internal: Center window on parent if available (#10582)

Fixes #10537
This commit is contained in:
sam
2025-06-03 02:22:51 +08:00
committed by GitHub
parent ef2c73af80
commit b1d0a727cc

View File

@@ -158,6 +158,7 @@ void IHyprLayout::onWindowCreatedFloating(PHLWINDOW pWindow) {
}
// TODO: detect a popup in a more consistent way.
bool centeredOnParent = false;
if ((desiredGeometry.x == 0 && desiredGeometry.y == 0) || !visible || !pWindow->m_isX11) {
// if the pos isn't set, fall back to the center placement if it's not a child
auto pos = PMONITOR->m_position + PMONITOR->m_size / 2.F - desiredGeometry.size() / 2.F;
@@ -168,10 +169,11 @@ void IHyprLayout::onWindowCreatedFloating(PHLWINDOW pWindow) {
*pWindow->m_realPosition = PARENT->m_realPosition->goal() + PARENT->m_realSize->goal() / 2.F - desiredGeometry.size() / 2.F;
pWindow->m_workspace = PARENT->m_workspace;
pWindow->m_monitor = PARENT->m_monitor;
centeredOnParent = true;
}
}
*pWindow->m_realPosition = pos;
if (!centeredOnParent)
*pWindow->m_realPosition = pos;
} else {
// if it is, we respect where it wants to put itself, but apply monitor offset if outside
// most of these are popups