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X.A.WindowNavigation: currentPosition and setPosition share the same inside
logic, now
Aside from documentation, this is pretty much usable, now.
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@ -45,7 +45,7 @@ import Graphics.X11.Xlib
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-- Don't use it! What, are you crazy?
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-- TODO:
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-- - fix setPosition to use WNState smartly
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-- - logHook?
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-- - cleanup (including inr)
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-- - documentation :)
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-- - tests? (esp. for edge cases in currentPosition)
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@ -109,33 +109,33 @@ withTargetWindow adj posRef dir = fromCurrentPoint $ \win pos -> do
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-- a restart), derives the current position from the current window. Also,
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-- verifies that the position is congruent with the current window (say, if you
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-- used mod-j/k or mouse or something).
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-- TODO: factor x + fromIntegral w `div` 2 duplication out
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currentPosition :: IORef WNState -> X Point
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currentPosition posRef = do
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root <- asks theRoot
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currentWindow <- gets (W.peek . windowset)
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currentRect@(Rectangle rx ry rw rh) <- maybe (Rectangle 0 0 0 0) snd <$>
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windowRect (fromMaybe root currentWindow)
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currentRect <- maybe (Rectangle 0 0 0 0) snd <$> windowRect (fromMaybe root currentWindow)
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wsid <- gets (W.tag . W.workspace . W.current . windowset)
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mp <- M.lookup wsid <$> io (readIORef posRef)
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case mp of
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Just (Point x y) -> return $ Point (x `inside` (rx, rw)) (y `inside` (ry, rh))
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_ -> return (middleOf currentRect)
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return $ maybe (middleOf currentRect) (`inside` currentRect) mp
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where pos `inside` (lower, dim) = if pos >= lower && pos < lower + fromIntegral dim
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then pos
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else lower + fromIntegral dim `div` 2
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middleOf (Rectangle x y w h) =
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Point (x + fromIntegral w `div` 2) (y + fromIntegral h `div` 2)
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where middleOf (Rectangle x y w h) = Point (midPoint x w) (midPoint y h)
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setPosition :: IORef WNState -> Point -> Rectangle -> X ()
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setPosition posRef _ (Rectangle x y w h) = do
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setPosition posRef oldPos newRect = do
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wsid <- gets (W.tag . W.workspace . W.current . windowset)
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let position = Point (x + (fromIntegral w `div` 2)) (y + (fromIntegral h `div` 2))
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io $ modifyIORef posRef $ M.insert wsid position
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io $ modifyIORef posRef $ M.insert wsid (oldPos `inside` newRect)
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inside :: Point -> Rectangle -> Point
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Point x y `inside` Rectangle rx ry rw rh =
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Point (x `within` (rx, rw)) (y `within` (ry, rh))
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where pos `within` (lower, dim) = if pos >= lower && pos < lower + fromIntegral dim
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then pos
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else midPoint lower dim
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midPoint :: Position -> Dimension -> Position
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midPoint pos dim = pos + fromIntegral dim `div` 2
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navigableTargets :: Point -> Direction -> X [(Window, Rectangle)]
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navigableTargets point dir = navigable dir point <$> windowRects
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