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Fixing some typos and grammar in documentation.
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Combo.hs
2
Combo.hs
@ -38,7 +38,7 @@ import StackSet ( integrate, differentiate )
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--
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-- The first argument to combo is a Layout that will divide the screen into
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-- one or more subscreens. The second argument is a list of layouts which
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-- will be used to lay out the contents of each of those subscreents.
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-- will be used to lay out the contents of each of those subscreens.
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-- Paired with each of these layouts is an integer giving the number of
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-- windows this section should hold. This number is ignored for the last
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-- layout, which will hold any excess windows.
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@ -14,7 +14,7 @@
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--
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-- > 1 2 [3] 4 8
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--
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-- format. suitable to pipe into dzen.
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-- format. Suitable to pipe into dzen.
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--
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-----------------------------------------------------------------------------
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@ -42,7 +42,7 @@ import Graphics.X11.Xlib.Extras
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-- is divided by thirds for each axis)
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-- Flex.resize performs only resize of the window, based on which quadrant
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-- the mouse is in
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-- Flex.position is similar to the builtin mouseMoveWindow
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-- Flex.position is similar to the built-in mouseMoveWindow
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--
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-- You can also write your own function for this parameter. It should take
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-- a value between 0 and 1 indicating position, and return a value indicating
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@ -8,7 +8,7 @@
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-- Stability : unstable
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-- Portability : unportable
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--
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-- Focus the n'th window on the screen.
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-- Focus the nth window on the screen.
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-----------------------------------------------------------------------------
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module XMonadContrib.FocusNth (
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@ -30,7 +30,7 @@ import Graphics.X11.Xlib.Extras
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-- separate screens. This should definitely be useful for testing the
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-- behavior of xmonad under Xinerama, and it's possible that it'd also be
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-- handy for use as an actual user interface, if you've got a very large
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-- sceen and long for greater flexibility (e.g. being able to see your
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-- screen and long for greater flexibility (e.g. being able to see your
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-- email window at all times, a crude mimic of sticky windows).
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--
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-- You can use this module with the following in your Config.hs file:
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@ -41,7 +41,7 @@ import XMonadContrib.Anneal
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--
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-- Key bindings:
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--
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-- You can use this module with the following in your config file:
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-- You can use this module with the following in your Config.hs:
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--
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-- > import XMonadContrib.Mosaic
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--
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@ -10,7 +10,7 @@
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--
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-- Screenshot : <http://www.timthelion.com/rolodex.png>
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--
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-- This is a compleatly pointless layout which acts like Microsoft's Flip 3D
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-- This is a completely pointless layout which acts like Microsoft's Flip 3D
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-----------------------------------------------------------------------------
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module XMonadContrib.Roledex (
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@ -32,7 +32,7 @@ import XMonad
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--
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--
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-- This operation will rotate all windows except the master window, while the focus
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-- stays where it is. It is usefull together with the TwoPane-Layout (see XMonadContrib.TwoPane).
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-- stays where it is. It is useful together with the TwoPane-Layout (see XMonadContrib.TwoPane).
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-- %import XMonadContrib.RotSlaves
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-- %keybind , ((modMask .|. shiftMask, xK_Tab ), rotSlavesUp)
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@ -29,7 +29,7 @@
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-- Setting WM name to "compiz" does not solve the problem, because of yet
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-- another bug in AWT code (related to insets). For LG3D insets are explicitly
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-- set to 0, while for other WMs the insets are "guessed" and the algorithm
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-- fails miserably by guessing abolutely bogus values.
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-- fails miserably by guessing absolutely bogus values.
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-----------------------------------------------------------------------------
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module XMonadContrib.SetWMName (
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@ -9,7 +9,7 @@
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-- Stability : unstable
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-- Portability : unportable
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--
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-- WorkspaceDir is an exstension to set the current directory in a workspace.
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-- WorkspaceDir is an extension to set the current directory in a workspace.
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--
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-- Actually, it sets the current directory in a layout, since there's no way I
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-- know of to attach a behavior to a workspace. This means that any terminals
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