xmonad-contrib/XMonad/Layout/BorderResize.hs
Jens Petersen 328293a0a8 narrower BorderResize rectangles placed within border edges
Change the border resize rectangles to be narrower and only extend
  inside the window not outside.  Most window managers just seem to use
  the border decoration area for starting resizes which is often just 1 pixel
  wide but as a compromise the width is now 2 pixels (before it was 10!).
  The rectangles are now placed symmetrically within the border and window.
  This seems to work ok with PositionStoreFloat for the Bluetile config.
2012-03-14 06:47:03 +00:00

224 lines
9.7 KiB
Haskell

{-# LANGUAGE TypeSynonymInstances, MultiParamTypeClasses, PatternGuards #-}
----------------------------------------------------------------------------
-- |
-- Module : XMonad.Layout.BorderResize
-- Copyright : (c) Jan Vornberger 2009
-- License : BSD3-style (see LICENSE)
--
-- Maintainer : jan.vornberger@informatik.uni-oldenburg.de
-- Stability : unstable
-- Portability : not portable
--
-- This layout modifier will allow to resize windows by dragging their
-- borders with the mouse. However, it only works in layouts or modified
-- layouts that react to the 'SetGeometry' message.
-- "XMonad.Layout.WindowArranger" can be used to create such a setup,
-- but it is probably must useful in a floating layout such as
-- "XMonad.Layout.PositionStoreFloat" with which it has been mainly tested.
-- See the documentation of PositionStoreFloat for a typical usage example.
--
-----------------------------------------------------------------------------
module XMonad.Layout.BorderResize
( -- * Usage
-- $usage
borderResize
, BorderResize (..)
, RectWithBorders, BorderInfo,
) where
import XMonad
import XMonad.Layout.Decoration
import XMonad.Layout.WindowArranger
import XMonad.Util.XUtils
import Control.Monad(when)
import qualified Data.Map as M
-- $usage
-- You can use this module with the following in your
-- @~\/.xmonad\/xmonad.hs@:
--
-- > import XMonad.Layout.BorderResize
-- > myLayout = borderResize (... layout setup that reacts to SetGeometry ...)
-- > main = xmonad defaultConfig { layoutHook = myLayout }
--
type BorderBlueprint = (Rectangle, Glyph, BorderType)
data BorderType = RightSideBorder
| LeftSideBorder
| TopSideBorder
| BottomSideBorder
deriving (Show, Read, Eq)
data BorderInfo = BI { bWin :: Window,
bRect :: Rectangle,
bType :: BorderType
} deriving (Show, Read)
type RectWithBorders = (Rectangle, [BorderInfo])
data BorderResize a = BR (M.Map Window RectWithBorders) deriving (Show, Read)
brBorderSize :: Dimension
brBorderSize = 2
borderResize :: l a -> ModifiedLayout BorderResize l a
borderResize = ModifiedLayout (BR M.empty)
instance LayoutModifier BorderResize Window where
redoLayout _ _ Nothing wrs = return (wrs, Nothing)
redoLayout (BR wrsLastTime) _ _ wrs = do
let correctOrder = map fst wrs
wrsCurrent = M.fromList wrs
wrsGone = M.difference wrsLastTime wrsCurrent
wrsAppeared = M.difference wrsCurrent wrsLastTime
wrsStillThere = M.intersectionWith testIfUnchanged wrsLastTime wrsCurrent
handleGone wrsGone
wrsCreated <- handleAppeared wrsAppeared
let wrsChanged = handleStillThere wrsStillThere
wrsThisTime = M.union wrsChanged wrsCreated
return (compileWrs wrsThisTime correctOrder, Just $ BR wrsThisTime)
-- What we return is the original wrs with the new border
-- windows inserted at the correct positions - this way, the core
-- will restack the borders correctly.
-- We also return information about our borders, so that we
-- can handle events that they receive and destroy them when
-- they are no longer needed.
where
testIfUnchanged entry@(rLastTime, _) rCurrent =
if rLastTime == rCurrent
then (Nothing, entry)
else (Just rCurrent, entry)
handleMess (BR wrsLastTime) m
| Just e <- fromMessage m :: Maybe Event =
handleResize (createBorderLookupTable wrsLastTime) e >> return Nothing
| Just _ <- fromMessage m :: Maybe LayoutMessages =
handleGone wrsLastTime >> return (Just $ BR M.empty)
handleMess _ _ = return Nothing
compileWrs :: M.Map Window RectWithBorders -> [Window] -> [(Window, Rectangle)]
compileWrs wrsThisTime correctOrder = let wrs = reorder (M.toList wrsThisTime) correctOrder
in concat $ map compileWr wrs
compileWr :: (Window, RectWithBorders) -> [(Window, Rectangle)]
compileWr (w, (r, borderInfos)) =
let borderWrs = for borderInfos $ \bi -> (bWin bi, bRect bi)
in borderWrs ++ [(w, r)]
handleGone :: M.Map Window RectWithBorders -> X ()
handleGone wrsGone = mapM_ deleteWindow borderWins
where
borderWins = map bWin . concat . map snd . M.elems $ wrsGone
handleAppeared :: M.Map Window Rectangle -> X (M.Map Window RectWithBorders)
handleAppeared wrsAppeared = do
let wrs = M.toList wrsAppeared
wrsCreated <- mapM handleSingleAppeared wrs
return $ M.fromList wrsCreated
handleSingleAppeared :: (Window, Rectangle) -> X (Window, RectWithBorders)
handleSingleAppeared (w, r) = do
let borderBlueprints = prepareBorders r
borderInfos <- mapM createBorder borderBlueprints
return (w, (r, borderInfos))
handleStillThere :: M.Map Window (Maybe Rectangle, RectWithBorders) -> M.Map Window RectWithBorders
handleStillThere wrsStillThere = M.map handleSingleStillThere wrsStillThere
handleSingleStillThere :: (Maybe Rectangle, RectWithBorders) -> RectWithBorders
handleSingleStillThere (Nothing, entry) = entry
handleSingleStillThere (Just rCurrent, (_, borderInfos)) = (rCurrent, updatedBorderInfos)
where
changedBorderBlueprints = prepareBorders rCurrent
updatedBorderInfos = map updateBorderInfo . zip borderInfos $ changedBorderBlueprints
-- assuming that the four borders are always in the same order
updateBorderInfo :: (BorderInfo, BorderBlueprint) -> BorderInfo
updateBorderInfo (borderInfo, (r, _, _)) = borderInfo { bRect = r }
createBorderLookupTable :: M.Map Window RectWithBorders -> [(Window, (BorderType, Window, Rectangle))]
createBorderLookupTable wrsLastTime = concat $ map processSingleEntry $ M.toList wrsLastTime
where
processSingleEntry :: (Window, RectWithBorders) -> [(Window, (BorderType, Window, Rectangle))]
processSingleEntry (w, (r, borderInfos)) = for borderInfos $ \bi -> (bWin bi, (bType bi, w, r))
prepareBorders :: Rectangle -> [BorderBlueprint]
prepareBorders (Rectangle x y wh ht) =
[((Rectangle (x + fi wh - fi brBorderSize) y brBorderSize ht), xC_right_side , RightSideBorder),
((Rectangle x y brBorderSize ht) , xC_left_side , LeftSideBorder),
((Rectangle x y wh brBorderSize) , xC_top_side , TopSideBorder),
((Rectangle x (y + fi ht - fi brBorderSize) wh brBorderSize), xC_bottom_side, BottomSideBorder)
]
handleResize :: [(Window, (BorderType, Window, Rectangle))] -> Event -> X ()
handleResize borders ButtonEvent { ev_window = ew, ev_event_type = et }
| et == buttonPress, Just edge <- lookup ew borders =
case edge of
(RightSideBorder, hostWin, (Rectangle hx hy _ hht)) ->
mouseDrag (\x _ -> do
let nwh = max 1 $ fi (x - hx)
rect = Rectangle hx hy nwh hht
focus hostWin
when (x - hx > 0) $ sendMessage (SetGeometry rect)) (focus hostWin)
(LeftSideBorder, hostWin, (Rectangle hx hy hwh hht)) ->
mouseDrag (\x _ -> do
let nx = max 0 $ min (hx + fi hwh) $ x
nwh = max 1 $ hwh + fi (hx - x)
rect = Rectangle nx hy nwh hht
focus hostWin
when (x < hx + fi hwh) $ sendMessage (SetGeometry rect)) (focus hostWin)
(TopSideBorder, hostWin, (Rectangle hx hy hwh hht)) ->
mouseDrag (\_ y -> do
let ny = max 0 $ min (hy + fi hht) $ y
nht = max 1 $ hht + fi (hy - y)
rect = Rectangle hx ny hwh nht
focus hostWin
when (y < hy + fi hht) $ sendMessage (SetGeometry rect)) (focus hostWin)
(BottomSideBorder, hostWin, (Rectangle hx hy hwh _)) ->
mouseDrag (\_ y -> do
let nht = max 1 $ fi (y - hy)
rect = Rectangle hx hy hwh nht
focus hostWin
when (y - hy > 0) $ sendMessage (SetGeometry rect)) (focus hostWin)
handleResize _ _ = return ()
createBorder :: BorderBlueprint -> X (BorderInfo)
createBorder (borderRect, borderCursor, borderType) = do
borderWin <- createInputWindow borderCursor borderRect
return BI { bWin = borderWin, bRect = borderRect, bType = borderType }
createInputWindow :: Glyph -> Rectangle -> X Window
createInputWindow cursorGlyph r = withDisplay $ \d -> do
win <- mkInputWindow d r
io $ selectInput d win (exposureMask .|. buttonPressMask)
cursor <- io $ createFontCursor d cursorGlyph
io $ defineCursor d win cursor
io $ freeCursor d cursor
showWindow win
return win
mkInputWindow :: Display -> Rectangle -> X Window
mkInputWindow d (Rectangle x y w h) = do
rw <- asks theRoot
let screen = defaultScreenOfDisplay d
visual = defaultVisualOfScreen screen
attrmask = cWOverrideRedirect
io $ allocaSetWindowAttributes $
\attributes -> do
set_override_redirect attributes True
createWindow d rw x y w h 0 0 inputOnly visual attrmask attributes
for :: [a] -> (a -> b) -> [b]
for = flip map
reorder :: (Eq a) => [(a, b)] -> [a] -> [(a, b)]
reorder wrs order =
let ordered = concat $ map (pickElem wrs) order
rest = filter (\(w, _) -> not (w `elem` order)) wrs
in ordered ++ rest
where
pickElem list e = case (lookup e list) of
Just result -> [(e, result)]
Nothing -> []