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Fixes the non-working tearing by removing the incorrect opaqueness check for the windows. Fixes #9429
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@@ -1148,9 +1148,6 @@ bool CWindow::opaque() {
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if (m_fAlpha->value() != 1.f || m_fActiveInactiveAlpha->value() != 1.f)
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return false;
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if (m_vRealSize->goal().floor() != m_vReportedSize)
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return false;
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const auto PWORKSPACE = m_pWorkspace;
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if (m_pWLSurface->small() && !m_pWLSurface->m_bFillIgnoreSmall)
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