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This is a convenience module in order to have less import noise. It re-exports the following: a) Commonly used modules in full (Data.Foldable, Data.Applicative, and so on); though only those that play nicely with each other, so that XMonad.Prelude can be imported unqualified without any problems. This prevents things like `Prelude.(.)` and `Control.Category.(.)` fighting with each other. b) Helper functions that don't necessarily fit in any other module; e.g., the often used abbreviation `fi = fromIntegral`.
388 lines
19 KiB
Haskell
388 lines
19 KiB
Haskell
{-# LANGUAGE CPP #-}
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{-# LANGUAGE MultiWayIf #-}
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{-# LANGUAGE ScopedTypeVariables #-}
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-----------------------------------------------------------------------------
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-- |
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-- Module : XMonad.Actions.EasyMotion
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-- Copyright : (c) Matt Kingston <mattkingston@gmail.com>
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-- License : BSD3-style (see LICENSE)
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--
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-- Maintainer : mattkingston@gmail.com
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-- Stability : unstable
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-- Portability : unportable
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--
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-- Provides functionality to use key chords to focus a visible window. Overlays a unique key chord
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-- (a string) above each visible window and allows the user to select a window by typing that
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-- chord.
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-- Inspired by <https://github.com/easymotion/vim-easymotion vim-easymotion>.
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-- Thanks to <https://github.com/larkery Tom Hinton> for some feature inspiration and window
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-- sorting code.
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--
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-----------------------------------------------------------------------------
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module XMonad.Actions.EasyMotion ( -- * Usage
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-- $usage
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selectWindow
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-- * Configuration
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, EasyMotionConfig(..)
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, ChordKeys(..)
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, def
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-- * Creating overlays
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, fullSize
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, fixedSize
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, textSize
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, proportional
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, bar
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) where
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import XMonad
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import XMonad.Prelude
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import qualified XMonad.StackSet as W
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import XMonad.Util.Font (releaseXMF, initXMF, Align(AlignCenter), XMonadFont(..), textExtentsXMF)
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import XMonad.Util.XUtils (createNewWindow, paintAndWrite, deleteWindow, showWindow)
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import Control.Arrow ((&&&))
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import qualified Data.Map.Strict as M (Map, elems, map, mapWithKey)
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-- $usage
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--
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-- You can use this module's basic functionality with the following in your
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-- @~\/.xmonad\/xmonad.hs@:
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--
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-- > import XMonad.Actions.EasyMotion (selectWindow)
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--
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-- To customise
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--
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-- > import XMonad.Actions.EasyMotion (selectWindow, EasyMotionConfig(..))
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--
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-- Then add a keybinding and an action to the 'selectWindow' function.
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-- In this case @M-f@ to focus the selected window:
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--
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-- > , ((modm, xK_f), selectWindow def >>= (`whenJust` windows . W.focusWindow))
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--
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-- Similarly, to kill a window with @M-f@:
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--
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-- > , ((modm, xK_f), selectWindow def >>= (`whenJust` killWindow))
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--
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-- See 'EasyMotionConfig' for all configuration options. A short summary follows.
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--
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-- Default chord keys are @s,d,f,j,k,l@. To customise these and display options assign
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-- different values to 'def' (the default configuration):
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--
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-- > , ((modm, xK_f), (selectWindow def{sKeys = AnyKeys [xK_f, xK_d]}) >>= (`whenJust` windows . W.focusWindow))
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--
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-- You must supply at least two different keys in the 'sKeys' list. Keys provided earlier in the list
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-- will be used preferentially—therefore, keys you would like to use more frequently should be
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-- earlier in the list.
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--
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-- To map different sets of keys to different screens. The following configuration maps keys @fdsa@
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-- to screen 0 and @hjkl@ to screen 1. Keys provided earlier in the list will be used preferentially.
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-- Providing the same key for multiple screens is possible but will break down in some scenarios.
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--
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-- > import qualified Data.Map.Strict as StrictMap (fromList)
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-- > emConf :: EasyMotionConfig
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-- > emConf = def { sKeys = PerScreenKeys $ StrictMap.fromList [(0, [xK_f, xK_d, xK_s, xK_a]), (1, [xK_h, xK_j, xK_k, xK_l])] }
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-- > -- key bindings
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-- > , ((modm, xK_f), selectWindow emConf >>= (`whenJust` windows . W.focusWindow))
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--
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-- To customise the font:
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--
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-- > , ((modm, xK_f), (selectWindow def{emFont = "xft: Sans-40"}) >>= (`whenJust` windows . W.focusWindow))
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--
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-- The 'emFont' field provided is supplied directly to the 'initXMF' function. The default is
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-- @"xft:Sans-100"@. Some example options:
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--
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-- > "xft: Sans-40"
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-- > "xft: Arial-100"
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-- > "xft: Cambria-80"
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--
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-- Customise the overlay by supplying a function to 'overlayF'. The signature is
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-- @'Position' -> 'Rectangle' -> 'Rectangle'@. The parameters are the height in pixels of
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-- the selection chord and the rectangle of the window to be overlaid. Some are provided:
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--
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-- > import XMonad.Actions.EasyMotion (selectWindow, EasyMotionConfig(..), proportional, bar, fullSize)
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-- > , ((modm, xK_f), (selectWindow def{ overlayF = proportional 0.3 }) >>= (`whenJust` windows . W.focusWindow))
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-- > , ((modm, xK_f), (selectWindow def{ overlayF = bar 0.5 }) >>= (`whenJust` windows . W.focusWindow))
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-- > , ((modm, xK_f), (selectWindow def{ overlayF = fullSize }) >>= (`whenJust` windows . W.focusWindow))
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-- > , ((modm, xK_f), (selectWindow def{ overlayF = fixedSize 300 350 }) >>= (`whenJust` windows . W.focusWindow))
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-- TODO:
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-- - An overlay function that creates an overlay a proportion of the width XOR height of the
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-- window it's over, and with a fixed w/h proportion? E.g. overlay-height = 0.3 *
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-- target-window-height; overlay-width = 0.5 * overlay-height.
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-- - An overlay function that creates an overlay of a fixed w,h, aligned mid,mid, or parametrised
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-- alignment?
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-- - Parametrise chord generation?
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-- - W.shift example; bring window from other screen to current screen? Only useful if we don't
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-- show chords on current workspace.
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-- - Use stringToKeysym, keysymToKeycode, keycodeToKeysym, keysymToString to take a string from
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-- the user?
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-- - Think a bit more about improving functionality with floating windows.
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-- - currently, floating window z-order is not respected
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-- - could ignore floating windows
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-- - may be able to calculate the visible section of a floating window, and display the chord in
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-- that space
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-- - Provide an option to prepend the screen key to the easymotion keys (i.e. w,e,r)?
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-- - overlay alpha
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-- - Delay after selection so the user can see what they've chosen? Min-delay: 0 seconds. If
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-- there's a delay, perhaps keep the other windows covered briefly to naturally draw the user's
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-- attention to the window they've selected? Or briefly highlight the border of the selected
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-- window?
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-- - Option to cover windows that will not be selected by the current chord, such that it's
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-- slightly more obvious where to maintain focus.
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-- - Something unpleasant happens when the user provides only two keys (let's say f, d) for
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-- chords. When they have five windows open, the following chords are generated: ddd, ddf, dfd,
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-- dff, fdd. When 'f' is pressed, all chords disappear unexpectedly because we know there are no
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-- other valid options. The user expects to press 'fdd'. This is an optimisation in software but
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-- pretty bad for usability, as the user continues firing keys into their
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-- now-unexpectedly-active window. And is of course only one concrete example of a more general
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-- problem.
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-- Short-term solution:
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-- - Keep displaying the chord until the user has fully entered it
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-- Fix:
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-- - Show the shortest possible chords
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-- | Associates a user window, an overlay window created by this module and a rectangle
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-- circumscribing these windows
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data OverlayWindow =
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OverlayWindow { win :: !Window -- ^ The window managed by xmonad
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, attrs :: !WindowAttributes -- ^ Window attributes for @win@
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, overlay :: !Window -- ^ Our window used to display the overlay
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, rect :: !Rectangle -- ^ The rectangle of @overlay@
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}
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-- | An overlay window and the chord used to select it
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data Overlay =
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Overlay { overlayWin :: !OverlayWindow -- ^ The window managed by xmonad
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, chord :: ![KeySym] -- ^ The chord we'll display in the overlay
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}
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-- | Maps keys to windows. 'AnyKeys' maps keys to windows regardless which screen they're on.
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-- 'PerScreenKeys' maps keys to screens to windows. See @Usage@ for more examples.
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data ChordKeys = AnyKeys ![KeySym]
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| PerScreenKeys !(M.Map ScreenId [KeySym])
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-- | Configuration options for EasyMotion.
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--
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-- All colors are hex strings, e.g. "#000000"
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--
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-- If the number of windows for which chords are required exceeds 'maxChordLen', chords
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-- will simply not be generated for these windows. In this way, single-key selection may be
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-- preferred over the ability to select any window.
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--
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-- 'cancelKey', @xK_BackSpace@ and any duplicates will be removed from 'sKeys' if included.
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-- See @Usage@ for examples of 'sKeys'.
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data EasyMotionConfig =
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EMConf { txtCol :: !String -- ^ Color of the text displayed
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, bgCol :: !String -- ^ Color of the window overlaid
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, overlayF :: !(Position -> Rectangle -> Rectangle) -- ^ Function to generate overlay rectangle
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, borderCol :: !String -- ^ Color of the overlay window borders
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, sKeys :: !ChordKeys -- ^ Keys to use for window selection
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, cancelKey :: !KeySym -- ^ Key to use to cancel selection
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, emFont :: !String -- ^ Font for selection characters (passed to 'initXMF')
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, borderPx :: !Int -- ^ Width of border in pixels
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, maxChordLen :: !Int -- ^ Maximum chord length. Use 0 for no maximum.
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}
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instance Default EasyMotionConfig where
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def =
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EMConf { txtCol = "#ffffff"
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, bgCol = "#000000"
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, overlayF = proportional (0.3::Double)
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, borderCol = "#ffffff"
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, sKeys = AnyKeys [xK_s, xK_d, xK_f, xK_j, xK_k, xK_l]
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, cancelKey = xK_q
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, borderPx = 1
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, maxChordLen = 0
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#ifdef XFT
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, emFont = "xft:Sans-100"
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#else
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, emFont = "-misc-fixed-*-*-*-*-200-*-*-*-*-*-*-*"
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#endif
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}
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-- | Create overlay windows of the same size as the window they select
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fullSize :: Position -> Rectangle -> Rectangle
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fullSize _ = id
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-- | Create overlay windows a proportion of the size of the window they select
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proportional :: RealFrac f => f -> Position -> Rectangle -> Rectangle
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proportional f th r = Rectangle { rect_width = newW
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, rect_height = newH
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, rect_x = rect_x r + fi (rect_width r - newW) `div` 2
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, rect_y = rect_y r + fi (rect_height r - newH) `div` 2 }
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where
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newH = max (fi th) (round $ f * fi (rect_height r))
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newW = newH
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-- | Create fixed-size overlay windows
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fixedSize :: (Integral a, Integral b) => a -> b -> Position -> Rectangle -> Rectangle
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fixedSize w h th r = Rectangle { rect_width = rw
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, rect_height = rh
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, rect_x = rect_x r + fi (rect_width r - rw) `div` 2
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, rect_y = rect_y r + fi (rect_height r - rh) `div` 2 }
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where
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rw = max (fi w) (fi th)
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rh = max (fi h) (fi th)
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-- | Create overlay windows the minimum size to contain their key chord
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textSize :: Position -> Rectangle -> Rectangle
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textSize th r = Rectangle { rect_width = fi th
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, rect_height = fi th
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, rect_x = rect_x r + (fi (rect_width r) - fi th) `div` 2
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, rect_y = rect_y r + (fi (rect_height r) - fi th) `div` 2 }
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-- | Create overlay windows the full width of the window they select, the minimum height to contain
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-- their chord, and a proportion of the distance from the top of the window they select
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bar :: RealFrac f => f -> Position -> Rectangle -> Rectangle
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bar f th r = Rectangle { rect_width = rect_width r
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, rect_height = fi th
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, rect_x = rect_x r
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, rect_y = rect_y r + round (f' * (fi (rect_height r) - fi th)) }
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where
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-- clamp f in [0,1] as other values will appear to lock up xmonad as the overlay will be
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-- displayed off-screen
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f' = min 0.0 $ max f 1.0
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-- | Handles overlay display and window selection. Called after config has been sanitised.
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handleSelectWindow :: EasyMotionConfig -> X (Maybe Window)
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handleSelectWindow EMConf { sKeys = AnyKeys [] } = return Nothing
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handleSelectWindow c = do
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f <- initXMF $ emFont c
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th <- (\(asc, dsc) -> asc + dsc + 2) <$> textExtentsXMF f (concatMap keysymToString (allKeys . sKeys $ c))
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XConf { theRoot = rw, display = dpy } <- ask
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XState { mapped = mappedWins, windowset = ws } <- get
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-- build overlays depending on key configuration
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overlays :: [Overlay] <- case sKeys c of
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AnyKeys ks -> buildOverlays ks <$> sortedOverlayWindows
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where
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visibleWindows :: [Window]
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visibleWindows = toList mappedWins
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sortedOverlayWindows :: X [OverlayWindow]
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sortedOverlayWindows = sortOverlayWindows <$> buildOverlayWindows dpy th visibleWindows
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PerScreenKeys m ->
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fmap concat
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$ sequence
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$ M.elems
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$ M.mapWithKey (\sid ks -> buildOverlays ks <$> sortedOverlayWindows sid) m
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where
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screenById :: ScreenId -> Maybe (W.Screen WorkspaceId (Layout Window) Window ScreenId ScreenDetail)
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screenById sid = find ((== sid) . W.screen) (W.screens ws)
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visibleWindowsOnScreen :: ScreenId -> [Window]
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visibleWindowsOnScreen sid = filter (`elem` toList mappedWins) $ W.integrate' $ screenById sid >>= W.stack . W.workspace
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sortedOverlayWindows :: ScreenId -> X [OverlayWindow]
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sortedOverlayWindows sid = sortOverlayWindows <$> buildOverlayWindows dpy th (visibleWindowsOnScreen sid)
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status <- io $ grabKeyboard dpy rw True grabModeAsync grabModeAsync currentTime
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if status == grabSuccess
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then do
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resultWin <- handleKeyboard dpy (displayOverlay f) (cancelKey c) overlays []
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io $ ungrabKeyboard dpy currentTime
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mapM_ (deleteWindow . overlay . overlayWin) overlays
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io $ sync dpy False
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releaseXMF f
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case resultWin of
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-- focus the selected window
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Selected o -> return . Just . win . overlayWin $ o
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-- return focus correctly
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_ -> whenJust (W.peek ws) (windows . W.focusWindow) $> Nothing
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else releaseXMF f $> Nothing
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where
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allKeys :: ChordKeys -> [KeySym]
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allKeys (AnyKeys ks) = ks
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allKeys (PerScreenKeys m) = concat $ M.elems m
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buildOverlays :: [KeySym] -> [OverlayWindow] -> [Overlay]
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buildOverlays ks = appendChords (maxChordLen c) ks
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buildOverlayWindows :: Display -> Position -> [Window] -> X [OverlayWindow]
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buildOverlayWindows dpy th ws = sequence $ buildOverlayWin dpy th <$> ws
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sortOverlayWindows :: [OverlayWindow] -> [OverlayWindow]
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sortOverlayWindows = sortOn ((wa_x &&& wa_y) . attrs)
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makeRect :: WindowAttributes -> Rectangle
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makeRect wa = Rectangle (fi (wa_x wa)) (fi (wa_y wa)) (fi (wa_width wa)) (fi (wa_height wa))
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buildOverlayWin :: Display -> Position -> Window -> X OverlayWindow
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buildOverlayWin dpy th w = do
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wAttrs <- io $ getWindowAttributes dpy w
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let r = overlayF c th $ makeRect wAttrs
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o <- createNewWindow r Nothing "" True
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return OverlayWindow { rect=r, overlay=o, win=w, attrs=wAttrs }
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-- | Display an overlay with the provided formatting
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displayOverlay :: XMonadFont -> Overlay -> X ()
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displayOverlay f Overlay { overlayWin = OverlayWindow { rect = r, overlay = o }, chord = ch } = do
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showWindow o
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paintAndWrite o f (fi (rect_width r)) (fi (rect_height r)) (fi (borderPx c)) (bgCol c) (borderCol c) (txtCol c) (bgCol c) [AlignCenter] [concatMap keysymToString ch]
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-- | Display overlay windows and chords for window selection
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selectWindow :: EasyMotionConfig -> X (Maybe Window)
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selectWindow conf =
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handleSelectWindow conf { sKeys = sanitiseKeys (sKeys conf) }
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where
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-- make sure the key lists don't contain: backspace, our cancel key, or duplicates
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sanitise :: [KeySym] -> [KeySym]
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sanitise = nub . filter (`notElem` [xK_BackSpace, cancelKey conf])
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sanitiseKeys :: ChordKeys -> ChordKeys
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sanitiseKeys cKeys =
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case cKeys of
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AnyKeys ks -> AnyKeys . sanitise $ ks
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PerScreenKeys m -> PerScreenKeys $ M.map sanitise m
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-- | Take a list of overlays lacking chords, return a list of overlays with key chords
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appendChords :: Int -> [KeySym] -> [OverlayWindow] -> [Overlay]
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appendChords _ [] _ = []
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appendChords maxUserSelectedLen ks overlayWins =
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zipWith Overlay overlayWins chords
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where
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chords = replicateM chordLen ks
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-- the minimum necessary chord length to assign a unique chord to each visible window
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minCoverLen = -((-(length overlayWins)) `div` length ks)
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-- if the user has specified a max chord length we use this even if it will not cover all
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-- windows, as they may prefer to focus windows with fewer keys over the ability to focus any
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-- window
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chordLen = if maxUserSelectedLen <= 0 then minCoverLen else min minCoverLen maxUserSelectedLen
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-- | A three-state result for handling user-initiated selection cancellation, successful selection,
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-- or backspace.
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data HandleResult = Exit | Selected Overlay | Backspace
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-- | Handle key press events for window selection.
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handleKeyboard :: Display -> (Overlay -> X()) -> KeySym -> [Overlay] -> [Overlay] -> X HandleResult
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handleKeyboard _ _ _ [] _ = return Exit
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handleKeyboard dpy drawFn cancel selected deselected = do
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redraw
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ev <- io $ allocaXEvent $ \e -> do
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maskEvent dpy (keyPressMask .|. keyReleaseMask .|. buttonPressMask) e
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getEvent e
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if | ev_event_type ev == keyPress -> do
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s <- io $ keycodeToKeysym dpy (ev_keycode ev) 0
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if | s == cancel -> return Exit
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| s == xK_BackSpace -> return Backspace
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| isNextOverlayKey s -> handleNextOverlayKey s
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| otherwise -> handleKeyboard dpy drawFn cancel selected deselected
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| ev_event_type ev == buttonPress -> do
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-- See XMonad.Prompt Note [Allow ButtonEvents]
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io $ allowEvents dpy replayPointer currentTime
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handleKeyboard dpy drawFn cancel selected deselected
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| otherwise -> handleKeyboard dpy drawFn cancel selected deselected
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where
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redraw = mapM (mapM_ drawFn) [selected, deselected]
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retryBackspace x =
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case x of
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Backspace -> redraw >> handleKeyboard dpy drawFn cancel selected deselected
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_ -> return x
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isNextOverlayKey keySym = isJust (find ((== Just keySym) . listToMaybe .chord) selected)
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handleNextOverlayKey keySym =
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case fg of
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[x] -> return $ Selected x
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_ -> handleKeyboard dpy drawFn cancel (trim fg) (clear bg) >>= retryBackspace
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where
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(fg, bg) = partition ((== Just keySym) . listToMaybe . chord) selected
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trim = map (\o -> o { chord = tail $ chord o })
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clear = map (\o -> o { chord = [] })
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