From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kickash32 Date: Mon, 5 Apr 2021 01:42:35 -0400 Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob spawns diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java index c1e61a9ccea0c66a664439309593c7f7e6e9e867..eb352aa4296abc3ed4cf31c590bc0be66daf4de3 100644 --- a/net/minecraft/server/level/ChunkMap.java +++ b/net/minecraft/server/level/ChunkMap.java @@ -262,8 +262,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider } } + // Paper start - per player mob count backoff + public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) { + if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { + return; + } + int idx = mobCategory.ordinal(); + final ca.spottedleaf.moonrise.common.list.ReferenceList inRange = + this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); + if (inRange == null) { + return; + } + final ServerPlayer[] backingSet = inRange.getRawDataUnchecked(); + for (int i = 0, len = inRange.size(); i < len; i++) { + ++(backingSet[i].mobBackoffCounts[idx]); + } + } + // Paper end - per player mob count backoff public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { - return player.mobCounts[mobCategory.ordinal()]; + return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff } // Paper end - Optional per player mob spawns diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java index cc8638a6dab16ffbdf6951fa10182bd5763df90f..2882cd829d4d8e1f8615f085f6908efcdf68ac62 100644 --- a/net/minecraft/server/level/ServerChunkCache.java +++ b/net/minecraft/server/level/ServerChunkCache.java @@ -546,7 +546,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled // re-set mob counts for (ServerPlayer player : this.level.players) { - Arrays.fill(player.mobCounts, 0); + // Paper start - per player mob spawning backoff + for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) { + player.mobCounts[ii] = 0; + + int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm? + if (newBackoff < 0) { + newBackoff = 0; + } + player.mobBackoffCounts[ii] = newBackoff; + } + // Paper end - per player mob spawning backoff } spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); } else { diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java index 8b0d6efdc6daca8428cdbc8b984441806f7b1a4f..1e28042457905f67ec965853bb1a0049b8b19330 100644 --- a/net/minecraft/server/level/ServerPlayer.java +++ b/net/minecraft/server/level/ServerPlayer.java @@ -410,6 +410,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper end - Optional per player mob spawns + public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff // CraftBukkit start public String displayName; public net.kyori.adventure.text.Component adventure$displayName; // Paper diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java index c710e08ab48075ce7854e56826adb8f0364b025b..14a2514a408a66a83f7b5fb43b4c4dc8f23fd5f4 100644 --- a/net/minecraft/world/level/NaturalSpawner.java +++ b/net/minecraft/world/level/NaturalSpawner.java @@ -279,6 +279,11 @@ public final class NaturalSpawner { // Paper start - PreCreatureSpawnEvent PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2); + // Paper start - per player mob count backoff + if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) { + level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category); + } + // Paper end - per player mob count backoff if (doSpawning == PreSpawnStatus.ABORT) { return; }