xmonad-contrib/XMonad/Actions/RotateSome.hs
Tony Zorman b1b3c4c469 ~/.xmonad/xmonad.hs -> xmonad.hs
With XDG support so firmly ingrained now, it's about time we stop
hard-coding the configuration path in the docs.
2023-12-22 18:17:17 +01:00

164 lines
5.7 KiB
Haskell

{-# LANGUAGE ViewPatterns #-}
-----------------------------------------------------------------------------
-- |
-- Module : XMonad.Actions.RotateSome
-- Description : Rotate some elements around the stack.
-- Copyright : (c) 2020 Ivan Brennan <ivanbrennan@gmail.com>
-- License : BSD3-style (see LICENSE)
--
-- Maintainer : Ivan Brennan <ivanbrennan@gmail.com>
-- Stability : stable
-- Portability : unportable
--
-- Functions for rotating some elements around the stack while keeping others
-- anchored in place. Useful in combination with layouts that dictate window
-- visibility based on stack position, such as "XMonad.Layout.LimitWindows".
--
-----------------------------------------------------------------------------
module XMonad.Actions.RotateSome (
-- * Usage
-- $usage
-- * Example
-- $example
surfaceNext,
surfacePrev,
rotateSome,
) where
import Control.Arrow ((***))
import XMonad.Prelude (NonEmpty(..), notEmpty, partition, sortOn, (\\))
import qualified Data.Map as M
import XMonad (Window, WindowSpace, Rectangle, X, runLayout, screenRect, windows, withWindowSet)
import XMonad.StackSet (Screen (Screen), Stack (Stack), current, floating, modify', stack)
import XMonad.Util.Stack (reverseS)
{- $usage
You can use this module with the following in your @xmonad.hs@:
> import XMonad.Actions.RotateSome
and add keybindings such as the following:
> , ((modMask .|. controlMask, xK_n), surfaceNext)
> , ((modMask .|. controlMask, xK_p), surfacePrev)
-}
{- $example
#Example#
Consider a workspace whose stack contains five windows A B C D E but whose
layout limits how many will actually be shown, showing only the first plus
two additional windows, starting with the third:
> ┌─────┬─────┐
> │ │ C │
> │ A ├─────┤
> │ │ D │
> └─────┴─────┘
>
> A B C D E
> _ ____
If C has focus and we'd like to replace it with one of the unshown windows,
'surfaceNext' will move the next unshown window, E, into the focused position:
> ┌─────┬─────┐ ┌─────┬─────┐
> │ │ *C* │ │ │ *E* │
> │ A ├─────┤ surfaceNext -> │ A ├─────┤
> │ │ D │ │ │ D │
> └─────┴─────┘ └─────┴─────┘
>
> A B *C* D E A C *E* D B
> _ ____ _ ____
This repositioned windows B C E by treating them as a sequence that can be
rotated through the focused stack position. Windows A and D remain anchored
to their original (visible) positions.
A second call to 'surfaceNext' moves B into focus:
> ┌─────┬─────┐ ┌─────┬─────┐
> │ │ *E* │ │ │ *B* │
> │ A ├─────┤ surfaceNext -> │ A ├─────┤
> │ │ D │ │ │ D │
> └─────┴─────┘ └─────┴─────┘
>
> A C *E* D B A E *B* D C
> _ ____ _ ____
A third call would complete the cycle, bringing C back into focus.
-}
-- |
-- Treating the focused window and any unshown windows as a ring that can be
-- rotated through the focused position, surface the next element in the ring.
surfaceNext :: X ()
surfaceNext = do
ring <- surfaceRing
windows . modify' $ rotateSome (`elem` ring)
-- | Like 'surfaceNext' in reverse.
surfacePrev :: X ()
surfacePrev = do
ring <- surfaceRing
windows . modify' $ reverseS . rotateSome (`elem` ring) . reverseS
-- |
-- Return a list containing the current focus plus any unshown windows. Note
-- that windows are shown if 'runLayout' provides them with a rectangle or if
-- they are floating.
surfaceRing :: X [Window]
surfaceRing = withWindowSet $ \wset -> do
let Screen wsp _ sd = current wset
case stack wsp >>= filter' (`M.notMember` floating wset) of
Nothing -> pure []
Just st -> go st <$> layoutWindows wsp {stack = Just st} (screenRect sd)
where
go :: Stack Window -> [Window] -> [Window]
go (Stack t ls rs) shown = t : ((ls ++ rs) \\ shown)
layoutWindows :: WindowSpace -> Rectangle -> X [Window]
layoutWindows wsp rect = map fst . fst <$> runLayout wsp rect
-- | Like "XMonad.StackSet.filter" but won't move focus.
filter' :: (a -> Bool) -> Stack a -> Maybe (Stack a)
filter' p (Stack f ls rs)
| p f = Just $ Stack f (filter p ls) (filter p rs)
| otherwise = Nothing
-- |
-- @'rotateSome' p stack@ treats the elements of @stack@ that satisfy predicate
-- @p@ as a ring that can be rotated, while all other elements remain anchored
-- in place.
rotateSome :: (a -> Bool) -> Stack a -> Stack a
rotateSome p (Stack t ls rs) =
let
-- Flatten the stack, index each element relative to the focused position,
-- then partition into movable and anchored elements.
(movables, anchors) =
partition (p . snd) $
zip
[negate (length ls)..]
(reverse ls ++ t : rs)
-- Pair each movable element with the index of its next movable neighbor.
-- Append anchored elements, along with their unchanged indices, and sort
-- by index. Separate lefts (negative indices) from the rest, and grab the
-- new focus from the head of the remaining elements.
(ls', notEmpty -> t' :| rs') =
(map snd *** map snd)
. span ((< 0) . fst)
. sortOn fst
. (++) anchors
$ zipWith (curry (fst *** snd)) movables (rotate movables)
in
Stack t' (reverse ls') rs'
rotate :: [a] -> [a]
rotate = uncurry (flip (++)) . splitAt 1