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30 Commits

Author SHA1 Message Date
vaxerski
8880298f50 [gha] bump flake inputs 2022-10-11 09:33:36 +00:00
vaxerski
d89355f0a6 update wlroots 2022-10-11 10:32:11 +01:00
Vaxry
ae91f6610f Merge pull request #825 from Dickby/Fix_nproc_in_Makefile
Replace $(nproc) with $(shell nproc).
2022-10-10 22:36:10 +01:00
Felix Dick
6e7143e0f5 Replace $(nproc) with $(shell nproc). 2022-10-10 17:13:56 +02:00
Vaxry
f55f56f260 Merge pull request #823 from Dickby/simplify_matrix_calculations
Simplify matrix calculations
2022-10-10 15:59:25 +01:00
Felix Dick
7e781f24c5 Merge branch 'main' into simplify_matrix_calculations 2022-10-10 02:45:40 +02:00
Felix Dick
3bf7c5aea1 Change matrixProjection function stop use matrixFlip180 everywhere. 2022-10-10 01:35:42 +02:00
Felix Dick
092dbda88a Let openGL transpose the matrixes for us. 2022-10-10 01:32:04 +02:00
vaxerski
cb687c208c [gha] bump flake inputs 2022-10-09 20:30:56 +00:00
vaxerski
945b4d7139 update wlroots dep 2022-10-09 21:29:54 +01:00
vaxerski
881f828250 better subsurface handling on unmaps 2022-10-09 17:40:30 +01:00
vaxerski
0743dab3f0 use popup base surface instead of subsurface for addPopupGlobalCoords 2022-10-09 17:10:20 +01:00
vaxerski
496e37d044 ensure texture safety in clearWithTex() 2022-10-09 17:02:39 +01:00
Vaxry
1263bd5dcb Merge pull request #817 from Dickby/transform_box_in_renderRectWithDamage
inverse_transform the box in renderRectWithDamage.
2022-10-09 09:46:22 +01:00
Felix Dick
9ee78b1a92 inverse_transform the box in renderRectWithDamage. 2022-10-09 01:58:00 +02:00
vaxerski
90f2259f5e [gha] bump flake inputs 2022-10-08 17:01:31 +00:00
vaxerski
948f4978e7 update wlroots dep 2022-10-08 18:00:20 +01:00
Vaxry
fe4a97f245 Merge pull request #794 from Dickby/pixman_early_outs
Check earlier if pixman_region is empty in some places.
2022-10-08 12:00:17 +01:00
Felix Dick
2f3528c076 Check earlier if pixman regions are empty. 2022-10-08 11:20:04 +02:00
vaxerski
1964bcb13f add open/close layer events 2022-10-07 22:25:00 +01:00
Vaxry
4b779ac142 Merge pull request #811 from Dickby/add_missing_pixman_region32_fini
Add missing pixman_region32_fini.
2022-10-07 22:20:35 +01:00
vaxerski
abc2d442dd fix a VRAM leak in destroyMonitorResources 2022-10-07 22:19:23 +01:00
Felix Dick
b64f1fc5c4 Add missing pixman_region32_fini. 2022-10-07 23:11:20 +02:00
vaxerski
33d264eaa7 release all fbs in destroyMonitorResources 2022-10-07 21:13:28 +01:00
Vaxry
5e3b8c3233 Merge pull request #807 from Dickby/fix_monitor_transforms
Transform the box data send to texture shaders.
2022-10-07 20:12:28 +01:00
Felix Dick
bbdfb7853d Transform the box data send to texture shaders. 2022-10-07 20:55:41 +02:00
vaxerski
a19b152e4a make swipe respect slidevert 2022-10-07 16:52:53 +01:00
vaxerski
1468001d3b offset floating windows out of bounds on ws anims 2022-10-07 12:34:54 +01:00
vaxerski
7faa3c367d Added clipping support, clip windows on slide anim 2022-10-07 10:43:51 +01:00
vaxerski
fd379db846 swallow improvements 2022-10-07 09:46:01 +01:00
17 changed files with 290 additions and 163 deletions

View File

@@ -93,19 +93,19 @@ wlr-output-power-management-unstable-v1-protocol.o: wlr-output-power-management-
legacyrenderer:
mkdir -p build && cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Release -DLEGACY_RENDERER:STRING=true -H./ -B./build -G Ninja
cmake --build ./build --config Release --target all -j $(nproc)
cmake --build ./build --config Release --target all -j$(shell nproc)
legacyrendererdebug:
mkdir -p build && cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Debug -DLEGACY_RENDERER:STRING=true -H./ -B./build -G Ninja
cmake --build ./build --config Release --target all -j $(nproc)
cmake --build ./build --config Release --target all -j$(shell nproc)
release:
mkdir -p build && cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Release -H./ -B./build -G Ninja
cmake --build ./build --config Release --target all -j $(nproc)
cmake --build ./build --config Release --target all -j$(shell nproc)
debug:
mkdir -p build && cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Debug -H./ -B./build -G Ninja
cmake --build ./build --config Debug --target all -j $(nproc)
cmake --build ./build --config Debug --target all -j$(shell nproc)
clear:
rm -rf build

12
flake.lock generated
View File

@@ -2,11 +2,11 @@
"nodes": {
"nixpkgs": {
"locked": {
"lastModified": 1664989420,
"narHash": "sha256-Q8IxomUjjmewsoJgO3htkXLfCckQ7HkDJ/ZhdYVf/fA=",
"lastModified": 1665259268,
"narHash": "sha256-ONFhHBLv5nZKhwV/F2GOH16197PbvpyWhoO0AOyktkU=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "37bd39839acf99c5b738319f42478296f827f274",
"rev": "c5924154f000e6306030300592f4282949b2db6c",
"type": "github"
},
"original": {
@@ -26,11 +26,11 @@
"flake": false,
"locked": {
"host": "gitlab.freedesktop.org",
"lastModified": 1663507239,
"narHash": "sha256-LISZtkPVe8lQ2N8YwVe+KxCkXWLP9mdw6Q2kG93wE8A=",
"lastModified": 1665405587,
"narHash": "sha256-lVL48azhjGA/oEIcUSZQNwomNs0EzPxCcjgzyDST0PM=",
"owner": "wlroots",
"repo": "wlroots",
"rev": "2ad25b1460400e66ea26bd6489b04072be7d9dbb",
"rev": "221ee83d440fb7dcbfd141ef3a459a5a973331b6",
"type": "gitlab"
},
"original": {

View File

@@ -152,6 +152,8 @@ void Events::listener_mapLayerSurface(void* owner, void* data) {
layersurface->alpha = 255.f;
layersurface->readyToDelete = false;
layersurface->fadingOut = false;
g_pEventManager->postEvent(SHyprIPCEvent{"openlayer", std::string(layersurface->layerSurface->_namespace ? layersurface->layerSurface->_namespace : "")});
}
void Events::listener_unmapLayerSurface(void* owner, void* data) {
@@ -159,6 +161,8 @@ void Events::listener_unmapLayerSurface(void* owner, void* data) {
Debug::log(LOG, "LayerSurface %x unmapped", layersurface->layerSurface);
g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", std::string(layersurface->layerSurface->_namespace ? layersurface->layerSurface->_namespace : "")});
if (!g_pCompositor->getMonitorFromID(layersurface->monitorID) || g_pCompositor->m_bUnsafeState) {
Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");

View File

@@ -32,8 +32,8 @@ void addPopupGlobalCoords(void* pPopup, int* x, int* y) {
py -= curPopup->popup->base->current.geometry.y;
}
if (curPopup->pSurfaceTree && curPopup->pSurfaceTree->pSurface && !curPopup->parentPopup && !curPopup->parentWindow) {
const auto EXTENTSSURFACE = pixman_region32_extents(&curPopup->pSurfaceTree->pSurface->input_region);
if (curPopup->popup && !curPopup->parentPopup && !curPopup->parentWindow) {
const auto EXTENTSSURFACE = pixman_region32_extents(&curPopup->popup->base->surface->input_region);
px -= EXTENTSSURFACE->x1;
py -= EXTENTSSURFACE->y1;
}

View File

@@ -397,14 +397,22 @@ void Events::listener_mapWindow(void* owner, void* data) {
// verify swallowing
if (*PSWALLOW) {
// don't swallow ourselves
std::regex rgx(*PSWALLOWREGEX);
if (!std::regex_match(g_pXWaylandManager->getAppIDClass(PWINDOW), rgx)) {
// check parent
int ppid = getPPIDof(PWINDOW->getPID());
const auto PPPID = getPPIDof(ppid);
int curppid = 0;
// why? no clue. Blame terminals.
if (PPPID > 2) {
ppid = PPPID;
for (int i = 0; i < 5; ++i) {
curppid = getPPIDof(ppid);
if (curppid < 10) {
break;
}
ppid = curppid;
}
if (ppid) {
@@ -422,35 +430,18 @@ void Events::listener_mapWindow(void* owner, void* data) {
if (found.size() > 1) {
for (auto& w : found) {
// try get the focus
// try get the focus, otherwise we'll ignore to avoid swallowing incorrect windows
if (w == PFOCUSEDWINDOWPREV) {
finalFound = w;
break;
}
}
if (!finalFound) {
// just get the closest (ws)
for (auto& w : found) {
if (w->m_iWorkspaceID == g_pCompositor->m_pLastMonitor->activeWorkspace) {
finalFound = w;
break;
}
}
}
if (!finalFound) {
// what, just use 0
finalFound = found[0];
}
} else if (found.size() == 1) {
finalFound = found[0];
}
if (finalFound) {
// check if it's the window we want
std::regex rgx(*PSWALLOWREGEX);
if (std::regex_match(g_pXWaylandManager->getAppIDClass(finalFound), rgx)) {
// swallow
PWINDOW->m_pSwallowed = finalFound;
@@ -462,6 +453,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
}
}
}
}
Debug::log(LOG, "Map request dispatched, monitor %s, xywh: %f %f %f %f", PMONITOR->szName.c_str(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y, PWINDOW->m_vRealSize.goalv().x, PWINDOW->m_vRealSize.goalv().y);

View File

@@ -357,8 +357,8 @@ void matrixProjection(float mat[9], int w, int h, wl_output_transform tr) {
// Rotation + reflection
mat[0] = x * t[0];
mat[1] = x * t[1];
mat[3] = y * -t[3];
mat[4] = y * -t[4];
mat[3] = y * t[3];
mat[4] = y * t[4];
// Translation
mat[2] = -copysign(1.0f, mat[0] + mat[1]);

View File

@@ -178,6 +178,9 @@ void Events::listener_unmapSubsurface(void* owner, void* data) {
if (subsurface->pChild) {
const auto PNODE = subsurface->pChild;
const auto IT = std::find_if(SubsurfaceTree::surfaceTreeNodes.begin(), SubsurfaceTree::surfaceTreeNodes.end(), [&](const SSurfaceTreeNode& other) { return &other == PNODE; });
if (IT != SubsurfaceTree::surfaceTreeNodes.end()) {
int lx = 0, ly = 0;
addSurfaceGlobalOffset(PNODE, &lx, &ly);
@@ -189,8 +192,9 @@ void Events::listener_unmapSubsurface(void* owner, void* data) {
g_pHyprRenderer->damageBox(&extents);
}
//SubsurfaceTree::destroySurfaceTree(subsurface->pChild);
//subsurface->pChild = nullptr;
// SubsurfaceTree::destroySurfaceTree(subsurface->pChild);
// subsurface->pChild = nullptr;
}
}
}

View File

@@ -42,6 +42,7 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
static auto *const PSWIPEPERC = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_cancel_ratio")->floatValue;
static auto *const PSWIPEDIST = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_distance")->intValue;
static auto *const PSWIPEFORC = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_min_speed_to_force")->intValue;
const bool VERTANIMS = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert";
// commit
std::string wsname = "";
@@ -64,9 +65,15 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
} else {
if (m_sActiveSwipe.delta < 0) {
// to left
if (VERTANIMS)
PWORKSPACEL->m_vRenderOffset = Vector2D({0, -m_sActiveSwipe.pMonitor->vecSize.y});
else
PWORKSPACEL->m_vRenderOffset = Vector2D({-m_sActiveSwipe.pMonitor->vecSize.x, 0});
} else {
// to right
if (VERTANIMS)
PWORKSPACER->m_vRenderOffset = Vector2D({0, m_sActiveSwipe.pMonitor->vecSize.y});
else
PWORKSPACER->m_vRenderOffset = Vector2D({m_sActiveSwipe.pMonitor->vecSize.x, 0});
}
@@ -84,6 +91,9 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
PWORKSPACEL->m_fAlpha.setValueAndWarp(255.f);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0, m_sActiveSwipe.pMonitor->vecSize.y);
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(m_sActiveSwipe.pMonitor->vecSize.x, 0);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(255.f);
@@ -102,6 +112,9 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
PWORKSPACER->m_fAlpha.setValueAndWarp(255.f);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0, -m_sActiveSwipe.pMonitor->vecSize.y);
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(-m_sActiveSwipe.pMonitor->vecSize.x, 0);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(255.f);
@@ -135,7 +148,9 @@ void CInputManager::onSwipeUpdate(wlr_pointer_swipe_update_event* e) {
static auto *const PSWIPEDIST = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_distance")->intValue;
static auto *const PSWIPEINVR = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_invert")->intValue;
m_sActiveSwipe.delta += *PSWIPEINVR ? -e->dx : e->dx;
const bool VERTANIMS = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert";
m_sActiveSwipe.delta += VERTANIMS ? (*PSWIPEINVR ? -e->dy : e->dy) : (*PSWIPEINVR ? -e->dx : e->dx);
m_sActiveSwipe.avgSpeed = (m_sActiveSwipe.avgSpeed * m_sActiveSwipe.speedPoints + abs(e->dx)) / (m_sActiveSwipe.speedPoints + 1);
m_sActiveSwipe.speedPoints++;
@@ -171,8 +186,13 @@ void CInputManager::onSwipeUpdate(wlr_pointer_swipe_update_event* e) {
PWORKSPACER->m_fAlpha.setValueAndWarp(0.f);
}
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((- m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x - m_sActiveSwipe.pMonitor->vecSize.x, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((- m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x, 0));
if (VERTANIMS) {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.y - m_sActiveSwipe.pMonitor->vecSize.y));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.y));
} else {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x - m_sActiveSwipe.pMonitor->vecSize.x, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x, 0));
}
g_pCompositor->updateWorkspaceWindowDecos(workspaceIDLeft);
} else {
@@ -193,8 +213,13 @@ void CInputManager::onSwipeUpdate(wlr_pointer_swipe_update_event* e) {
PWORKSPACEL->m_fAlpha.setValueAndWarp(0.f);
}
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((- m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x + m_sActiveSwipe.pMonitor->vecSize.x, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((- m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x, 0));
if (VERTANIMS) {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.y + m_sActiveSwipe.pMonitor->vecSize.y));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, ((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.y));
} else {
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x + m_sActiveSwipe.pMonitor->vecSize.x, 0));
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / *PSWIPEDIST) * m_sActiveSwipe.pMonitor->vecSize.x, 0));
}
g_pCompositor->updateWorkspaceWindowDecos(workspaceIDRight);
}

View File

@@ -310,6 +310,7 @@ void CHyprOpenGLImpl::scissor(const int x, const int y, const int w, const int h
}
void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
if(pixman_region32_not_empty(m_RenderData.pDamage))
renderRectWithDamage(box, col, m_RenderData.pDamage, round);
}
@@ -322,20 +323,21 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glUseProgram(m_RenderData.pCurrentMonData->m_shQUAD.program);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shQUAD.proj, 1, GL_FALSE, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shQUAD.proj, 1, GL_TRUE, glMatrix);
glUniform4f(m_RenderData.pCurrentMonData->m_shQUAD.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
const auto TOPLEFT = Vector2D(box->x, box->y);
const auto FULLSIZE = Vector2D(box->width, box->height);
wlr_box transformedBox;
wlr_box_transform(&transformedBox, box, wlr_output_transform_invert(m_RenderData.pMonitor->transform),
m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
const auto FULLSIZE = Vector2D(transformedBox.width, transformedBox.height);
static auto *const PMULTISAMPLEEDGES = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
@@ -351,7 +353,21 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm
glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.posAttrib);
glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.texAttrib);
if (pixman_region32_not_empty(damage)) {
if (m_RenderData.clipBox.width != 0 && m_RenderData.clipBox.height != 0) {
pixman_region32_t damageClip;
pixman_region32_init(&damageClip);
pixman_region32_intersect_rect(&damageClip, damage, m_RenderData.clipBox.x, m_RenderData.clipBox.y, m_RenderData.clipBox.width, m_RenderData.clipBox.height);
if (pixman_region32_not_empty(&damageClip)) {
PIXMAN_DAMAGE_FOREACH(&damageClip) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
pixman_region32_fini(&damageClip);
} else {
PIXMAN_DAMAGE_FOREACH(damage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
@@ -383,6 +399,9 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!");
if (!pixman_region32_not_empty(m_RenderData.pDamage))
return;
static auto *const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue;
// get transform
@@ -392,9 +411,6 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
CShader* shader = nullptr;
@@ -422,22 +438,22 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
glUseProgram(shader->program);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, glMatrix);
glUniformMatrix3fv(shader->proj, 1, GL_TRUE, glMatrix);
glUniform1i(shader->tex, 0);
glUniform1f(shader->alpha, alpha / 255.f);
glUniform1i(shader->discardOpaque, (int)discardOpaque);
// round is in px
// so we need to do some maf
wlr_box transformedBox;
wlr_box_transform(&transformedBox, pBox, wlr_output_transform_invert(m_RenderData.pMonitor->transform),
m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(round, round);
const auto BOTTOMRIGHT = Vector2D(pBox->width - round, pBox->height - round);
const auto FULLSIZE = Vector2D(pBox->width, pBox->height);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
const auto FULLSIZE = Vector2D(transformedBox.width, transformedBox.height);
static auto *const PMULTISAMPLEEDGES = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
// Rounded corners
glUniform2f(shader->topLeft, pBox->x, pBox->y);
glUniform2f(shader->fullSize, pBox->width, pBox->height);
glUniform2f(shader->topLeft, TOPLEFT.x, TOPLEFT.y);
glUniform2f(shader->fullSize, FULLSIZE.x ,FULLSIZE.y);
glUniform1f(shader->radius, round);
glUniform1i(shader->primitiveMultisample, (int)(*PMULTISAMPLEEDGES == 1 && round != 0 && !noAA));
@@ -467,8 +483,22 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
glEnableVertexAttribArray(shader->posAttrib);
glEnableVertexAttribArray(shader->texAttrib);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
if (m_RenderData.clipBox.width != 0 && m_RenderData.clipBox.height != 0) {
pixman_region32_t damageClip;
pixman_region32_init(&damageClip);
pixman_region32_intersect_rect(&damageClip, damage, m_RenderData.clipBox.x, m_RenderData.clipBox.y, m_RenderData.clipBox.width, m_RenderData.clipBox.height);
if (pixman_region32_not_empty(&damageClip)) {
PIXMAN_DAMAGE_FOREACH(&damageClip) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
pixman_region32_fini(&damageClip);
} else {
PIXMAN_DAMAGE_FOREACH(damage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
@@ -498,8 +528,6 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
// get the config settings
static auto *const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
@@ -534,7 +562,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
glUseProgram(pShader->program);
// prep two shaders
glUniformMatrix3fv(pShader->proj, 1, GL_FALSE, glMatrix);
glUniformMatrix3fv(pShader->proj, 1, GL_TRUE, glMatrix);
glUniform1f(pShader->radius, *PBLURSIZE * (a / 255.f)); // this makes the blursize change with a
if (pShader == &m_RenderData.pCurrentMonData->m_shBLUR1)
glUniform2f(m_RenderData.pCurrentMonData->m_shBLUR1.halfpixel, 0.5f / (m_RenderData.pMonitor->vecPixelSize.x / 2.f), 0.5f / (m_RenderData.pMonitor->vecPixelSize.y / 2.f));
@@ -642,6 +670,8 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
renderTextureInternalWithDamage(POUTFB->m_cTex, &wholeMonitor, 255, &fakeDamage, 0, false, true, false);
m_bEndFrame = false;
pixman_region32_fini(&fakeDamage);
m_RenderData.pCurrentMonData->primaryFB.bind();
m_RenderData.pCurrentMonData->blurFBDirty = false;
@@ -675,16 +705,19 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
static auto *const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
static auto *const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue;
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) {
renderTexture(tex, pBox, a, round, false, true);
return;
}
// make a damage region for this window
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_intersect_rect(&damage, m_RenderData.pDamage, pBox->x, pBox->y, pBox->width, pBox->height); // clip it to the box
if(!pixman_region32_not_empty(&damage))
return;
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) {
renderTexture(tex, pBox, a, round, false, true);
return;
}
// amazing hack: the surface has an opaque region!
pixman_region32_t inverseOpaque;
pixman_region32_init(&inverseOpaque);
@@ -735,7 +768,6 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
// stencil done. Render everything.
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
if (pixman_region32_not_empty(&damage)) {
// render our great blurred FB
static auto *const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
m_bEndFrame = true; // fix transformed
@@ -749,7 +781,6 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
// draw window
glDisable(GL_STENCIL_TEST);
renderTextureInternalWithDamage(tex, pBox, a, &damage, round, false, false, true, true);
}
glStencilMask(-1);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
@@ -768,6 +799,9 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
if (!pixman_region32_not_empty(m_RenderData.pDamage))
return;
static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto *const PMULTISAMPLE = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
@@ -803,16 +837,13 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glUseProgram(m_RenderData.pCurrentMonData->m_shBORDER1.program);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBORDER1.proj, 1, GL_FALSE, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBORDER1.proj, 1, GL_TRUE, glMatrix);
glUniform4f(m_RenderData.pCurrentMonData->m_shBORDER1.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
const auto TOPLEFT = Vector2D(round, round);
@@ -832,7 +863,21 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.posAttrib);
glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.texAttrib);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
if (m_RenderData.clipBox.width != 0 && m_RenderData.clipBox.height != 0) {
pixman_region32_t damageClip;
pixman_region32_init(&damageClip);
pixman_region32_intersect_rect(&damageClip, m_RenderData.pDamage, m_RenderData.clipBox.x, m_RenderData.clipBox.y, m_RenderData.clipBox.width, m_RenderData.clipBox.height);
if (pixman_region32_not_empty(&damageClip)) {
PIXMAN_DAMAGE_FOREACH(&damageClip) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
pixman_region32_fini(&damageClip);
} else {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
@@ -1033,6 +1078,9 @@ void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, fl
RASSERT((box->width > 0 && box->height > 0), "Tried to render shadow with width/height < 0!");
RASSERT(m_pCurrentWindow, "Tried to render shadow without a window!");
if (!pixman_region32_not_empty(m_RenderData.pDamage))
return;
static auto *const PSHADOWPOWER = &g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power")->intValue;
const auto SHADOWPOWER = std::clamp((int)*PSHADOWPOWER, 1, 4);
@@ -1044,16 +1092,13 @@ void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, fl
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glUseProgram(m_RenderData.pCurrentMonData->m_shSHADOW.program);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shSHADOW.proj, 1, GL_FALSE, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shSHADOW.proj, 1, GL_TRUE, glMatrix);
glUniform4f(m_RenderData.pCurrentMonData->m_shSHADOW.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f * a);
const auto TOPLEFT = Vector2D(range + round, range + round);
@@ -1074,7 +1119,21 @@ void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, fl
glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shSHADOW.posAttrib);
glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shSHADOW.texAttrib);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
if (m_RenderData.clipBox.width != 0 && m_RenderData.clipBox.height != 0) {
pixman_region32_t damageClip;
pixman_region32_init(&damageClip);
pixman_region32_intersect_rect(&damageClip, m_RenderData.pDamage, m_RenderData.clipBox.x, m_RenderData.clipBox.y, m_RenderData.clipBox.width, m_RenderData.clipBox.height);
if (pixman_region32_not_empty(&damageClip)) {
PIXMAN_DAMAGE_FOREACH(&damageClip) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
pixman_region32_fini(&damageClip);
} else {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
@@ -1218,17 +1277,32 @@ void CHyprOpenGLImpl::clearWithTex() {
static auto *const PRENDERTEX = &g_pConfigManager->getConfigValuePtr("misc:disable_hyprland_logo")->intValue;
if (!*PRENDERTEX) {
renderTexture(m_mMonitorBGTextures[m_RenderData.pMonitor], &m_mMonitorRenderResources[m_RenderData.pMonitor].backgroundTexBox, 255, 0);
auto TEXIT = m_mMonitorBGTextures.find(m_RenderData.pMonitor);
if (TEXIT == m_mMonitorBGTextures.end()) {
createBGTextureForMonitor(m_RenderData.pMonitor);
TEXIT = m_mMonitorBGTextures.find(m_RenderData.pMonitor);
}
if (TEXIT != m_mMonitorBGTextures.end())
renderTexture(TEXIT->second, &m_mMonitorRenderResources[m_RenderData.pMonitor].backgroundTexBox, 255, 0);
}
}
void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
wlr_output_attach_render(pMonitor->output, nullptr);
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].mirrorFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].primaryFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].mirrorSwapFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].monitorMirrorFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].blurFB.release();
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].stencilTex.destroyTexture();
g_pHyprOpenGL->m_mMonitorBGTextures[pMonitor].destroyTexture();
g_pHyprOpenGL->m_mMonitorRenderResources.erase(pMonitor);
g_pHyprOpenGL->m_mMonitorBGTextures.erase(pMonitor);
Debug::log(LOG, "Monitor %s -> destroyed all render data", pMonitor->szName.c_str());
wlr_output_rollback(pMonitor->output);
}

View File

@@ -12,11 +12,6 @@
#include "Texture.hpp"
#include "Framebuffer.hpp"
inline const float matrixFlip180[] = {
1.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
};
inline const float fullVerts[] = {
1, 0, // top right
0, 0, // top left
@@ -67,6 +62,8 @@ struct SCurrentRenderData {
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);
wlr_box clipBox = {};
};
class CHyprOpenGLImpl {

View File

@@ -248,11 +248,38 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
g_pHyprOpenGL->m_pCurrentWindow = pWindow;
// clip box for animated offsets
Vector2D offset;
if (PWORKSPACE->m_vRenderOffset.vec().x != 0) {
const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().x / PWSMON->vecSize.x;
const auto WINBB = pWindow->getFullWindowBoundingBox();
if (WINBB.x < PWSMON->vecPosition.x) {
offset.x = (PWSMON->vecPosition.x - WINBB.x) * PROGRESS;
} else if (WINBB.x > PWSMON->vecPosition.x + PWSMON->vecSize.x) {
offset.x = (WINBB.x - PWSMON->vecPosition.x + PWSMON->vecSize.x) * PROGRESS;
}
} else if (PWORKSPACE->m_vRenderOffset.vec().y) {
const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().y / PWSMON->vecSize.y;
const auto WINBB = pWindow->getFullWindowBoundingBox();
if (WINBB.y < PWSMON->vecPosition.y) {
offset.y = (PWSMON->vecPosition.y - WINBB.y) * PROGRESS;
} else if (WINBB.y > PWSMON->vecPosition.y + PWSMON->vecSize.y) {
offset.y = (WINBB.y - PWSMON->vecPosition.y + PWSMON->vecSize.y) * PROGRESS;
}
}
renderdata.x += offset.x;
renderdata.y += offset.y;
// render window decorations first, if not fullscreen full
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) for (auto& wd : pWindow->m_dWindowDecorations)
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f);
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f, offset);
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
@@ -289,6 +316,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
}
g_pHyprOpenGL->m_pCurrentWindow = nullptr;
g_pHyprOpenGL->m_RenderData.clipBox = { 0, 0, 0, 0 };
}
void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, timespec* time) {
@@ -1131,9 +1159,6 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
wlr_output_enable_adaptive_sync(pMonitor->output, 0);
}
// update renderer
g_pHyprOpenGL->destroyMonitorResources(pMonitor);
if (!wlr_output_commit(pMonitor->output)) {
Debug::log(ERR, "Couldn't commit output named %s", pMonitor->output->name);
return true;
@@ -1165,6 +1190,9 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
wlr_output_enable(pMonitor->output, true);
// update renderer (here because it will call rollback, so we cannot do this before committing)
g_pHyprOpenGL->destroyMonitorResources(pMonitor);
// updato wlroots
Events::listener_change(nullptr, nullptr);

View File

@@ -48,7 +48,7 @@ void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) {
}
}
void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
if (!g_pCompositor->windowValidMapped(m_pWindow))
return;
@@ -79,6 +79,9 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
fullBox.x -= pMonitor->vecPosition.x;
fullBox.y -= pMonitor->vecPosition.y;
fullBox.x += offset.x;
fullBox.y += offset.y;
if (fullBox.width < 1 || fullBox.height < 1)
return; // don't draw invisible shadows

View File

@@ -9,7 +9,7 @@ public:
virtual SWindowDecorationExtents getWindowDecorationExtents();
virtual void draw(CMonitor*, float a);
virtual void draw(CMonitor*, float a, const Vector2D& offset);
virtual eDecorationType getDecorationType();

View File

@@ -63,7 +63,7 @@ void CHyprGroupBarDecoration::damageEntire() {
g_pHyprRenderer->damageBox(&dm);
}
void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a) {
void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
// get how many bars we will draw
int barsToDraw = m_dwGroupMembers.size();
@@ -80,7 +80,7 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a) {
int xoff = 0;
for (int i = 0; i < barsToDraw; ++i) {
wlr_box rect = {m_vLastWindowPos.x + xoff - pMonitor->vecPosition.x, m_vLastWindowPos.y - m_seExtents.topLeft.y - pMonitor->vecPosition.y, BARW, 3};
wlr_box rect = {m_vLastWindowPos.x + xoff - pMonitor->vecPosition.x + offset.x, m_vLastWindowPos.y - m_seExtents.topLeft.y - pMonitor->vecPosition.y + offset.y, BARW, 3};
if (rect.width <= 0 || rect.height <= 0)
break;

View File

@@ -10,7 +10,7 @@ public:
virtual SWindowDecorationExtents getWindowDecorationExtents();
virtual void draw(CMonitor*, float a);
virtual void draw(CMonitor*, float a, const Vector2D& offset);
virtual eDecorationType getDecorationType();

View File

@@ -22,7 +22,7 @@ public:
virtual SWindowDecorationExtents getWindowDecorationExtents() = 0;
virtual void draw(CMonitor*, float a) = 0;
virtual void draw(CMonitor*, float a, const Vector2D& offset = Vector2D()) = 0;
virtual eDecorationType getDecorationType() = 0;