Commit Graph

658 Commits

Author SHA1 Message Date
Vaxry
d1a59ec39e renderer: render tiled fading out above other tiled windows
fixes #9717

closes #9796
2025-04-01 00:25:09 +01:00
UjinT34
a852461c7d renderer: Simplify and fix hdr metadata setting (#9706)
* simplify and fix hdr metadata setting

* keep incorrect(?) cm skip till #9600
2025-03-24 13:56:07 +01:00
UjinT34
6ab5a0befb renderer: fix cm_fs_passthrough (#9698) 2025-03-22 18:34:01 +01:00
Lee Bousfield
279b06044c screencopy, render: Use explicit sync for screencopy (#9697)
* screencopy, render: Use explicit sync for screencopy

* screencopy: Check if explicit sync is enabled

* screencopy: Don't require explicit KMS enabled
2025-03-22 17:01:14 +01:00
UjinT34
c7f0519faf core: fix DS and VRR automation (#9334) 2025-03-21 14:33:07 +01:00
Lee Bousfield
7ea4fbf0ba types: Upgrade buffer ref from WP to SP (#9677) 2025-03-20 11:08:47 +00:00
Tom Englund
f6ca4bac51 syncobj: restore SHM buffer reset (#9675)
reset shm buffers early to mitigate stuttering animations, also reuse
the monitors eglSync and store the eglsync per monitor. this however
reintroduces flickering in dbeaver nonsyncobj application.
2025-03-20 11:39:55 +01:00
Honkazel
9171db1984 renderer: delete now redundant ifdefs (#9651)
Hyprland for now requires aquamarine =>0.8.0 anyway
2025-03-18 02:29:08 +01:00
Tom Englund
6ffde36466 syncobj: use eventfd instead of stalling fd checks (#9437)
* syncobj: cleanup and use uniqueptrs

cleanup a bit missing removals if resource not good, erasing from
containers etc. make use of unique ptrs instead. and add default
destructors.

* syncobj: rework syncobj entirerly

remove early buffer release that was breaking explicit sync, the buffer
needs to exist until the surface commit event has been emitted and draw
calls added egl sync points, move to eventfd signaling instead of
stalling sync point checks, and recommit pending commits if waiting on a
signal. add a CDRMSyncPointState helper class. move a few weak pointers
to shared pointers so they dont destruct before we need to use them.

* syncobj: queue pending states for eventfd

eventfd requires us to queue pending stats until ready and then apply to
current, and also when no ready state exist commit the client commit on
the current existing buffer, if there is one.

* syncobj: clear current buffer damage

clear current buffer damage on current buffer commits.

* syncobj: cleanup code and fix hyprlock

remove unused code, and ensure we dont commit a empty texture causing
locksession protocol and gtk4-layer-shell misbehaving.

* syncobj: ensure buffers are cleaned up

ensure the containers having the various buffers actually gets cleaned
up from their containers, incase the CSignal isnt signaled because of
expired smart pointers or just wrong order destruction because mishaps.
also move the acquire/point setting to buffer attaching. instead of on
precommit.

* syncobj: remove unused code, optimize

remove unused code and merge sync fds if fence is valid, remove manual
directscanout buffer dropping that signals release point on pageflip, it
can cause us to signal the release point while still keeping the current
buffer and rendering it yet again causing wrong things.

* syncobj: delay buffer release on non syncobj

delay buffer releases on non syncobj surfaces until next commit, and
check on async buffers if syncobj and drop and signal the release point
on backend buffer release.

* syncobj: ensure we follow protocol

ensure we follow protocol by replacing acquire/release points if they
arrive late and replace already existing ones. also remove unneded
brackets, and dont try to manual lock/release buffers when it comes to
explicit protocol. it doesnt care about buffer releases only about
acquire and release points and signaling them.

* syncobj: lets not complicate things

set points in precommit, before checking protocol errors and we catch
any pending acquire/release points arriving late.

* syncobj: move SSurfaceState to types

remove destructor resource destroying, let resources destroys them on
their events, and move SSurfaceStates to types/SurfaceState.hpp

* syncobj: actually store the merged fd

have to actually store the mergedfd to use it.

* syncobj: cleanup a bit around fences

ensure the current asynchronous buffer is actually released on pageflip
not the previous. cleanup a bit FD handling in
commitPendingAndDoExplicitSync, and reuse the in fence when syncing
surfaces.

* syncobjs: ensure fence FD doesnt leak

calling resetexplicitfence without properly ensuring the FD is closed
before will leak it, store it per monitor and let it close itself with
the CFileDescriptor class.

* syncobj: ensure buffers are actually released

buffers were never being sent released properly.

* types: Defer buffer sync releaser until unlock

* syncobj: store directscanout fence in monitor

ensure the infence fd survives the scope of attemptdirectscanout so it
doesnt close before it should have.

* syncobj: check if if acquire is expired

we might hit a race to finish on exit where the timeline just has
destructed but the buffer waiter is still pending. and such we
removeAllWaiters null dereferences.

* syncobj: code style changes

remove quack comment, change to m_foo and use a std::vector and
weakpointer in the waiter for removal instead of a std::list.

* syncobj: remove unused async buffer drop

remove unused async buffer drop, only related to directscanout and is
handled elsewhere.

---------

Co-authored-by: Lee Bousfield <ljbousfield@gmail.com>
2025-03-14 15:08:20 +01:00
UjinT34
8c97cb7858 renderer: add simple color management (#9506)
Adds proper color management and transformations for CM surfaces.
2025-03-14 00:15:18 +01:00
Ikalco
d30cc19d25 renderer: skip ds commits if buffer didn't change (#9556)
this fixes direct scanout glitches by ensuring that attemptDirectScanout doesn't try to recommit the same buffer to AQ
which would cause a pageflip event and the backendRelease to release the same buffer too early
2025-03-08 20:24:22 +01:00
UjinT34
6787fe8933 protocols: Support wp color management proto (#9444)
Adds support for the recently merged w-p CM protocol alongside the (now deprecated) old CM WIP protocols
2025-02-26 15:56:37 +01:00
Vaxry
fb8eaba83f core: add an ANR dialog
for xdg-shell, we can ping the wm_base, and thus render an ANR dialog if an app dies

for XWayland, there probably is a similar method, but I don't know about it and don't care.
2025-02-18 15:13:56 +00:00
Vaxry
fb36815b01 renderer: remove spammy log 2025-02-14 22:51:41 +00:00
Anthony Ruhier
5d2b008294 renderer: disable explicit if aquamarine output doesn't support it (#9396) (#9398)
The explicit settings ignore the aquamarine output.supportsExplicit
attribute, which creates glitches on drivers not supporting explicit
sync (example: freedreno).

If the output has been set as not supporting explicit, disable the
explicit settings.
2025-02-13 11:09:25 +00:00
Vaxry
54441e0c4e renderer: fix fade out on silent moves to special 2025-02-06 17:45:28 +00:00
nyx
873bff390e renderer: fix missing null checks to prevent crashes (#9332) 2025-02-05 15:53:09 +01:00
UjinT34
31431a9271 protocols: Support content-type-v1 proto (#9226) 2025-02-02 20:25:29 +01:00
Tom Englund
32c0fa2f2f core: begin using CFileDescriptor from hyprutils (#9122)
* config: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* hyprctl: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* ikeyboard: make fd use CFileDescriptor

make use of the new CFileDescriptor instead of manual FD handling, also
in sendKeymap remove dead code, it already early returns if keyboard
isnt valid, and dont try to close the FD that ikeyboard owns.

* core: make SHMFile functions use CFileDescriptor

make SHMFile misc functions use CFileDescriptor and its associated usage
in dmabuf and keyboard.

* core: make explicit sync use CFileDescriptor

begin using CFileDescriptor in explicit sync and its timelines and
eglsync usage in opengl, there is still a bit left with manual handling
that requires future aquamarine change aswell.

* eventmgr: make fd and sockets use CFileDescriptor

make use of the hyprutils CFileDescriptor instead of manual FD and
socket handling and closing.

* eventloopmgr: make timerfd use CFileDescriptor

make the timerfd use CFileDescriptor instead of manual fd handling

* opengl: make gbm fd use CFileDescriptor

make the gbm rendernode fd use CFileDescriptor instead of manual fd
handling

* core: make selection source/offer use CFileDescriptor

make data selection source and offers use CFileDescriptor and its
associated use in xwm and protocols

* protocols: convert protocols fd to CFileDescriptor

make most fd handling use CFileDescriptor in protocols

* shm: make SHMPool use CfileDescriptor

make SHMPool use CFileDescriptor instead of manual fd handling.

* opengl: duplicate fd with CFileDescriptor

duplicate fenceFD with CFileDescriptor duplicate instead.

* xwayland: make sockets and fds use CFileDescriptor

instead of manual opening/closing make sockets and fds use
CFileDescriptor

* keybindmgr: make sockets and fds use CFileDescriptor

make sockets and fds use CFileDescriptor instead of manual handling.
2025-01-30 11:30:12 +00:00
Vaxry
2a478c30ca core: fix clang-format 2025-01-27 13:41:38 +00:00
Vaxry
2f55806d6f renderer: fix rare case when a tiled window would be rendered over fs 2025-01-26 21:06:25 +00:00
Vaxry
e951011503 renderer/internal: stop using box pointers
in favor of const refs
2025-01-26 15:05:34 +00:00
Vaxry
0a28e13787 desktop: move desktop types to memory-safe pointers 2025-01-26 12:54:38 +00:00
Junxuan Liao
9199a9746d input: pass touch events to lock screens (#9129)
* refactor: use weak pointers for session lock surfaces

* input: pass touch events to lock screens
2025-01-25 19:44:13 +01:00
UjinT34
078e13f463 renderer: Auto enable wide color gamut in HDR mode (#9090) 2025-01-17 20:23:57 +00:00
user111111111111111111111111111111111
2bad73354a core: cleanup header includes (#9088)
Cleanup some unneeded includes to speed up compilation
2025-01-17 15:21:35 +00:00
UjinT34
52b9ae592b renderer: fix fullscreen hdr check (#9076) 2025-01-16 13:13:47 +01:00
outfoxxed
a6b263713a protocols: allow hyprland-toplevel-export to capture hidden windows (#9041) 2025-01-12 17:10:36 +00:00
UjinT34
a3a7499317 renderer: Do not set hdr metadata unless needed (#9014) 2025-01-12 17:02:41 +00:00
Maximilian Seidler
5fa2594659 renderer: don't access hdrMetadata optional if it has no value (#8987) 2025-01-08 10:28:55 +00:00
UjinT34
830350a1f7 core: Add support for HDR and color management protocols (#8715) 2025-01-07 18:32:50 +00:00
Maximilian Seidler
5642ed331d core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
2025-01-07 17:55:14 +00:00
Pollux
a5c14370c1 renderer: Add supercircular window corners (#8943)
renderer: Add supercircular shadows and borders

config: Add rounding_power to default and example configs

rule: add `roundingpower` window rule
2025-01-05 18:38:49 +00:00
Raymond Bian
cbd2451570 renderer: fix CRendererHintsPassElement reset duplication issue (#8928) 2025-01-02 11:51:59 +00:00
vaxerski
4e93b2def5 renderer: use a render pass for render modif in client render
fixes #8918
2025-01-01 14:11:21 +01:00
vaxerski
9f933da1c5 renderer: fix oversized blur precalcs not blurring at all
fixes #8839
2024-12-30 20:00:45 +01:00
Ikalco
cb211d83f6 internal: few small monitor improvements (#8890)
* remove framesToSkip, its not used anymore

* only set drm format when needed after leaving direct scanout

* always set drm damage
2024-12-29 23:19:12 +00:00
Ikalco
8d4c18d723 core: refactor/improve monitor mode selection (#8804) 2024-12-28 13:32:04 +00:00
Vaxry
a4a4fffffb renderer: allow plugins to know what window was rendered in post 2024-12-22 22:07:08 +00:00
Vaxry
e536b02248 Renderer: rewrite render scheduling (#8683)
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
2024-12-22 17:12:09 +01:00
Vaxry
1cc1a46c2e core: fade in windows when they are brought from invisible workspaces 2024-12-22 16:04:10 +00:00
Vaxry
8bbeee1173 core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us.

It's not a strict requirement to be compliant, but I tuned it to be alright.
2024-12-07 18:51:18 +01:00
Vaxry
cccca7c02e renderer: drop requesting OUT_FENCE_PTR 2024-12-06 14:15:46 +00:00
Vaxry
320144ae72 core: move colorspace handling to oklab (#8635)
* Meson: add hyprgraphics

* Nix: add hyprgraphics

* CI/setup_base: get hyprgraphics-git

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-12-03 18:58:24 +00:00
Vaxry
8f83d29f00 renderer: restore discard mode after IME render pass
ref #8555
2024-11-28 23:51:59 +00:00
Agent00Ming
e9a7fb8f91 renderer: fix incorrect early return (#8590)
Co-authored-by: Agent_00Ming <agent00ming9366@gmail.com>
2024-11-27 14:17:45 +00:00
Ryan
451d7a41fc renderer: add option to blur IME popups (#8521) 2024-11-23 14:29:29 +00:00
Vaxry
745a82ce8a core: workspace-related function cleanup / refactor
CCompositor is massive, and has a lot of functions that could be better optimized if in CWorkspace
2024-11-22 16:01:02 +00:00
vaxerski
940f7aa990 renderer: fixup blur optimization considitons
fixes #8531
2024-11-20 11:02:21 +00:00
Vaxry
4f591e807a renderer: simplify blur enabling logic 2024-11-17 16:42:30 +00:00