Commit Graph

722 Commits

Author SHA1 Message Date
Bjarne Koll
eeec611b9d Fix zombie villager infection chance hunk (#11974)
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
Tamion
ab1b312064 Call PlayerItemDamageEvent for tridents (#11899) 2025-01-12 15:29:52 -08:00
Pedro
ad74b673fa Fix client visual desync if cooldown events are cancelled (#11892) 2025-01-12 22:56:11 +01:00
Lulu13022002
2ea6aee343 Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00
caramel
76617ddf43 Add EntityEffectTickEvent (#11838) 2025-01-12 17:50:22 +01:00
Bjarne Koll
e5542cfdc3 Hide unnecessary decorated pot data (#11957)
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Nassim Jahnke
9746d73ade Add back known movement check 2025-01-12 15:29:07 +01:00
Miles
c94922514a MenuType API addition InventoryView Builders (#11816) 2025-01-11 20:21:24 +01:00
Tamion
19ddbeff9e Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
Miles
79ffcd1536 Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
Shane Bee
3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
Owen
ea7b961926 Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
Bjarne Koll
1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
Owen
55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
Isaac - The456
efdcaa25ee Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
Warrior
b34ae4fb3c Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
Jake Potrebic
486e521105 Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
Tamion
9f90b4c324 Fix ItemDamageEvents called for 0 damage (#11900) 2025-01-04 21:54:40 +01:00
Pedro
33a590bca6 Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
ChromMob
6ab13521b7 Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
Pedro
edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
Strokkur24
93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Bjarne Koll
e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
Nassim Jahnke
326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke
2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke
c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
SoSeDiK
aac246ae29 Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
Lulu13022002
f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Lulu13022002
9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Nassim Jahnke
aa2c52baac Fix dropper inventory var 2024-12-23 20:21:31 +01:00
Bjarne Koll
17d76ae42b Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
Lulu13022002
c76809973b Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
Kobe ⑧
793d36106d Fix recipe book items order (#11787) 2024-12-23 18:09:12 +01:00
Kobe ⑧
17f649de1e Fix PlayerTradeEvent visual issue when being cancelled (#11773) 2024-12-23 10:40:04 +01:00
Owen
188124bcc3 Fix totems negating incorrect item (#11776) 2024-12-22 23:58:01 -05:00
Bjarne Koll
f8bf600375 Fix potion effect type removal (#11778)
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
Nassim Jahnke
70ef43b8dd More cleanup of var names 2024-12-21 15:53:00 +01:00
Nassim Jahnke
3b0b3a0aef and some more 2024-12-21 13:45:04 +01:00
Nassim Jahnke
82216a59fe Apply some feature patches to files instead
They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
Nassim Jahnke
e0593e9286 More diff/changed variable name cleanup 2024-12-21 12:15:25 +01:00
Lulu13022002
2213ce5bbc fix enderpearl across portals 2024-12-20 21:22:58 +01:00
Spottedleaf
6186079231 Migrate ChunkSystem class to PaperHooks 2024-12-20 09:22:42 -08:00
Nassim Jahnke
f3c1eb3dc0 More param name fixes 2024-12-20 12:45:19 +01:00
Nassim Jahnke
42a2ccff55 Remove dead diff, some name/diff cleanup 2024-12-20 12:00:24 +01:00
Owen1212055
2935905ced Small sculk cleanup
Don't check for empty items anymore in FishingHook.

Removes some diff + we handle it gracefully in add fresh entity
2024-12-19 20:44:24 -05:00
Lulu13022002
25a7793b9c drop duplicate block update 2024-12-19 22:12:09 +01:00
Lulu13022002
1f86b55302 reapply SummonEntityEffect 2024-12-19 21:29:31 +01:00
Nassim Jahnke
4353c33213 Move flat bedrock generator to file patches 2024-12-19 12:26:28 +01:00
Nassim Jahnke
5f9265cc31 Update more feature patches
The incremental chunk saving patch has exactly one line that it expects to come from the moonrise patch, I just left the output as is
2024-12-19 12:03:16 +01:00
Nassim Jahnke
0eb8f95dec Properly update diff in NaturalSpawner 2024-12-19 11:30:22 +01:00