MosaicAlt take 2

This commit is contained in:
Jamie Webb
2007-10-03 16:25:33 +00:00
parent 093dd7a400
commit 667918e6a9

View File

@@ -21,6 +21,8 @@ module XMonadContrib.MosaicAlt (
MosaicAlt(..)
, shrinkWindowAlt
, expandWindowAlt
, tallWindowAlt
, wideWindowAlt
, resetAlt
) where
@@ -45,6 +47,8 @@ import Graphics.X11.Types ( Window )
-- > keys = ...
-- > , ((modMask .|. shiftMask, xK_a), withFocused (sendMessage . expandWindowAlt))
-- > , ((modMask .|. shiftMask, xK_z), withFocused (sendMessage . shrinkWindowAlt))
-- > , ((modMask .|. shiftMask, xK_s), withFocused (sendMessage . tallWindowAlt))
-- > , ((modMask .|. shiftMask, xK_d), withFocused (sendMessage . wideWindowAlt))
-- > , ((modMask .|. controlMask, xK_space), sendMessage resetAlt)
-- > ...
@@ -54,83 +58,104 @@ import Graphics.X11.Types ( Window )
data HandleWindowAlt =
ShrinkWindowAlt Window
| ExpandWindowAlt Window
| TallWindowAlt Window
| WideWindowAlt Window
| ResetAlt
deriving ( Typeable, Eq )
instance Message HandleWindowAlt
shrinkWindowAlt, expandWindowAlt :: Window -> HandleWindowAlt
tallWindowAlt, wideWindowAlt :: Window -> HandleWindowAlt
shrinkWindowAlt = ShrinkWindowAlt
expandWindowAlt = ExpandWindowAlt
tallWindowAlt = TallWindowAlt
wideWindowAlt = WideWindowAlt
resetAlt :: HandleWindowAlt
resetAlt = ResetAlt
type Areas = M.Map Window Rational
data MosaicAlt a = MosaicAlt Areas deriving ( Show, Read )
data Param = Param { area, aspect :: Rational } deriving ( Show, Read )
type Params = M.Map Window Param
data MosaicAlt a = MosaicAlt Params deriving ( Show, Read )
instance LayoutClass MosaicAlt Window where
description _ = "MosaicAlt"
doLayout (MosaicAlt areas) rect stack =
return (arrange rect stack areas', Just $ MosaicAlt areas')
doLayout (MosaicAlt params) rect stack =
return (arrange rect stack params', Just $ MosaicAlt params')
where
areas' = ins (W.up stack) $ ins (W.down stack) $ ins [W.focus stack] areas
ins wins as = foldl M.union as $ map (`M.singleton` 1) wins
params' = ins (W.up stack) $ ins (W.down stack) $ ins [W.focus stack] params
ins wins as = foldl M.union as $ map (`M.singleton` (Param 1 1.5)) wins
handleMessage (MosaicAlt areas) msg = return $ case fromMessage msg of
Just (ShrinkWindowAlt w) -> Just $ MosaicAlt $ alter areas w (4 % 5)
Just (ExpandWindowAlt w) -> Just $ MosaicAlt $ alter areas w (6 % 5)
handleMessage (MosaicAlt params) msg = return $ case fromMessage msg of
Just (ShrinkWindowAlt w) -> Just $ MosaicAlt $ alter params w (4 % 5) 1
Just (ExpandWindowAlt w) -> Just $ MosaicAlt $ alter params w (6 % 5) 1
Just (TallWindowAlt w) -> Just $ MosaicAlt $ alter params w 1 (3 % 4)
Just (WideWindowAlt w) -> Just $ MosaicAlt $ alter params w 1 (5 % 4)
Just ResetAlt -> Just $ MosaicAlt M.empty
_ -> Nothing
-- Layout algorithm entry point.
arrange :: Rectangle -> W.Stack Window -> Areas -> [(Window, Rectangle)]
arrange rect stack areas = tree rect (sortBy areaCompare winList) totalArea areas
where
winList = reverse (W.up stack) ++ W.focus stack : W.down stack
totalArea = areaSum areas winList
areaCompare a b = or1 b `compare` or1 a
or1 w = maybe 1 id $ M.lookup w areas
-- Change requested params for a window.
alter :: Params -> Window -> Rational -> Rational -> Params
alter params win arDelta asDelta = case M.lookup win params of
Just (Param ar as) -> M.insert win (Param (ar * arDelta) (as * asDelta)) params
Nothing -> M.insert win (Param arDelta (1.5 * asDelta)) params
-- Selects a horizontal or vertical split to get the best aspect ratio.
-- FIXME: Give the user more dynamic control.
splitBest :: Rational -> Rectangle -> (Rectangle, Rectangle)
splitBest ratio rect =
if (w % h) < cutoff then splitVerticallyBy ratio rect
else splitHorizontallyBy ratio rect
-- Layout algorithm entry point.
arrange :: Rectangle -> W.Stack Window -> Params -> [(Window, Rectangle)]
arrange rect stack params = r
where
-- Prefer wide windows to tall ones, mainly because it makes xterms more usable.
cutoff = if w > 1000 then 1.25
else if w < 500 then 2.25
else 2.25 - (w - 500) % 500
w = rect_width rect
h = rect_height rect
(_, r) = findSplits 3 rect tree params
tree = makeTree (sortBy areaCompare wins) params
wins = reverse (W.up stack) ++ W.focus stack : W.down stack
areaCompare a b = or1 b `compare` or1 a
or1 w = maybe 1 area $ M.lookup w params
-- Recursively group windows into a binary tree. Aim to balance the tree
-- according to the total requested area in each branch.
tree :: Rectangle -> [Window] -> Rational -> Areas -> [(Window, Rectangle)]
tree rect winList totalArea areas = case winList of
[] -> []
[x] -> [(x, rect)]
_ -> tree aRect aWins aArea areas ++ tree bRect bWins bArea areas
where
(aRect, bRect) = splitBest (aArea / (aArea + bArea)) rect
((aWins, aArea), (bWins, bArea)) = areaSplit areas winList totalArea
-- Sum the requested areas of a bunch of windows.
areaSum :: Areas -> [Window] -> Rational
areaSum areas = sum . map (maybe 1 id . flip M.lookup areas)
data Tree = Node (Rational, Tree) (Rational, Tree) | Leaf Window | None
makeTree :: [Window] -> Params -> Tree
makeTree wins params = case wins of
[] -> None
[x] -> Leaf x
_ -> Node (aArea, makeTree aWins params) (bArea, makeTree bWins params)
where ((aWins, aArea), (bWins, bArea)) = areaSplit params wins
-- Split a list of windows in half by area.
areaSplit :: Areas -> [Window] -> Rational -> (([Window], Rational), ([Window], Rational))
areaSplit areas wins totalArea = ((reverse aWins, aArea), (bWins, bArea))
areaSplit :: Params -> [Window] -> (([Window], Rational), ([Window], Rational))
areaSplit params wins = gather [] 0 [] 0 wins
where
((aWins, aArea), (bWins, bArea)) = gather [] wins 0
gather a b t = if t >= (totalArea / 2) then ((a, t), (b, totalArea - t))
else gather (head b : a) (tail b) (t + or1 (head b))
or1 w = maybe 1 id $ M.lookup w areas
gather a aa b ba (r : rs) =
if aa <= ba
then gather (r : a) (aa + or1 r) b ba rs
else gather a aa (r : b) (ba + or1 r) rs
gather a aa b ba [] = ((reverse a, aa), (b, ba))
or1 w = maybe 1 area $ M.lookup w params
-- Change requested area for a window.
alter :: Areas -> Window -> Rational -> Areas
alter areas win delta = case M.lookup win areas of
Just v -> M.insert win (v * delta) areas
Nothing -> M.insert win delta areas
-- Figure out which ways to split the space, by exhaustive search.
-- Complexity is quadratic in the number of windows.
findSplits :: Int -> Rectangle -> Tree -> Params -> (Double, [(Window, Rectangle)])
findSplits _ _ None _ = (0, [])
findSplits _ rect (Leaf w) params = (aspectBadness rect w params, [(w, rect)])
findSplits depth rect (Node (aArea, aTree) (bArea, bTree)) params =
if hBadness < vBadness then (hBadness, hList) else (vBadness, vList)
where
(hBadness, hList) = trySplit splitHorizontallyBy
(vBadness, vList) = trySplit splitVerticallyBy
trySplit splitBy =
(aBadness + bBadness, aList ++ bList)
where
(aBadness, aList) = findSplits (depth - 1) aRect aTree params
(bBadness, bList) = findSplits (depth - 1) bRect bTree params
(aRect, bRect) = splitBy ratio rect
ratio = aArea / (aArea + bArea)
-- Decide how much we like this rectangle.
aspectBadness :: Rectangle -> Window -> Params -> Double
aspectBadness rect win params =
(if a < 1 then tall else wide) * sqrt(w * h)
where
tall = if w < 700 then ((1 / a) * (700 / w)) else 1 / a
wide = if w < 700 then a else (a * w / 700)
a = (w / h) / fromRational (maybe 1.5 aspect $ M.lookup win params)
w = fromIntegral $ rect_width rect
h = fromIntegral $ rect_height rect
-- vim: sw=4:et