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input: change window grab cursor to closed hand (#9196)
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@@ -307,7 +307,7 @@ void IHyprLayout::onBeginDragWindow() {
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}
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}
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if (g_pInputManager->dragMode != MBIND_RESIZE && g_pInputManager->dragMode != MBIND_RESIZE_FORCE_RATIO && g_pInputManager->dragMode != MBIND_RESIZE_BLOCK_RATIO)
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if (g_pInputManager->dragMode != MBIND_RESIZE && g_pInputManager->dragMode != MBIND_RESIZE_FORCE_RATIO && g_pInputManager->dragMode != MBIND_RESIZE_BLOCK_RATIO)
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g_pInputManager->setCursorImageUntilUnset("grab");
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g_pInputManager->setCursorImageUntilUnset("grabbing");
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g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
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g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
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