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93 lines
3.1 KiB
Haskell
93 lines
3.1 KiB
Haskell
-----------------------------------------------------------------------------
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-- |
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-- Module : XMonadContrib.UpdatePointer
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-- Copyright : (c) Robert Marlow <robreim@bobturf.org>
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-- License : BSD3-style (see LICENSE)
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--
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-- Maintainer : Robert Marlow <robreim@bobturf.org>
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-- Stability : stable
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-- Portability : portable
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--
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-- Causes the pointer to follow whichever window focus changes to. Compliments
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-- the idea of switching focus as the mouse crosses window boundaries to
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-- keep the mouse near the currently focused window
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--
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-----------------------------------------------------------------------------
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module XMonad.Actions.UpdatePointer
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(
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-- * Usage
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-- $usage
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updatePointer
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, PointerPosition (..)
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)
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where
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import XMonad
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import Control.Monad
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import XMonad.StackSet (member)
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-- $usage
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-- You can use this module with the following in your @~\/.xmonad\/xmonad.hs@:
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--
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-- > import XMonad
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-- > import XMonad.Actions.UpdatePointer
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--
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-- Enable it by including it in your logHook definition. Eg:
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--
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-- > logHook = updatePointer Nearest
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--
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-- which will move the pointer to the nearest point of a newly focused window, or
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--
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-- > logHook = updatePointer (Relative 0.5 0.5)
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--
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-- which will move the pointer to the center of a newly focused window.
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--
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-- To use this with an existing logHook, use >> :
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--
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-- > logHook = dynamicLog
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-- > >> updatePointer (Relative 1 1)
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--
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-- which moves the pointer to the bottom-right corner of the focused window.
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data PointerPosition = Nearest | Relative Rational Rational
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-- | Update the pointer's location to the currently focused
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-- window unless it's already there, or unless the user was changing
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-- focus with the mouse
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updatePointer :: PointerPosition -> X ()
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updatePointer p = withFocused $ \w -> do
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ws <- gets windowset
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dpy <- asks display
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root <- asks theRoot
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mouseIsMoving <- asks mouseFocused
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wa <- io $ getWindowAttributes dpy w
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(_sameRoot,_,currentWindow,rootx,rooty,_,_,_) <- io $ queryPointer dpy root
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unless (pointWithinRegion rootx rooty (wa_x wa) (wa_y wa) (wa_width wa) (wa_height wa)
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|| mouseIsMoving
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|| not (currentWindow `member` ws)) $
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case p of
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Nearest -> do
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let x = moveWithin rootx (wa_x wa) ((wa_x wa) + (wa_width wa))
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let y = moveWithin rooty (wa_y wa) ((wa_y wa) + (wa_height wa))
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io $ warpPointer dpy none root 0 0 0 0 (fromIntegral x) (fromIntegral y)
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Relative h v ->
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io $ warpPointer dpy none w 0 0 0 0
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(fraction h (wa_width wa)) (fraction v (wa_height wa))
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where fraction x y = floor (x * fromIntegral y)
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moveWithin :: Integral a => a -> a -> a -> a
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moveWithin current lower upper =
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if current < lower
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then lower
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else if current > upper
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then upper
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else current
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-- Test that a point resides within a region.
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-- This belongs somewhere more generally accessible than this module.
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pointWithinRegion :: Integral a => a -> a -> a -> a -> a -> a -> Bool
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pointWithinRegion px py rx ry rw rh =
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within px rx (rx + rw) && within py ry (ry + rh)
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where within x left right = x >= left && x <= right
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