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8 Commits

Author SHA1 Message Date
timvisee
6d1ef0b27d
Derive Clone on Handshake 2021-11-18 12:00:38 +01:00
timvisee
356ea54243
Add server status favicon 2021-11-18 11:34:43 +01:00
timvisee
a14b40ea9d
Fix some packet IDs 2021-11-16 18:08:47 +01:00
timvisee
4e6a1f9380
Add trait to obtain protocol packet ID from packet data 2021-11-16 17:56:31 +01:00
timvisee
d26a525c7b
Add NamedSoundEffect 2021-11-14 15:34:21 +01:00
timvisee
bef4fa8c00
Add PluginMessage, set appropriate string length for Identifier types 2021-11-14 13:30:41 +01:00
timvisee
a4fc2bcf7b
Implement more v1.17.1 packets [WIP] 2021-11-13 22:33:25 +01:00
timvisee
39751ce604
Add and update some v1.17.1 packets [WIP] 2021-11-12 19:45:46 +01:00
10 changed files with 433 additions and 11 deletions

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@ -8,6 +8,7 @@ pub struct ServerStatus {
pub version: ServerVersion,
pub players: OnlinePlayers,
pub description: Message,
pub favicon: Option<String>,
}
#[derive(Clone, Serialize, Deserialize, Debug)]

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@ -222,6 +222,22 @@ impl Decoder for Vec<CompoundTag> {
}
}
impl Decoder for Vec<String> {
type Output = Self;
fn decode<R: Read>(reader: &mut R) -> Result<Self::Output, DecodeError> {
let length = reader.read_var_i32()? as usize;
let mut vec = Vec::with_capacity(length);
for _ in 0..length {
let identifier = reader.read_string(32767)?;
vec.push(identifier);
}
Ok(vec)
}
}
pub mod var_int {
use crate::decoder::DecoderReadExt;
use crate::error::DecodeError;
@ -261,8 +277,17 @@ pub mod uuid_hyp_str {
use uuid::Uuid;
pub fn decode<R: Read>(reader: &mut R) -> Result<Uuid, DecodeError> {
let uuid_hyphenated_string = reader.read_string(36)?;
let uuid = Uuid::parse_str(&uuid_hyphenated_string)?;
// TODO(timvisee): use custom encoder for this, rather than putting this in uuid_hyp_str
let data = [reader.read_var_i64()?, reader.read_var_i64()?];
// TODO(timvisee): remove unsafe
let raw = unsafe { std::mem::transmute(data) };
let uuid = Uuid::from_bytes(raw);
// let uuid_hyphenated_string = reader.read_string(36)?;
// let uuid = Uuid::parse_str(&uuid_hyphenated_string)?;
Ok(uuid)
}

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@ -183,6 +183,19 @@ impl Encoder for Vec<CompoundTag> {
}
}
// TODO(timvisee): identifier encoder, we might want a custom type
impl Encoder for Vec<String> {
fn encode<W: Write>(&self, writer: &mut W) -> Result<(), EncodeError> {
writer.write_var_i32(self.len() as i32)?;
for s in self {
writer.write_string(&s, 32767)?;
}
Ok(())
}
}
pub mod var_int {
use crate::encoder::EncoderWriteExt;
use crate::error::EncodeError;
@ -222,11 +235,19 @@ pub mod uuid_hyp_str {
use crate::encoder::EncoderWriteExt;
use crate::error::EncodeError;
use std::io::Write;
use uuid::Uuid;
use uuid::{Uuid, Version};
pub fn encode<W: Write>(value: &Uuid, writer: &mut W) -> Result<(), EncodeError> {
let uuid_hyphenated_string = value.to_hyphenated().to_string();
writer.write_string(&uuid_hyphenated_string, 36)?;
// TODO(timvisee): use custom encoder for this, rather than putting this in uuid_hyp_str
match value.get_version() {
Some(Version::Md5) => {
writer.write_all(value.as_bytes())?;
}
_ => {
let uuid_hyphenated_string = value.to_hyphenated().to_string();
writer.write_string(&uuid_hyphenated_string, 36)?;
}
}
Ok(())
}

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@ -1 +1,19 @@
pub mod v1_14_4;
pub mod v1_17_1;
/// Trait to obtain packet ID from packet data.
pub trait PacketId {
/// Get protcol packet ID.
fn packet_id(&self) -> u8;
}
#[macro_export]
macro_rules! trait_packet_id (
($type: ident, $id: expr) => (
impl PacketId for $type {
fn packet_id(&self) -> u8 {
$id
}
}
)
);

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@ -3,6 +3,7 @@ use crate::decoder::Decoder;
use crate::decoder::DecoderReadExt;
use crate::encoder::EncoderWriteExt;
use crate::error::DecodeError;
use crate::{trait_packet_id, version::PacketId};
use byteorder::{ReadBytesExt, WriteBytesExt};
use minecraft_protocol_derive::{Decoder, Encoder};
use nbt::CompoundTag;
@ -54,11 +55,11 @@ impl GameServerBoundPacket {
impl GameClientBoundPacket {
pub fn get_type_id(&self) -> u8 {
match self {
GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0E,
GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0F,
GameClientBoundPacket::GameDisconnect(_) => 0x1A,
GameClientBoundPacket::ClientBoundKeepAlive(_) => 0x20,
GameClientBoundPacket::ChunkData(_) => 0x21,
GameClientBoundPacket::JoinGame(_) => 0x25,
GameClientBoundPacket::JoinGame(_) => 0x26,
GameClientBoundPacket::BossBar(_) => 0x0D,
GameClientBoundPacket::EntityAction(_) => 0x1B,
}
@ -732,3 +733,15 @@ mod tests {
assert!(abilities.creative_mode);
}
}
trait_packet_id!(ServerBoundChatMessage, 0x03);
trait_packet_id!(ServerBoundKeepAlive, 0x0F);
trait_packet_id!(ServerBoundAbilities, 0x19);
trait_packet_id!(ClientBoundChatMessage, 0x0F);
trait_packet_id!(GameDisconnect, 0x1A);
trait_packet_id!(ClientBoundKeepAlive, 0x21);
trait_packet_id!(ChunkData, 0x21);
trait_packet_id!(JoinGame, 0x25);
trait_packet_id!(BossBar, 0x0D);
trait_packet_id!(EntityAction, 0x1B);

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@ -1,5 +1,6 @@
use crate::decoder::Decoder;
use crate::error::DecodeError;
use crate::{trait_packet_id, version::PacketId};
use minecraft_protocol_derive::{Decoder, Encoder};
use std::io::Read;
@ -25,7 +26,7 @@ impl HandshakeServerBoundPacket {
}
}
#[derive(Encoder, Decoder, Debug)]
#[derive(Clone, Encoder, Decoder, Debug)]
pub struct Handshake {
#[data_type(with = "var_int")]
pub protocol_version: i32,
@ -53,3 +54,5 @@ impl Handshake {
HandshakeServerBoundPacket::Handshake(handshake)
}
}
trait_packet_id!(Handshake, 0x00);

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@ -4,6 +4,7 @@ use uuid::Uuid;
use crate::data::chat::Message;
use crate::decoder::Decoder;
use crate::error::DecodeError;
use crate::{trait_packet_id, version::PacketId};
use minecraft_protocol_derive::{Decoder, Encoder};
pub enum LoginServerBoundPacket {
@ -480,3 +481,13 @@ mod tests {
);
}
}
trait_packet_id!(LoginStart, 0x00);
trait_packet_id!(EncryptionResponse, 0x01);
trait_packet_id!(LoginPluginResponse, 0x02);
trait_packet_id!(LoginDisconnect, 0x00);
trait_packet_id!(EncryptionRequest, 0x01);
trait_packet_id!(LoginSuccess, 0x02);
trait_packet_id!(SetCompression, 0x03);
trait_packet_id!(LoginPluginRequest, 0x04);

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@ -1,11 +1,12 @@
use crate::data::server_status::*;
use crate::decoder::Decoder;
use crate::error::DecodeError;
use crate::{trait_packet_id, version::PacketId};
use minecraft_protocol_derive::{Decoder, Encoder};
use std::io::Read;
pub enum StatusServerBoundPacket {
StatusRequest,
StatusRequest(StatusRequest),
PingRequest(PingRequest),
}
@ -17,14 +18,14 @@ pub enum StatusClientBoundPacket {
impl StatusServerBoundPacket {
pub fn get_type_id(&self) -> u8 {
match self {
StatusServerBoundPacket::StatusRequest => 0x00,
StatusServerBoundPacket::StatusRequest(_) => 0x00,
StatusServerBoundPacket::PingRequest(_) => 0x01,
}
}
pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
match type_id {
0x00 => Ok(StatusServerBoundPacket::StatusRequest),
0x00 => Ok(StatusServerBoundPacket::StatusRequest(StatusRequest {})),
0x01 => {
let ping_request = PingRequest::decode(reader)?;
@ -70,6 +71,15 @@ impl PingResponse {
}
}
#[derive(Encoder, Decoder, Debug)]
pub struct StatusRequest {}
impl StatusRequest {
pub fn new() -> StatusServerBoundPacket {
StatusServerBoundPacket::StatusRequest(StatusRequest {})
}
}
#[derive(Encoder, Decoder, Debug)]
pub struct StatusResponse {
pub server_status: ServerStatus,
@ -198,3 +208,9 @@ mod tests {
);
}
}
trait_packet_id!(StatusRequest, 0x00);
trait_packet_id!(PingRequest, 0x01);
trait_packet_id!(StatusResponse, 0x00);
trait_packet_id!(PingResponse, 0x01);

View File

@ -0,0 +1,313 @@
use crate::data::chat::Message;
use crate::decoder::Decoder;
use crate::error::DecodeError;
use crate::{trait_packet_id, version::PacketId};
use minecraft_protocol_derive::Decoder;
use minecraft_protocol_derive::Encoder;
use nbt::CompoundTag;
use std::io::Read;
// Re-export Minecraft 1.14.4 types
pub use super::super::v1_14_4::game::{
BossBar, ChunkData, ClientBoundChatMessage, ClientBoundKeepAlive, EntityAction, GameDisconnect,
ServerBoundAbilities, ServerBoundChatMessage, ServerBoundKeepAlive,
};
pub enum GameServerBoundPacket {
ServerBoundChatMessage(ServerBoundChatMessage),
ServerBoundPluginMessage(ServerBoundPluginMessage),
ServerBoundKeepAlive(ServerBoundKeepAlive),
ServerBoundAbilities(ServerBoundAbilities),
}
pub enum GameClientBoundPacket {
ClientBoundChatMessage(ClientBoundChatMessage),
JoinGame(JoinGame),
ClientBoundKeepAlive(ClientBoundKeepAlive),
ChunkData(ChunkData),
GameDisconnect(GameDisconnect),
BossBar(BossBar),
EntityAction(EntityAction),
ClientBoundPluginMessage(ClientBoundPluginMessage),
NamedSoundEffect(NamedSoundEffect),
Respawn(Respawn),
PlayerPositionAndLook(PlayerPositionAndLook),
SpawnPosition(SpawnPosition),
SetTitleSubtitle(SetTitleSubtitle),
SetTitleText(SetTitleText),
TimeUpdate(TimeUpdate),
SetTitleTimes(SetTitleTimes),
}
impl GameServerBoundPacket {
pub fn get_type_id(&self) -> u8 {
match self {
GameServerBoundPacket::ServerBoundChatMessage(_) => 0x03,
GameServerBoundPacket::ServerBoundPluginMessage(_) => 0x0A,
GameServerBoundPacket::ServerBoundKeepAlive(_) => 0x0F,
GameServerBoundPacket::ServerBoundAbilities(_) => 0x19,
}
}
pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
match type_id {
0x03 => {
let chat_message = ServerBoundChatMessage::decode(reader)?;
Ok(GameServerBoundPacket::ServerBoundChatMessage(chat_message))
}
0x0A => {
let plugin_message = ServerBoundPluginMessage::decode(reader)?;
Ok(GameServerBoundPacket::ServerBoundPluginMessage(
plugin_message,
))
}
0x0F => {
let keep_alive = ServerBoundKeepAlive::decode(reader)?;
Ok(GameServerBoundPacket::ServerBoundKeepAlive(keep_alive))
}
0x19 => {
let abilities = ServerBoundAbilities::decode(reader)?;
Ok(GameServerBoundPacket::ServerBoundAbilities(abilities))
}
_ => Err(DecodeError::UnknownPacketType { type_id }),
}
}
}
impl GameClientBoundPacket {
pub fn get_type_id(&self) -> u8 {
match self {
GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0E,
GameClientBoundPacket::ClientBoundPluginMessage(_) => 0x18,
GameClientBoundPacket::NamedSoundEffect(_) => 0x19,
GameClientBoundPacket::GameDisconnect(_) => 0x1A,
GameClientBoundPacket::ClientBoundKeepAlive(_) => 0x20,
GameClientBoundPacket::ChunkData(_) => 0x21,
GameClientBoundPacket::JoinGame(_) => 0x25,
GameClientBoundPacket::BossBar(_) => 0x0D,
GameClientBoundPacket::EntityAction(_) => 0x1B,
GameClientBoundPacket::PlayerPositionAndLook(_) => 0x38,
GameClientBoundPacket::Respawn(_) => 0x3D,
GameClientBoundPacket::SpawnPosition(_) => 0x4B,
GameClientBoundPacket::SetTitleSubtitle(_) => 0x57,
GameClientBoundPacket::TimeUpdate(_) => 0x58,
GameClientBoundPacket::SetTitleText(_) => 0x59,
GameClientBoundPacket::SetTitleTimes(_) => 0x5A,
}
}
pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
match type_id {
0x0E => {
let chat_message = ClientBoundChatMessage::decode(reader)?;
Ok(GameClientBoundPacket::ClientBoundChatMessage(chat_message))
}
0x18 => {
let plugin_message = ClientBoundPluginMessage::decode(reader)?;
Ok(GameClientBoundPacket::ClientBoundPluginMessage(
plugin_message,
))
}
0x19 => {
let named_sound_effect = NamedSoundEffect::decode(reader)?;
Ok(GameClientBoundPacket::NamedSoundEffect(named_sound_effect))
}
0x1A => {
let game_disconnect = GameDisconnect::decode(reader)?;
Ok(GameClientBoundPacket::GameDisconnect(game_disconnect))
}
0x20 => {
let keep_alive = ClientBoundKeepAlive::decode(reader)?;
Ok(GameClientBoundPacket::ClientBoundKeepAlive(keep_alive))
}
0x21 => {
let chunk_data = ChunkData::decode(reader)?;
Ok(GameClientBoundPacket::ChunkData(chunk_data))
}
0x25 => {
let join_game = JoinGame::decode(reader)?;
Ok(GameClientBoundPacket::JoinGame(join_game))
}
0x3D => {
let respawn = Respawn::decode(reader)?;
Ok(GameClientBoundPacket::Respawn(respawn))
}
0x38 => {
let player_position = PlayerPositionAndLook::decode(reader)?;
Ok(GameClientBoundPacket::PlayerPositionAndLook(
player_position,
))
}
0x4B => {
let spawn_position = SpawnPosition::decode(reader)?;
Ok(GameClientBoundPacket::SpawnPosition(spawn_position))
}
0x57 => {
let title_subtitle = SetTitleSubtitle::decode(reader)?;
Ok(GameClientBoundPacket::SetTitleSubtitle(title_subtitle))
}
0x58 => {
let time_update = TimeUpdate::decode(reader)?;
Ok(GameClientBoundPacket::TimeUpdate(time_update))
}
0x59 => {
let title_text = SetTitleText::decode(reader)?;
Ok(GameClientBoundPacket::SetTitleText(title_text))
}
0x5A => {
let title_times = SetTitleTimes::decode(reader)?;
Ok(GameClientBoundPacket::SetTitleTimes(title_times))
}
_ => Err(DecodeError::UnknownPacketType { type_id }),
}
}
}
// TODO(timvisee): implement new()
#[derive(Encoder, Decoder, Debug)]
pub struct ServerBoundPluginMessage {
#[data_type(max_length = 32767)]
pub channel: String,
pub data: Vec<u8>,
}
// TODO(timvisee): implement new()
#[derive(Encoder, Decoder, Debug)]
pub struct ClientBoundPluginMessage {
#[data_type(max_length = 32767)]
pub channel: String,
pub data: Vec<u8>,
}
// TODO(timvisee): implement new()
// TODO(timvisee): remove clone?
#[derive(Clone, Encoder, Decoder, Debug)]
pub struct NamedSoundEffect {
#[data_type(max_length = 32767)]
pub sound_name: String,
#[data_type(with = "var_int")]
pub sound_category: i32,
// Mulitplied by 8
pub effect_pos_x: i32,
// Mulitplied by 8
pub effect_pos_y: i32,
// Mulitplied by 8
pub effect_pos_z: i32,
pub volume: f32,
pub pitch: f32,
}
// TODO(timvisee): implement new()
// TODO(timvisee): remove clone?
#[derive(Clone, Encoder, Decoder, Debug)]
pub struct JoinGame {
pub entity_id: u32,
pub hardcore: bool,
pub game_mode: u8,
pub previous_game_mode: u8,
// TODO: max string length: 32767
pub world_names: Vec<String>,
pub dimension_codec: CompoundTag,
pub dimension: CompoundTag,
#[data_type(max_length = 32767)]
pub world_name: String,
pub hashed_seed: i64,
#[data_type(with = "var_int")]
pub max_players: i32,
#[data_type(with = "var_int")]
pub view_distance: i32,
pub reduced_debug_info: bool,
pub enable_respawn_screen: bool,
pub is_debug: bool,
pub is_flat: bool,
}
// TODO(timvisee): implement new()
#[derive(Encoder, Decoder, Debug)]
pub struct Respawn {
pub dimension: CompoundTag,
#[data_type(max_length = 32767)]
pub world_name: String,
pub hashed_seed: i64,
pub game_mode: u8,
pub previous_game_mode: u8,
pub is_debug: bool,
pub is_flat: bool,
pub copy_metadata: bool,
}
// TODO(timvisee): implement new()
#[derive(Encoder, Decoder, Debug)]
pub struct PlayerPositionAndLook {
pub x: f64,
pub y: f64,
pub z: f64,
pub yaw: f32,
pub pitch: f32,
pub flags: u8,
#[data_type(with = "var_int")]
pub teleport_id: i32,
pub dismount_vehicle: bool,
}
// TODO(timvisee): implement new()
#[derive(Encoder, Decoder, Debug)]
pub struct TimeUpdate {
pub world_age: i64,
pub time_of_day: i64,
}
#[derive(Encoder, Decoder, Debug)]
pub struct SetTitleText {
pub text: Message,
}
#[derive(Encoder, Decoder, Debug)]
pub struct SetTitleSubtitle {
pub text: Message,
}
#[derive(Encoder, Decoder, Debug)]
pub struct SetTitleTimes {
pub fade_in: i32,
pub stay: i32,
pub fade_out: i32,
}
#[derive(Encoder, Decoder, Debug)]
pub struct SpawnPosition {
pub position: u64,
pub angle: f32,
}
trait_packet_id!(ServerBoundPluginMessage, 0x0A);
trait_packet_id!(ClientBoundPluginMessage, 0x18);
trait_packet_id!(NamedSoundEffect, 0x19);
trait_packet_id!(JoinGame, 0x26);
trait_packet_id!(PlayerPositionAndLook, 0x38);
trait_packet_id!(Respawn, 0x3D);
trait_packet_id!(SpawnPosition, 0x4B);
trait_packet_id!(SetTitleSubtitle, 0x57);
trait_packet_id!(TimeUpdate, 0x58);
trait_packet_id!(SetTitleText, 0x59);
trait_packet_id!(SetTitleTimes, 0x5A);

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@ -0,0 +1 @@
pub mod game;