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This is a convenience module in order to have less import noise. It re-exports the following: a) Commonly used modules in full (Data.Foldable, Data.Applicative, and so on); though only those that play nicely with each other, so that XMonad.Prelude can be imported unqualified without any problems. This prevents things like `Prelude.(.)` and `Control.Category.(.)` fighting with each other. b) Helper functions that don't necessarily fit in any other module; e.g., the often used abbreviation `fi = fromIntegral`.
211 lines
8.4 KiB
Haskell
211 lines
8.4 KiB
Haskell
{-# LANGUAGE FlexibleInstances, MultiParamTypeClasses #-}
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-----------------------------------------------------------------------------
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-- |
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-- Module : XMonad.Layout.Dwindle
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-- Copyright : (c) Norbert Zeh <norbert.zeh@gmail.com>
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-- License : BSD3
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--
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-- Maintainer : Norbert Zeh <norbert.zeh@gmail.com>
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-- Stability : experimental
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-- Portability : portable
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--
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-- Three layouts: The first, 'Spiral', is a reimplementation of
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-- 'XMonad.Layout.Spiral.spiral' with, at least to me, more intuitive semantics.
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-- The second, 'Dwindle', is inspired by a similar layout in awesome and
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-- produces the same sequence of decreasing window sizes as Spiral but pushes
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-- the smallest windows into a screen corner rather than the centre. The third,
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-- 'Squeeze' arranges all windows in one row or in one column, with
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-- geometrically decreasing sizes.
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--
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-----------------------------------------------------------------------------
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module XMonad.Layout.Dwindle ( -- * Usage
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-- $usage
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Dwindle(..)
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, Direction2D(..)
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, Chirality(..)
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) where
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import XMonad.Prelude ( unfoldr )
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import XMonad
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import XMonad.StackSet ( integrate, Stack )
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import XMonad.Util.Types ( Direction2D(..) )
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-- $usage
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-- This module can be used as follows:
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--
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-- > import XMonad.Layout.Dwindle
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--
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-- Then add something like this to your layouts:
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--
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-- > Dwindle R CW 1.5 1.1
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--
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-- or
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--
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-- > Spiral L CW 1.5 1.1
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--
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-- or
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--
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-- ^ Squeeze D 1.5 1.1
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--
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-- The first produces a layout that places the second window to the right of
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-- the first, the third below the second, the fourth to the right of the third,
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-- and so on. The first window is 1.5 times as wide as the second one, the
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-- second is 1.5 times as tall as the third one, and so on. Thus, the further
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-- down the window stack a window is, the smaller it is and the more it is
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-- pushed into the bottom-right corner.
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--
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-- The second produces a layout with the same window sizes but places the second
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-- window to the left of the first one, the third above the second one, the
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-- fourth to the right of the third one, and so on.
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--
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-- The third produces a layout that stacks windows vertically top-down with each
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-- window being 1.5 times as tall as the next.
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--
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-- In all three cases, the fourth (third, in the case of 'Squeeze') parameter,
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-- 1.1, is the factor by which the third parameter increases or decreases in
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-- response to Expand or Shrink messages.
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--
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-- For more detailed instructions on editing the layoutHook see:
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--
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-- "XMonad.Doc.Extending#Editing_the_layout_hook"
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-- | Layouts with geometrically decreasing window sizes. 'Spiral' and 'Dwindle'
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-- split the screen into a rectangle for the first window and a rectangle for
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-- the remaining windows, which is split recursively to lay out these windows.
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-- Both layouts alternate between horizontal and vertical splits.
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--
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-- In each recursive step, the split 'Direction2D' determines the placement of the
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-- remaining windows relative to the current window: to the left, to the right,
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-- above or below. The split direction of the first split is determined by the
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-- first layout parameter. The split direction of the second step is rotated 90
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-- degrees relative to the first split direction according to the second layout
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-- parameter of type 'Chirality'. So, if the first split is 'R' and the second
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-- layout parameter is 'CW', then the second split is 'D'.
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--
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-- For the 'Spiral' layout, the same 'Chirality' is used for computing the split
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-- direction of each step from the split direction of the previous step. For
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-- example, parameters 'R' and 'CW' produces the direction sequence 'R', 'D',
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-- 'L', 'U', 'R', 'D', 'L', 'U', ...
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--
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-- For the 'Dwindle' layout, the 'Chirality' alternates between 'CW' and 'CCW' in
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-- each step. For example, parameters 'U' and 'CCW' produce the direction
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-- sequence 'U', 'L', 'U', 'L', ... because 'L' is the 'CCW' rotation of 'U' and
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-- 'U' is the 'CW' rotation of 'L'.
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--
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-- In each split, the current rectangle is split so that the ratio between the
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-- size of the rectangle allocated to the current window and the size of the
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-- rectangle allocated to the remaining windows is the third layout parameter.
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-- This ratio can be altered using 'Expand' and 'Shrink' messages. The former
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-- multiplies the ratio by the fourth layout parameter. The latter divides the
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-- ratio by this parameter.
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--
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-- 'Squeeze' does not alternate between horizontal and vertical splits and
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-- simply splits in the direction given as its first argument.
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--
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-- Parameters for both 'Dwindle' and 'Spiral':
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--
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-- * First split direction
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--
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-- * First split chirality
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--
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-- * Size ratio between rectangle allocated to current window and rectangle
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-- allocated to remaining windows
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--
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-- * Factor by which the size ratio is changed in response to 'Expand' or 'Shrink'
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-- messages
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--
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-- The parameters for 'Squeeze' are the same, except that there is no 'Chirality'
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-- parameter.
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data Dwindle a = Dwindle !Direction2D !Chirality !Rational !Rational
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| Spiral !Direction2D !Chirality !Rational !Rational
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| Squeeze !Direction2D !Rational !Rational
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deriving (Read, Show)
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-- | Rotation between consecutive split directions
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data Chirality = CW | CCW
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deriving (Read, Show)
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instance LayoutClass Dwindle a where
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pureLayout (Dwindle dir rot ratio _) = dwindle alternate dir rot ratio
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pureLayout (Spiral dir rot ratio _) = dwindle rotate dir rot ratio
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pureLayout (Squeeze dir ratio _) = squeeze dir ratio
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pureMessage (Dwindle dir rot ratio delta) =
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fmap (\ratio' -> Dwindle dir rot ratio' delta) . changeRatio ratio delta
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pureMessage (Spiral dir rot ratio delta) =
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fmap (\ratio' -> Spiral dir rot ratio' delta) . changeRatio ratio delta
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pureMessage (Squeeze dir ratio delta) =
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fmap (\ratio' -> Squeeze dir ratio' delta) . changeRatio ratio delta
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changeRatio :: Rational -> Rational -> SomeMessage -> Maybe Rational
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changeRatio ratio delta = fmap f . fromMessage
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where f Expand = ratio * delta
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f Shrink = ratio / delta
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dwindle :: AxesGenerator -> Direction2D -> Chirality -> Rational -> Rectangle -> Stack a ->
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[(a, Rectangle)]
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dwindle trans dir rot ratio rect st = unfoldr genRects (integrate st, rect, dirAxes dir, rot)
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where genRects ([], _, _, _) = Nothing
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genRects ([w], r, a, rt) = Just ((w, r), ([], r, a, rt))
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genRects ((w:ws), r, a, rt) = Just ((w, r'), (ws, r'', a', rt'))
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where (r', r'') = splitRect r ratio a
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(a', rt') = trans a rt
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squeeze :: Direction2D -> Rational -> Rectangle -> Stack a -> [(a, Rectangle)]
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squeeze dir ratio rect st = zip wins rects
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where wins = integrate st
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nwins = length wins
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sizes = take nwins $ unfoldr (\r -> Just (r * ratio, r * ratio)) 1
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totals' = 0 : zipWith (+) sizes totals'
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totals = tail totals'
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splits = zip (tail sizes) totals
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ratios = reverse $ map (\(l, r) -> l / r) splits
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rects = genRects rect ratios
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genRects r [] = [r]
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genRects r (x:xs) = r' : genRects r'' xs
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where (r', r'') = splitRect r x (dirAxes dir)
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splitRect :: Rectangle -> Rational -> Axes -> (Rectangle, Rectangle)
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splitRect (Rectangle x y w h) ratio (ax, ay) = (Rectangle x' y' w' h', Rectangle x'' y'' w'' h'')
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where portion = ratio / (ratio + 1)
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w1 = (round $ fi w * portion) :: Int
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w2 = fi w - w1
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h1 = (round $ fi h * portion) :: Int
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h2 = fi h - h1
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x' = x + fi (negate ax * (1 - ax) * w2 `div` 2)
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y' = y + fi (negate ay * (1 - ay) * h2 `div` 2)
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w' = fi $ w1 + (1 - abs ax) * w2
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h' = fi $ h1 + (1 - abs ay) * h2
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x'' = x + fi (ax * (1 + ax) * w1 `div` 2)
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y'' = y + fi (ay * (1 + ay) * h1 `div` 2)
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w'' = fi $ w2 + (1 - abs ax) * w1
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h'' = fi $ h2 + (1 - abs ay) * h1
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fi :: (Num b, Integral a) => a -> b
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fi = fromIntegral
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type Axes = (Int, Int)
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type AxesGenerator = Axes -> Chirality -> (Axes, Chirality)
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dirAxes :: Direction2D -> Axes
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dirAxes L = (-1, 0)
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dirAxes R = ( 1, 0)
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dirAxes U = ( 0, -1)
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dirAxes D = ( 0, 1)
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alternate :: AxesGenerator
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alternate = chDir alt
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rotate :: AxesGenerator
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rotate = chDir id
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chDir :: (Chirality -> Chirality) -> AxesGenerator
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chDir f (x, y) r = (a' r, r')
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where a' CW = (-y, x)
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a' CCW = ( y, -x)
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r' = f r
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alt :: Chirality -> Chirality
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alt CW = CCW
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alt CCW = CW
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