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unlock the event queue before sleeping
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@@ -80,8 +80,8 @@ void CEventManager::startThread() {
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eventQueueMutex.lock();
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if (m_dQueuedEvents.empty()){ // if queue empty, sleep and ignore
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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eventQueueMutex.unlock();
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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continue;
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}
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