Compare commits
13 Commits
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dde9fdeab4 | ||
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901fb62f25 | ||
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dabeabeff4 | ||
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96d7fc9dec | ||
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5ffc6ee911 | ||
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b71d0d1013 | ||
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261acafab0 | ||
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a04a5f93e9 | ||
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10c57f87ea | ||
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88fc5892a3 | ||
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38d90681c7 |
@@ -106,6 +106,76 @@ build-x86_64-linux-musl:
|
||||
- lazymc-$TARGET
|
||||
expire_in: 1 month
|
||||
|
||||
# Build using Rust stable on Linux for ARMv7
|
||||
build-armv7-linux-gnu:
|
||||
stage: build
|
||||
image: ubuntu
|
||||
needs: []
|
||||
variables:
|
||||
TARGET: armv7-unknown-linux-gnueabihf
|
||||
cache:
|
||||
<<: *rust-build-cache
|
||||
before_script:
|
||||
- apt-get update
|
||||
- apt-get install -y --no-install-recommends build-essential
|
||||
- |
|
||||
apt-get install -y curl
|
||||
curl https://sh.rustup.rs -sSf | sh -s -- -y
|
||||
source $HOME/.cargo/env
|
||||
- |
|
||||
rustc --version
|
||||
cargo --version
|
||||
script:
|
||||
- apt-get install -y gcc-arm-linux-gnueabihf
|
||||
- rustup target add $TARGET
|
||||
|
||||
- mkdir -p ~/.cargo
|
||||
- 'echo "[target.$TARGET]" >> ~/.cargo/config'
|
||||
- 'echo "linker = \"arm-linux-gnueabihf-gcc\"" >> ~/.cargo/config'
|
||||
|
||||
- cargo build --target=$TARGET --release --locked --verbose
|
||||
- mv target/$TARGET/release/lazymc ./lazymc-$TARGET
|
||||
artifacts:
|
||||
name: lazymc-armv7-linux-gnu
|
||||
paths:
|
||||
- lazymc-$TARGET
|
||||
expire_in: 1 month
|
||||
|
||||
# Build using Rust stable on Linux for aarch64
|
||||
build-aarch64-linux-gnu:
|
||||
stage: build
|
||||
image: ubuntu
|
||||
needs: []
|
||||
variables:
|
||||
TARGET: aarch64-unknown-linux-gnu
|
||||
cache:
|
||||
<<: *rust-build-cache
|
||||
before_script:
|
||||
- apt-get update
|
||||
- apt-get install -y --no-install-recommends build-essential
|
||||
- |
|
||||
apt-get install -y curl
|
||||
curl https://sh.rustup.rs -sSf | sh -s -- -y
|
||||
source $HOME/.cargo/env
|
||||
- |
|
||||
rustc --version
|
||||
cargo --version
|
||||
script:
|
||||
- apt-get install -y gcc-aarch64-linux-gnu
|
||||
- rustup target add $TARGET
|
||||
|
||||
- mkdir -p ~/.cargo
|
||||
- 'echo "[target.$TARGET]" >> ~/.cargo/config'
|
||||
- 'echo "linker = \"aarch64-linux-gnu-gcc\"" >> ~/.cargo/config'
|
||||
|
||||
- cargo build --target=$TARGET --release --locked --verbose
|
||||
- mv target/$TARGET/release/lazymc ./lazymc-$TARGET
|
||||
artifacts:
|
||||
name: lazymc-aarch64-linux-gnu
|
||||
paths:
|
||||
- lazymc-$TARGET
|
||||
expire_in: 1 month
|
||||
|
||||
# Build using Rust stable on macOS
|
||||
build-macos:
|
||||
stage: build
|
||||
@@ -178,6 +248,8 @@ release-gitlab-generic-package:
|
||||
dependencies:
|
||||
- build-x86_64-linux-gnu
|
||||
- build-x86_64-linux-musl
|
||||
- build-armv7-linux-gnu
|
||||
- build-aarch64-linux-gnu
|
||||
- build-macos
|
||||
- build-x86_64-windows
|
||||
only:
|
||||
@@ -185,6 +257,8 @@ release-gitlab-generic-package:
|
||||
variables:
|
||||
LINUX_GNU_BIN: "lazymc-x86_64-unknown-linux-gnu"
|
||||
LINUX_MUSL_BIN: "lazymc-x86_64-unknown-linux-musl"
|
||||
LINUX_ARMV7_GNU_BIN: "lazymc-armv7-unknown-linux-gnueabihf"
|
||||
LINUX_AARCH64_GNU_BIN: "lazymc-aarch64-unknown-linux-gnu"
|
||||
MACOS_BIN: "lazymc-x86_64-apple-darwin"
|
||||
WINDOWS_BIN: "lazymc-x86_64-pc-windows-msvc.exe"
|
||||
before_script: []
|
||||
@@ -198,6 +272,10 @@ release-gitlab-generic-package:
|
||||
curl --header "JOB-TOKEN: ${CI_JOB_TOKEN}" --upload-file ${LINUX_GNU_BIN} ${PACKAGE_REGISTRY_URL}/${LINUX_GNU_BIN}
|
||||
- |
|
||||
curl --header "JOB-TOKEN: ${CI_JOB_TOKEN}" --upload-file ${LINUX_MUSL_BIN} ${PACKAGE_REGISTRY_URL}/${LINUX_MUSL_BIN}
|
||||
- |
|
||||
curl --header "JOB-TOKEN: ${CI_JOB_TOKEN}" --upload-file ${LINUX_ARMV7_GNU_BIN} ${PACKAGE_REGISTRY_URL}/${LINUX_ARMV7_GNU_BIN}
|
||||
- |
|
||||
curl --header "JOB-TOKEN: ${CI_JOB_TOKEN}" --upload-file ${LINUX_AARCH64_GNU_BIN} ${PACKAGE_REGISTRY_URL}/${LINUX_AARCH64_GNU_BIN}
|
||||
- |
|
||||
curl --header "JOB-TOKEN: ${CI_JOB_TOKEN}" --upload-file ${MACOS_BIN} ${PACKAGE_REGISTRY_URL}/${MACOS_BIN}
|
||||
- |
|
||||
@@ -212,6 +290,8 @@ release-gitlab-release:
|
||||
variables:
|
||||
LINUX_GNU_BIN: "lazymc-x86_64-unknown-linux-gnu"
|
||||
LINUX_MUSL_BIN: "lazymc-x86_64-unknown-linux-musl"
|
||||
LINUX_ARMV7_GNU_BIN: "lazymc-armv7-unknown-linux-gnueabihf"
|
||||
LINUX_AARCH64_GNU_BIN: "lazymc-aarch64-unknown-linux-gnu"
|
||||
MACOS_BIN: "lazymc-x86_64-apple-darwin"
|
||||
WINDOWS_BIN: "lazymc-x86_64-pc-windows-msvc.exe"
|
||||
before_script: []
|
||||
@@ -225,6 +305,8 @@ release-gitlab-release:
|
||||
release-cli create --name "lazymc $CI_COMMIT_TAG" --tag-name $CI_COMMIT_TAG \
|
||||
--assets-link "{\"name\":\"${LINUX_GNU_BIN}\",\"url\":\"${PACKAGE_REGISTRY_URL}/${LINUX_GNU_BIN}\"}" \
|
||||
--assets-link "{\"name\":\"${LINUX_MUSL_BIN}\",\"url\":\"${PACKAGE_REGISTRY_URL}/${LINUX_MUSL_BIN}\"}" \
|
||||
--assets-link "{\"name\":\"${LINUX_ARMV7_GNU_BIN}\",\"url\":\"${PACKAGE_REGISTRY_URL}/${LINUX_ARMV7_GNU_BIN}\"}" \
|
||||
--assets-link "{\"name\":\"${LINUX_AARCH64_GNU_BIN}\",\"url\":\"${PACKAGE_REGISTRY_URL}/${LINUX_AARCH64_GNU_BIN}\"}" \
|
||||
--assets-link "{\"name\":\"${MACOS_BIN}\",\"url\":\"${PACKAGE_REGISTRY_URL}/${MACOS_BIN}\"}" \
|
||||
--assets-link "{\"name\":\"${WINDOWS_BIN}\",\"url\":\"${PACKAGE_REGISTRY_URL}/${WINDOWS_BIN}\"}"
|
||||
|
||||
@@ -236,6 +318,8 @@ release-github:
|
||||
dependencies:
|
||||
- build-x86_64-linux-gnu
|
||||
- build-x86_64-linux-musl
|
||||
- build-armv7-linux-gnu
|
||||
- build-aarch64-linux-gnu
|
||||
- build-macos
|
||||
- build-x86_64-windows
|
||||
before_script: []
|
||||
@@ -253,5 +337,7 @@ release-github:
|
||||
- ./github-release release --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --title "lazymc $CI_COMMIT_REF_NAME"
|
||||
- ./github-release upload --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --file ./lazymc-x86_64-unknown-linux-gnu --name lazymc-$CI_COMMIT_REF_NAME-linux-x64
|
||||
- ./github-release upload --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --file ./lazymc-x86_64-unknown-linux-musl --name lazymc-$CI_COMMIT_REF_NAME-linux-x64-static
|
||||
- ./github-release upload --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --file ./lazymc-armv7-unknown-linux-gnueabihf --name lazymc-$CI_COMMIT_REF_NAME-linux-armv7
|
||||
- ./github-release upload --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --file ./lazymc-aarch64-unknown-linux-gnu --name lazymc-$CI_COMMIT_REF_NAME-linux-aarch64
|
||||
- ./github-release upload --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --file ./lazymc-x86_64-apple-darwin --name lazymc-$CI_COMMIT_REF_NAME-macos
|
||||
- ./github-release upload --token "$GITHUB_TOKEN" --owner timvisee --repo lazymc --tag "$CI_COMMIT_REF_NAME" --file ./lazymc-x86_64-pc-windows-msvc.exe --name lazymc-$CI_COMMIT_REF_NAME-windows.exe
|
||||
|
13
CHANGELOG.md
13
CHANGELOG.md
@@ -1,5 +1,18 @@
|
||||
# Changelog
|
||||
|
||||
## 0.1.3 (2021-11-15)
|
||||
|
||||
- Fix binary release
|
||||
|
||||
## 0.1.2 (2021-11-15)
|
||||
|
||||
- Add Linux ARMv7 and aarch64 releases
|
||||
- RCON now works if server is running while server command already quit
|
||||
- Various RCON tweaks in an attempt to make it more robust and reliable (cooldown, exclusive lock, invocation spacing)
|
||||
- Increase server monitoring timeout to 20 seconds
|
||||
- Improve waiting for server logic when holding client
|
||||
- Various fixes and improvements
|
||||
|
||||
## 0.1.1 (2021-11-14)
|
||||
|
||||
- Make server sleeping errors more descriptive
|
||||
|
2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -614,7 +614,7 @@ checksum = "e2abad23fbc42b3700f2f279844dc832adb2b2eb069b2df918f455c4e18cc646"
|
||||
|
||||
[[package]]
|
||||
name = "lazymc"
|
||||
version = "0.1.1"
|
||||
version = "0.1.3"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"bytes",
|
||||
|
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "lazymc"
|
||||
version = "0.1.1"
|
||||
version = "0.1.3"
|
||||
authors = ["Tim Visee <3a4fb3964f@sinenomine.email>"]
|
||||
license = "GPL-3.0"
|
||||
readme = "README.md"
|
||||
@@ -37,7 +37,7 @@ rand = "0.8"
|
||||
serde = "1.0"
|
||||
shlex = "1.1"
|
||||
thiserror = "1.0"
|
||||
tokio = { version = "1", default-features = false, features = ["rt-multi-thread", "io-util", "net", "macros", "time", "process", "signal"] }
|
||||
tokio = { version = "1", default-features = false, features = ["rt-multi-thread", "io-util", "net", "macros", "time", "process", "signal", "sync"] }
|
||||
toml = "0.5"
|
||||
|
||||
# Feature: rcon
|
||||
|
@@ -1,4 +1,14 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use rust_rcon::{Connection, Error as RconError};
|
||||
use tokio::time;
|
||||
|
||||
/// Minecraft RCON quirk.
|
||||
///
|
||||
/// Wait this time between RCON operations.
|
||||
/// The Minecraft RCON implementation is very broken and brittle, this is used in the hopes to
|
||||
/// improve reliability.
|
||||
const QUIRK_RCON_GRACE_TIME: Duration = Duration::from_millis(200);
|
||||
|
||||
/// An RCON client.
|
||||
pub struct Rcon {
|
||||
@@ -19,7 +29,17 @@ impl Rcon {
|
||||
|
||||
/// Send command over RCON.
|
||||
pub async fn cmd(&mut self, cmd: &str) -> Result<String, RconError> {
|
||||
// Minecraft quirk
|
||||
time::sleep(QUIRK_RCON_GRACE_TIME).await;
|
||||
|
||||
// Actually send RCON command
|
||||
debug!(target: "lazymc::rcon", "Sending RCON: {}", cmd);
|
||||
self.con.cmd(cmd).await
|
||||
}
|
||||
|
||||
/// Close connection.
|
||||
pub async fn close(self) {
|
||||
// Minecraft quirk
|
||||
time::sleep(QUIRK_RCON_GRACE_TIME).await;
|
||||
}
|
||||
}
|
||||
|
@@ -23,10 +23,10 @@ use crate::server::{Server, State};
|
||||
const MONITOR_POLL_INTERVAL: Duration = Duration::from_secs(2);
|
||||
|
||||
/// Status request timeout in seconds.
|
||||
const STATUS_TIMEOUT: u64 = 8;
|
||||
const STATUS_TIMEOUT: u64 = 20;
|
||||
|
||||
/// Ping request timeout in seconds.
|
||||
const PING_TIMEOUT: u64 = 10;
|
||||
const PING_TIMEOUT: u64 = 20;
|
||||
|
||||
/// Monitor server.
|
||||
pub async fn monitor_server(config: Arc<Config>, server: Arc<Server>) {
|
||||
@@ -36,15 +36,17 @@ pub async fn monitor_server(config: Arc<Config>, server: Arc<Server>) {
|
||||
let mut poll_interval = time::interval(MONITOR_POLL_INTERVAL);
|
||||
|
||||
loop {
|
||||
poll_interval.tick().await;
|
||||
|
||||
// Poll server state and update internal status
|
||||
trace!(target: "lazymc::monitor", "Fetching status for {} ... ", addr);
|
||||
let status = poll_server(&config, &server, addr).await;
|
||||
match status {
|
||||
// Got status, update
|
||||
Ok(Some(status)) => server.update_status(&config, Some(status)),
|
||||
Ok(Some(status)) => server.update_status(&config, Some(status)).await,
|
||||
|
||||
// Error, reset status
|
||||
Err(_) => server.update_status(&config, None),
|
||||
Err(_) => server.update_status(&config, None).await,
|
||||
|
||||
// Didn't get status, but ping fallback worked, leave as-is, show warning
|
||||
Ok(None) => {
|
||||
@@ -53,20 +55,18 @@ pub async fn monitor_server(config: Arc<Config>, server: Arc<Server>) {
|
||||
}
|
||||
|
||||
// Sleep server when it's bedtime
|
||||
if server.should_sleep(&config) {
|
||||
if server.should_sleep(&config).await {
|
||||
info!(target: "lazymc::montior", "Server has been idle, sleeping...");
|
||||
server.stop(&config).await;
|
||||
}
|
||||
|
||||
// Check whether we should force kill server
|
||||
if server.should_kill() {
|
||||
if server.should_kill().await {
|
||||
error!(target: "lazymc::montior", "Force killing server, took too long to start or stop");
|
||||
if !server.force_kill().await {
|
||||
warn!(target: "lazymc", "Failed to force kill server");
|
||||
}
|
||||
}
|
||||
|
||||
poll_interval.tick().await;
|
||||
}
|
||||
}
|
||||
|
||||
|
172
src/server.rs
172
src/server.rs
@@ -1,10 +1,14 @@
|
||||
use std::sync::atomic::{AtomicU8, Ordering};
|
||||
use std::sync::{Arc, Mutex, RwLock, RwLockReadGuard};
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use futures::FutureExt;
|
||||
use minecraft_protocol::data::server_status::ServerStatus;
|
||||
use tokio::process::Command;
|
||||
use tokio::sync::watch;
|
||||
#[cfg(feature = "rcon")]
|
||||
use tokio::sync::Semaphore;
|
||||
use tokio::sync::{Mutex, RwLock, RwLockReadGuard};
|
||||
use tokio::time;
|
||||
|
||||
use crate::config::Config;
|
||||
@@ -14,6 +18,13 @@ use crate::os;
|
||||
/// Used to give it some more time to quit forgotten threads, such as for RCON.
|
||||
const SERVER_QUIT_COOLDOWN: Duration = Duration::from_millis(2500);
|
||||
|
||||
/// RCON cooldown. Required period between RCON invocations.
|
||||
///
|
||||
/// The Minecraft RCON implementation is very broken and brittle, this is used in the hopes to
|
||||
/// improve reliability.
|
||||
#[cfg(feature = "rcon")]
|
||||
const RCON_COOLDOWN: Duration = Duration::from_secs(15);
|
||||
|
||||
/// Server state.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
|
||||
pub enum State {
|
||||
@@ -61,6 +72,12 @@ pub struct Server {
|
||||
/// Matches `State`, utilzes AtomicU8 for better performance.
|
||||
state: AtomicU8,
|
||||
|
||||
/// State watch sender, broadcast state changes.
|
||||
state_watch_sender: watch::Sender<State>,
|
||||
|
||||
/// State watch receiver, subscribe to state changes.
|
||||
state_watch_receiver: watch::Receiver<State>,
|
||||
|
||||
/// Server process PID.
|
||||
///
|
||||
/// Set if a server process is running.
|
||||
@@ -84,6 +101,14 @@ pub struct Server {
|
||||
///
|
||||
/// Used as starting/stopping timeout.
|
||||
kill_at: RwLock<Option<Instant>>,
|
||||
|
||||
/// Lock for exclusive RCON operations.
|
||||
#[cfg(feature = "rcon")]
|
||||
rcon_lock: Semaphore,
|
||||
|
||||
/// Last time server was stopped over RCON.
|
||||
#[cfg(feature = "rcon")]
|
||||
rcon_last_stop: Mutex<Option<Instant>>,
|
||||
}
|
||||
|
||||
impl Server {
|
||||
@@ -92,13 +117,18 @@ impl Server {
|
||||
State::from_u8(self.state.load(Ordering::Relaxed))
|
||||
}
|
||||
|
||||
/// Get state receiver to subscribe on server state changes.
|
||||
pub fn state_receiver(&self) -> watch::Receiver<State> {
|
||||
self.state_watch_receiver.clone()
|
||||
}
|
||||
|
||||
/// Set a new state.
|
||||
///
|
||||
/// This updates various other internal things depending on how the state changes.
|
||||
///
|
||||
/// Returns false if the state didn't change, in which case nothing happens.
|
||||
fn update_state(&self, state: State, config: &Config) -> bool {
|
||||
self.update_state_from(None, state, config)
|
||||
async fn update_state(&self, state: State, config: &Config) -> bool {
|
||||
self.update_state_from(None, state, config).await
|
||||
}
|
||||
|
||||
/// Set new state, from a current state.
|
||||
@@ -106,7 +136,7 @@ impl Server {
|
||||
/// This updates various other internal things depending on how the state changes.
|
||||
///
|
||||
/// Returns false if current state didn't match `from` or if nothing changed.
|
||||
fn update_state_from(&self, from: Option<State>, new: State, config: &Config) -> bool {
|
||||
async fn update_state_from(&self, from: Option<State>, new: State, config: &Config) -> bool {
|
||||
// Atomically swap state to new, return if from doesn't match
|
||||
let old = State::from_u8(match from {
|
||||
Some(from) => match self.state.compare_exchange(
|
||||
@@ -128,8 +158,11 @@ impl Server {
|
||||
|
||||
trace!("Change server state from {:?} to {:?}", old, new);
|
||||
|
||||
// Broadcast change
|
||||
let _ = self.state_watch_sender.send(new);
|
||||
|
||||
// Update kill at time for starting/stopping state
|
||||
*self.kill_at.write().unwrap() = match new {
|
||||
*self.kill_at.write().await = match new {
|
||||
State::Starting if config.time.start_timeout > 0 => {
|
||||
Some(Instant::now() + Duration::from_secs(config.time.start_timeout as u64))
|
||||
}
|
||||
@@ -148,25 +181,26 @@ impl Server {
|
||||
|
||||
// If Starting -> Started, update active time and keep it online for configured time
|
||||
if old == State::Starting && new == State::Started {
|
||||
self.update_last_active();
|
||||
self.keep_online_for(Some(config.time.min_online_time));
|
||||
self.update_last_active().await;
|
||||
self.keep_online_for(Some(config.time.min_online_time))
|
||||
.await;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
/// Update status as polled from the server.
|
||||
/// Update status as obtained from the server.
|
||||
///
|
||||
/// This updates various other internal things depending on the current state and the given
|
||||
/// status.
|
||||
pub fn update_status(&self, config: &Config, status: Option<ServerStatus>) {
|
||||
pub async fn update_status(&self, config: &Config, status: Option<ServerStatus>) {
|
||||
// Update state based on curren
|
||||
match (self.state(), &status) {
|
||||
(State::Stopped | State::Starting, Some(_)) => {
|
||||
self.update_state(State::Started, config);
|
||||
self.update_state(State::Started, config).await;
|
||||
}
|
||||
(State::Started, None) => {
|
||||
self.update_state(State::Stopped, config);
|
||||
self.update_state(State::Stopped, config).await;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
@@ -175,19 +209,22 @@ impl Server {
|
||||
if let Some(status) = status {
|
||||
// Update last active time if there are online players
|
||||
if status.players.online > 0 {
|
||||
self.update_last_active();
|
||||
self.update_last_active().await;
|
||||
}
|
||||
|
||||
self.status.write().unwrap().replace(status);
|
||||
self.status.write().await.replace(status);
|
||||
}
|
||||
}
|
||||
|
||||
/// Try to start the server.
|
||||
///
|
||||
/// Does nothing if currently not in stopped state.
|
||||
pub fn start(config: Arc<Config>, server: Arc<Server>, username: Option<String>) -> bool {
|
||||
pub async fn start(config: Arc<Config>, server: Arc<Server>, username: Option<String>) -> bool {
|
||||
// Must set state from stopped to starting
|
||||
if !server.update_state_from(Some(State::Stopped), State::Starting, &config) {
|
||||
if !server
|
||||
.update_state_from(Some(State::Stopped), State::Starting, &config)
|
||||
.await
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -197,23 +234,24 @@ impl Server {
|
||||
None => info!(target: "lazymc", "Starting server..."),
|
||||
}
|
||||
|
||||
// Invoke server command in separate task
|
||||
tokio::spawn(invoke_server_cmd(config, server).map(|_| ()));
|
||||
// Spawn server in new task
|
||||
Self::spawn_server_task(config, server);
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
/// Spawn the server task.
|
||||
///
|
||||
/// This should not be called directly.
|
||||
fn spawn_server_task(config: Arc<Config>, server: Arc<Server>) {
|
||||
tokio::spawn(invoke_server_cmd(config, server).map(|_| ()));
|
||||
}
|
||||
|
||||
/// Stop running server.
|
||||
///
|
||||
/// This requires the server PID to be known.
|
||||
/// This will attempt to stop the server with all available methods.
|
||||
#[allow(unused_variables)]
|
||||
pub async fn stop(&self, config: &Config) -> bool {
|
||||
// We must have a running process
|
||||
let has_process = self.pid.lock().unwrap().is_some();
|
||||
if !has_process {
|
||||
debug!(target: "lazymc", "Tried to stop server, while no PID is known");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Try to stop through RCON if started
|
||||
#[cfg(feature = "rcon")]
|
||||
if self.state() == State::Started && stop_server_rcon(config, self).await {
|
||||
@@ -222,7 +260,7 @@ impl Server {
|
||||
|
||||
// Try to stop through signal
|
||||
#[cfg(unix)]
|
||||
if stop_server_signal(config, self) {
|
||||
if stop_server_signal(config, self).await {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -234,7 +272,7 @@ impl Server {
|
||||
///
|
||||
/// This requires the server PID to be known.
|
||||
pub async fn force_kill(&self) -> bool {
|
||||
if let Some(pid) = *self.pid.lock().unwrap() {
|
||||
if let Some(pid) = *self.pid.lock().await {
|
||||
return os::force_kill(pid);
|
||||
}
|
||||
false
|
||||
@@ -243,7 +281,7 @@ impl Server {
|
||||
/// Decide whether the server should sleep.
|
||||
///
|
||||
/// Always returns false if it is currently not online.
|
||||
pub fn should_sleep(&self, config: &Config) -> bool {
|
||||
pub async fn should_sleep(&self, config: &Config) -> bool {
|
||||
// Server must be online
|
||||
if self.state() != State::Started {
|
||||
return false;
|
||||
@@ -253,7 +291,7 @@ impl Server {
|
||||
let players_online = self
|
||||
.status
|
||||
.read()
|
||||
.unwrap()
|
||||
.await
|
||||
.as_ref()
|
||||
.map(|status| status.players.online > 0)
|
||||
.unwrap_or(false);
|
||||
@@ -266,7 +304,7 @@ impl Server {
|
||||
let keep_online = self
|
||||
.keep_online_until
|
||||
.read()
|
||||
.unwrap()
|
||||
.await
|
||||
.map(|i| i >= Instant::now())
|
||||
.unwrap_or(false);
|
||||
if keep_online {
|
||||
@@ -275,7 +313,7 @@ impl Server {
|
||||
}
|
||||
|
||||
// Last active time must have passed sleep threshold
|
||||
if let Some(last_idle) = self.last_active.read().unwrap().as_ref() {
|
||||
if let Some(last_idle) = self.last_active.read().await.as_ref() {
|
||||
return last_idle.elapsed() >= Duration::from_secs(config.time.sleep_after as u64);
|
||||
}
|
||||
|
||||
@@ -283,27 +321,27 @@ impl Server {
|
||||
}
|
||||
|
||||
/// Decide whether to force kill the server process.
|
||||
pub fn should_kill(&self) -> bool {
|
||||
pub async fn should_kill(&self) -> bool {
|
||||
self.kill_at
|
||||
.read()
|
||||
.unwrap()
|
||||
.await
|
||||
.map(|t| t <= Instant::now())
|
||||
.unwrap_or(false)
|
||||
}
|
||||
|
||||
/// Read last known server status.
|
||||
pub fn status(&self) -> RwLockReadGuard<Option<ServerStatus>> {
|
||||
self.status.read().unwrap()
|
||||
pub async fn status<'a>(&'a self) -> RwLockReadGuard<'a, Option<ServerStatus>> {
|
||||
self.status.read().await
|
||||
}
|
||||
|
||||
/// Update the last active time.
|
||||
fn update_last_active(&self) {
|
||||
self.last_active.write().unwrap().replace(Instant::now());
|
||||
async fn update_last_active(&self) {
|
||||
self.last_active.write().await.replace(Instant::now());
|
||||
}
|
||||
|
||||
/// Force the server to be online for the given number of seconds.
|
||||
fn keep_online_for(&self, duration: Option<u32>) {
|
||||
*self.keep_online_until.write().unwrap() = duration
|
||||
async fn keep_online_for(&self, duration: Option<u32>) {
|
||||
*self.keep_online_until.write().await = duration
|
||||
.filter(|d| *d > 0)
|
||||
.map(|d| Instant::now() + Duration::from_secs(d as u64));
|
||||
}
|
||||
@@ -311,13 +349,21 @@ impl Server {
|
||||
|
||||
impl Default for Server {
|
||||
fn default() -> Self {
|
||||
let (state_watch_sender, state_watch_receiver) = watch::channel(State::Stopped);
|
||||
|
||||
Self {
|
||||
state: AtomicU8::new(State::Stopped.to_u8()),
|
||||
state_watch_sender,
|
||||
state_watch_receiver,
|
||||
pid: Default::default(),
|
||||
status: Default::default(),
|
||||
last_active: Default::default(),
|
||||
keep_online_until: Default::default(),
|
||||
kill_at: Default::default(),
|
||||
#[cfg(feature = "rcon")]
|
||||
rcon_lock: Semaphore::new(1),
|
||||
#[cfg(feature = "rcon")]
|
||||
rcon_last_stop: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -327,7 +373,7 @@ pub async fn invoke_server_cmd(
|
||||
config: Arc<Config>,
|
||||
state: Arc<Server>,
|
||||
) -> Result<(), Box<dyn std::error::Error>> {
|
||||
// Build command
|
||||
// Configure command
|
||||
let args = shlex::split(&config.server.command).expect("invalid server command");
|
||||
let mut cmd = Command::new(&args[0]);
|
||||
cmd.args(args.iter().skip(1));
|
||||
@@ -351,7 +397,7 @@ pub async fn invoke_server_cmd(
|
||||
state
|
||||
.pid
|
||||
.lock()
|
||||
.unwrap()
|
||||
.await
|
||||
.replace(child.id().expect("unknown server PID"));
|
||||
|
||||
// Wait for process to exit, handle status
|
||||
@@ -372,18 +418,18 @@ pub async fn invoke_server_cmd(
|
||||
};
|
||||
|
||||
// Forget server PID
|
||||
state.pid.lock().unwrap().take();
|
||||
state.pid.lock().await.take();
|
||||
|
||||
// Give server a little more time to quit forgotten threads
|
||||
time::sleep(SERVER_QUIT_COOLDOWN).await;
|
||||
|
||||
// Set server state to stopped
|
||||
state.update_state(State::Stopped, &config);
|
||||
state.update_state(State::Stopped, &config).await;
|
||||
|
||||
// Restart on crash
|
||||
if crashed && config.server.wake_on_crash {
|
||||
warn!(target: "lazymc", "Server crashed, restarting...");
|
||||
Server::start(config, state, None);
|
||||
Server::start(config, state, None).await;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
@@ -400,6 +446,21 @@ async fn stop_server_rcon(config: &Config, server: &Server) -> bool {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Grab RCON lock
|
||||
let rcon_lock = server.rcon_lock.acquire().await.unwrap();
|
||||
|
||||
// Ensure RCON has cooled down
|
||||
let rcon_cooled_down = server
|
||||
.rcon_last_stop
|
||||
.lock()
|
||||
.await
|
||||
.map(|t| t.elapsed() >= RCON_COOLDOWN)
|
||||
.unwrap_or(true);
|
||||
if !rcon_cooled_down {
|
||||
debug!(target: "lazymc", "Not using RCON to stop server, in cooldown, used too recently");
|
||||
return false;
|
||||
}
|
||||
|
||||
// RCON address
|
||||
let mut addr = config.server.address;
|
||||
addr.set_port(config.rcon.port);
|
||||
@@ -420,9 +481,14 @@ async fn stop_server_rcon(config: &Config, server: &Server) -> bool {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set server to stopping state
|
||||
// TODO: set before stop command, revert state on failure
|
||||
server.update_state(State::Stopping, config);
|
||||
// Set server to stopping state, update last RCON time
|
||||
server.rcon_last_stop.lock().await.replace(Instant::now());
|
||||
server.update_state(State::Stopping, config).await;
|
||||
|
||||
drop(rcon_lock);
|
||||
|
||||
// Gracefully close connection
|
||||
rcon.close().await;
|
||||
|
||||
true
|
||||
}
|
||||
@@ -431,9 +497,9 @@ async fn stop_server_rcon(config: &Config, server: &Server) -> bool {
|
||||
///
|
||||
/// Only available on Unix.
|
||||
#[cfg(unix)]
|
||||
fn stop_server_signal(config: &Config, server: &Server) -> bool {
|
||||
async fn stop_server_signal(config: &Config, server: &Server) -> bool {
|
||||
// Grab PID
|
||||
let pid = match *server.pid.lock().unwrap() {
|
||||
let pid = match *server.pid.lock().await {
|
||||
Some(pid) => pid,
|
||||
None => {
|
||||
debug!(target: "lazymc", "Could not send stop signal to server process, PID unknown");
|
||||
@@ -448,8 +514,12 @@ fn stop_server_signal(config: &Config, server: &Server) -> bool {
|
||||
}
|
||||
|
||||
// Update from starting/started to stopping
|
||||
server.update_state_from(Some(State::Starting), State::Stopping, config);
|
||||
server.update_state_from(Some(State::Started), State::Stopping, config);
|
||||
server
|
||||
.update_state_from(Some(State::Starting), State::Stopping, config)
|
||||
.await;
|
||||
server
|
||||
.update_state_from(Some(State::Started), State::Stopping, config)
|
||||
.await;
|
||||
|
||||
true
|
||||
}
|
||||
|
@@ -44,7 +44,7 @@ pub async fn service(config: Arc<Config>) -> Result<(), ()> {
|
||||
|
||||
// Initiate server start
|
||||
if config.server.wake_on_start {
|
||||
Server::start(config.clone(), server.clone(), None);
|
||||
Server::start(config.clone(), server.clone(), None).await;
|
||||
}
|
||||
|
||||
// Route all incomming connections
|
||||
|
101
src/status.rs
101
src/status.rs
@@ -1,5 +1,6 @@
|
||||
use std::ops::Deref;
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
use std::time::Duration;
|
||||
|
||||
use crate::server::State;
|
||||
use bytes::BytesMut;
|
||||
@@ -20,9 +21,6 @@ use crate::proto::{self, Client, ClientState, RawPacket};
|
||||
use crate::server::{self, Server};
|
||||
use crate::service;
|
||||
|
||||
/// Client holding server state poll interval.
|
||||
const HOLD_POLL_INTERVAL: Duration = Duration::from_millis(500);
|
||||
|
||||
/// Proxy the given inbound stream to a target address.
|
||||
// TODO: do not drop error here, return Box<dyn Error>
|
||||
pub async fn serve(
|
||||
@@ -81,7 +79,7 @@ pub async fn serve(
|
||||
|
||||
// Hijack server status packet
|
||||
if client_state == ClientState::Status && packet.id == proto::STATUS_PACKET_ID_STATUS {
|
||||
let server_status = server_status(&config, &server);
|
||||
let server_status = server_status(&config, &server).await;
|
||||
let packet = StatusResponse { server_status };
|
||||
|
||||
let mut data = Vec::new();
|
||||
@@ -107,7 +105,7 @@ pub async fn serve(
|
||||
.map(|p| p.name);
|
||||
|
||||
// Start server if not starting yet
|
||||
Server::start(config.clone(), server.clone(), username);
|
||||
Server::start(config.clone(), server.clone(), username).await;
|
||||
|
||||
// Hold client if enabled and starting
|
||||
if config.time.hold() && server.state() == State::Starting {
|
||||
@@ -159,54 +157,61 @@ pub async fn hold<'a>(
|
||||
) -> Result<(), ()> {
|
||||
trace!(target: "lazymc", "Started holding client");
|
||||
|
||||
// Set up polling interval, get timeout
|
||||
let mut poll_interval = time::interval(HOLD_POLL_INTERVAL);
|
||||
let since = Instant::now();
|
||||
let timeout = config.time.hold_client_for as u64;
|
||||
// A task to wait for suitable server state
|
||||
// Waits for started state, errors if stopping/stopped state is reached
|
||||
let task_wait = async {
|
||||
let mut state = server.state_receiver();
|
||||
loop {
|
||||
// Wait for state change
|
||||
state.changed().await.unwrap();
|
||||
|
||||
loop {
|
||||
// TODO: wait for start signal over channel instead of polling
|
||||
poll_interval.tick().await;
|
||||
|
||||
trace!("Polling server state for holding client...");
|
||||
|
||||
match server.state() {
|
||||
// Still waiting on server start
|
||||
State::Starting => {
|
||||
trace!(target: "lazymc", "Server not ready, holding client for longer");
|
||||
|
||||
// If hold timeout is reached, kick client
|
||||
if since.elapsed().as_secs() >= timeout {
|
||||
warn!(target: "lazymc", "Held client reached timeout of {}s, disconnecting", timeout);
|
||||
kick(&config.messages.login_starting, &mut inbound.split().1).await?;
|
||||
return Ok(());
|
||||
match state.borrow().deref() {
|
||||
// Still waiting on server start
|
||||
State::Starting => {
|
||||
trace!(target: "lazymc", "Server not ready, holding client for longer");
|
||||
continue;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
// Server started, start relaying and proxy
|
||||
State::Started => {
|
||||
break true;
|
||||
}
|
||||
|
||||
// Server started, start relaying and proxy
|
||||
State::Started => {
|
||||
// TODO: drop client if already disconnected
|
||||
// Server stopping, this shouldn't happen, kick
|
||||
State::Stopping => {
|
||||
warn!(target: "lazymc", "Server stopping for held client, disconnecting");
|
||||
break false;
|
||||
}
|
||||
|
||||
// Relay client to proxy
|
||||
info!(target: "lazymc", "Server ready for held client, relaying to server");
|
||||
service::server::route_proxy_queue(inbound, config, hold_queue);
|
||||
return Ok(());
|
||||
// Server stopped, this shouldn't happen, disconnect
|
||||
State::Stopped => {
|
||||
error!(target: "lazymc", "Server stopped for held client, disconnecting");
|
||||
break false;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Server stopping, this shouldn't happen, kick
|
||||
State::Stopping => {
|
||||
warn!(target: "lazymc", "Server stopping for held client, disconnecting");
|
||||
kick(&config.messages.login_stopping, &mut inbound.split().1).await?;
|
||||
break;
|
||||
}
|
||||
// Wait for server state with timeout
|
||||
let timeout = Duration::from_secs(config.time.hold_client_for as u64);
|
||||
match time::timeout(timeout, task_wait).await {
|
||||
// Relay client to proxy
|
||||
Ok(true) => {
|
||||
info!(target: "lazymc", "Server ready for held client, relaying to server");
|
||||
service::server::route_proxy_queue(inbound, config, hold_queue);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Server stopped, this shouldn't happen, disconnect
|
||||
State::Stopped => {
|
||||
error!(target: "lazymc", "Server stopped for held client, disconnecting");
|
||||
break;
|
||||
}
|
||||
// Server stopping/stopped, this shouldn't happen, kick
|
||||
Ok(false) => {
|
||||
warn!(target: "lazymc", "Server stopping for held client, disconnecting");
|
||||
kick(&config.messages.login_stopping, &mut inbound.split().1).await?;
|
||||
}
|
||||
|
||||
// Timeout reached, kick with starting message
|
||||
Err(_) => {
|
||||
warn!(target: "lazymc", "Held client reached timeout of {}s, disconnecting", config.time.hold_client_for);
|
||||
kick(&config.messages.login_starting, &mut inbound.split().1).await?;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -236,8 +241,8 @@ async fn kick(msg: &str, writer: &mut WriteHalf<'_>) -> Result<(), ()> {
|
||||
}
|
||||
|
||||
/// Build server status object to respond to client with.
|
||||
fn server_status(config: &Config, server: &Server) -> ServerStatus {
|
||||
let status = server.status();
|
||||
async fn server_status(config: &Config, server: &Server) -> ServerStatus {
|
||||
let status = server.status().await;
|
||||
|
||||
// Select version and player max from last known server status
|
||||
let (version, max) = match status.as_ref() {
|
||||
|
Reference in New Issue
Block a user