Make 'stackMerge' safer by implicitly appending any leftover elements
rather than discarding them. Otherwise on refresh the missing windows
will be deleted. This is only necessary if the stack has been shortened
- i.e. not required by this module.
Minor miscellaneous documentation fixes.
* All the backwards-compatibility functions now accept `Int` rather than
`Integer`: `spacing`, `spacingWithEdge`, `smartSpacing`,
`smartSpacingWithEdge`, `setSpacing`, and `incSpacing`. Work done by
@LSLeary.
* Introduce the new functions `setScreenWindowSpacing`,
`incScreenWindowSpacing`, `decScreenWindowSpacing`. Unlike their
original `setSpacing`, `incSpacing` counterparts, these refresh no
more than once. Requires `sendMessages` from my PR of
`XMonad.Actions.MessageFeedback`. Suggestion by @LSLeary and
implemented so any combination of messages can be sent without
triggering unnecessary refreshes.
- Follow the naming conventions of `XMonad.Operations`. Functions returning
`X ()` are named regularly (previously these ended in underscore) while
those returning `X Bool` are suffixed with an uppercase 'B'.
- Provide all `X Bool` and `SomeMessage` variations for `sendMessage` and
`sendMessageWithNoRefresh`, not just `sendMessageWithNoRefreshToCurrent`
(renamed from `send`).
- The new `tryInOrderB` and `tryMessageB` functions accept a parameter of
type `SomeMessage -> X Bool`, which means you are no longer constrained
to the behavior of the `sendMessageWithNoRefreshToCurrent` dispatcher.
- The `send*Messages*` family of funtions allows for sequencing arbitrary
sets of messages with minimal refresh. It makes little sense for these
functions to support custom message dispatchers.
- Remain backwards compatible. Maintain deprecated aliases of all renamed
functions:
- `send` -> `sendMessageWithNoRefreshToCurrentB`
- `sendSM` -> `sendSomeMessageWithNoRefreshToCurrentB`
- `sendSM_` -> `sendSomeMessageWithNoRefreshToCurrent`
- `tryInOrder` -> `tryInOrderWithNoRefreshToCurrentB`
- `tryInOrder_` -> `tryInOrderWithNoRefreshToCurrent`
- `tryMessage` -> `tryMessageWithNoRefreshToCurrentB`
- `tryMessage_` -> `tryMessageWithNoRefreshToCurrent`
The layout now maintains a list of windows that never have borders, and
a list of windows that always have borders. Use 'BorderMessage' to
manage these lists and the accompanying event hook ('borderEventHook')
to remove destroyed windows from them. Also provides the 'hasBorder'
manage hook.
Two new conditions have been added to 'Ambiguity': 'OnlyLayoutFloat' and
'OnlyLayoutFloatBelow'; 'OnlyFloat' was renamed to 'OnlyScreenFloat'.
See the documentation for more information.
There's no reason to return a rectangle for any window that is totally
obscured by a full-screen window, and not doing so has the nice property that
when hidden windows' borders overlap with a full-screen window's, the user
will not be confused by overlapping partially-drawn borders. It also makes the
Fullscreen modifiers combine much better with smartBorders.
Both screen and window borders can now be disabled. Implement missing
messages. The layout now handles windows that are displayed but not part
of the stack, such as those created by 'XMonad.Layout.Decoration'.
Several additional fixes.
The 'smartBorder' now depends on the window/rectangle list resulting
from 'runLayout' rather than the stack, which means that the child
layout will always be called with the screen border. If only a single
window is displayed, it will be expanded into the original layout
rectangle.
Simple extensions of the pretty printer to differentiate between empty
and non-empty visible workspaces. Analogical to the existing
functionality for hidden workspaces. Particularly useful if some
displays managed by xmonad are turned off temporarily.
The new 'ppVisibleNoWindows' function was wrapped in a Maybe data type.
Its value dafaults to 'Nothing' and 'ppVisible' is used as fallback.
This commit adds `dzenWithFlags` function for users who wish to change the
command line arguments passed to `dzen`. The behaviour of `dzen` function is
kept the same.
The `group3` addition I made in a previous commit enabled one to go so
far, but then quickly hit some walls due to non-exported symbols from
`XMonad.Layout.Groups`.
This commit removes `group3`, as it would hardly be useful to anybody,
and introduces a new `ModifyX` message that allows the modifying
function to return a `Groups` layout inside the `X` monad. Here's an
example on why this is useful:
Say you have a master layout with tabbed sub-layouts, and you have
terminal windows sprinkled around these sub-layouts. You now want to
gather all of them into a single tabbed sub-layout, effectively
implementing a "tabbed terminal" (or browser, or editor, etc). With
functionality like this, `XMonad` can become a unified multi-window
application manager: one does not need tabbed browsers, terminals,
etc.
In order for this to be possible, however, the modifier function needs
to be able to query for things like the window class name with
`runQuery`, and that in turn means it has to operate inside the `X`
monad. This is only possible if `Groups` accepts the modifier
introduced in this commit.
I bet many other uses for a `ModifierX` message can be found. I have
the functionality of the example I gave implemented and working with
this change, since it was my motivation to get it done (and I must say
it is quite sweet to have tabbed window unification).
This is similar to 'Column' layout with some differences.
- Add/remove windows keeps window bounds.
- Enforce minimum window size.
- Negative scale can be used to increase the size of the last window
instead of the master window.
Provides a predicate 'fuzzyMatch' that is much more lenient in matching
completions in XMonad.Prompt than the default prefix match. Also provides
a function 'fuzzySort' that allows sorting the fuzzy matches by "how well"
they match.
Not sure why wasn't it accepted.
Discussion: https://markmail.org/thread/kgrybzqarqzqiige
This is as per the work done in
http://lynnard.me/blog/2013/12/30/more-xmonad-goodies/, where the
functionality is explained in detail.
This also fixes#214. The original suggestion in that bug report is
not enough. Even if we export `gen` and `Uniq`, we would still have to
export the `Groups` type constructor. I thought it better to simply
allow the user to create a three-dimensional group instead.
Now when using getSortByXineramaPhysicalRule and all helper given by
Actions.PhysicalScreens the user have to provide a screen comparator that can
compare screen using their id or/and their coordinate.