Lulu13022002
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2f1c6f35d6
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do not teleport player twice on first spawn
Mojang moved the adjustSpawnLocation call from the ServerPlayer constructor
to where we do it normally making it duplicate
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2025-06-14 18:18:50 +02:00 |
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Spottedleaf
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cb705c41ff
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Add DataConverter patch
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2025-06-03 13:15:20 -07:00 |
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Nassim Jahnke
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f00727c57e
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1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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2025-04-12 17:27:00 +02:00 |
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Creeam
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a3781ff3be
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Separate tick count to ensure vanilla parity (#12077)
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2025-02-16 20:46:37 +01:00 |
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Jake Potrebic
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5e23d28ad2
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Remove entity tag selector tag completion fix (#11964)
The fix was causing too many issues, it really needs a client-side fix
MC-235045
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2025-01-12 15:07:24 -08:00 |
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