docs: update

This commit is contained in:
Dylan Araps 2019-10-12 20:02:35 +03:00
parent 14b0cccedd
commit 6d8950bfd1

49
sowm.c
View File

@ -10,6 +10,8 @@
#include <signal.h> #include <signal.h>
#include <unistd.h> #include <unistd.h>
#define WIN (c=head;c;c=c->next)
typedef union { typedef union {
const char** com; const char** com;
const int i; const int i;
@ -29,12 +31,12 @@ struct client{
int f, x, y, w, h; int f, x, y, w, h;
}; };
typedef struct desktop desktop; typedef struct ws ws;
struct desktop{client *head;}; struct ws{client *head;};
static void notify_motion(XEvent *e);
static void notify_destroy(XEvent *e); static void notify_destroy(XEvent *e);
static void notify_enter(XEvent *e); static void notify_enter(XEvent *e);
static void notify_motion(XEvent *e);
static void key_grab(); static void key_grab();
static void key_press(XEvent *e); static void key_press(XEvent *e);
@ -43,12 +45,12 @@ static void button_press(XEvent *e);
static void button_release(); static void button_release();
static void win_add(Window w); static void win_add(Window w);
static void win_center(Window w);
static void win_center_current();
static void win_del(Window w); static void win_del(Window w);
static void win_fs(Window w); static void win_fs(Window w);
static void win_fs_current(); static void win_fs_current();
static void win_kill(); static void win_kill();
static void win_center(Window w);
static void win_center_current();
static void win_next(); static void win_next();
static void win_to_ws(const Arg arg); static void win_to_ws(const Arg arg);
static void win_update(Window w); static void win_update(Window w);
@ -65,7 +67,7 @@ static void wm_init();
static void wm_setup(); static void wm_setup();
static client *head; static client *head;
static desktop desktops[10]; static ws ws_list[10];
static int desk = 1, sh, sw; static int desk = 1, sh, sw;
@ -81,11 +83,11 @@ static void (*events[LASTEvent])(XEvent *e) = {
[ButtonPress] = button_press, [ButtonPress] = button_press,
[ButtonRelease] = button_release, [ButtonRelease] = button_release,
[ConfigureRequest] = configure_request, [ConfigureRequest] = configure_request,
[DestroyNotify] = notify_destroy,
[KeyPress] = key_press, [KeyPress] = key_press,
[MapRequest] = map_request, [MapRequest] = map_request,
[MotionNotify] = notify_motion, [DestroyNotify] = notify_destroy,
[EnterNotify] = notify_enter [EnterNotify] = notify_enter,
[MotionNotify] = notify_motion
}; };
void win_add(Window w) { void win_add(Window w) {
@ -115,18 +117,23 @@ void win_add(Window w) {
void ws_go(const Arg arg) { void ws_go(const Arg arg) {
client *c; client *c;
int tmp = desk;
if (arg.i == desk) if (arg.i == desk)
return; return;
if (head != NULL)
for(c=head;c;c=c->next) XUnmapWindow(dis, c->win);
ws_save(desk); ws_save(desk);
ws_sel(arg.i); ws_sel(arg.i);
if (head != NULL) if (head != NULL)
for(c=head;c;c=c->next) XMapWindow(dis, c->win); for WIN XMapWindow(dis, c->win);
ws_sel(tmp);
if (head != NULL)
for WIN XUnmapWindow(dis, c->win);
ws_sel(arg.i);
} }
Window win_current() { Window win_current() {
@ -157,7 +164,7 @@ void win_fs_current() {
void win_fs(Window w) { void win_fs(Window w) {
client *c; client *c;
for(c=head;c;c=c->next) for WIN
if (c->win == w) break; if (c->win == w) break;
if (c == NULL) return; if (c == NULL) return;
@ -204,7 +211,7 @@ void notify_destroy(XEvent *e) {
XDestroyWindowEvent *ev = &e->xdestroywindow; XDestroyWindowEvent *ev = &e->xdestroywindow;
for (c=head;c;c=c->next) for WIN
if(ev->window == c->win) i++; if(ev->window == c->win) i++;
if (i == 0) if (i == 0)
@ -306,7 +313,7 @@ void win_next() {
client *c; client *c;
if (head != NULL) { if (head != NULL) {
for(c=head;c;c=c->next) for WIN
if (c->win == cur) break; if (c->win == cur) break;
c = c->next; c = c->next;
@ -321,7 +328,7 @@ void win_next() {
void win_del(Window w) { void win_del(Window w) {
client *c; client *c;
for(c=head;c;c=c->next) { for WIN {
if (c->win != w) continue; if (c->win != w) continue;
if (c->prev == NULL && c->next == NULL) { if (c->prev == NULL && c->next == NULL) {
@ -354,11 +361,11 @@ void win_del(Window w) {
} }
void ws_save(int i) { void ws_save(int i) {
desktops[i].head = head; ws_list[i].head = head;
} }
void ws_sel(int i) { void ws_sel(int i) {
head = desktops[i].head; head = ws_list[i].head;
desk = i; desk = i;
} }
@ -372,8 +379,8 @@ void wm_setup() {
key_grab(); key_grab();
for(int i=0; i < sizeof(desktops)/sizeof(*desktops); ++i) for(int i=0; i < sizeof(ws_list)/sizeof(*ws_list); ++i)
desktops[i].head = NULL; ws_list[i].head = NULL;
const Arg arg = {.i = 1}; const Arg arg = {.i = 1};
ws_go(arg); ws_go(arg);