xmonad-contrib/XMonad/Actions/PhysicalScreens.hs
Tony Zorman 3d65a6bf72 Refer to the tutorial instead of X.D.Extending more often
Essentially, whenever the tutorial actually has decent material on the
subject matter.  The replacement is roughly done as follows:

  - logHook → tutorial
  - keybindings → tutorial, as this is thoroughly covered
  - manageHook → tutorial + X.D.Extending, as the manageHook stuff the
    tutorial talks about is a little bit of an afterthought.
  - X.D.Extending (on its own) → tutorial + X.D.Extending
  - layoutHook → tutorial + X.D.Extending, as the tutorial, while
    talking about layouts, doesn't necessarily have a huge focus there.
  - mouse bindings → leave this alone, as the tutorial does not at all
    talk about them.
2022-10-21 09:17:43 +02:00

149 lines
7.0 KiB
Haskell

{-# LANGUAGE GeneralizedNewtypeDeriving #-}
-----------------------------------------------------------------------------
-- |
-- Module : XMonad.Actions.PhysicalScreens
-- Description : Manipulate screens ordered by physical location instead of ID.
-- Copyright : (c) Nelson Elhage <nelhage@mit.edu>
-- License : BSD
--
-- Maintainer : Nelson Elhage <nelhage@mit.edu>
-- Stability : unstable
-- Portability : unportable
--
-- Manipulate screens ordered by physical location instead of ID
-----------------------------------------------------------------------------
module XMonad.Actions.PhysicalScreens (
-- * Usage
-- $usage
PhysicalScreen(..)
, getScreen
, viewScreen
, sendToScreen
, onNextNeighbour
, onPrevNeighbour
, horizontalScreenOrderer
, verticalScreenOrderer
, ScreenComparator(ScreenComparator)
, getScreenIdAndRectangle
, screenComparatorById
, screenComparatorByRectangle
) where
import XMonad
import XMonad.Prelude (elemIndex, fromMaybe, on, sortBy)
import qualified XMonad.StackSet as W
{- $usage
This module allows you name Xinerama screens from XMonad using their
physical location relative to each other (as reported by Xinerama),
rather than their @ScreenID@ s, which are arbitrarily determined by
your X server and graphics hardware.
You can specify how to order the screen by giving a ScreenComparator.
To create a screen comparator you can use screenComparatorByRectangle or screenComparatorByScreenId.
The default ScreenComparator orders screens by the upper-left-most corner, from top-to-bottom
and then left-to-right.
Example usage in your @~\/.xmonad\/xmonad.hs@ file:
> import XMonad.Actions.PhysicalScreens
> import Data.Default
> , ((modMask, xK_a), onPrevNeighbour def W.view)
> , ((modMask, xK_o), onNextNeighbour def W.view)
> , ((modMask .|. shiftMask, xK_a), onPrevNeighbour def W.shift)
> , ((modMask .|. shiftMask, xK_o), onNextNeighbour def W.shift)
> --
> -- mod-{w,e,r}, Switch to physical/Xinerama screens 1, 2, or 3
> -- mod-shift-{w,e,r}, Move client to screen 1, 2, or 3
> --
> [((modm .|. mask, key), f sc)
> | (key, sc) <- zip [xK_w, xK_e, xK_r] [0..]
> , (f, mask) <- [(viewScreen def, 0), (sendToScreen def, shiftMask)]]
For detailed instructions on editing your key bindings, see
<https://xmonad.org/TUTORIAL.html#customizing-xmonad the tutorial>.
-}
-- | The type of the index of a screen by location
newtype PhysicalScreen = P Int deriving (Eq,Ord,Show,Read,Enum,Num,Integral,Real)
getScreenIdAndRectangle :: W.Screen i l a ScreenId ScreenDetail -> (ScreenId, Rectangle)
getScreenIdAndRectangle screen = (W.screen screen, rect) where
rect = screenRect $ W.screenDetail screen
-- | Translate a physical screen index to a "ScreenId"
getScreen:: ScreenComparator -> PhysicalScreen -> X (Maybe ScreenId)
getScreen (ScreenComparator cmpScreen) (P i) = do w <- gets windowset
let screens = W.current w : W.visible w
if i<0 || i >= length screens
then return Nothing
else let ss = sortBy (cmpScreen `on` getScreenIdAndRectangle) screens
in return $ Just $ W.screen $ ss !! i
-- | Switch to a given physical screen
viewScreen :: ScreenComparator -> PhysicalScreen -> X ()
viewScreen sc p = do i <- getScreen sc p
whenJust i $ \s -> do
w <- screenWorkspace s
whenJust w $ windows . W.view
-- | Send the active window to a given physical screen
sendToScreen :: ScreenComparator -> PhysicalScreen -> X ()
sendToScreen sc p = do i <- getScreen sc p
whenJust i $ \s -> do
w <- screenWorkspace s
whenJust w $ windows . W.shift
-- | A ScreenComparator allow to compare two screen based on their coordonate and Xinerama Id
newtype ScreenComparator = ScreenComparator ((ScreenId, Rectangle) -> (ScreenId, Rectangle) -> Ordering)
-- | The default ScreenComparator orders screens by the upper-left-most corner, from top-to-bottom
instance Default ScreenComparator where
def= verticalScreenOrderer
-- | Compare screen only by their coordonate
screenComparatorByRectangle :: (Rectangle -> Rectangle -> Ordering) -> ScreenComparator
screenComparatorByRectangle rectComparator = ScreenComparator comparator where
comparator (_, rec1) (_, rec2) = rectComparator rec1 rec2
-- | Compare screen only by their Xinerama id
screenComparatorById :: (ScreenId -> ScreenId -> Ordering) -> ScreenComparator
screenComparatorById idComparator = ScreenComparator comparator where
comparator (id1, _) (id2, _) = idComparator id1 id2
-- | orders screens by the upper-left-most corner, from top-to-bottom
verticalScreenOrderer :: ScreenComparator
verticalScreenOrderer = screenComparatorByRectangle comparator where
comparator (Rectangle x1 y1 _ _) (Rectangle x2 y2 _ _) = compare (y1, x1) (y2, x2)
-- | orders screens by the upper-left-most corner, from left-to-right
horizontalScreenOrderer :: ScreenComparator
horizontalScreenOrderer = screenComparatorByRectangle comparator where
comparator (Rectangle x1 y1 _ _) (Rectangle x2 y2 _ _) = compare (x1, y1) (x2, y2)
-- | Get ScreenId for neighbours of the current screen based on position offset.
getNeighbour :: ScreenComparator -> Int -> X ScreenId
getNeighbour (ScreenComparator cmpScreen) d =
do w <- gets windowset
let ss = map W.screen $ sortBy (cmpScreen `on` getScreenIdAndRectangle) $ W.current w : W.visible w
curPos = fromMaybe 0 $ elemIndex (W.screen (W.current w)) ss
pos = (curPos + d) `mod` length ss
return $ ss !! pos
neighbourWindows :: ScreenComparator -> Int -> (WorkspaceId -> WindowSet -> WindowSet) -> X ()
neighbourWindows sc d f = do s <- getNeighbour sc d
w <- screenWorkspace s
whenJust w $ windows . f
-- | Apply operation on a WindowSet with the WorkspaceId of the next screen in the physical order as parameter.
onNextNeighbour :: ScreenComparator -> (WorkspaceId -> WindowSet -> WindowSet) -> X ()
onNextNeighbour sc = neighbourWindows sc 1
-- | Apply operation on a WindowSet with the WorkspaceId of the previous screen in the physical order as parameter.
onPrevNeighbour :: ScreenComparator -> (WorkspaceId -> WindowSet -> WindowSet) -> X ()
onPrevNeighbour sc = neighbourWindows sc (-1)