Files
paper-mc/Spigot-Server-Patches
Aikar b667006970 Fix issues with Activation Range causing large chunk lookups.
Where I blocked movement did not consider velocity buildup, which I assume
then "unleashes" if something was really trying to push that entity, and moves
it a very large distance.

Additionally, this method was completely misnamed, as movementTick
is more "doLotsOfTickThings", and ended up breaking AI too, which the whole
point of temporary wake ups was to let AI run to trigger new immunity.

Also fixed numerous behavioral rules for Immunity to improve vanilla gameplay,
suchas bees that are angry or moving towards a flower or hive, any insentient
that is targetting any enemy (Accidently made it any player), and included flying
mobs such as phantoms by reducing the type check to insentient instead of Creature.

Also improved inWater immunity to consider if the mob is movable by water or not.
2020-04-02 01:25:36 -04:00
..
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-03-18 23:03:32 -07:00
2020-01-21 18:02:07 -08:00
2019-12-10 20:43:21 -06:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-02-06 21:07:34 -06:00
2020-03-18 05:17:28 -07:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-01-21 18:02:07 -08:00
2020-03-18 23:03:32 -07:00
2020-01-21 18:02:07 -08:00