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With XDG support so firmly ingrained now, it's about time we stop hard-coding the configuration path in the docs.
164 lines
5.7 KiB
Haskell
164 lines
5.7 KiB
Haskell
{-# LANGUAGE ViewPatterns #-}
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-----------------------------------------------------------------------------
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-- |
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-- Module : XMonad.Actions.RotateSome
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-- Description : Rotate some elements around the stack.
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-- Copyright : (c) 2020 Ivan Brennan <ivanbrennan@gmail.com>
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-- License : BSD3-style (see LICENSE)
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--
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-- Maintainer : Ivan Brennan <ivanbrennan@gmail.com>
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-- Stability : stable
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-- Portability : unportable
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--
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-- Functions for rotating some elements around the stack while keeping others
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-- anchored in place. Useful in combination with layouts that dictate window
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-- visibility based on stack position, such as "XMonad.Layout.LimitWindows".
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--
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-----------------------------------------------------------------------------
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module XMonad.Actions.RotateSome (
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-- * Usage
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-- $usage
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-- * Example
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-- $example
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surfaceNext,
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surfacePrev,
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rotateSome,
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) where
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import Control.Arrow ((***))
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import XMonad.Prelude (NonEmpty(..), notEmpty, partition, sortOn, (\\))
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import qualified Data.Map as M
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import XMonad (Window, WindowSpace, Rectangle, X, runLayout, screenRect, windows, withWindowSet)
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import XMonad.StackSet (Screen (Screen), Stack (Stack), current, floating, modify', stack)
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import XMonad.Util.Stack (reverseS)
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{- $usage
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You can use this module with the following in your @xmonad.hs@:
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> import XMonad.Actions.RotateSome
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and add keybindings such as the following:
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> , ((modMask .|. controlMask, xK_n), surfaceNext)
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> , ((modMask .|. controlMask, xK_p), surfacePrev)
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-}
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{- $example
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#Example#
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Consider a workspace whose stack contains five windows A B C D E but whose
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layout limits how many will actually be shown, showing only the first plus
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two additional windows, starting with the third:
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> ┌─────┬─────┐
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> │ │ C │
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> │ A ├─────┤
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> │ │ D │
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> └─────┴─────┘
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>
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> A B C D E
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> _ ____
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If C has focus and we'd like to replace it with one of the unshown windows,
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'surfaceNext' will move the next unshown window, E, into the focused position:
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> ┌─────┬─────┐ ┌─────┬─────┐
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> │ │ *C* │ │ │ *E* │
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> │ A ├─────┤ surfaceNext -> │ A ├─────┤
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> │ │ D │ │ │ D │
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> └─────┴─────┘ └─────┴─────┘
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>
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> A B *C* D E A C *E* D B
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> _ ____ _ ____
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This repositioned windows B C E by treating them as a sequence that can be
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rotated through the focused stack position. Windows A and D remain anchored
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to their original (visible) positions.
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A second call to 'surfaceNext' moves B into focus:
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> ┌─────┬─────┐ ┌─────┬─────┐
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> │ │ *E* │ │ │ *B* │
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> │ A ├─────┤ surfaceNext -> │ A ├─────┤
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> │ │ D │ │ │ D │
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> └─────┴─────┘ └─────┴─────┘
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>
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> A C *E* D B A E *B* D C
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> _ ____ _ ____
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A third call would complete the cycle, bringing C back into focus.
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-}
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-- |
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-- Treating the focused window and any unshown windows as a ring that can be
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-- rotated through the focused position, surface the next element in the ring.
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surfaceNext :: X ()
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surfaceNext = do
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ring <- surfaceRing
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windows . modify' $ rotateSome (`elem` ring)
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-- | Like 'surfaceNext' in reverse.
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surfacePrev :: X ()
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surfacePrev = do
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ring <- surfaceRing
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windows . modify' $ reverseS . rotateSome (`elem` ring) . reverseS
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-- |
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-- Return a list containing the current focus plus any unshown windows. Note
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-- that windows are shown if 'runLayout' provides them with a rectangle or if
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-- they are floating.
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surfaceRing :: X [Window]
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surfaceRing = withWindowSet $ \wset -> do
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let Screen wsp _ sd = current wset
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case stack wsp >>= filter' (`M.notMember` floating wset) of
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Nothing -> pure []
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Just st -> go st <$> layoutWindows wsp {stack = Just st} (screenRect sd)
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where
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go :: Stack Window -> [Window] -> [Window]
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go (Stack t ls rs) shown = t : ((ls ++ rs) \\ shown)
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layoutWindows :: WindowSpace -> Rectangle -> X [Window]
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layoutWindows wsp rect = map fst . fst <$> runLayout wsp rect
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-- | Like "XMonad.StackSet.filter" but won't move focus.
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filter' :: (a -> Bool) -> Stack a -> Maybe (Stack a)
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filter' p (Stack f ls rs)
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| p f = Just $ Stack f (filter p ls) (filter p rs)
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| otherwise = Nothing
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-- |
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-- @'rotateSome' p stack@ treats the elements of @stack@ that satisfy predicate
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-- @p@ as a ring that can be rotated, while all other elements remain anchored
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-- in place.
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rotateSome :: (a -> Bool) -> Stack a -> Stack a
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rotateSome p (Stack t ls rs) =
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let
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-- Flatten the stack, index each element relative to the focused position,
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-- then partition into movable and anchored elements.
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(movables, anchors) =
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partition (p . snd) $
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zip
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[negate (length ls)..]
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(reverse ls ++ t : rs)
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-- Pair each movable element with the index of its next movable neighbor.
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-- Append anchored elements, along with their unchanged indices, and sort
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-- by index. Separate lefts (negative indices) from the rest, and grab the
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-- new focus from the head of the remaining elements.
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(ls', notEmpty -> t' :| rs') =
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(map snd *** map snd)
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. span ((< 0) . fst)
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. sortOn fst
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. (++) anchors
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$ zipWith (curry (fst *** snd)) movables (rotate movables)
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in
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Stack t' (reverse ls') rs'
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rotate :: [a] -> [a]
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rotate = uncurry (flip (++)) . splitAt 1
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