mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-12 18:55:51 -07:00
155 lines
4.7 KiB
Java
155 lines
4.7 KiB
Java
package net.minecraft.server;
|
|
|
|
// CraftBukkit start
|
|
import org.bukkit.craftbukkit.CraftServer;
|
|
import org.bukkit.craftbukkit.entity.CraftGhast;
|
|
// CraftBukkit end
|
|
|
|
public class EntityGhast extends EntityFlying implements IMonster {
|
|
|
|
public int a = 0;
|
|
public double b;
|
|
public double c;
|
|
public double d;
|
|
private Entity ak = null;
|
|
private int al = 0;
|
|
public int e = 0;
|
|
public int f = 0;
|
|
|
|
public EntityGhast(World world) {
|
|
super(world);
|
|
this.texture = "/mob/ghast.png";
|
|
this.a(4.0F, 4.0F);
|
|
this.ae = true;
|
|
|
|
// CraftBukkit start
|
|
CraftServer server = ((WorldServer) this.world).getServer();
|
|
this.bukkitEntity = new CraftGhast(server, this);
|
|
// CraftBukkit end
|
|
}
|
|
|
|
protected void d() {
|
|
if (this.world.k == 0) {
|
|
this.q();
|
|
}
|
|
|
|
this.e = this.f;
|
|
double d0 = this.b - this.locX;
|
|
double d1 = this.c - this.locY;
|
|
double d2 = this.d - this.locZ;
|
|
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
|
|
|
|
if (d3 < 1.0D || d3 > 60.0D) {
|
|
this.b = this.locX + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
|
this.c = this.locY + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
|
this.d = this.locZ + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
|
}
|
|
|
|
if (this.a-- <= 0) {
|
|
this.a += this.random.nextInt(5) + 2;
|
|
if (this.a(this.b, this.c, this.d, d3)) {
|
|
this.motX += d0 / d3 * 0.1D;
|
|
this.motY += d1 / d3 * 0.1D;
|
|
this.motZ += d2 / d3 * 0.1D;
|
|
} else {
|
|
this.b = this.locX;
|
|
this.c = this.locY;
|
|
this.d = this.locZ;
|
|
}
|
|
}
|
|
|
|
if (this.ak != null && this.ak.dead) {
|
|
this.ak = null;
|
|
}
|
|
|
|
if (this.ak == null || this.al-- <= 0) {
|
|
this.ak = this.world.a(this, 100.0D);
|
|
if (this.ak != null) {
|
|
this.al = 20;
|
|
}
|
|
}
|
|
|
|
double d4 = 64.0D;
|
|
|
|
if (this.ak != null && this.ak.b((Entity) this) < d4 * d4) {
|
|
double d5 = this.ak.locX - this.locX;
|
|
double d6 = this.ak.boundingBox.b + (double) (this.ak.width / 2.0F) - (this.locY + (double) (this.width / 2.0F));
|
|
double d7 = this.ak.locZ - this.locZ;
|
|
|
|
this.aI = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
|
|
if (this.i(this.ak)) {
|
|
if (this.f == 10) {
|
|
this.world.a(this, "mob.ghast.charge", this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
|
}
|
|
|
|
++this.f;
|
|
if (this.f == 20) {
|
|
this.world.a(this, "mob.ghast.fireball", this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
|
EntityFireball entityfireball = new EntityFireball(this.world, this, d5, d6, d7);
|
|
double d8 = 4.0D;
|
|
Vec3D vec3d = this.c(1.0F);
|
|
|
|
entityfireball.locX = this.locX + vec3d.a * d8;
|
|
entityfireball.locY = this.locY + (double) (this.width / 2.0F) + 0.5D;
|
|
entityfireball.locZ = this.locZ + vec3d.c * d8;
|
|
this.world.a((Entity) entityfireball);
|
|
this.f = -40;
|
|
}
|
|
} else if (this.f > 0) {
|
|
--this.f;
|
|
}
|
|
} else {
|
|
this.aI = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
|
|
if (this.f > 0) {
|
|
--this.f;
|
|
}
|
|
}
|
|
|
|
this.texture = this.f > 10 ? "/mob/ghast_fire.png" : "/mob/ghast.png";
|
|
}
|
|
|
|
private boolean a(double d0, double d1, double d2, double d3) {
|
|
double d4 = (this.b - this.locX) / d3;
|
|
double d5 = (this.c - this.locY) / d3;
|
|
double d6 = (this.d - this.locZ) / d3;
|
|
AxisAlignedBB axisalignedbb = this.boundingBox.b();
|
|
|
|
for (int i = 1; (double) i < d3; ++i) {
|
|
axisalignedbb.d(d4, d5, d6);
|
|
if (this.world.a((Entity) this, axisalignedbb).size() > 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
protected String e() {
|
|
return "mob.ghast.moan";
|
|
}
|
|
|
|
protected String f() {
|
|
return "mob.ghast.scream";
|
|
}
|
|
|
|
protected String g() {
|
|
return "mob.ghast.death";
|
|
}
|
|
|
|
protected int h() {
|
|
return Item.SULPHUR.id;
|
|
}
|
|
|
|
protected float i() {
|
|
return 10.0F;
|
|
}
|
|
|
|
public boolean b() {
|
|
return this.random.nextInt(20) == 0 && super.b() && this.world.k > 0;
|
|
}
|
|
|
|
public int j() {
|
|
return 1;
|
|
}
|
|
}
|