Add trait to obtain protocol packet ID from packet data
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@ -1,2 +1,19 @@
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pub mod v1_14_4;
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pub mod v1_17_1;
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/// Trait to obtain packet ID from packet data.
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pub trait PacketId {
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/// Get protcol packet ID.
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fn packet_id(&self) -> u8;
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}
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#[macro_export]
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macro_rules! trait_packet_id (
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($type: ident, $id: expr) => (
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impl PacketId for $type {
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fn packet_id(&self) -> u8 {
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$id
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}
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}
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)
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);
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@ -3,6 +3,7 @@ use crate::decoder::Decoder;
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use crate::decoder::DecoderReadExt;
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use crate::encoder::EncoderWriteExt;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use byteorder::{ReadBytesExt, WriteBytesExt};
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use minecraft_protocol_derive::{Decoder, Encoder};
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use nbt::CompoundTag;
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@ -732,3 +733,15 @@ mod tests {
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assert!(abilities.creative_mode);
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}
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}
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trait_packet_id!(ServerBoundChatMessage, 0x03);
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trait_packet_id!(ServerBoundKeepAlive, 0x0F);
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trait_packet_id!(ServerBoundAbilities, 0x19);
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trait_packet_id!(ClientBoundChatMessage, 0x0E);
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trait_packet_id!(GameDisconnect, 0x1A);
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trait_packet_id!(ClientBoundKeepAlive, 0x20);
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trait_packet_id!(ChunkData, 0x21);
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trait_packet_id!(JoinGame, 0x25);
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trait_packet_id!(BossBar, 0x0D);
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trait_packet_id!(EntityAction, 0x1B);
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@ -1,5 +1,6 @@
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::{Decoder, Encoder};
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use std::io::Read;
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@ -53,3 +54,5 @@ impl Handshake {
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HandshakeServerBoundPacket::Handshake(handshake)
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}
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}
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trait_packet_id!(Handshake, 0x00);
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@ -4,6 +4,7 @@ use uuid::Uuid;
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use crate::data::chat::Message;
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::{Decoder, Encoder};
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pub enum LoginServerBoundPacket {
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@ -480,3 +481,13 @@ mod tests {
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);
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}
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}
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trait_packet_id!(LoginStart, 0x00);
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trait_packet_id!(EncryptionResponse, 0x01);
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trait_packet_id!(LoginPluginResponse, 0x02);
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trait_packet_id!(LoginDisconnect, 0x00);
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trait_packet_id!(EncryptionRequest, 0x01);
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trait_packet_id!(LoginSuccess, 0x02);
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trait_packet_id!(SetCompression, 0x03);
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trait_packet_id!(LoginPluginRequest, 0x04);
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@ -1,11 +1,12 @@
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use crate::data::server_status::*;
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::{Decoder, Encoder};
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use std::io::Read;
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pub enum StatusServerBoundPacket {
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StatusRequest,
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StatusRequest(StatusRequest),
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PingRequest(PingRequest),
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}
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@ -17,14 +18,14 @@ pub enum StatusClientBoundPacket {
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impl StatusServerBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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StatusServerBoundPacket::StatusRequest => 0x00,
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StatusServerBoundPacket::StatusRequest(_) => 0x00,
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StatusServerBoundPacket::PingRequest(_) => 0x01,
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}
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}
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pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
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match type_id {
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0x00 => Ok(StatusServerBoundPacket::StatusRequest),
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0x00 => Ok(StatusServerBoundPacket::StatusRequest(StatusRequest {})),
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0x01 => {
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let ping_request = PingRequest::decode(reader)?;
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@ -70,6 +71,15 @@ impl PingResponse {
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}
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}
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#[derive(Encoder, Decoder, Debug)]
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pub struct StatusRequest {}
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impl StatusRequest {
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pub fn new() -> StatusServerBoundPacket {
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StatusServerBoundPacket::StatusRequest(StatusRequest {})
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}
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}
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#[derive(Encoder, Decoder, Debug)]
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pub struct StatusResponse {
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pub server_status: ServerStatus,
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@ -198,3 +208,9 @@ mod tests {
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);
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}
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}
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trait_packet_id!(StatusRequest, 0x00);
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trait_packet_id!(PingRequest, 0x01);
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trait_packet_id!(StatusResponse, 0x00);
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trait_packet_id!(PingResponse, 0x01);
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@ -1,6 +1,7 @@
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use crate::data::chat::Message;
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::Decoder;
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use minecraft_protocol_derive::Encoder;
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use nbt::CompoundTag;
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@ -14,7 +15,7 @@ pub use super::super::v1_14_4::game::{
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pub enum GameServerBoundPacket {
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ServerBoundChatMessage(ServerBoundChatMessage),
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PluginMessage(PluginMessage),
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ServerBoundPluginMessage(ServerBoundPluginMessage),
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ServerBoundKeepAlive(ServerBoundKeepAlive),
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ServerBoundAbilities(ServerBoundAbilities),
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}
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@ -28,7 +29,7 @@ pub enum GameClientBoundPacket {
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BossBar(BossBar),
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EntityAction(EntityAction),
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PluginMessage(PluginMessage),
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ClientBoundPluginMessage(ClientBoundPluginMessage),
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NamedSoundEffect(NamedSoundEffect),
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Respawn(Respawn),
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PlayerPositionAndLook(PlayerPositionAndLook),
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@ -43,7 +44,7 @@ impl GameServerBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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GameServerBoundPacket::ServerBoundChatMessage(_) => 0x03,
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GameServerBoundPacket::PluginMessage(_) => 0x0A,
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GameServerBoundPacket::ServerBoundPluginMessage(_) => 0x0A,
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GameServerBoundPacket::ServerBoundKeepAlive(_) => 0x0F,
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GameServerBoundPacket::ServerBoundAbilities(_) => 0x19,
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}
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@ -57,9 +58,11 @@ impl GameServerBoundPacket {
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Ok(GameServerBoundPacket::ServerBoundChatMessage(chat_message))
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}
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0x0A => {
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let plugin_message = PluginMessage::decode(reader)?;
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let plugin_message = ServerBoundPluginMessage::decode(reader)?;
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Ok(GameServerBoundPacket::PluginMessage(plugin_message))
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Ok(GameServerBoundPacket::ServerBoundPluginMessage(
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plugin_message,
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))
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}
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0x0F => {
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let keep_alive = ServerBoundKeepAlive::decode(reader)?;
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@ -80,7 +83,7 @@ impl GameClientBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0E,
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GameClientBoundPacket::PluginMessage(_) => 0x18,
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GameClientBoundPacket::ClientBoundPluginMessage(_) => 0x18,
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GameClientBoundPacket::NamedSoundEffect(_) => 0x19,
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GameClientBoundPacket::GameDisconnect(_) => 0x1A,
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GameClientBoundPacket::ClientBoundKeepAlive(_) => 0x20,
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@ -106,9 +109,11 @@ impl GameClientBoundPacket {
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Ok(GameClientBoundPacket::ClientBoundChatMessage(chat_message))
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}
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0x18 => {
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let plugin_message = PluginMessage::decode(reader)?;
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let plugin_message = ClientBoundPluginMessage::decode(reader)?;
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Ok(GameClientBoundPacket::PluginMessage(plugin_message))
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Ok(GameClientBoundPacket::ClientBoundPluginMessage(
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plugin_message,
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))
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}
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0x19 => {
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let named_sound_effect = NamedSoundEffect::decode(reader)?;
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@ -179,7 +184,15 @@ impl GameClientBoundPacket {
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// TODO(timvisee): implement new()
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#[derive(Encoder, Decoder, Debug)]
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pub struct PluginMessage {
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pub struct ServerBoundPluginMessage {
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#[data_type(max_length = 32767)]
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pub channel: String,
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pub data: Vec<u8>,
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}
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// TODO(timvisee): implement new()
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#[derive(Encoder, Decoder, Debug)]
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pub struct ClientBoundPluginMessage {
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#[data_type(max_length = 32767)]
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pub channel: String,
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pub data: Vec<u8>,
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@ -285,3 +298,16 @@ pub struct SpawnPosition {
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pub position: u64,
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pub angle: f32,
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}
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trait_packet_id!(ServerBoundPluginMessage, 0x0A);
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trait_packet_id!(ClientBoundPluginMessage, 0x18);
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trait_packet_id!(NamedSoundEffect, 0x19);
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trait_packet_id!(JoinGame, 0x25);
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trait_packet_id!(PlayerPositionAndLook, 0x38);
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trait_packet_id!(Respawn, 0x3D);
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trait_packet_id!(SpawnPosition, 0x4B);
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trait_packet_id!(SetTitleSubtitle, 0x57);
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trait_packet_id!(TimeUpdate, 0x58);
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trait_packet_id!(SetTitleText, 0x59);
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trait_packet_id!(SetTitleTimes, 0x5A);
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