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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
24 lines
1.1 KiB
Diff
24 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sun, 2 Jul 2017 21:35:56 -0500
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Subject: [PATCH] Block player logins during server shutdown
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 22d5c7d20..91b6f1de8 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener {
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}
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public void tick() {
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+ // Paper start - Do not allow logins while the server is shutting down
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+ if (!MinecraftServer.getServer().isRunning()) {
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+ this.disconnect(new ChatMessage(org.spigotmc.SpigotConfig.restartMessage));
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+ return;
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+ }
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+ // Paper end
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if (this.g == LoginListener.EnumProtocolState.READY_TO_ACCEPT) {
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this.c();
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} else if (this.g == LoginListener.EnumProtocolState.DELAY_ACCEPT) {
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--
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