Commit Graph

6114 Commits

Author SHA1 Message Date
Hannes Greule
287eb52fa4 Use hidden classes for event executors (#11848)
Static final MethodHandles perform similar to direct calls. Additionally,
hidden classes simplify logic around ClassLoaders as they can be defined
weakly coupled to their defining class loader. All variants of methods
(static, private, non-void) can be covered by this mechanism.
2024-12-29 00:11:09 +01:00
Strokkur24
93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Jake Potrebic
feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
Bjarne Koll
dac977a106 Correctly force particles (#11850) 2024-12-28 16:42:11 +01:00
Bjarne Koll
e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
Jake Potrebic
0629524cb2 Directly build Art (#11813) 2024-12-27 16:07:48 -08:00
Bjarne Koll
33411ec0a1 Properly remove UnsafeValues#getDamageEffect 2024-12-28 00:21:27 +01:00
Chaosdave34
5c7537cb5c Add DamageType RegistryEvent (#11783) 2024-12-28 00:13:27 +01:00
Warrior
4b893907f6 Fix contextual map renderer memory leak (#11841) 2024-12-27 23:25:02 +01:00
Jake Potrebic
b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
96DarkCode96
13c94e40ad Updated adventure to 4.18.0 (#11809) 2024-12-27 22:04:17 +01:00
Nassim Jahnke
326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke
2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke
c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
kokiriglade
953f6f929e Banner pattern registry modification (#11803) 2024-12-26 18:57:34 -05:00
SoSeDiK
aac246ae29 Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
YoungSoulluoS
0efd3012c9 Fix suggestions for ResourceLocation (#11830) 2024-12-27 00:07:02 +01:00
Jake Potrebic
af2812fb0f For new registry values, allow copying from existing (#11796)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
Lulu13022002
f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Jake Potrebic
a8f850a128 temporarily revert OldEnum toString changes (#11829) 2024-12-26 10:11:18 -08:00
Shane Freeder
c9a904ed17 Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
Jake Potrebic
3a479eadd7 Add Registry#getTags (#11795) 2024-12-25 19:39:27 -08:00
masmc05
a07cec16f8 Add effective name to ItemStack (#11770) 2024-12-25 21:56:24 +01:00
Lulu13022002
140577b762 Fix broken field rename compat for instrument "feel_goat_horn" (#11824) 2024-12-25 12:36:23 -08:00
Lulu13022002
946314fb58 Remove disableTeleportationSuffocationCheck config (#11822) 2024-12-25 12:20:21 -08:00
Warrior
763b32d825 Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
Warrior
25cc3d8578 Fix EnchantmentView#setOffers length precondition being flipped (#11818) 2024-12-25 11:08:07 +01:00
Pedro
d568e175ee Port basic lookAt methods from Player to Entity (#11775) 2024-12-24 23:00:07 +01:00
Lulu13022002
9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Bjarne Koll
b8a0541ccf Fix 0 parameter in Player#applyMending (#11802)
Prevent division by zero in Player#applyMending by simply using zero
instead if the divider itself is zero.
This matches vanilla behaviour in the sense that
ExperienceOrb#repairPlayerItems, which this logic is lifted from, does
pass zero to the enchantment helper and runs its first iteration on
repairing. Vanilla is not affected as the computation failing with zero
is used to compute the leftover exp value, which is not needed if zero
itself is passed in.
As the paper impl however exposes said value to the initial event, our
code needs to account for the zero division.
2024-12-24 10:58:58 +01:00
Nassim Jahnke
aa2c52baac Fix dropper inventory var 2024-12-23 20:21:31 +01:00
Bjarne Koll
17d76ae42b Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
Lulu13022002
c76809973b Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
Kobe ⑧
793d36106d Fix recipe book items order (#11787) 2024-12-23 18:09:12 +01:00
Warrior
bd4c235c2f Throw during plugin update folder process on failed rename/delete (#11784) 2024-12-23 16:29:28 +01:00
Nassim Jahnke
63c94c90d9 [ci skip] Comment out update tasks, update comments 2024-12-23 12:29:27 +01:00
Kobe ⑧
17f649de1e Fix PlayerTradeEvent visual issue when being cancelled (#11773) 2024-12-23 10:40:04 +01:00
Shane Freeder
cbf630d5b5 Move missing import into feature patches to fix pre-features compile
Came across this in my complete utter failure to use the commands to
apply patches properly
2024-12-23 09:28:58 +00:00
Jake Potrebic
a0b3326609 refactor registry entry to detach 'delayed' from other meta
Also fixes an issue with direct holders
2024-12-22 21:17:34 -08:00
Owen
188124bcc3 Fix totems negating incorrect item (#11776) 2024-12-22 23:58:01 -05:00
Bjarne Koll
f8bf600375 Fix potion effect type removal (#11778)
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
Jake Potrebic
eb793c3131 [ci skip] more cleanup from repo reorg 2024-12-22 19:07:17 -08:00
Jake Potrebic
4c6ea8416b move junit platform dep to -server and -api 2024-12-21 15:10:08 -08:00
Jake Potrebic
46c6f497c7 Fix Registry#getKey implementation 2024-12-21 14:56:01 -08:00
Jason Penilla
54debf494f Update paperweight to 2.0.0-beta.8 and remove deprecated VM arg from runs 2024-12-21 13:51:50 -08:00
Lulu13022002
3bfdf6a07a fix flying too long check 2024-12-21 19:27:59 +01:00
Bjarne Koll
286e3468d7 Some more cleanup 2024-12-21 16:03:34 +01:00
Nassim Jahnke
70ef43b8dd More cleanup of var names 2024-12-21 15:53:00 +01:00
Nassim Jahnke
3b0b3a0aef and some more 2024-12-21 13:45:04 +01:00
Nassim Jahnke
82216a59fe Apply some feature patches to files instead
They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00