Commit Graph

424 Commits

Author SHA1 Message Date
Bjarne Koll
6c2b0378fe Use correct saved data key for maps 2025-04-16 20:26:53 +02:00
David
6b4ad08259 Add PlayerRespawnEvent#isMissingRespawnBlock (#12422) 2025-04-14 19:43:19 +02:00
Emily
723b511fe1 Clone exit location passed to teleport event (#12354)
The exit location passed to PlayerTeleportEvent/PlayerTeleportEndGatewayEvent in ServerPlayer#teleport(TeleportTransition) needs to be cloned, as it is later compared in case it was changed. Not cloning it results in the ability for plugins to mutate it but such changes will be ignored, as the instance of the Location being the same results in a successful equality check.

It is not necessary to clone the location in other instantiations of the event (or subclasses) as those are not compared afterwards to change the outcome.
2025-04-14 17:28:29 +02:00
Nassim Jahnke
f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00
Nassim Jahnke
9b1798d643 Simplify custom payload handling (#12347) 2025-03-27 14:22:38 +01:00
Shane Bee
5a6ab97be6 Add config to remove player as vehicle restriction in /ride (#12327) 2025-03-24 00:55:15 +01:00
Tamion
515e12ca2d Check if BUNDLE_CONTENTS is present in InventoryClickEvent (#12321) 2025-03-24 00:38:25 +01:00
Shane Freeder
2aad131e74 Add config option for command spam whitelist 2025-03-23 18:31:39 +00:00
Matthew Peters
894631f0d0 Make advancement ordering predictable (#12292) 2025-03-21 17:52:42 +01:00
Tamion
6ea42025a4 Send all attributes on respawn (#12274) 2025-03-13 12:41:03 +01:00
Nassim Jahnke
310f52293b Add unsupported config option and internal API to simplify remote item matching
This is important for 1.21.5 servers/clients and non-Vanilla clients that may not be able to match 1.21.5 data hashes anymore
2025-03-13 12:32:50 +01:00
Tamion
102c8bbc54 Add config for updating equipment on player actions (#12275) 2025-03-12 11:09:27 +01:00
Spottedleaf
1a7288aa05 Adjust unloaded chunk check for block digging 2025-03-09 11:11:02 -07:00
0x22
743346a5da Force update attributes
See https://github.com/PaperMC/Paper/pull/12241/
2025-03-09 11:11:02 -07:00
Bjarne Koll
e5d988df85 Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)"
This reverts commit a2b0ff0644.
2025-03-09 18:39:08 +01:00
Warrior
7afae7f465 Add client tick end event (#12199) 2025-03-09 13:14:44 -04:00
Shane Bee
34c794dc51 ServerTickManager#requestGameToSprint - Silence command like feedback (#12220)
* CraftServerTickManager - silence feedback when sprinting

* CraftServerTickManager - forgot secondary note

* ServerTickRateManager - only set to silent if not already sprinting
2025-03-08 17:09:40 -05:00
Noah van der Aa
a2b0ff0644 Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)
---------

Co-authored-by: Warrior <50800980+warriorrrr@users.noreply.github.com>
2025-03-08 16:52:10 -05:00
Spottedleaf
4519857817 Set old position / rotation for newly created entities
Set the old pos/rot to be the same as the current pos/rot for new
entities as the default value for the old pos/rot is zero.

Fixes https://github.com/PaperMC/Folia/issues/302
2025-03-08 06:33:29 -08:00
Warrior
ca2610904b Don't process empty rcon commands (#12188) 2025-02-25 22:03:14 +01:00
bonan
e5a8ee849f Hide soul speed particles for vanished players (#12152)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-02-21 12:02:32 +01:00
Bjarne Koll
142695eb00 Default minecraft alias to redirect (#12146)
While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.

To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
Creeam
a3781ff3be Separate tick count to ensure vanilla parity (#12077) 2025-02-16 20:46:37 +01:00
Lulu13022002
7bee99714a Cleanup damage source a bit (#12106) 2025-02-16 20:14:00 +01:00
Pedro
cb25c0cf31 [ci skip] Fix annotation fields used in NMS getBukkitEntity (#12120) 2025-02-16 19:17:26 +01:00
Lulu13022002
d4a957849c Experimental annotation changes (#12028) 2025-01-30 20:02:14 +01:00
caramel
7e21cb8181 fix PlayerChangedMainHandEvent javadoc (#12020)
* fix PlayerChangedMainHandEvent javadoc

* Obsolete

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2025-01-26 14:00:32 -08:00
EnZaXD
fb5b173c6a Add PlayerClientLoadedWorldEvent (#11940) 2025-01-25 21:47:08 +01:00
Bjarne Koll
8e80d4e158 Correctly construct StructureManager 2025-01-14 19:21:52 +01:00
Bjarne Koll
209e5f8580 Readd dropped hunk for ender dragon fight data (#11975)
Dragon fight data should be read from the now split world instead of the
main world level.dat.
Partial hunk was dropped during hardfork.
2025-01-14 19:03:30 +01:00
Creeam
86c6308faf Fix locate command dist overflow/underflow (#11956) 2025-01-12 17:55:45 +01:00
Tamion
19ddbeff9e Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
SoSeDiK
b242f1eb15 Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
Noah van der Aa
83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
Nassim Jahnke
1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
Strokkur24
93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Jake Potrebic
feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
Shane Freeder
c9a904ed17 Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
Warrior
763b32d825 Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
Lulu13022002
9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Jake Potrebic
eb793c3131 [ci skip] more cleanup from repo reorg 2024-12-22 19:07:17 -08:00
Lulu13022002
3bfdf6a07a fix flying too long check 2024-12-21 19:27:59 +01:00
Bjarne Koll
286e3468d7 Some more cleanup 2024-12-21 16:03:34 +01:00
Nassim Jahnke
3b0b3a0aef and some more 2024-12-21 13:45:04 +01:00
Nassim Jahnke
82216a59fe Apply some feature patches to files instead
They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
Nassim Jahnke
e0593e9286 More diff/changed variable name cleanup 2024-12-21 12:15:25 +01:00
Nassim Jahnke
1dc6ad1df0 Fix vehicle movement check 2024-12-21 00:16:55 +01:00
Lulu13022002
051ab9117a fix more diff 2024-12-20 23:39:43 +01:00
Lulu13022002
2213ce5bbc fix enderpearl across portals 2024-12-20 21:22:58 +01:00
Spottedleaf
6186079231 Migrate ChunkSystem class to PaperHooks 2024-12-20 09:22:42 -08:00