Bjarne Koll
eeec611b9d
Fix zombie villager infection chance hunk ( #11974 )
...
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
Tamion
ab1b312064
Call PlayerItemDamageEvent for tridents ( #11899 )
2025-01-12 15:29:52 -08:00
Pedro
ad74b673fa
Fix client visual desync if cooldown events are cancelled ( #11892 )
2025-01-12 22:56:11 +01:00
Lulu13022002
2ea6aee343
Deprecate Turtle#isDigging ( #11959 )
2025-01-12 12:49:25 -08:00
caramel
76617ddf43
Add EntityEffectTickEvent ( #11838 )
2025-01-12 17:50:22 +01:00
Bjarne Koll
e5542cfdc3
Hide unnecessary decorated pot data ( #11957 )
...
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Nassim Jahnke
9746d73ade
Add back known movement check
2025-01-12 15:29:07 +01:00
Miles
c94922514a
MenuType API addition InventoryView Builders ( #11816 )
2025-01-11 20:21:24 +01:00
Tamion
19ddbeff9e
Fix InventoryAction wrong for Bundles ( #11902 )
2025-01-11 19:50:24 +01:00
Miles
79ffcd1536
Fix vanilla parity on enchantable items with no targets ( #11896 )
2025-01-11 18:44:20 +01:00
Shane Bee
3e42518b34
Fix snow accumulating in custom biomes without precipitation ( #11854 )
2025-01-11 11:10:32 +01:00
Owen
ea7b961926
Fix MapItem incorectly fetching water biomes on treasure maps ( #11936 )
2025-01-11 10:49:31 +01:00
Bjarne Koll
1b38f2810e
Fix reading recipes used on furnace ( #11947 )
2025-01-10 19:49:58 +01:00
Owen
55f3f280cb
Reimplement ItemStack Obfuscation ( #11817 )
...
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2025-01-09 18:58:18 +01:00
Isaac - The456
efdcaa25ee
Fix removing the "LootTable" nbt tag from Block entities ( #11929 )
...
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
Warrior
b34ae4fb3c
Fix wolves ignoring result of damage event ( #11932 )
2025-01-08 21:46:58 +01:00
Jake Potrebic
486e521105
Re-add droped MapLike spam fix ( #11917 )
2025-01-05 19:07:35 +01:00
Tamion
9f90b4c324
Fix ItemDamageEvents called for 0 damage ( #11900 )
2025-01-04 21:54:40 +01:00
Pedro
33a590bca6
Fix TargetHitEvent#getSignalStrength() post-hard-fork ( #11897 )
2025-01-04 21:30:41 +01:00
ChromMob
6ab13521b7
Improve performance of PoiCompetitorScan by unrolling stream ( #11871 )
2025-01-04 21:23:21 +01:00
Pedro
edde7264c6
[ci skip] Add missing Nullable annotations for NMS DamageSource ( #11875 )
2025-01-03 11:22:20 -08:00
Strokkur24
93a3df085c
Extend HumanEntity#dropItem API ( #11810 )
2024-12-28 23:47:21 +01:00
Bjarne Koll
e0abc5f85d
Do not spawn fire for visual lightning ( #11845 )
2024-12-28 14:58:22 +01:00
Nassim Jahnke
326c687047
Fix whack diff from last commit
2024-12-27 13:47:25 +01:00
Nassim Jahnke
2b73d1957c
More var name fixes
2024-12-27 13:45:04 +01:00
Nassim Jahnke
c530c39f4e
More var name fixes
2024-12-27 12:31:54 +01:00
SoSeDiK
aac246ae29
Expand on entity serialization API ( #11807 )
2024-12-27 00:08:00 +01:00
Lulu13022002
f51aa3e3e1
Fix BlockRedstoneEvent for tripwire hooks ( #11791 )
2024-12-26 19:42:03 +01:00
Lulu13022002
9e2d39cd26
Fix double chest identification ( #11812 )
2024-12-24 22:57:24 +01:00
Nassim Jahnke
aa2c52baac
Fix dropper inventory var
2024-12-23 20:21:31 +01:00
Bjarne Koll
17d76ae42b
Correctly die when cancelling EntityResurrectEvent ( #11785 )
...
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
Lulu13022002
c76809973b
Fix tripwires ( #11790 )
2024-12-23 19:14:35 +01:00
Kobe ⑧
793d36106d
Fix recipe book items order ( #11787 )
2024-12-23 18:09:12 +01:00
Kobe ⑧
17f649de1e
Fix PlayerTradeEvent visual issue when being cancelled ( #11773 )
2024-12-23 10:40:04 +01:00
Owen
188124bcc3
Fix totems negating incorrect item ( #11776 )
2024-12-22 23:58:01 -05:00
Bjarne Koll
f8bf600375
Fix potion effect type removal ( #11778 )
...
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
Nassim Jahnke
70ef43b8dd
More cleanup of var names
2024-12-21 15:53:00 +01:00
Nassim Jahnke
3b0b3a0aef
and some more
2024-12-21 13:45:04 +01:00
Nassim Jahnke
82216a59fe
Apply some feature patches to files instead
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They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
Nassim Jahnke
e0593e9286
More diff/changed variable name cleanup
2024-12-21 12:15:25 +01:00
Lulu13022002
2213ce5bbc
fix enderpearl across portals
2024-12-20 21:22:58 +01:00
Spottedleaf
6186079231
Migrate ChunkSystem class to PaperHooks
2024-12-20 09:22:42 -08:00
Nassim Jahnke
f3c1eb3dc0
More param name fixes
2024-12-20 12:45:19 +01:00
Nassim Jahnke
42a2ccff55
Remove dead diff, some name/diff cleanup
2024-12-20 12:00:24 +01:00
Owen1212055
2935905ced
Small sculk cleanup
...
Don't check for empty items anymore in FishingHook.
Removes some diff + we handle it gracefully in add fresh entity
2024-12-19 20:44:24 -05:00
Lulu13022002
25a7793b9c
drop duplicate block update
2024-12-19 22:12:09 +01:00
Lulu13022002
1f86b55302
reapply SummonEntityEffect
2024-12-19 21:29:31 +01:00
Nassim Jahnke
4353c33213
Move flat bedrock generator to file patches
2024-12-19 12:26:28 +01:00
Nassim Jahnke
5f9265cc31
Update more feature patches
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The incremental chunk saving patch has exactly one line that it expects to come from the moonrise patch, I just left the output as is
2024-12-19 12:03:16 +01:00
Nassim Jahnke
0eb8f95dec
Properly update diff in NaturalSpawner
2024-12-19 11:30:22 +01:00