Commit Graph

7 Commits

Author SHA1 Message Date
Spottedleaf
6522a6eed1 Ensure priority updates are determined by current level, not deferred level (#6507)
* Ensure priority updates are determined by current level, not deferred level

Deferral could cause an infinite loop to occur.

Also, re-add the light engine priority logic.

* Rebase

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-27 19:20:31 -07:00
Spottedleaf
4355a3ac96 Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-25 19:16:27 -07:00
Shane Freeder
746d5cb8fb Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit d2f7432e32.
2021-08-14 15:24:53 +01:00
Shane Freeder
d2f7432e32 Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit 701cceb170.
2021-08-14 15:22:21 +01:00
Shane Freeder
701cceb170 Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Nassim Jahnke
7037cd401f Update to Minecraft 1.17.1 (#6097) 2021-07-07 08:52:40 +02:00
Jake Potrebic
43f52d9c13 add Optimize Light Engine patch (#5863) 2021-07-05 21:30:39 -07:00