Nassim Jahnke
f00727c57e
1.21.5
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
Nassim Jahnke
9b1798d643
Simplify custom payload handling ( #12347 )
2025-03-27 14:22:38 +01:00
Shane Bee
5a6ab97be6
Add config to remove player as vehicle restriction in /ride ( #12327 )
2025-03-24 00:55:15 +01:00
Tamion
515e12ca2d
Check if BUNDLE_CONTENTS is present in InventoryClickEvent ( #12321 )
2025-03-24 00:38:25 +01:00
Pedro
f225858235
Fix firework entity not being removed when FireworkExplodeEvent is cancelled ( #12268 )
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* Fix Firework not removed when FireworkExplodeEvent is canceled
* JUnit require pass null
* tweaks
2025-03-24 00:20:14 +01:00
Shane Freeder
2aad131e74
Add config option for command spam whitelist
2025-03-23 18:31:39 +00:00
Matthew Peters
894631f0d0
Make advancement ordering predictable ( #12292 )
2025-03-21 17:52:42 +01:00
Nassim Jahnke
9f00461456
Update a whole lot of deprecated annotations
2025-03-21 17:50:04 +01:00
Mart
bb1beda67b
feat: add event to wind charge explode ( #12248 )
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* feat: add event to wind charge explode
* fix: use correct parameters
* feat: allow setters to work
* fix: use consts
* Unify paper comments
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Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-03-17 10:54:49 +01:00
Tamion
6ea42025a4
Send all attributes on respawn ( #12274 )
2025-03-13 12:41:03 +01:00
Nassim Jahnke
310f52293b
Add unsupported config option and internal API to simplify remote item matching
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This is important for 1.21.5 servers/clients and non-Vanilla clients that may not be able to match 1.21.5 data hashes anymore
2025-03-13 12:32:50 +01:00
Pedro
f0388e2f38
Call EntityPushedByEntityAttackEvent for Mace AoE ( #12257 )
2025-03-12 11:13:47 +01:00
Tamion
102c8bbc54
Add config for updating equipment on player actions ( #12275 )
2025-03-12 11:09:27 +01:00
Spottedleaf
1a7288aa05
Adjust unloaded chunk check for block digging
2025-03-09 11:11:02 -07:00
0x22
743346a5da
Force update attributes
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See https://github.com/PaperMC/Paper/pull/12241/
2025-03-09 11:11:02 -07:00
Bjarne Koll
e5d988df85
Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) ( #12215 )"
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This reverts commit a2b0ff0644
.
2025-03-09 18:39:08 +01:00
Warrior
7afae7f465
Add client tick end event ( #12199 )
2025-03-09 13:14:44 -04:00
Shane Bee
34c794dc51
ServerTickManager#requestGameToSprint - Silence command like feedback ( #12220 )
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* CraftServerTickManager - silence feedback when sprinting
* CraftServerTickManager - forgot secondary note
* ServerTickRateManager - only set to silent if not already sprinting
2025-03-08 17:09:40 -05:00
Lulu13022002
2565497897
Cancel PlayerLaunchProjectileEvent properly for enderpearls ( #12223 )
2025-03-08 17:02:10 -05:00
Lulu13022002
df96f8a0fa
Correctly handle events for end portal ( #12246 )
2025-03-08 16:59:43 -05:00
Noah van der Aa
a2b0ff0644
Fix cancelling PlayerInteractEvent at (0, 0, 0) ( #12215 )
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---------
Co-authored-by: Warrior <50800980+warriorrrr@users.noreply.github.com >
2025-03-08 16:52:10 -05:00
Spottedleaf
4519857817
Set old position / rotation for newly created entities
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Set the old pos/rot to be the same as the current pos/rot for new
entities as the default value for the old pos/rot is zero.
Fixes https://github.com/PaperMC/Folia/issues/302
2025-03-08 06:33:29 -08:00
Lulu13022002
a6ce734fd0
Fix zombie villager not dropping item once cured ( #12230 )
2025-03-07 23:13:25 -05:00
Vincenzo Reina
5538d24d72
Fix "DEFAULT" SpawnReason of fish spawned by bucket ( #12227 )
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* Add SpawnReason "Bucket". Fix "DEFAULT" SpawnReason for entity spawning from mob bucket
* Clarify SpawnReason description for bucket entity spawning
2025-03-05 13:28:25 +01:00
Dylan
8de7e356fa
Add null check to level ref in Entity constructor ( #12218 )
2025-03-03 17:46:20 +01:00
okx-code
0a6e7435b3
Fix invulnerability damage and armour ( #12190 )
2025-02-26 14:06:42 +01:00
Warrior
f63dbeafde
Fix cancelled HangingPlaceEvent inventory desync ( #12161 )
2025-02-25 22:33:35 +01:00
Lulu13022002
9b9f046f41
Remove broken code ( #12171 )
2025-02-25 22:14:21 +01:00
Warrior
ca2610904b
Don't process empty rcon commands ( #12188 )
2025-02-25 22:03:14 +01:00
Warrior
1d9b399427
Add config option for failed beehive release cooldowns ( #12186 )
2025-02-25 21:45:18 +01:00
Nassim Jahnke
f12d33f04e
Track codec writing
2025-02-25 21:45:02 +01:00
bonan
e5a8ee849f
Hide soul speed particles for vanished players ( #12152 )
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Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-02-21 12:02:32 +01:00
Bjarne Koll
7b4d44f573
Revert "Always pass event block to damage source ( #12158 )"
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This reverts commit ab984a0711
.
The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
Bjarne Koll
ab984a0711
Always pass event block to damage source ( #12158 )
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Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.
Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
Emilia Kond
5e2a3bc0e2
Call EntityChangeBlockEvent with correct block when waxing ( #12154 )
2025-02-20 10:46:11 +01:00
Epic
e494f2894e
Correctly call BlockFadeEvents ( #12141 )
2025-02-18 00:19:30 +01:00
Bjarne Koll
142695eb00
Default minecraft alias to redirect ( #12146 )
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While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.
To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
Bjarne Koll
3b9106c7d1
Readd dead redirect recovery ( #12136 )
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While the paper command system no longer uses redirects for namespaced
registration, vanilla still does. This means that removal of vanilla
redirecting target nodes still causes issues, e.g. the removal of the
vanilla 'msg' node in favour of a command alias one.
Redirecting nodes like tell, minecraft:msg and minecraft:tell are broken
by this and need to by flattened before sending them to the client.
2025-02-17 23:51:52 +01:00
Dqu1J
fd69140d80
Fix disable-tripwire-updates
option not cancelling tripwire hook updates ( #12129 )
2025-02-17 20:07:02 +01:00
Miles
8eb8e44ac3
Allow For Default Titles in InventoryView Builders ( #12013 )
2025-02-16 23:07:00 +01:00
Jake Potrebic
84609dc046
Don't auto-create any brig redirects ( #11954 )
2025-02-16 13:55:27 -08:00
FlorianMichael
88cdd22076
Fixup luck and random implementation in CB loot-tables ( #11926 )
2025-02-16 13:06:01 -08:00
Tamion
60394c5b98
Fix PlayerReadyArrowEvent cancellation desync ( #12111 )
2025-02-16 21:44:08 +01:00
TonytheMacaroni
2a4a115432
Add EntityEquipmentChangedEvent ( #12011 )
2025-02-16 20:46:59 +01:00
Creeam
a3781ff3be
Separate tick count to ensure vanilla parity ( #12077 )
2025-02-16 20:46:37 +01:00
Chaosdave34
b9023b5dc3
Add EntityAttemptSmashAttackEvent ( #12113 )
2025-02-16 20:19:28 +01:00
Lulu13022002
7bee99714a
Cleanup damage source a bit ( #12106 )
2025-02-16 20:14:00 +01:00
Pedro
cb25c0cf31
[ci skip] Fix annotation fields used in NMS getBukkitEntity ( #12120 )
2025-02-16 19:17:26 +01:00
Lulu13022002
0a04c3fe22
Fix some NPEs ( #12105 )
2025-02-12 23:15:37 +01:00
Warrior
e616498ed7
Add Vault block API ( #12068 )
2025-02-12 23:15:22 +01:00