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screencopy: avoid dangling client ptrs on client destroy
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@@ -95,6 +95,9 @@ static SScreencopyFrame* frameFromResource(wl_resource* resource) {
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}
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void CScreencopyProtocolManager::removeClient(CScreencopyClient* client, bool force) {
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if (!client)
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return;
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if (!force) {
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if (!client || client->ref <= 0)
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return;
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@@ -104,6 +107,12 @@ void CScreencopyProtocolManager::removeClient(CScreencopyClient* client, bool fo
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}
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m_lClients.remove(*client); // TODO: this doesn't get cleaned up after sharing app exits???
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for (auto& f : m_lFrames) {
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// avoid dangling ptrs
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if (f.client == client)
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f.client = nullptr;
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}
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}
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static void handleManagerResourceDestroy(wl_resource* resource) {
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