swipe: fix workspace swipe not rendering last frame if target ws is on edge (#11184)

Fix for a weird behaviour that happens when swipe is only valid in 1
direction (i.e. from ws 1)

When you start a swipe from the only direction possible, then swipe back
(without releasing), the last frame where the delta is reset to 0 was
not being rendered
This commit is contained in:
Florent Charpentier
2025-07-24 04:06:28 +10:00
committed by GitHub
parent 2d2a5bebff
commit 55f2daa21e

View File

@@ -241,6 +241,8 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
(m_activeSwipe.delta < 0 && m_activeSwipe.pWorkspaceBegin->m_id <= workspaceIDLeft)) {
m_activeSwipe.delta = 0;
g_pHyprRenderer->damageMonitor(m_activeSwipe.pMonitor.lock());
m_activeSwipe.pWorkspaceBegin->m_renderOffset->setValueAndWarp(Vector2D(0.0, 0.0));
return;
}