Compare commits

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165 Commits

Author SHA1 Message Date
vaxerski
0b525cdc63 default to multisample on 2022-06-26 20:09:42 +02:00
vaxerski
6a47a305f8 fix some xwayland popups 2022-06-26 20:08:19 +02:00
vaxerski
1a0b2c4ade rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Vaxry
f1a5cb4979 Merge pull request #252 from squidgyberries/ex-conf-improvements
Made some settings' comments clearer
2022-06-26 14:53:46 +01:00
vaxerski
f5c2dfc706 a bit of fixes to cursor hiding 2022-06-26 13:43:32 +02:00
Vaxry
4d09101e23 oops 2022-06-26 12:53:56 +02:00
Vaxry
314e1f8fbe added funding 2022-06-26 12:53:22 +02:00
vaxerski
78bf88ba60 Added fullscreen rule 2022-06-26 12:12:29 +02:00
vaxerski
29aab21033 fix up some stupid default settings (internal) 2022-06-25 23:57:23 +02:00
vaxerski
adead82778 some changes to the sens and use in autogen 2022-06-25 23:40:52 +02:00
vaxerski
45898a57c8 guard windows' validity in focuswindowbyclass 2022-06-25 21:18:33 +02:00
vaxerski
2c8cf6afc4 notify of wiki in case of crashes 2022-06-25 21:16:52 +02:00
vaxerski
316b49eee2 added log level info 2022-06-25 20:50:29 +02:00
vaxerski
8de8f6667e add system info logging 2022-06-25 20:49:06 +02:00
Vaxry
648b2c892c mention shadows in readme 2022-06-25 20:36:48 +02:00
vaxerski
2955698f28 fix fade with deco 2022-06-25 20:31:54 +02:00
vaxerski
747ff3369d added drop shadows 2022-06-25 20:28:40 +02:00
vaxerski
b46f45befa additional keymap reload safety 2022-06-25 11:50:09 +02:00
vaxerski
3842b1641f allow move to 0 0 2022-06-25 11:20:03 +02:00
vaxerski
72c86b99eb added general:cursor_inactive_timeout 2022-06-24 23:27:02 +02:00
vaxerski
eb13be1240 fix one of the stupidest things i've ever written I am embarrassed. 2022-06-24 22:45:30 +02:00
vaxerski
45a44f9690 added noblur 2022-06-24 22:28:54 +02:00
Mihai Fufezan
e95e01416e flake, meson: manually update version
version update workflow: temporarily disable running on push
2022-06-24 19:48:11 +03:00
fufexan
94e8234ac9 [gha] bump flake and meson version 2022-06-24 16:45:11 +00:00
Mihai Fufezan
c78b811b49 Nix & Meson: fix update workflow 2022-06-24 19:44:53 +03:00
vaxerski
3053f99db6 guard dragging windows in dwindle 2022-06-24 18:37:04 +02:00
vaxerski
e7467c60f9 fix windowrule regex logic and add title: 2022-06-24 16:25:57 +02:00
vaxerski
3e8842e1f8 fix janky pixel maths with scaled textures 2022-06-24 15:59:59 +02:00
vaxerski
81e36298bf dont scale thick in border 2022-06-24 15:52:42 +02:00
vaxerski
218675246f guard pkeyboard in onMouseButton 2022-06-23 21:46:36 +02:00
vaxerski
e4e323a0df dwindle: disallow swaps between workspaces 2022-06-23 20:51:01 +02:00
vaxerski
f76b9c4852 fix: ignore reserved in getWindowInDirection 2022-06-23 20:39:48 +02:00
vaxerski
ae60075226 fix calculating damage offset for oversized popups 2022-06-23 19:32:00 +02:00
vaxerski
b25bafda08 guard null context in applyConfigToKeyboard 2022-06-23 18:52:05 +02:00
thinkingwithberries
a8e2595534 Update hyprland.conf 2022-06-23 21:52:17 +08:00
thinkingwithberries
3c6526dbbe Merge branch 'hyprwm:main' into ex-conf-improvements 2022-06-23 21:51:40 +08:00
vaxerski
4945c5887d reload all keyboards and not only the active 2022-06-23 15:48:31 +02:00
thinkingwithberries
ccdb03391e removed unused max fps option 2022-06-23 20:30:28 +08:00
thinkingwithberries
6ba5edd13e Made some settings' comments clearer 2022-06-23 18:26:48 +08:00
vaxerski
31dc70a41a Added exact to resizeActive and added moveactive 2022-06-23 10:14:59 +02:00
vaxerski
f9745b0d3b allow getWindowInDirection to scan other mons 2022-06-23 09:56:16 +02:00
Kainoa Kanter
64f6818a13 :finnadie:
https://www.youtube.com/watch?v=_asNhzXq72w
2022-06-22 15:22:22 -07:00
ThatOneCalculator
2631489a18 Syntax error in CI 2022-06-22 15:17:21 -07:00
ThatOneCalculator
5614f28dfd T1C: CMake Release Pipeline (CI) 2022-06-23 00:11:57 +02:00
ThatOneCalculator
a98c07cd00 Merge branch 'main' of https://github.com/hyprwm/Hyprland 2022-06-22 13:24:31 -07:00
Mihai Fufezan
11a5e6bcbf nix: revert to original wlroots repo 2022-06-22 23:23:46 +03:00
ThatOneCalculator
6eefd294af Upload release archive 2022-06-22 13:18:09 -07:00
ThatOneCalculator
606f4b0794 Fix release action 2022-06-22 13:09:37 -07:00
Kainoa Kanter
ff6e3a4d24 T1C: Releases pipeline 2022-06-22 22:04:55 +02:00
Kainoa Kanter
c21b062fe5 Delete aur directory 2022-06-22 11:25:41 -07:00
vaxerski
19d94b87ab Added keybind submaps 2022-06-22 20:23:20 +02:00
Vaxry
bd41776a5a Merge pull request #227 from fufexan/meson
Nix: use meson for builds
2022-06-22 16:20:02 +01:00
vaxerski
c2ff3d9e76 more shadow for readme banner 2022-06-22 16:01:51 +02:00
vaxerski
dbd060247e README better banner 2022-06-22 16:00:52 +02:00
vaxerski
0ec903808b don't use sudo in make config 2022-06-22 15:52:36 +02:00
vaxerski
770bada5d5 Fixed oversized apps' incorrect layout 2022-06-22 15:45:56 +02:00
vaxerski
499d2e41bf default apply_sens_to_raw to 0 2022-06-22 13:01:59 +02:00
vaxerski
d614fa895e Merge pull request #245 from taylor85345/main
Fixed crash on movetoworkspacesilent
2022-06-22 00:14:36 +01:00
taylor85345
b9f542a60f Fixed crash on movetoworkspacesilent 2022-06-21 16:13:05 -07:00
vaxerski
4c2459861b fix borders sometimes disappearing on certain windows 2022-06-21 23:09:20 +02:00
vaxerski
0f1ad16aec added general:no_border_on_floating 2022-06-21 22:54:41 +02:00
vaxerski
5541098f20 Added bindl 2022-06-21 22:47:27 +02:00
vaxerski
48e33023af fix crash on number workspace with null mon 2022-06-21 22:42:54 +02:00
vaxerski
0b6c04355a Merge pull request #239 from SebOuellette/main
Optimize cursor constraints for games
2022-06-21 21:34:31 +01:00
vaxerski
33abb6a5bf dang it autoformat 2022-06-21 22:30:07 +02:00
vaxerski
1810725a0c cleaner code 2022-06-21 22:29:11 +02:00
vaxerski
84d6e640ff support all workspace types in workspace keyword 2022-06-21 22:25:54 +02:00
SebOuellette
20ad9d3e7d Passes all constraint tests!
So a summary of what's been done in this fork/PR. Instead of moving the cursor, we're warp_closest ing. warp_absolute didn't work, so warp closest has kindof an auto constrain feature so it works beautifully. I'm also contraining to the right side of the window - 1, because the cursors are treating that pixel as the next pixel over, so it was actually thinking it was on the next monitor (assuming fullscreen) when the cursor got to the right or bottom of the window. TL;DR rounding issue.

This fix didn't work when you had a fullscreen video playing on a monitor beside, so I also fixed that by ignoring all focus changes or whatever when a constraint actually occured, we obviously just don't want to focus another monitor when constrained, so why not just *disable it when a constraint happened*

The PR is now ready, I love Hyprland, and I can't wait to contribute more :)
2022-06-21 16:25:40 -04:00
vaxerski
4a3f9ccba2 move ignore to eventmanager and fix double focus in changeworkspace 2022-06-21 22:17:30 +02:00
vaxerski
ff49f22440 fix rapid blinking on launch 2022-06-21 22:13:13 +02:00
vaxerski
a2fa1bc80d fix CMake debug mode 2022-06-21 22:09:46 +02:00
Mihai Fufezan
593f24a2ec workflows: add meson version updater and update versions 2022-06-21 22:28:20 +03:00
Mihai Fufezan
8bd7234d72 nix: change build system to meson
flake.nix: change wlroots url to mirror, update version
flake.lock: update wlroots & nixpkgs
nix/update-inputs.sh: update wlroots url
2022-06-21 22:11:46 +03:00
vaxerski
f58bb0187b Merge pull request #241 from viperML/main
Nix: refactor packages and overlays
2022-06-21 11:29:35 +01:00
SebOuellette
3dc2277fd0 Actually, mostly working.
One failure case: When there is a fullscreen window directly to the right of a game, for example, in a multimonitor setup, then the cursor will bug out in between the monitors. sometimes it will get constrained to the border, but just outside the window (which is what this PR fixes, so it's unusual) and sometimes the cursor will just ignore the constraint entirely. However this is only in the one case.
2022-06-21 02:23:57 -04:00
SebOuellette
ee7900f819 Mouse no longer removes focus from constraining window
The window properly constrains the mouse now

I do still notice a bug with moving the mouse in games, if you don't move the mouse fast enough, some games will not register the mouse movement. This doesn't happen in KDE so I know it's related somehow
2022-06-20 23:15:16 -04:00
Sebastian Ouellette
f7e9a27c0a Merge branch 'vaxerski:main' into main 2022-06-20 22:05:02 -04:00
vaxerski
f5f531562b Merge pull request #205 from sp1ritCS/meson
Added meson buildfiles
2022-06-20 13:56:58 +01:00
Fernando Ayats
4efd913de8 nix: use the overlay in the module 2022-06-20 13:04:40 +02:00
Fernando Ayats
bd95301188 nix: no pseudo-overlay 2022-06-20 12:16:07 +02:00
Fernando Ayats
d6b324306b nix: add a proper overlay and cleanup flake 2022-06-20 11:50:06 +02:00
Sebastian Ouellette
dc84935059 Set the constraint position to the window center (properly)
Missed one expression, it was set to the bottom middle. I missed it because i don't have an extra monitor extending from the bottom of that screen.
2022-06-19 16:54:59 -04:00
Sebastian Ouellette
95e083dbd3 Converted tabs to spaces. Now ready for PR 2022-06-19 16:51:03 -04:00
SebOuellette
39d03fc196 Removed the log file which was causing conflicts 2022-06-19 16:24:30 -04:00
SebOuellette
5058a74453 Cleaned up some old debug 2022-06-19 16:23:49 -04:00
Sebastian Ouellette
ae1bcc909d Invisible cursors are constrained to center
This is a first version of my test to properly constrain cursors. This is mostly working in the buggy applications I had before, but I feel that the cursor needs to actually move around, instead of being locked to the center of the window. 

This may cause problems when locking to the edge, but yeah.
2022-06-19 16:07:41 -04:00
Florian "sp1rit"​
7c3626f15e meson: ensure non-debug builds will use proper configuration
meson will set add -DHYPRLAND_DEBUG to CXXFLAGS during compilation of
debug builds. this avoids NDEBUG issues with wlroots and ensures asserts
will also work on release builds.
2022-06-18 13:09:38 +02:00
vaxerski
f7bdc2e870 Merge pull request #234 from alba4k/main
revised makefile, newline after execution
2022-06-17 21:23:48 +01:00
alba4k
faa1b5a44f Update main.cpp 2022-06-17 22:02:57 +02:00
Yoni FIRROLONI
f428604b6f undo formatting 2022-06-17 19:51:34 +01:00
Yoni FIRROLONI
2feca08a67 move, set active, recalc, anim on monitor connected 2022-06-17 19:51:34 +01:00
vaxerski
837d4af8f6 Merge pull request #231 from CcydtN/main
Fix zombie process problem
2022-06-17 17:53:47 +01:00
alba4k
9c6c5481bb revised makefile, newline after execution 2022-06-17 12:18:25 +02:00
Florian "sp1rit"​
75918c14d7 meson: added wayland dependencies to main executable 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
d179501c4f meson: added default_library=static as default option 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
8e203b0da3 added assets/wallpapers to install 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
09cd8c45a6 dropped emoticons from meson workflow 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
43065657c9 actions: added meson workflow 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
89454ada6c added runtime tag to the wayland-session launchable and sample config
this allows for a small-install footprint by running
    meson install -C _build --tags runtime
2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
c169f94895 moved wlroots/xwayland definitions to the main meson file
prevents build-failure when xwayland is disabled to to
    add_project_arguments('-DNO_XWAYLAND', language: 'cpp')
beeing called after the required wayland protocols have been built.
2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
b3ef1fcc54 replaced source list with globber script
See:
  - https://mesonbuild.com/FAQ.html#why-cant-i-specify-target-files-with-a-wildcard
  - https://github.com/vaxerski/Hyprland/pull/205#issuecomment-1154158918
2022-06-16 23:30:30 +02:00
Florian "sp1rit"​
fd0112425f Added meson buildfiles
this makes for a far better experience in combination with wlroots,
since that whole makefile mess is not required.
Additionaly, handling of wayland protocol sources is also slightly
better, but could be improved with mesons inbuilt wayland module.

To build Hyprland using meson:
    meson _build -Ddefault_library=static
    ninja -C _build
    ninja -C _build install
2022-06-16 23:30:28 +02:00
CcydtN
b69375a918 Fixing format issue 2022-06-17 03:25:08 +08:00
vaxerski
354e265128 Merge pull request #230 from bazuin-32/main
Resolves #204. Enables numlock on startup when configured to do so
2022-06-16 18:33:37 +01:00
CcydtN
5fa61e5a54 Fix generating zombie process 2022-06-17 01:14:10 +08:00
bazuin-32
1926bb4659 Resolves #204. Enables numlock on startup when configured to do so. 2022-06-16 10:49:16 -06:00
vaxerski
36ea12b315 Merge pull request #223 from PowerBall253/main
Create config directory if it doesn't exist
2022-06-15 07:41:05 +01:00
Bruno Ancona
0c5d2f04b4 Create config directory if it doesn't exist 2022-06-15 01:29:51 -05:00
vaxerski
fa6530c7e8 Merge pull request #213 from ThatOneCalculator/mirror
Change wlroots submodule url to github mirror
2022-06-13 22:16:28 +01:00
ThatOneCalculator
e97b83167f Change wlroots submodule url to github mirror 2022-06-13 14:10:49 -07:00
vaxerski
9aec355727 update contrib link in readme 2022-06-13 21:30:01 +01:00
vaxerski
a4e21a25f4 Merge pull request #200 from siemato/main
Added Touchpad Config options
2022-06-13 17:30:17 +01:00
Marco Siedentopf
f13217f698 Codestyle 2022-06-12 15:06:58 +00:00
Marco Siedentopf
85d2c1d5a6 Merge branch 'vaxerski:main' into main 2022-06-12 15:04:02 +00:00
vaxerski
2208be5175 Merge pull request #197 from spectreseven1138/main
Add loose follow_mouse option
2022-06-12 14:31:07 +02:00
spectreseven1138
46d11f7646 Access config value statically 2022-06-12 16:31:56 +09:00
Marco Siedentopf
16d1b44ef9 Implemented Config options for Touchpads
Implemented Options to 1. toggle between clickfinger behavior and software buttons, 2. button emulation and 3. tap-to-click
2022-06-12 05:40:06 +00:00
Marco Siedentopf
e69f2ab4c3 Added Config options for Touchpads
Added Options to 1. toggle between clickfinger behavior and software buttons, 2. middle button emulation and 3. tap-to-click
2022-06-12 05:40:01 +00:00
spectreseven1138
95a626f72e Add loose (2) option to follow_mouse config 2022-06-12 09:14:22 +09:00
vaxerski
70eb5053fb Note Hypr and Hyprland's differences in readme 2022-06-11 21:10:41 +01:00
vaxerski
48ab282a69 Merge pull request #195 from PowerBall253/main
Add natural_scrolling option for touchpads only
2022-06-11 18:26:24 +02:00
Bruno Ancona
018b0684dd Add natural_scrolling option for touchpads only 2022-06-11 10:24:00 -05:00
vaxerski
94528bcdbc Merge pull request #194 from frigaut/main
fullscreen fix
2022-06-11 17:06:19 +02:00
Francois Rigaut
4fa69497ca fullscreen fix 2022-06-11 16:37:40 +02:00
vaxerski
dc5cc15474 find surfaces in reverse for focus 2022-06-10 15:18:30 +02:00
vaxerski
3a2ac11e3e added focuswindowbyclass 2022-06-10 12:06:27 +02:00
vaxerski
90a859af27 cyclenext 2022-06-10 11:41:52 +02:00
vaxerski
c6953329d5 Added circlenext 2022-06-10 11:39:06 +02:00
vaxerski
c451e13e4f Merge pull request #174 from ThatOneCalculator/main
Change features section in readme
2022-06-09 22:13:46 +02:00
vaxerski
d68e09a707 remove unfocusall 2022-06-09 22:07:33 +02:00
Kainoa Kanter
b4de91111a Update README.md 2022-06-09 12:59:30 -07:00
Kainoa Kanter
750961e9c1 Merge branch 'vaxerski:main' into main 2022-06-09 12:58:07 -07:00
vaxerski
b5a446ddfd Merge pull request #177 from vaxerski/tablets
Added Tablets support
2022-06-09 21:54:10 +02:00
vaxerski
fbc7853459 de-focusify on lost proximity 2022-06-09 21:39:03 +02:00
vaxerski
53146ccf69 oopsie 2022-06-09 21:39:03 +02:00
vaxerski
506977c13d unfocus on destroy 2022-06-09 19:40:16 +02:00
vaxerski
09b130374d unfocus tablets 2022-06-09 19:38:39 +02:00
vaxerski
b53c093b88 log tablets in hyprctl 2022-06-09 19:25:26 +02:00
vaxerski
8929172bc2 remove redundant logs 2022-06-09 19:19:42 +02:00
vaxerski
6317f64ba0 set proximity in tablets 2022-06-09 18:09:09 +02:00
vaxerski
824d8b954d logify even more 2022-06-09 17:40:05 +02:00
vaxerski
49fc1ccdb4 oops 2022-06-09 17:32:58 +02:00
vaxerski
c218ed4432 notify tablet motion 2022-06-09 17:16:01 +02:00
vaxerski
f97b90859a Add envvars to exec cfg 2022-06-09 15:03:34 +02:00
vaxerski
1841d244f0 log shit in tablets 2022-06-09 14:40:56 +02:00
vaxerski
47404534d0 added tablet v2 support (alpha alpha) 2022-06-09 12:46:55 +02:00
Kainoa Kanter
b7e21d0fa9 Update README.md 2022-06-08 14:05:06 -07:00
Kainoa Kanter
90024e534d Features 2022-06-08 14:03:54 -07:00
vaxerski
248ce66459 warn unrecognized input devices 2022-06-08 22:11:24 +02:00
vaxerski
638b44cabd Attach touch devices raw 2022-06-08 22:09:35 +02:00
vaxerski
8f0b963729 refocus after movetoworkspace 2022-06-08 15:52:38 +02:00
vaxerski
7b73570f11 fix a crash in monitorDestroy 2022-06-08 15:13:47 +02:00
vaxerski
a0f3fc794e [gha] bump flake inputs 2022-06-08 12:43:34 +00:00
vaxerski
263664c58a updated wlroots dep 2022-06-08 14:42:27 +02:00
vaxerski
da80eb8e57 Added the tablet manager and tablet v2 protocol 2022-06-08 14:29:49 +02:00
vaxerski
0b8fe2a0aa fix incorrect animationmanager behavior without anims 2022-06-07 22:27:15 +02:00
vaxerski
1642b1ff66 optimize config calls in often called areas 2022-06-07 20:41:40 +02:00
vaxerski
7b9583c1f2 Mention source in issue guidelines 2022-06-07 20:11:05 +02:00
vaxerski
cc80b68545 fixed a typo, will boost performance on opaque windows with blur 2022-06-07 20:10:14 +02:00
vaxerski
2bddfa81bc Merge pull request #169 from ThatOneCalculator/main
AUR go brrr
2022-06-07 00:12:30 +02:00
Kainoa Kanter
85d91c3d3c Update PKGBUILD-git 2022-06-06 15:07:48 -07:00
Kainoa Kanter
d80c90233b Update PKGBUILD-bin 2022-06-06 15:07:35 -07:00
Kainoa Kanter
d0ca043122 Update PKGBUILD-git 2022-06-06 15:05:29 -07:00
Kainoa Kanter
92da453d4d Update PKGBUILD-git 2022-06-06 15:05:16 -07:00
Kainoa Kanter
433e4a0eef Update PKGBUILD 2022-06-06 15:05:00 -07:00
80 changed files with 3673 additions and 999 deletions

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
ko_fi: vaxry

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@@ -13,31 +13,73 @@ jobs:
sed -i 's/SigLevel = Required DatabaseOptional/SigLevel = Optional TrustAll/' /etc/pacman.conf
pacman --noconfirm --noprogressbar -Syyu
pacman --noconfirm --noprogressbar -Sy glslang libepoxy libfontenc libxcvt libxfont2 libxkbfile vulkan-headers vulkan-validation-layers xcb-util-errors xcb-util-renderutil xcb-util-wm xorg-fonts-encodings xorg-server-common xorg-setxkbmap xorg-xkbcomp xorg-xwayland git cmake go clang lld libc++ pkgconf meson ninja wayland wayland-protocols libinput libxkbcommon pixman glm libdrm libglvnd cairo pango systemd scdoc base-devel seatd
- name: Set up user
run: |
useradd -m githubuser
echo -e "root ALL=(ALL:ALL) ALL\ngithubuser ALL=(ALL) NOPASSWD: ALL" > /etc/sudoers
- name: Build wlroots
run: |
su githubuser -c "cd ~ && git clone https://gitlab.freedesktop.org/wlroots/wlroots"
su githubuser -c "cd ~/wlroots && meson build/ --prefix=/usr && ninja -C build/ && sudo ninja -C build/ install && cd .."
- name: Fix permissions for git
run: |
git config --global --add safe.directory /__w/Hyprland/Hyprland
- name: Checkout Hyprland
uses: actions/checkout@v3
with:
submodules: recursive
- name: Build Hyprland With default settings
- name: Build Hyprland
run: |
git submodule sync --recursive && git submodule update --init --force --recursive
make all
- name: Build Hyprland with LEGACY_RENDERER
- name: Compress and package artifacts
run: |
make legacyrenderer
mkdir x86_64-pc-linux-gnu
mkdir hyprland
mkdir hyprland/example
mkdir hyprland/assets
cp ./LICENSE hyprland/
cp build/Hyprland hyprland/
cp hyprctl/hyprctl hyprland/
cp subprojects/wlroots/build/libwlroots.so.11032 hyprland/
cp build/Hyprland hyprland/
cp -r example/ hyprland/
cp -r assets/ hyprland/
tar -cvf Hyprland.tar.xz hyprland
- name: Release
uses: actions/upload-artifact@v3
with:
name: Build archive
path: Hyprland.tar.xz
meson:
name: "Build Hyprland with Meson (Arch)"
runs-on: ubuntu-latest
container:
image: archlinux
steps:
- name: Download dependencies
run: |
sed -i 's/SigLevel = Required DatabaseOptional/SigLevel = Optional TrustAll/' /etc/pacman.conf
pacman --noconfirm --noprogressbar -Syyu
pacman --noconfirm --noprogressbar -Sy glslang libepoxy libfontenc libxcvt libxfont2 libxkbfile vulkan-headers vulkan-validation-layers xcb-util-errors xcb-util-renderutil xcb-util-wm xorg-fonts-encodings xorg-server-common xorg-setxkbmap xorg-xkbcomp xorg-xwayland git go clang lld libc++ pkgconf meson ninja wayland wayland-protocols libinput libxkbcommon pixman glm libdrm libglvnd cairo pango systemd scdoc base-devel seatd
- name: Checkout Hyprland
uses: actions/checkout@v3
with:
submodules: true
- name: Configure
run: |
meson obj-x86_64-pc-linux-gnu \
-Ddefault_library=static
- name: Compile
run: ninja -C obj-x86_64-pc-linux-gnu
# - name: Compress artifacts
# run: |
# mkdir x86_64-pc-linux-gnu
# DESTDIR=$PWD/x86_64-pc-linux-gnu meson install -C obj-x86_64-pc-linux-gnu --tags runtime
# tar -cvf x86_64-pc-linux-gnu.tar.xz x86_64-pc-linux-gnu
# - name: Upload artifacts
# uses: actions/upload-artifact@v3
# with:
# name: Build artifacts (x86_64-pc-linux-gnu)
# path: x86_64-pc-linux-gnu.tar.xz

View File

@@ -0,0 +1,26 @@
name: "Nix & Meson: update version"
on: [workflow_dispatch]
jobs:
update:
runs-on: ubuntu-latest
steps:
- name: Clone repository
uses: actions/checkout@v3
- name: Update flake and meson version
run: |
REGEX="([0-9]+(\.[0-9a-zA-Z]+)+)"
CRT_REV=$(git show-ref --tags --head --abbrev | head -n 1 | head -c 7)
TAG_REV=$(git show-ref --tags --abbrev | tail -n 1 | head -c 7)
CRT_VER=$(sed -nEe "/$REGEX/{p;q;}" meson.build | awk -F\' '{print $2}')
VERSION=$(git show-ref --tags --abbrev | tail -n 1 | tail -c +20)
if [[ $TAG_REV = $CRT_REV ]] || [[ $CRT_VER != $VERSION ]]; then
sed -Ei "s/$REGEX/$VERSION/g" meson.build
sed -Ei "s/$REGEX/$VERSION/g" flake.nix
fi
- uses: stefanzweifel/git-auto-commit-action@v4
with:
commit_message: "[gha] bump flake and meson version"

4
.gitmodules vendored
View File

@@ -1,3 +1,3 @@
[submodule "wlroots"]
path = wlroots
url = https://gitlab.freedesktop.org/wlroots/wlroots
path = subprojects/wlroots
url = https://gitlab.freedesktop.org/wlroots/wlroots.git

View File

@@ -35,7 +35,7 @@ execute_process(
#
#
include_directories(.)
include_directories(. PRIVATE "subprojects/wlroots/include/")
add_compile_options(-std=c++20 -DWLR_USE_UNSTABLE )
add_compile_options(-Wall -Wextra -Wno-unused-parameter -Wno-unused-value -Wno-missing-field-initializers -Wno-narrowing)
find_package(Threads REQUIRED)
@@ -59,6 +59,7 @@ ENDIF(NO_XWAYLAND MATCHES true)
IF(CMAKE_BUILD_TYPE MATCHES Debug OR CMAKE_BUILD_TYPE MATCHES DEBUG)
message(STATUS "Configuring Hyprland in Debug with CMake!")
add_definitions( -DHYPRLAND_DEBUG )
ELSE()
# add_compile_options(-O3) # may crash for some
message(STATUS "Configuring Hyprland in Release with CMake!")

View File

@@ -59,6 +59,16 @@ pointer-constraints-unstable-v1-protocol.c:
pointer-constraints-unstable-v1-protocol.o: pointer-constraints-unstable-v1-protocol.h
tablet-unstable-v2-protocol.h:
$(WAYLAND_SCANNER) server-header \
protocols/tablet-unstable-v2.xml $@
tablet-unstable-v2-protocol.c:
$(WAYLAND_SCANNER) private-code \
protocols/tablet-unstable-v2.xml $@
tablet-unstable-v2-protocol.o: tablet-unstable-v2-protocol.h
idle-protocol.h:
$(WAYLAND_SCANNER) server-header \
protocols/idle.xml $@
@@ -114,16 +124,16 @@ uninstall:
rm -f ${PREFIX}/bin/hyprctl
rm -rf ${PREFIX}/share/hyprland
protocols: xdg-shell-protocol.o wlr-layer-shell-unstable-v1-protocol.o wlr-screencopy-unstable-v1-protocol.o idle-protocol.o ext-workspace-unstable-v1-protocol.o pointer-constraints-unstable-v1-protocol.o
protocols: xdg-shell-protocol.o wlr-layer-shell-unstable-v1-protocol.o wlr-screencopy-unstable-v1-protocol.o idle-protocol.o ext-workspace-unstable-v1-protocol.o pointer-constraints-unstable-v1-protocol.o tablet-unstable-v2-protocol.o
config:
make protocols
sed -i -E 's/(soversion = 11)([^032]|$$)/soversion = 11032/g' ./wlroots/meson.build
sed -i -E 's/(soversion = 11)([^032]|$$)/soversion = 11032/g' subprojects/wlroots/meson.build
rm -rf ./wlroots/build
rm -rf ./subprojects/wlroots/build
cd wlroots && meson ./build --prefix=/usr --buildtype=release
cd wlroots && ninja -C build/
cd subprojects/wlroots && meson ./build --prefix=/usr --buildtype=release
cd subprojects/wlroots && ninja -C build/
cd wlroots && sudo ninja -C build/ install
cd subprojects/wlroots && ninja -C build/ install

View File

@@ -1,6 +1,6 @@
<div align = center>
![Banner]
<img src="https://raw.githubusercontent.com/vaxerski/Hyprland/main/assets/header.svg" width="1000" height="500" alt="banner">
<br>
@@ -19,6 +19,7 @@ Hyprland is a dynamic tiling Wayland compositor based on wlroots that doesn't sa
For Hyprland without the `land` part, see [Hypr], the Xorg window manager.
Please note, especially for folks moving from Hypr, that Hyprland and Hypr share a very different feature set and are not 1:1 experiences.
<br>
<br>
@@ -51,20 +52,23 @@ Try it out and report bugs / suggestions!
- Easily expandable and readable codebase
- Config reloaded instantly upon saving
- Custom bezier curve based animations
- wlr_ext workspaces protocol support
- `wlr_ext` workspaces protocol support
- Dual Kawase blur
- Drop shadows
- Fully dynamic workspaces
- Closely follows wlroots-git
- Closely follows `wlroots-git`
- Bundled wlroots
- Window / layer fade in / out
- Tiling/floating/fullscreen windows
- Special Workspace (Scratchpad)
- Window/monitor rules
- Window/layer fade in/out
- Tiling/pseudotiling/floating/fullscreen windows
- Switching workspaces between window modes on the fly
- Special workspace (scratchpad)
- Window/monitor rules
- Socket-based IPC
- Event System for bash scripts
- Event system for bash scripts
- Rounded corners
- Full Damage tracking
- Full damage tracking
- Docks support
- Drawing tablet support
<br>
<br>
@@ -127,7 +131,7 @@ Try it out and report bugs / suggestions!
[Issues]: https://github.com/vaxerski/Hyprland/issues
[Todo]: https://github.com/vaxerski/Hyprland/projects?type=beta
[Contribute]: docs/Contribute.md
[Contribute]: https://github.com/vaxerski/Hyprland/wiki/Contributing-&-Debugging
[Install]: https://github.com/vaxerski/Hyprland/wiki/Installation
[Quick Start]: https://github.com/vaxerski/Hyprland/wiki/Quick-start
[License]: LICENSE
@@ -148,7 +152,6 @@ Try it out and report bugs / suggestions!
[Preview A]: https://i.imgur.com/NbrTnZH.png
[Preview B]: https://i.imgur.com/ZA4Fa8R.png
[Preview C]: https://i.imgur.com/BpXxM8H.png
[Banner]: https://raw.githubusercontent.com/vaxerski/Hyprland/main/assets/hyprland.png
<!----------------------------------{ Badges }--------------------------------->

83
assets/header.svg Normal file

File diff suppressed because one or more lines are too long

After

Width:  |  Height:  |  Size: 798 KiB

5
assets/meson.build Normal file
View File

@@ -0,0 +1,5 @@
wallpapers = ['wall_2K.png', 'wall_4K.png', 'wall_8K.png']
foreach wallpaper : wallpapers
install_data(wallpapers, install_dir: join_paths(get_option('datadir'), 'hyprland'), install_tag: 'runtime')
endforeach

View File

@@ -1,71 +0,0 @@
# Maintainer: ThatOneCalculator <kainoa@t1c.dev>
_pkgname="hyprland"
pkgname="${_pkgname}"
pkgver="0.3.0beta"
pkgrel=2
pkgdesc="Hyprland is a dynamic tiling Wayland compositor based on wlroots that doesn't sacrifice on its looks."
arch=(any)
url="https://github.com/vaxerski/Hyprland"
license=('BSD')
depends=(
libxcb
xcb-proto
xcb-util
xcb-util-keysyms
libxfixes
libx11
libxcomposite
xorg-xinput
libxrender
pixman
wayland-protocols
cairo
pango
polkit
glslang
libinput
libxcb
libxkbcommon
opengl-driver
pixman
wayland
xcb-util-errors
xcb-util-renderutil
xcb-util-wm
seatd
vulkan-icd-loader
vulkan-validation-layers
xorg-xwayland)
makedepends=(
git
cmake
ninja
gcc
gdb
meson
vulkan-headers
wayland-protocols
xorgproto)
source=("${pkgname}-${pkgver}.tar.gz::https://github.com/vaxerski/hyprland/archive/v${pkgver}.tar.gz")
sha256sums=('46ba9b61570f3385673dfd27a3d1dc5a084236f138bca1c2537335e0cdce9e78')
conflicts=("${_pkgname}-git" "${_pkgname}" "${_pkgname}-bin")
options=(!makeflags !buildflags)
build() {
cd "$srcdir/Hyprland-$pkgver"
git submodule update --init
make all
}
package() {
cd "$srcdir/Hyprland-$pkgver"
mkdir -p "${pkgdir}/usr/share/wayland-sessions"
mkdir -p "${pkgdir}/usr/share/hyprland"
install -Dm755 build/Hyprland -t "${pkgdir}/usr/bin"
install -Dm755 hyprctl/hyprctl -t "${pkgdir}/usr/bin"
install -Dm644 assets/*.png -t "${pkgdir}/usr/share/hyprland"
install -Dm644 example/hyprland.desktop -t "${pkgdir}/usr/share/wayland-sessions"
install -Dm644 example/hyprland.conf -t "${pkgdir}/usr/share/hyprland"
install -Dm644 LICENSE -t "${pkgdir}/usr/share/licenses/${_pkgname}"
}

View File

@@ -1,55 +0,0 @@
# Maintainer: ThatOneCalculator <kainoa@t1c.dev>
_pkgname="hyprland"
pkgname="${_pkgname}-bin"
pkgver="0.3.0beta"
pkgrel=2
pkgdesc="Hyprland is a dynamic tiling Wayland compositor based on wlroots that doesn't sacrifice on its looks."
arch=(any)
url="https://github.com/vaxerski/Hyprland"
license=('BSD')
depends=(
libxcb
xcb-proto
xcb-util
xcb-util-keysyms
libxfixes
libx11
libxcomposite
xorg-xinput
libxrender
pixman
wayland-protocols
cairo
pango
polkit
glslang
libinput
libxcb
libxkbcommon
opengl-driver
pixman
wayland
xcb-util-errors
xcb-util-renderutil
xcb-util-wm
seatd
vulkan-icd-loader
vulkan-validation-layers
xorg-xwayland)
source=("${pkgname}-${pkgver}.tar.gz::https://github.com/vaxerski/Hyprland/releases/download/v${pkgver}/v${pkgver}.tar.gz")
sha256sums=('46ba9b61570f3385673dfd27a3d1dc5a084236f138bca1c2537335e0cdce9e78')
conflicts=("${_pkgname}-git" "${_pkgname}" "${_pkgname}-bin")
package() {
cd "$srcdir/Hyprland-$pkgver"
mkdir -p "${pkgdir}/usr/share/wayland-sessions"
mkdir -p "${pkgdir}/usr/share/hyprland"
install -Dm755 ./Hyprland -t "${pkgdir}/usr/bin"
install -Dm755 ./hyprctl -t "${pkgdir}/usr/bin"
install -Dm755 ./libwlroots.so.11032 -t "${pkgdir}/usr/lib"
install -Dm644 assets/*.png -t "${pkgdir}/usr/share/hyprland"
install -Dm644 example/hyprland.desktop -t "${pkgdir}/usr/share/wayland-sessions"
install -Dm644 example/hyprland.conf -t "${pkgdir}/usr/share/hyprland"
install -Dm644 LICENSE -t "${pkgdir}/usr/share/licenses/${_pkgname}"
}

View File

@@ -1,79 +0,0 @@
# Maintainer: ThatOneCalculator <kainoa@t1c.dev>, Sander van Kasteel <info@sandervankasteel.nl>
_pkgname="hyprland"
pkgname="${_pkgname}-git"
pkgver=r655.gef85544
pkgrel=1
pkgdesc="Hyprland is a dynamic tiling Wayland compositor based on wlroots that doesn't sacrifice on its looks."
arch=(any)
url="https://github.com/vaxerski/Hyprland"
license=('BSD')
depends=(
libxcb
xcb-proto
xcb-util
xcb-util-keysyms
libxfixes
libx11
libxcomposite
xorg-xinput
libxrender
pixman
wayland-protocols
cairo
pango
polkit
glslang
libinput
libxcb
libxkbcommon
opengl-driver
pixman
wayland
xcb-util-errors
xcb-util-renderutil
xcb-util-wm
seatd
vulkan-icd-loader
vulkan-validation-layers
xorg-xwayland)
makedepends=(
git
cmake
ninja
gcc
gdb
meson
vulkan-headers
wayland-protocols
xorgproto)
source=("${_pkgname}::git+https://github.com/vaxerski/Hyprland.git")
conflicts=("${_pkgname}-git" "${_pkgname}" "${_pkgname}-bin")
sha256sums=('SKIP')
options=(!makeflags !buildflags)
pkgver() {
cd "$_pkgname"
( set -o pipefail
git describe --long 2>/dev/null | sed 's/\([^-]*-g\)/r\1/;s/-/./g' ||
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
)
}
build() {
cd "${srcdir}/${_pkgname}"
git submodule update --init
make all
}
package() {
cd "${srcdir}/${_pkgname}"
mkdir -p "${pkgdir}/usr/share/wayland-sessions"
mkdir -p "${pkgdir}/usr/share/hyprland"
install -Dm755 build/Hyprland -t "${pkgdir}/usr/bin"
install -Dm755 hyprctl/hyprctl -t "${pkgdir}/usr/bin"
install -Dm644 assets/*.png -t "${pkgdir}/usr/share/hyprland"
install -Dm644 example/hyprland.desktop -t "${pkgdir}/usr/share/wayland-sessions"
install -Dm644 example/hyprland.conf -t "${pkgdir}/usr/share/hyprland"
install -Dm644 LICENSE -t "${pkgdir}/usr/share/licenses/${_pkgname}"
}

View File

@@ -27,6 +27,8 @@ If your bug crashes Hyprland, append additionally:
- The Hyprland log
- Coredump / Coredump analysis (with a stacktrace)
**Important**: Please do NOT use any package for reporting bugs! Clone and compile from source.
## Obtaining the Hyprland log
If you are in a TTY, and the hyprland session that crashed was the last one you launched, the log will be printed with
```

View File

@@ -17,8 +17,7 @@ input {
}
general {
max_fps=60 # deprecated, unused
sensitivity=0.25
sensitivity=1.0 # for mouse cursor
main_mod=SUPER
gaps_in=5
@@ -27,6 +26,8 @@ general {
col.active_border=0x66ee1111
col.inactive_border=0x66333333
apply_sens_to_raw=0 # whether to apply the sensitivity to raw input (e.g. used by games where you aim using your mouse)
damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer
}
@@ -95,4 +96,4 @@ bind=ALT,6,movetoworkspace,6
bind=ALT,7,movetoworkspace,7
bind=ALT,8,movetoworkspace,8
bind=ALT,9,movetoworkspace,9
bind=ALT,0,movetoworkspace,10
bind=ALT,0,movetoworkspace,10

2
example/meson.build Normal file
View File

@@ -0,0 +1,2 @@
install_data('hyprland.conf', install_dir: join_paths(get_option('datadir'), 'hyprland'), install_tag: 'runtime')
install_data('hyprland.desktop', install_dir: join_paths(get_option('datadir'), 'wayland-sessions'), install_tag: 'runtime')

12
flake.lock generated
View File

@@ -2,11 +2,11 @@
"nodes": {
"nixpkgs": {
"locked": {
"lastModified": 1653931853,
"narHash": "sha256-O3wncIouj9x7gBPntzHeK/Hkmm9M1SGlYq7JI7saTAE=",
"lastModified": 1655807518,
"narHash": "sha256-5YV29Ry/DpAJc/0Hc/+ISVBAjwHpJvAkeKkcUG5lWsc=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "f1c167688a6f81f4a51ab542e5f476c8c595e457",
"rev": "a72d7811be1162dd6804c4e36e5402d76fb6e921",
"type": "github"
},
"original": {
@@ -26,11 +26,11 @@
"flake": false,
"locked": {
"host": "gitlab.freedesktop.org",
"lastModified": 1653658290,
"narHash": "sha256-zZaona39DOZNL93A1KG3zAi8vDttJBirxacq24hWCn4=",
"lastModified": 1654618691,
"narHash": "sha256-8y3u8CoigjoZOVbA2wCWBHlDNEakv0AVxU46/cOC00s=",
"owner": "wlroots",
"repo": "wlroots",
"rev": "75d31509db8c28e8379fe9570118ef8c82284581",
"rev": "b89ed9015c3fbe8d339e9d65cf70fdca6e5645bc",
"type": "gitlab"
},
"original": {

View File

@@ -16,40 +16,37 @@
}: let
inherit (nixpkgs) lib;
genSystems = lib.genAttrs [
# Add more systems if they are supported
"x86_64-linux"
];
pkgsFor = nixpkgs.legacyPackages;
# https://github.com/NixOS/rfcs/pull/107
mkVersion = longDate:
lib.concatStrings [
"0.pre"
"+date="
(lib.concatStringsSep "-" [
(__substring 0 4 longDate)
(__substring 4 2 longDate)
(__substring 6 2 longDate)
])
];
mkDate = longDate: (lib.concatStringsSep "-" [
(__substring 0 4 longDate)
(__substring 4 2 longDate)
(__substring 6 2 longDate)
]);
in {
packages = genSystems (system: {
wlroots = pkgsFor.${system}.wlroots.overrideAttrs (prev: {
version = mkVersion (toString (inputs.wlroots.lastModifiedDate or inputs.wlroots.lastModified or "19700101"));
overlays.default = _: prev: rec {
wlroots-hyprland = prev.wlroots.overrideAttrs (__: {
version = mkDate (inputs.wlroots.lastModifiedDate or "19700101");
src = inputs.wlroots;
});
default = pkgsFor.${system}.callPackage ./nix/default.nix {
version = mkVersion (toString (self.lastModifiedDate or self.lastModified or "19700101"));
inherit (self.packages.${system}) wlroots;
hyprland = prev.callPackage ./nix/default.nix {
version = "0.6.0beta" + "+date=" + (mkDate (self.lastModifiedDate or "19700101"));
wlroots = wlroots-hyprland;
};
});
};
packages = genSystems (system:
(self.overlays.default null pkgsFor.${system})
// {
default = self.packages.${system}.hyprland;
});
formatter = genSystems (system: pkgsFor.${system}.alejandra);
nixosModules.default = import ./nix/module.nix self;
# Deprecated
overlays.default = _: prev: {
hyprland = self.packages.${prev.system}.default;
};
overlay = self.overlays.default;
overlay = throw "Hyprland: .overlay output is deprecated, please use the .overlays.default output";
};
}

View File

@@ -1,4 +1,4 @@
clean:
rm -rf ./hyprctl ./hyprctl
all:
g++ -std=c++20 ./main.cpp -o ./hyprctl
g++ -std=c++20 ./main.cpp -o ./hyprctl
clean:
rm ./hyprctl

View File

@@ -15,8 +15,7 @@
#include <fstream>
#include <string>
const std::string USAGE = R"#(
usage: hyprctl [command] [(opt)args]
const std::string USAGE = R"#(usage: hyprctl [command] [(opt)args]
monitors
workspaces
@@ -27,8 +26,7 @@ usage: hyprctl [command] [(opt)args]
dispatch
keyword
version
reload
)#";
reload)#";
void request(std::string arg) {
const auto SERVERSOCKET = socket(AF_UNIX, SOCK_STREAM, 0);
@@ -121,7 +119,7 @@ int main(int argc, char** argv) {
int bflag = 0, sflag = 0, index, c;
if (argc < 2) {
printf("%s", USAGE.c_str());
printf("%s\n", USAGE.c_str());
return 1;
}
@@ -136,10 +134,12 @@ int main(int argc, char** argv) {
else if (!strcmp(argv[1], "dispatch")) dispatchRequest(argc, argv);
else if (!strcmp(argv[1], "keyword")) keywordRequest(argc, argv);
else if (!strcmp(argv[1], "--batch")) batchRequest(argc, argv);
else if (!strcmp(argv[1], "--help")) printf("%s", USAGE.c_str());
else {
printf("%s", USAGE.c_str());
printf("%s\n", USAGE.c_str());
return 1;
}
printf("\n");
return 0;
}
}

3
hyprctl/meson.build Normal file
View File

@@ -0,0 +1,3 @@
executable('hyprctl', 'main.cpp',
install: true
)

26
meson.build Normal file
View File

@@ -0,0 +1,26 @@
project('Hyprland', 'cpp', 'c',
version : '0.6.0beta',
default_options : ['warning_level=3', 'cpp_std=c++20', 'default_library=static'])
wlroots = subproject('wlroots', default_options: ['examples=false'])
have_xwlr = wlroots.get_variable('features').get('xwayland')
xcb_dep = dependency('xcb', required: get_option('xwayland'))
if get_option('xwayland').enabled() and not have_xwlr
error('Cannot enable Xwayland in Hyprland: wlroots has been built without Xwayland support')
endif
have_xwayland = xcb_dep.found() and have_xwlr
if not have_xwayland
add_project_arguments('-DNO_XWAYLAND', language: 'cpp')
endif
if get_option('buildtype') == 'debug'
add_project_arguments('-DHYPRLAND_DEBUG', language: 'cpp')
endif
subdir('protocols')
subdir('src')
subdir('hyprctl')
subdir('assets')
subdir('example')

1
meson_options.txt Normal file
View File

@@ -0,0 +1 @@
option('xwayland', type: 'feature', value: 'auto', description: 'Enable support for X11 applications')

View File

@@ -3,7 +3,7 @@
stdenv,
fetchFromGitHub,
pkg-config,
cmake,
meson,
ninja,
libdrm,
libinput,
@@ -27,7 +27,7 @@ stdenv.mkDerivation {
src = ../.;
nativeBuildInputs = [
cmake
meson
ninja
pkg-config
];
@@ -48,33 +48,14 @@ stdenv.mkDerivation {
]
++ lib.optional enableXWayland xwayland;
cmakeFlags =
["-DCMAKE_BUILD_TYPE=Release"]
++ lib.optional (!enableXWayland) "-DNO_XWAYLAND=true";
mesonBuildType = "release";
# enables building with nix-supplied wlroots instead of submodule
prePatch = ''
sed -Ei 's/"\.\.\/wlroots\/include\/([a-zA-Z0-9./_-]+)"/<\1>/g' src/includes.hpp
'';
postPatch = ''
make protocols
'';
mesonFlags = lib.optional (!enableXWayland) "-DNO_XWAYLAND=true";
postBuild = ''
pushd ../hyprctl
make all
popd
'';
installPhase = ''
pushd ..
install -Dm644 ./example/hyprland.desktop -t $out/share/wayland-sessions
install -Dm755 ./build/Hyprland -t $out/bin
install -Dm755 ./hyprctl/hyprctl -t $out/bin
install -Dm644 ./assets/* -t $out/share/hyprland
install -Dm644 ./example/hyprland.conf -t $out/share/hyprland
popd
'';
patches = [
# make meson use the provided wlroots instead of the git submodule
./meson-build.patch
];
passthru.providedSessions = ["hyprland"];

36
nix/meson-build.patch Normal file
View File

@@ -0,0 +1,36 @@
diff --git a/meson.build b/meson.build
index 22ee4bf..5528613 100644
--- a/meson.build
+++ b/meson.build
@@ -2,16 +2,10 @@ project('Hyprland', 'cpp', 'c',
version : '0.1',
default_options : ['warning_level=3', 'cpp_std=c++20', 'default_library=static'])
-wlroots = subproject('wlroots', default_options: ['examples=false'])
-have_xwlr = wlroots.get_variable('features').get('xwayland')
+wlroots = dependency('wlroots', version: '>=0.16.0')
xcb_dep = dependency('xcb', required: get_option('xwayland'))
-if get_option('xwayland').enabled() and not have_xwlr
- error('Cannot enable Xwayland in Hyprland: wlroots has been built without Xwayland support')
-endif
-have_xwayland = xcb_dep.found() and have_xwlr
-
-if not have_xwayland
+if not xcb_dep.found()
add_project_arguments('-DNO_XWAYLAND', language: 'cpp')
endif
diff --git a/src/meson.build b/src/meson.build
index 5d64188..a676333 100644
--- a/src/meson.build
+++ b/src/meson.build
@@ -7,7 +7,7 @@ executable('Hyprland', src,
server_protos,
dependency('wayland-server'),
dependency('wayland-client'),
- wlroots.get_variable('wlroots'),
+ wlroots,
dependency('cairo'),
dependency('pango'),
dependency('pangocairo'),

View File

@@ -19,7 +19,7 @@ in {
package = mkOption {
type = types.package;
default = self.packages.${pkgs.system}.default;
default = pkgs.hyprland or self.packages.${pkgs.system}.default;
defaultText = literalExpression "<Hyprland flake>.packages.<system>.default";
example = literalExpression "<Hyprland flake>.packages.<system>.default.override { }";
description = ''

51
protocols/meson.build Normal file
View File

@@ -0,0 +1,51 @@
wayland_protos = dependency('wayland-protocols',
version: '>=1.25',
fallback: 'wayland-protocols',
default_options: ['tests=false'],
)
wl_protocol_dir = wayland_protos.get_variable('pkgdatadir')
wayland_scanner_dep = dependency('wayland-scanner', native: true)
wayland_scanner = find_program(
wayland_scanner_dep.get_variable('wayland_scanner'),
native: true,
)
protocols = [
[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
['wlr-layer-shell-unstable-v1.xml'],
['ext-workspace-unstable-v1.xml'],
['pointer-constraints-unstable-v1.xml'],
['tablet-unstable-v2.xml'],
['idle.xml']
]
wl_protos_src = []
wl_protos_headers = []
foreach p : protocols
xml = join_paths(p)
wl_protos_src += custom_target(
xml.underscorify() + '_server_c',
input: xml,
output: '@BASENAME@-protocol.c',
command: [wayland_scanner, 'private-code', '@INPUT@', '@OUTPUT@'],
)
wl_protos_headers += custom_target(
xml.underscorify() + '_server_h',
input: xml,
output: '@BASENAME@-protocol.h',
command: [wayland_scanner, 'server-header', '@INPUT@', '@OUTPUT@'],
)
endforeach
wayland_server = dependency('wayland-server', version: '>=1.20.0')
lib_server_protos = static_library(
'server_protos',
wl_protos_src + wl_protos_headers,
dependencies: wayland_server.partial_dependency(compile_args: true),
)
server_protos = declare_dependency(
link_with: lib_server_protos,
sources: wl_protos_headers,
)

File diff suppressed because it is too large Load Diff

View File

@@ -7,6 +7,16 @@ CCompositor::CCompositor() {
Debug::log(LOG, "Instance Signature: %s", m_szInstanceSignature.c_str());
Debug::log(LOG, "===== SYSTEM INFO: =====");
logSystemInfo();
Debug::log(LOG, "========================");
Debug::log(NONE, "\n\n"); // pad
Debug::log(INFO, "If you are crashing, or encounter any bugs, please consult https://github.com/hyprwm/Hyprland/wiki/Crashing-and-bugs\n\n");
setenv("HYPRLAND_INSTANCE_SIGNATURE", m_szInstanceSignature.c_str(), true);
const auto INSTANCEPATH = "/tmp/hypr/" + m_szInstanceSignature;
@@ -109,6 +119,8 @@ CCompositor::CCompositor() {
m_sWLRVirtPtrMgr = wlr_virtual_pointer_manager_v1_create(m_sWLDisplay);
m_sWLRToplevelMgr = wlr_foreign_toplevel_manager_v1_create(m_sWLDisplay);
m_sWLRTabletManager = wlr_tablet_v2_create(m_sWLDisplay);
}
CCompositor::~CCompositor() {
@@ -441,7 +453,11 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
double subx, suby;
const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x, pos.y - pWindow->m_vRealPosition.vec().y, &subx, &suby);
// calc for oversized windows... fucking bullshit, again.
wlr_box geom;
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x + geom.x, pos.y - pWindow->m_vRealPosition.vec().y + geom.y, &subx, &suby);
if (PFOUND) {
sl.x = subx;
@@ -452,6 +468,9 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
sl.x = pos.x - pWindow->m_vRealPosition.vec().x;
sl.y = pos.y - pWindow->m_vRealPosition.vec().y;
sl.x += geom.x;
sl.y += geom.y;
return PSURFACE->surface;
}
@@ -583,11 +602,11 @@ CWindow* CCompositor::getWindowForPopup(wlr_xdg_popup* popup) {
}
wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::list<SLayerSurface*>* layerSurfaces, Vector2D* sCoords) {
for (auto& l : *layerSurfaces) {
if (l->fadingOut || (l->layerSurface && !l->layerSurface->mapped))
for (auto it = layerSurfaces->rbegin(); it != layerSurfaces->rend(); it++) {
if ((*it)->fadingOut || !(*it)->layerSurface || ((*it)->layerSurface && !(*it)->layerSurface->mapped))
continue;
const auto SURFACEAT = wlr_layer_surface_v1_surface_at(l->layerSurface, pos.x - l->geometry.x, pos.y - l->geometry.y, &sCoords->x, &sCoords->y);
const auto SURFACEAT = wlr_layer_surface_v1_surface_at((*it)->layerSurface, pos.x - (*it)->geometry.x, pos.y - (*it)->geometry.y, &sCoords->x, &sCoords->y);
if (SURFACEAT)
return SURFACEAT;
@@ -761,18 +780,24 @@ void CCompositor::cleanupFadingOut() {
}
CWindow* CCompositor::getWindowInDirection(CWindow* pWindow, char dir) {
const auto POSA = pWindow->m_vPosition;
const auto SIZEA = pWindow->m_vSize;
const auto WINDOWIDEALBB = pWindow->getWindowIdealBoundingBoxIgnoreReserved();
const auto POSA = Vector2D(WINDOWIDEALBB.x, WINDOWIDEALBB.y);
const auto SIZEA = Vector2D(WINDOWIDEALBB.width, WINDOWIDEALBB.height);
auto longestIntersect = -1;
CWindow* longestIntersectWindow = nullptr;
for (auto& w : m_lWindows) {
if (&w == pWindow || !windowValidMapped(&w) || w.m_bIsFloating || w.m_iWorkspaceID != pWindow->m_iWorkspaceID)
if (&w == pWindow || !windowValidMapped(&w) || w.m_bIsFloating || !isWorkspaceVisible(w.m_iWorkspaceID))
continue;
const auto POSB = w.m_vPosition;
const auto SIZEB = w.m_vSize;
const auto BWINDOWIDEALBB = w.getWindowIdealBoundingBoxIgnoreReserved();
const auto POSB = Vector2D(BWINDOWIDEALBB.x, BWINDOWIDEALBB.y);
const auto SIZEB = Vector2D(BWINDOWIDEALBB.width, BWINDOWIDEALBB.height);
switch (dir) {
case 'l':
if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
@@ -1090,4 +1115,18 @@ bool CCompositor::workspaceIDOutOfBounds(const int& id) {
}
return std::clamp(id, lowestID, highestID) != id;
}
void CCompositor::setWindowFullscreen(CWindow* pWindow, bool on, eFullscreenMode mode) {
if (!windowValidMapped(pWindow))
return;
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(pWindow, mode, on);
g_pXWaylandManager->setWindowFullscreen(pWindow, pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL);
// make all windows on the same workspace under the fullscreen window
for (auto& w : g_pCompositor->m_lWindows) {
if (w.m_iWorkspaceID == pWindow->m_iWorkspaceID)
w.m_bCreatedOverFullscreen = false;
}
}

View File

@@ -10,7 +10,7 @@
#include "config/ConfigManager.hpp"
#include "managers/ThreadManager.hpp"
#include "managers/XWaylandManager.hpp"
#include "managers/InputManager.hpp"
#include "managers/input/InputManager.hpp"
#include "managers/LayoutManager.hpp"
#include "managers/KeybindManager.hpp"
#include "managers/AnimationManager.hpp"
@@ -59,6 +59,7 @@ public:
wlr_xdg_decoration_manager_v1* m_sWLRXDGDecoMgr;
wlr_virtual_pointer_manager_v1* m_sWLRVirtPtrMgr;
wlr_foreign_toplevel_manager_v1* m_sWLRToplevelMgr;
wlr_tablet_manager_v2* m_sWLRTabletManager;
// ------------------------------------------------- //
@@ -131,6 +132,7 @@ public:
int getNextAvailableMonitorID();
void moveWorkspaceToMonitor(CWorkspace*, SMonitor*);
bool workspaceIDOutOfBounds(const int&);
void setWindowFullscreen(CWindow*, bool, eFullscreenMode);
private:
void initAllSignals();

View File

@@ -1,11 +1,14 @@
#include "Window.hpp"
#include "Compositor.hpp"
#include "render/decorations/CHyprDropShadowDecoration.hpp"
CWindow::CWindow() {
m_vRealPosition.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*) this, AVARDAMAGE_ENTIRE);
m_vRealSize.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*)this, AVARDAMAGE_ENTIRE);
m_cRealBorderColor.create(AVARTYPE_COLOR, &g_pConfigManager->getConfigValuePtr("animations:borders_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:borders")->intValue, &g_pConfigManager->getConfigValuePtr("animations:borders_curve")->strValue, (void*)this, AVARDAMAGE_BORDER);
m_fAlpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:fadein_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:fadein")->intValue, &g_pConfigManager->getConfigValuePtr("animations:fadein_curve")->strValue, (void*)this, AVARDAMAGE_ENTIRE);
m_dWindowDecorations.emplace_back(std::make_unique<CHyprDropShadowDecoration>(this)); // put the shadow so it's the first deco (has to be rendered first)
}
CWindow::~CWindow() {
@@ -16,8 +19,9 @@ CWindow::~CWindow() {
}
wlr_box CWindow::getFullWindowBoundingBox() {
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
SWindowDecorationExtents maxExtents;
SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 1, *PBORDERSIZE + 1}, {*PBORDERSIZE + 1, *PBORDERSIZE + 1}};
for (auto& wd : m_dWindowDecorations) {
@@ -43,4 +47,29 @@ wlr_box CWindow::getFullWindowBoundingBox() {
m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
return finalBox;
}
wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
auto POS = m_vPosition;
auto SIZE = m_vSize;
if (DELTALESSTHAN(POS.y - PMONITOR->vecPosition.y, PMONITOR->vecReservedTopLeft.y, 1)) {
POS.y = PMONITOR->vecPosition.y;
SIZE.y += PMONITOR->vecReservedTopLeft.y;
}
if (DELTALESSTHAN(POS.x - PMONITOR->vecPosition.x, PMONITOR->vecReservedTopLeft.x, 1)) {
POS.x = PMONITOR->vecPosition.x;
SIZE.x += PMONITOR->vecReservedTopLeft.x;
}
if (DELTALESSTHAN(POS.x + SIZE.x - PMONITOR->vecPosition.x, PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x, 1)) {
SIZE.x += PMONITOR->vecReservedBottomRight.x;
}
if (DELTALESSTHAN(POS.y + SIZE.y - PMONITOR->vecPosition.y, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y, 1)) {
SIZE.y += PMONITOR->vecReservedBottomRight.y;
}
return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
}

View File

@@ -15,6 +15,7 @@ struct SWindowSpecialRenderData {
struct SWindowAdditionalConfigData {
std::string animationStyle = "";
int rounding = -1; // -1 means no
bool forceNoBlur = false;
};
class CWindow {
@@ -75,6 +76,7 @@ public:
// For nofocus
bool m_bNoFocus = false;
bool m_bNoInitialFocus = false;
SSurfaceTreeNode* m_pSurfaceTree = nullptr;
@@ -108,5 +110,6 @@ public:
// methods
wlr_box getFullWindowBoundingBox();
wlr_box getWindowIdealBoundingBoxIgnoreReserved();
};
};

View File

@@ -18,20 +18,22 @@ CConfigManager::CConfigManager() {
}
void CConfigManager::setDefaultVars() {
configValues["general:max_fps"].intValue = 240;
configValues["general:sensitivity"].floatValue = 0.25f;
configValues["general:apply_sens_to_raw"].intValue = 1;
configValues["general:max_fps"].intValue = 60;
configValues["general:sensitivity"].floatValue = 1.0f;
configValues["general:apply_sens_to_raw"].intValue = 0;
configValues["general:main_mod"].strValue = "SUPER"; // exposed to the user for easier configuring
configValues["general:main_mod_internal"].intValue = g_pKeybindManager->stringToModMask("SUPER"); // actually used and automatically calculated
configValues["general:damage_tracking"].strValue = "none";
configValues["general:damage_tracking_internal"].intValue = DAMAGE_TRACKING_NONE;
configValues["general:damage_tracking"].strValue = "full";
configValues["general:damage_tracking_internal"].intValue = DAMAGE_TRACKING_FULL;
configValues["general:border_size"].intValue = 1;
configValues["general:no_border_on_floating"].intValue = 0;
configValues["general:gaps_in"].intValue = 5;
configValues["general:gaps_out"].intValue = 20;
configValues["general:col.active_border"].intValue = 0xffffffff;
configValues["general:col.inactive_border"].intValue = 0xff444444;
configValues["general:cursor_inactive_timeout"].intValue = 0;
configValues["debug:int"].intValue = 0;
configValues["debug:log_damage"].intValue = 0;
@@ -45,7 +47,13 @@ void CConfigManager::setDefaultVars() {
configValues["decoration:active_opacity"].floatValue = 1;
configValues["decoration:inactive_opacity"].floatValue = 1;
configValues["decoration:fullscreen_opacity"].floatValue = 1;
configValues["decoration:multisample_edges"].intValue = 0;
configValues["decoration:multisample_edges"].intValue = 1;
configValues["decoration:no_blur_on_oversized"].intValue = 1;
configValues["decoration:drop_shadow"].intValue = 1;
configValues["decoration:shadow_range"].intValue = 4;
configValues["decoration:shadow_render_power"].intValue = 3;
configValues["decoration:shadow_ignore_window"].intValue = 1;
configValues["decoration:col.shadow"].intValue = 0xee1a1a1a;
configValues["dwindle:pseudotile"].intValue = 0;
configValues["dwindle:col.group_border"].intValue = 0x66777700;
@@ -74,7 +82,7 @@ void CConfigManager::setDefaultVars() {
configValues["animations:workspaces_speed"].floatValue = 0.f;
configValues["animations:workspaces"].intValue = 1;
configValues["input:kb_layout"].strValue = "en";
configValues["input:kb_layout"].strValue = "us";
configValues["input:kb_variant"].strValue = STRVAL_EMPTY;
configValues["input:kb_options"].strValue = STRVAL_EMPTY;
configValues["input:kb_rules"].strValue = STRVAL_EMPTY;
@@ -84,7 +92,11 @@ void CConfigManager::setDefaultVars() {
configValues["input:natural_scroll"].intValue = 0;
configValues["input:numlock_by_default"].intValue = 0;
configValues["input:force_no_accel"].intValue = 0;
configValues["input:touchpad:natural_scroll"].intValue = 0;
configValues["input:touchpad:disable_while_typing"].intValue = 1;
configValues["input:touchpad:clickfinger_behavior"].intValue = 0;
configValues["input:touchpad:middle_button_emulation"].intValue = 0;
configValues["input:touchpad:tap-to-click"].intValue = 1;
configValues["input:follow_mouse"].intValue = 1;
@@ -156,11 +168,57 @@ void CConfigManager::configSetValueSafe(const std::string& COMMAND, const std::s
void CConfigManager::handleRawExec(const std::string& command, const std::string& args) {
// Exec in the background dont wait for it.
if (fork() == 0) {
execl("/bin/sh", "/bin/sh", "-c", args.c_str(), nullptr);
std::string toExec = args;
if (g_pXWaylandManager->m_sWLRXWayland)
toExec = std::string("WAYLAND_DISPLAY=") + std::string(g_pCompositor->m_szWLDisplaySocket) + " DISPLAY=" + std::string(g_pXWaylandManager->m_sWLRXWayland->display_name) + " " + toExec;
else
toExec = std::string("WAYLAND_DISPLAY=") + std::string(g_pCompositor->m_szWLDisplaySocket) + " " + toExec;
Debug::log(LOG, "Config executing %s", toExec.c_str());
int socket[2];
if (pipe(socket) != 0) {
Debug::log(LOG, "Unable to create pipe for fork");
}
pid_t child, grandchild;
child = fork();
if (child < 0) {
close(socket[0]);
close(socket[1]);
Debug::log(LOG, "Fail to create the first fork");
return;
}
if (child == 0) {
// run in child
grandchild = fork();
if (grandchild == 0) {
// run in grandchild
close(socket[0]);
close(socket[1]);
execl("/bin/sh", "/bin/sh", "-c", args.c_str(), nullptr);
// exit grandchild
_exit(0);
}
close(socket[0]);
write(socket[1], &grandchild, sizeof(grandchild));
close(socket[1]);
// exit child
_exit(0);
}
// run in parent
close(socket[1]);
read(socket[0], &grandchild, sizeof(grandchild));
close(socket[0]);
// clear child and leave child to init
waitpid(child, NULL, 0);
if (child < 0) {
Debug::log(LOG, "Fail to create the second fork");
return;
}
Debug::log(LOG, "Process created with pid %d", grandchild);
}
void CConfigManager::handleMonitor(const std::string& command, const std::string& args) {
@@ -365,7 +423,7 @@ void CConfigManager::handleAnimation(const std::string& command, const std::stri
configSetValueSafe("animations:" + ANIMNAME + "_style", curitem);
}
void CConfigManager::handleBind(const std::string& command, const std::string& value) {
void CConfigManager::handleBind(const std::string& command, const std::string& value, bool locked) {
// example:
// bind=SUPER,G,exec,dmenu_run <args>
@@ -398,7 +456,7 @@ void CConfigManager::handleBind(const std::string& command, const std::string& v
}
if (KEY != "")
g_pKeybindManager->addKeybind(SKeybind{KEY, MOD, HANDLER, COMMAND});
g_pKeybindManager->addKeybind(SKeybind{KEY, MOD, HANDLER, COMMAND, locked, m_szCurrentSubmap});
}
void CConfigManager::handleUnbind(const std::string& command, const std::string& value) {
@@ -429,7 +487,9 @@ void CConfigManager::handleWindowRule(const std::string& command, const std::str
&& RULE.find("size") != 0
&& RULE.find("pseudo") != 0
&& RULE.find("monitor") != 0
&& RULE.find("nofocus") != 0
&& RULE != "nofocus"
&& RULE != "noblur"
&& RULE != "fullscreen"
&& RULE.find("animation") != 0
&& RULE.find("rounding") != 0
&& RULE.find("workspace") != 0) {
@@ -445,16 +505,23 @@ void CConfigManager::handleWindowRule(const std::string& command, const std::str
void CConfigManager::handleDefaultWorkspace(const std::string& command, const std::string& value) {
const auto DISPLAY = value.substr(0, value.find_first_of(','));
const auto WORKSPACEID = stoi(value.substr(value.find_first_of(',') + 1));
const auto WORKSPACE = value.substr(value.find_first_of(',') + 1);
for (auto& mr : m_dMonitorRules) {
if (mr.name == DISPLAY) {
mr.defaultWorkspaceID = WORKSPACEID;
mr.defaultWorkspace = WORKSPACE;
break;
}
}
}
void CConfigManager::handleSubmap(const std::string& command, const std::string& submap) {
if (submap == "reset")
m_szCurrentSubmap = "";
else
m_szCurrentSubmap = submap;
}
void CConfigManager::handleSource(const std::string& command, const std::string& rawpath) {
static const char* const ENVHOME = getenv("HOME");
@@ -528,12 +595,14 @@ std::string CConfigManager::parseKeyword(const std::string& COMMAND, const std::
}
else if (COMMAND == "monitor") handleMonitor(COMMAND, VALUE);
else if (COMMAND == "bind") handleBind(COMMAND, VALUE);
else if (COMMAND == "bindl") handleBind(COMMAND, VALUE, true);
else if (COMMAND == "unbind") handleUnbind(COMMAND, VALUE);
else if (COMMAND == "workspace") handleDefaultWorkspace(COMMAND, VALUE);
else if (COMMAND == "windowrule") handleWindowRule(COMMAND, VALUE);
else if (COMMAND == "bezier") handleBezier(COMMAND, VALUE);
else if (COMMAND == "animation") handleAnimation(COMMAND, VALUE);
else if (COMMAND == "source") handleSource(COMMAND, VALUE);
else if (COMMAND == "submap") handleSubmap(COMMAND, VALUE);
else
configSetValueSafe(currentCategory + (currentCategory == "" ? "" : ":") + COMMAND, VALUE);
@@ -640,7 +709,8 @@ void CConfigManager::loadConfigLoadVars() {
configPaths.clear();
static const char* const ENVHOME = getenv("HOME");
const std::string CONFIGPATH = ENVHOME + (ISDEBUG ? (std::string) "/.config/hypr/hyprlandd.conf" : (std::string) "/.config/hypr/hyprland.conf");
const std::string CONFIGPARENTPATH = ENVHOME + (std::string) "/.config/hypr/";
const std::string CONFIGPATH = CONFIGPARENTPATH + (ISDEBUG ? "hyprlandd.conf" : "hyprland.conf");
configPaths.push_back(CONFIGPATH);
@@ -653,6 +723,15 @@ void CConfigManager::loadConfigLoadVars() {
std::filesystem::rename(CONFIGPATH, CONFIGPATH + ".backup");
} catch(...) { /* Probably doesn't exist */}
try {
if (!std::filesystem::is_directory(CONFIGPARENTPATH))
std::filesystem::create_directories(CONFIGPARENTPATH);
}
catch (...) {
parseError = "Broken config file! (Could not create directory)";
return;
}
std::ofstream ofs;
ofs.open(CONFIGPATH, std::ios::trunc);
@@ -840,15 +919,26 @@ std::vector<SWindowRule> CConfigManager::getMatchingRules(CWindow* pWindow) {
std::string title = g_pXWaylandManager->getTitle(pWindow);
std::string appidclass = g_pXWaylandManager->getAppIDClass(pWindow);
Debug::log(LOG, "Searching for matching rules for %s (title: %s)", appidclass.c_str(), title.c_str());
for (auto& rule : m_dWindowRules) {
// check if we have a matching rule
try {
std::regex classCheck(rule.szValue);
if (rule.szValue.find("title:") == 0) {
// we have a title rule.
std::regex RULECHECK(rule.szValue.substr(6));
if (!std::regex_search(title, classCheck) && !std::regex_search(appidclass, classCheck))
continue;
if (!std::regex_search(title, RULECHECK))
continue;
} else {
std::regex classCheck(rule.szValue);
if (!std::regex_search(appidclass, classCheck))
continue;
}
} catch (...) {
Debug::log(ERR, "Regex error at %s", rule.szValue.c_str());
continue;
}
// applies. Read the rule and behave accordingly

View File

@@ -28,7 +28,7 @@ struct SMonitorRule {
Vector2D offset = Vector2D(0,0);
float scale = 1;
float refreshRate = 60;
int defaultWorkspaceID = -1;
std::string defaultWorkspace = "";
bool disabled = false;
wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
};
@@ -88,6 +88,8 @@ private:
std::string parseError = ""; // For storing a parse error to display later
std::string m_szCurrentSubmap = ""; // For storing the current keybind submap
bool isFirstLaunch = true; // For exec-once
std::deque<SMonitorRule> m_dMonitorRules;
@@ -106,13 +108,14 @@ private:
void configSetValueSafe(const std::string&, const std::string&);
void handleRawExec(const std::string&, const std::string&);
void handleMonitor(const std::string&, const std::string&);
void handleBind(const std::string&, const std::string&);
void handleBind(const std::string&, const std::string&, bool locked = false);
void handleUnbind(const std::string&, const std::string&);
void handleWindowRule(const std::string&, const std::string&);
void handleDefaultWorkspace(const std::string&, const std::string&);
void handleBezier(const std::string&, const std::string&);
void handleAnimation(const std::string&, const std::string&);
void handleSource(const std::string&, const std::string&);
void handleSubmap(const std::string&, const std::string&);
};
inline std::unique_ptr<CConfigManager> g_pConfigManager;

View File

@@ -24,8 +24,7 @@ input {
}
general {
max_fps=60 # deprecated, unused
sensitivity=0.25
sensitivity=1.0 # for mouse cursor
main_mod=SUPER
gaps_in=5
@@ -34,6 +33,8 @@ general {
col.active_border=0x66ee1111
col.inactive_border=0x66333333
apply_sens_to_raw=0 # whether to apply the sensitivity to raw input (e.g. used by games where you aim using your mouse)
damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer
}

View File

@@ -88,6 +88,20 @@ std::string devicesRequest() {
result += getFormat("\tKeyboard at %x:\n\t\t%s\n", &k, k.keyboard->name);
}
result += "\n\nTablets:\n";
for (auto& d : g_pInputManager->m_lTabletPads) {
result += getFormat("\tTablet Pad at %x (belongs to %x -> %s)\n", &d, d.pTabletParent, d.pTabletParent ? d.pTabletParent->wlrDevice ? d.pTabletParent->wlrDevice->name : "" : "");
}
for (auto& d : g_pInputManager->m_lTablets) {
result += getFormat("\tTablet at %x:\n\t\t%s\n", &d, d.wlrDevice ? d.wlrDevice->name : "");
}
for (auto& d : g_pInputManager->m_lTabletTools) {
result += getFormat("\tTablet Tool at %x (belongs to %x)\n", &d, d.wlrTabletTool ? d.wlrTabletTool->data : 0);
}
return result;
}
@@ -100,6 +114,9 @@ std::string versionRequest() {
#ifndef NDEBUG
result += "debug\n";
#endif
#ifdef HYPRLAND_DEBUG
result += "debug\n";
#endif
#ifdef NO_XWAYLAND
result += "no xwayland\n";
#endif

View File

@@ -31,6 +31,9 @@ void Debug::log(LogLevel level, const char* fmt, ...) {
case CRIT:
ofs << "[CRITICAL] ";
break;
case INFO:
ofs << "[INFO] ";
break;
default:
break;
}

View File

@@ -8,7 +8,8 @@ enum LogLevel {
LOG = 0,
WARN,
ERR,
CRIT
CRIT,
INFO
};
namespace Debug {

View File

@@ -7,10 +7,14 @@
#include "wlrunstable/wlr_ext_workspace_v1.hpp"
#ifndef NDEBUG
#ifdef HYPRLAND_DEBUG
#define ISDEBUG true
#else
#define ISDEBUG false
#endif
#else
#define ISDEBUG false
#endif
#define RIP(format, ... ) { fprintf(stderr, format "\n", ##__VA_ARGS__); exit(EXIT_FAILURE); }

View File

@@ -2,7 +2,7 @@
#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
// ---------------------------------------------------- //
@@ -56,7 +56,16 @@ void Events::listener_mouseAxis(wl_listener* listener, void* data) {
void Events::listener_requestMouse(wl_listener* listener, void* data) {
const auto EVENT = (wlr_seat_pointer_request_set_cursor_event*)data;
if (!g_pHyprRenderer->shouldRenderCursor())
return;
if (!EVENT->surface) {
g_pHyprRenderer->m_bWindowRequestedCursorHide = true;
} else {
g_pHyprRenderer->m_bWindowRequestedCursorHide = false;
}
if (EVENT->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client)
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, EVENT->surface, EVENT->hotspot_x, EVENT->hotspot_y);
}
@@ -73,13 +82,25 @@ void Events::listener_newInput(wl_listener* listener, void* data) {
Debug::log(LOG, "Attached a mouse with name %s", DEVICE->name);
g_pInputManager->newMouse(DEVICE);
break;
case WLR_INPUT_DEVICE_TOUCH:
Debug::log(LOG, "Attached a touch device with name %s", DEVICE->name);
Debug::log(WARN, "!!!! Hyprland does not directly support touchscreens, bugs may occur !!!!");
wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, DEVICE);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
Debug::log(LOG, "Attached a tablet tool with name %s", DEVICE->name);
g_pInputManager->newTabletTool(DEVICE);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
Debug::log(LOG, "Attached a tablet pad with name %s", DEVICE->name);
g_pInputManager->newTabletPad(DEVICE);
break;
default:
Debug::log(WARN, "Unrecognized input device plugged in: %s", DEVICE->name);
break;
}
uint32_t capabilities = WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_KEYBOARD;
wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, capabilities);
g_pInputManager->updateCapabilities(DEVICE);
}
void Events::listener_newConstraint(wl_listener* listener, void* data) {

View File

@@ -1,6 +1,6 @@
#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
#include "Events.hpp"
@@ -26,7 +26,7 @@ void Events::listener_newLayerSurface(wl_listener* listener, void* data) {
return;
}
Debug::log(LOG, "New LayerSurface has no preferred monitor. Assigning Monitor %s", PMONITOR->szName);
Debug::log(LOG, "New LayerSurface has no preferred monitor. Assigning Monitor %s", PMONITOR->szName.c_str());
WLRLAYERSURFACE->output = PMONITOR->output;
}

View File

@@ -2,7 +2,7 @@
#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
// ------------------------------ //

View File

@@ -1,6 +1,6 @@
#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
#include "Events.hpp"
#include "../debug/HyprCtl.hpp"
@@ -114,29 +114,41 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
wlr_ext_workspace_group_handle_v1_output_enter(PNEWMONITOR->pWLRWorkspaceGroupHandle, PNEWMONITOR->output);
// Workspace
const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID;
std::string newDefaultWorkspaceName = "";
auto WORKSPACEID = monitorRule.defaultWorkspace == "" ? g_pCompositor->m_lWorkspaces.size() + 1 : getWorkspaceIDFromString(monitorRule.defaultWorkspace, newDefaultWorkspaceName);
if (WORKSPACEID == INT_MAX || WORKSPACEID == (long unsigned int)SPECIAL_WORKSPACE_ID) {
WORKSPACEID = g_pCompositor->m_lWorkspaces.size() + 1;
newDefaultWorkspaceName = std::to_string(WORKSPACEID);
Debug::log(LOG, "Invalid workspace= directive name in monitor parsing, workspace name \"%s\" is invalid.", monitorRule.defaultWorkspace);
}
auto PNEWWORKSPACE = g_pCompositor->getWorkspaceByID(WORKSPACEID);
Debug::log(LOG, "New monitor: WORKSPACEID %d, exists: %d", WORKSPACEID, (int)(PNEWWORKSPACE != nullptr));
if (PNEWWORKSPACE) {
// workspace exists, move it to the newly connected monitor
g_pCompositor->moveWorkspaceToMonitor(PNEWWORKSPACE, PNEWMONITOR);
PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PNEWMONITOR->ID);
PNEWWORKSPACE->startAnim(true,true,true);
} else {
g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
// We are required to set the name here immediately
wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, newDefaultWorkspaceName.c_str());
PNEWWORKSPACE->m_iID = WORKSPACEID;
PNEWWORKSPACE->m_szName = std::to_string(WORKSPACEID);
PNEWWORKSPACE->m_szName = newDefaultWorkspaceName;
}
PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
PNEWMONITOR->scale = monitorRule.scale;
PNEWMONITOR->forceFullFrames = 3; // force 3 full frames to make sure there is no blinking due to double-buffering.
g_pCompositor->deactivateAllWLRWorkspaces(PNEWWORKSPACE->m_pWlrHandle);
PNEWWORKSPACE->setActive(true);
@@ -160,7 +172,10 @@ void Events::listener_monitorFrame(void* owner, void* data) {
static std::chrono::high_resolution_clock::time_point startRenderOverlay = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point endRenderOverlay = std::chrono::high_resolution_clock::now();
if (g_pConfigManager->getInt("debug:overlay") == 1) {
static auto *const PDEBUGOVERLAY = &g_pConfigManager->getConfigValuePtr("debug:overlay")->intValue;
static auto *const PDAMAGETRACKINGMODE = &g_pConfigManager->getConfigValuePtr("general:damage_tracking_internal")->intValue;
if (*PDEBUGOVERLAY == 1) {
startRender = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->frameData(PMONITOR);
}
@@ -178,6 +193,8 @@ void Events::listener_monitorFrame(void* owner, void* data) {
if (g_pConfigManager->m_bWantsMonitorReload)
g_pConfigManager->performMonitorReload();
g_pHyprRenderer->ensureCursorRenderingMode(); // so that the cursor gets hidden/shown if the user requested timeouts
}
if (PMONITOR->framesToSkip > 0) {
@@ -200,9 +217,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
bool hasChanged;
pixman_region32_init(&damage);
const auto DTMODE = g_pConfigManager->getInt("general:damage_tracking_internal");
if (DTMODE == -1) {
if (*PDAMAGETRACKINGMODE == -1) {
Debug::log(CRIT, "Damage tracking mode -1 ????");
return;
}
@@ -212,7 +227,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
return;
}
if (!hasChanged && DTMODE != DAMAGE_TRACKING_NONE) {
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && PMONITOR->forceFullFrames == 0) {
pixman_region32_fini(&damage);
wlr_output_rollback(PMONITOR->output);
wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont
@@ -220,19 +235,19 @@ void Events::listener_monitorFrame(void* owner, void* data) {
}
// if we have no tracking or full tracking, invalidate the entire monitor
if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR) {
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || PMONITOR->forceFullFrames > 0) {
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} else {
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
// if we use blur we need to expand the damage for proper blurring
if (g_pConfigManager->getInt("decoration:blur") == 1) {
if (*PBLURENABLED == 1) {
// TODO: can this be optimized?
const auto BLURSIZE = g_pConfigManager->getInt("decoration:blur_size");
const auto BLURPASSES = g_pConfigManager->getInt("decoration:blur_passes");
const auto BLURRADIUS = BLURSIZE * pow(2, BLURPASSES); // is this 2^pass? I don't know but it works... I think.
static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
const auto BLURRADIUS = *PBLURSIZE * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
@@ -243,6 +258,9 @@ void Events::listener_monitorFrame(void* owner, void* data) {
}
}
if (PMONITOR->forceFullFrames > 0)
PMONITOR->forceFullFrames -= 1;
// TODO: this is getting called with extents being 0,0,0,0 should it be?
// potentially can save on resources.
@@ -257,7 +275,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
g_pHyprError->draw();
// for drawing the debug overlay
if (PMONITOR->ID == 0 && g_pConfigManager->getInt("debug:overlay") == 1) {
if (PMONITOR->ID == 0 && *PDEBUGOVERLAY == 1) {
startRenderOverlay = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->draw();
endRenderOverlay = std::chrono::high_resolution_clock::now();
@@ -278,7 +296,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform);
wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR)
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
wlr_output_set_damage(PMONITOR->output, &frameDamage);
@@ -289,7 +307,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
wlr_output_schedule_frame(PMONITOR->output);
if (g_pConfigManager->getInt("debug:overlay") == 1) {
if (*PDEBUGOVERLAY == 1) {
const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f;
g_pDebugOverlay->renderData(PMONITOR, µs);
if (PMONITOR->ID == 0) {
@@ -318,14 +336,16 @@ void Events::listener_monitorDestroy(void* owner, void* data) {
// Cleanup everything. Move windows back, snap cursor, shit.
const auto BACKUPMON = &g_pCompositor->m_lMonitors.front();
const auto BACKUPWORKSPACE = BACKUPMON->activeWorkspace > 0 ? std::to_string(BACKUPMON->activeWorkspace) : "name:" + g_pCompositor->getWorkspaceByID(BACKUPMON->activeWorkspace)->m_szName;
if (!BACKUPMON) {
Debug::log(CRIT, "No monitors! Unplugged last! Exiting.");
g_pCompositor->cleanupExit();
exit(1);
return;
}
const auto BACKUPWORKSPACE = BACKUPMON->activeWorkspace > 0 ? std::to_string(BACKUPMON->activeWorkspace) : "name:" + g_pCompositor->getWorkspaceByID(BACKUPMON->activeWorkspace)->m_szName;
// snap cursor
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, BACKUPMON->vecPosition.x + BACKUPMON->vecTransformedSize.x / 2.f, BACKUPMON->vecPosition.y + BACKUPMON->vecTransformedSize.y / 2.f);

View File

@@ -2,7 +2,7 @@
#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
// --------------------------------------------- //
@@ -26,6 +26,14 @@ void addPopupGlobalCoords(void* pPopup, int* x, int* y) {
px += curPopup->popup->current.geometry.x;
py += curPopup->popup->current.geometry.y;
// fix oversized fucking popups
// kill me
if (curPopup->pSurfaceTree && curPopup->pSurfaceTree->pSurface && !curPopup->parentPopup) {
const auto EXTENTSSURFACE = pixman_region32_extents(&curPopup->pSurfaceTree->pSurface->input_region);
px -= EXTENTSSURFACE->x1;
py -= EXTENTSSURFACE->y1;
}
if (curPopup->parentPopup) {
curPopup = curPopup->parentPopup;
} else {

View File

@@ -2,7 +2,7 @@
#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
// ------------------------------------------------------------ //
@@ -19,6 +19,14 @@ void addViewCoords(void* pWindow, int* x, int* y) {
const auto PWINDOW = (CWindow*)pWindow;
*x += PWINDOW->m_vRealPosition.goalv().x;
*y += PWINDOW->m_vRealPosition.goalv().y;
if (!PWINDOW->m_bIsX11) {
wlr_box geom;
wlr_xdg_surface_get_geometry(PWINDOW->m_uSurface.xdg, &geom);
*x -= geom.x;
*y -= geom.y;
}
}
void Events::listener_mapWindow(void* owner, void* data) {
@@ -70,7 +78,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
if (PWORKSPACE->m_bHasFullscreenWindow && !PWINDOW->m_bIsFloating) {
const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PFULLWINDOW, FULLSCREEN_FULL);
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PFULLWINDOW, FULLSCREEN_FULL, false);
g_pXWaylandManager->setWindowFullscreen(PFULLWINDOW, PFULLWINDOW->m_bIsFullscreen);
}
@@ -78,6 +86,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
const auto WINDOWRULES = g_pConfigManager->getMatchingRules(PWINDOW);
std::string requestedWorkspace = "";
bool workspaceSilent = false;
bool requestsFullscreen = false;
for (auto& r : WINDOWRULES) {
if (r.szRule.find("monitor") == 0) {
@@ -119,6 +128,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bIsPseudotiled = true;
} else if (r.szRule.find("nofocus") == 0) {
PWINDOW->m_bNoFocus = true;
} else if (r.szRule == "noblur") {
PWINDOW->m_sAdditionalConfigData.forceNoBlur = true;
} else if (r.szRule == "fullscreen") {
requestsFullscreen = true;
} else if (r.szRule.find("rounding") == 0) {
try {
PWINDOW->m_sAdditionalConfigData.rounding = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
@@ -215,7 +228,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv() - Vector2D(10,10);
}
if (!PWINDOW->m_bNoFocus)
if (!PWINDOW->m_bNoFocus && !PWINDOW->m_bNoInitialFocus)
g_pCompositor->focusWindow(PWINDOW);
PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW, PWINDOW);
@@ -246,6 +259,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
}
}
if (requestsFullscreen) {
g_pCompositor->setWindowFullscreen(PWINDOW, true, FULLSCREEN_FULL);
}
Debug::log(LOG, "Map request dispatched, monitor %s, xywh: %f %f %f %f", PMONITOR->szName.c_str(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y, PWINDOW->m_vRealSize.goalv().x, PWINDOW->m_vRealSize.goalv().y);
}
@@ -376,9 +393,9 @@ void Events::listener_fullscreenWindow(void* owner, void* data) {
const auto REQUESTED = &PWINDOW->m_uSurface.xdg->toplevel->requested;
if (REQUESTED->fullscreen != PWINDOW->m_bIsFullscreen)
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL);
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL, true);
} else {
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL);
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL, true);
}
Debug::log(LOG, "Window %x fullscreen to %i", PWINDOW, PWINDOW->m_bIsFullscreen);

View File

@@ -2,6 +2,7 @@
#include "../defines.hpp"
#include <algorithm>
#include "../Compositor.hpp"
#include <sys/utsname.h>
void addWLSignal(wl_signal* pSignal, wl_listener* pListener, void* pOwner, std::string ownerString) {
ASSERT(pSignal);
@@ -158,6 +159,12 @@ int getWorkspaceIDFromString(const std::string& in, std::string& outName) {
outName = WORKSPACENAME;
} else {
if (in[0] == 'm') {
if (!g_pCompositor->m_pLastMonitor) {
Debug::log(ERR, "Relative monitor workspace on monitor null!");
result = INT_MAX;
return result;
}
// monitor relative
result = (int)getPlusMinusKeywordResult(in.substr(1), 0);
@@ -207,7 +214,14 @@ int getWorkspaceIDFromString(const std::string& in, std::string& outName) {
outName = g_pCompositor->getWorkspaceByID(currentID)->m_szName;
} else {
result = std::clamp((int)getPlusMinusKeywordResult(in, g_pCompositor->m_pLastMonitor->activeWorkspace), 1, INT_MAX);
if (g_pCompositor->m_pLastMonitor)
result = std::clamp((int)getPlusMinusKeywordResult(in, g_pCompositor->m_pLastMonitor->activeWorkspace), 1, INT_MAX);
else if (isNumber(in))
result = std::clamp(std::stoi(in), 1, INT_MAX);
else {
Debug::log(ERR, "Relative workspace on no mon!");
result = INT_MAX;
}
outName = std::to_string(result);
}
}
@@ -219,4 +233,35 @@ float vecToRectDistanceSquared(const Vector2D& vec, const Vector2D& p1, const Ve
const float DX = std::max((double)0, std::max(p1.x - vec.x, vec.x - p2.x));
const float DY = std::max((double)0, std::max(p1.y - vec.y, vec.y - p2.y));
return DX * DX + DY * DY;
}
// Execute a shell command and get the output
std::string execAndGet(const char* cmd) {
std::array<char, 128> buffer;
std::string result;
const std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(cmd, "r"), pclose);
if (!pipe) {
Debug::log(ERR, "execAndGet: failed in pipe");
return "";
}
while (fgets(buffer.data(), buffer.size(), pipe.get()) != nullptr) {
result += buffer.data();
}
return result;
}
void logSystemInfo() {
struct utsname unameInfo;
uname(&unameInfo);
Debug::log(LOG, "System name: %s", unameInfo.sysname);
Debug::log(LOG, "Node name: %s", unameInfo.nodename);
Debug::log(LOG, "Release: %s", unameInfo.release);
Debug::log(LOG, "Version: %s", unameInfo.version);
// log etc
Debug::log(LOG, "os-release:");
Debug::log(NONE, "%s", execAndGet("cat /etc/os-release").c_str());
}

View File

@@ -11,5 +11,7 @@ bool isNumber(const std::string&);
bool isDirection(const std::string&);
int getWorkspaceIDFromString(const std::string&, std::string&);
float vecToRectDistanceSquared(const Vector2D& vec, const Vector2D& p1, const Vector2D& p2);
void logSystemInfo();
std::string execAndGet(const char*);
float getPlusMinusKeywordResult(std::string in, float relative);

View File

@@ -28,6 +28,7 @@ struct SMonitor {
float refreshRate = 60;
wlr_output_damage* damage = nullptr;
int framesToSkip = 0;
int forceFullFrames = 0;
bool noFrameSchedule = false;
wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;

17
src/helpers/Timer.cpp Normal file
View File

@@ -0,0 +1,17 @@
#include "Timer.hpp"
void CTimer::reset() {
m_tpLastReset = std::chrono::system_clock::now();
}
std::chrono::system_clock::duration CTimer::getDuration() {
return std::chrono::system_clock::now() - m_tpLastReset;
}
int CTimer::getMillis() {
return std::chrono::duration_cast<std::chrono::milliseconds>(getDuration()).count();
}
float CTimer::getSeconds() {
return std::chrono::duration_cast<std::chrono::milliseconds>(getDuration()).count() / 1000.f;
}

15
src/helpers/Timer.hpp Normal file
View File

@@ -0,0 +1,15 @@
#pragma once
#include "../defines.hpp"
class CTimer {
public:
void reset();
float getSeconds();
int getMillis();
private:
std::chrono::system_clock::time_point m_tpLastReset;
std::chrono::system_clock::duration getDuration();
};

View File

@@ -2,7 +2,7 @@
#include "../events/Events.hpp"
#include "../defines.hpp"
#include "../../wlr-layer-shell-unstable-v1-protocol.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
#include "../Window.hpp"
#include "SubsurfaceTree.hpp"
#include "AnimatedVariable.hpp"
@@ -71,6 +71,8 @@ struct SKeyboard {
bool active = false;
xkb_rule_names currentRules;
// For the list lookup
bool operator==(const SKeyboard& rhs) {
return keyboard == rhs.keyboard;
@@ -153,4 +155,56 @@ struct SDrag {
DYNLISTENER(mapIcon);
DYNLISTENER(unmapIcon);
DYNLISTENER(commitIcon);
};
};
struct STablet {
DYNLISTENER(Tip);
DYNLISTENER(Axis);
DYNLISTENER(Button);
DYNLISTENER(Proximity);
DYNLISTENER(Destroy);
wlr_tablet* wlrTablet = nullptr;
wlr_tablet_v2_tablet* wlrTabletV2 = nullptr;
wlr_input_device* wlrDevice = nullptr;
bool operator==(const STablet& b) {
return wlrDevice == b.wlrDevice;
}
};
struct STabletTool {
wlr_tablet_tool* wlrTabletTool = nullptr;
wlr_tablet_v2_tablet_tool* wlrTabletToolV2 = nullptr;
wlr_tablet_v2_tablet* wlrTabletOwnerV2 = nullptr;
wlr_surface* pSurface = nullptr;
double tiltX = 0;
double tiltY = 0;
bool active = true;
DYNLISTENER(TabletToolDestroy);
DYNLISTENER(TabletToolSetCursor);
bool operator==(const STabletTool& b) {
return wlrTabletTool == b.wlrTabletTool;
}
};
struct STabletPad {
wlr_tablet_v2_tablet_pad* wlrTabletPadV2 = nullptr;
STablet* pTabletParent = nullptr;
DYNLISTENER(Attach);
DYNLISTENER(Button);
DYNLISTENER(Strip);
DYNLISTENER(Ring);
DYNLISTENER(Destroy);
bool operator==(const STabletPad& b) {
return wlrTabletPadV2 == b.wlrTabletPadV2;
}
};

View File

@@ -34,56 +34,60 @@
#define static
extern "C" {
#include "../wlroots/include/wlr/backend.h"
#include "../wlroots/include/wlr/backend/libinput.h"
#include "../wlroots/include/wlr/render/allocator.h"
#include "../wlroots/include/wlr/render/wlr_renderer.h"
#include "../wlroots/include/wlr/types/wlr_compositor.h"
#include "../wlroots/include/wlr/types/wlr_cursor.h"
#include "../wlroots/include/wlr/types/wlr_data_control_v1.h"
#include "../wlroots/include/wlr/types/wlr_data_device.h"
#include "../wlroots/include/wlr/types/wlr_export_dmabuf_v1.h"
#include "../wlroots/include/wlr/types/wlr_linux_dmabuf_v1.h"
#include "../wlroots/include/wlr/types/wlr_gamma_control_v1.h"
#include "../wlroots/include/wlr/types/wlr_idle.h"
#include "../wlroots/include/wlr/types/wlr_input_device.h"
#include "../wlroots/include/wlr/types/wlr_keyboard.h"
#include "../wlroots/include/wlr/types/wlr_layer_shell_v1.h"
#include "../wlroots/include/wlr/types/wlr_matrix.h"
#include "../wlroots/include/wlr/types/wlr_output.h"
#include "../wlroots/include/wlr/types/wlr_output_layout.h"
#include "../wlroots/include/wlr/types/wlr_output_management_v1.h"
#include "../wlroots/include/wlr/types/wlr_pointer.h"
#include "../wlroots/include/wlr/types/wlr_presentation_time.h"
#include "../wlroots/include/wlr/types/wlr_primary_selection.h"
#include "../wlroots/include/wlr/types/wlr_primary_selection_v1.h"
#include "../wlroots/include/wlr/types/wlr_screencopy_v1.h"
#include "../wlroots/include/wlr/types/wlr_seat.h"
#include "../wlroots/include/wlr/types/wlr_server_decoration.h"
#include "../wlroots/include/wlr/types/wlr_viewporter.h"
#include "../wlroots/include/wlr/types/wlr_virtual_keyboard_v1.h"
#include "../wlroots/include/wlr/types/wlr_xcursor_manager.h"
#include "../wlroots/include/wlr/types/wlr_xdg_activation_v1.h"
#include "../wlroots/include/wlr/types/wlr_xdg_decoration_v1.h"
#include "../wlroots/include/wlr/types/wlr_xdg_output_v1.h"
#include "../wlroots/include/wlr/types/wlr_xdg_shell.h"
#include "../wlroots/include/wlr/types/wlr_subcompositor.h"
#include "../wlroots/include/wlr/types/wlr_scene.h"
#include "../wlroots/include/wlr/types/wlr_output_damage.h"
#include "../wlroots/include/wlr/types/wlr_input_inhibitor.h"
#include "../wlroots/include/wlr/types/wlr_keyboard_shortcuts_inhibit_v1.h"
#include "../wlroots/include/wlr/types/wlr_virtual_pointer_v1.h"
#include "../wlroots/include/wlr/types/wlr_foreign_toplevel_management_v1.h"
#include "../wlroots/include/wlr/util/log.h"
#include "../wlroots/include/wlr/xwayland.h"
#include "../wlroots/include/wlr/util/region.h"
#include <wlr/backend.h>
#include <wlr/backend/libinput.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_primary_selection_v1.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_viewporter.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_activation_v1.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#include <wlr/types/wlr_xdg_output_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_input_inhibitor.h>
#include <wlr/types/wlr_keyboard_shortcuts_inhibit_v1.h>
#include <wlr/types/wlr_virtual_pointer_v1.h>
#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
#include <wlr/util/log.h>
#include <wlr/xwayland.h>
#include <wlr/util/region.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <xkbcommon/xkbcommon.h>
#include <X11/Xproto.h>
#include "../wlroots/include/wlr/render/egl.h"
#include "../wlroots/include/wlr/render/gles2.h"
#include "../wlroots/include/wlr/render/wlr_texture.h"
#include "../wlroots/include/wlr/types/wlr_pointer_constraints_v1.h"
#include "../wlroots/include/wlr/types/wlr_relative_pointer_v1.h"
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_pointer_constraints_v1.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <wlr/interfaces/wlr_keyboard.h>
}
#undef class
@@ -109,4 +113,4 @@ extern "C" {
#include "helpers/Vector2D.hpp"
#include "../ext-workspace-unstable-v1-protocol.h"
#include "ext-workspace-unstable-v1-protocol.h"

View File

@@ -482,6 +482,9 @@ void CHyprDwindleLayout::onBeginDragWindow() {
void CHyprDwindleLayout::onEndDragWindow() {
const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW))
return;
if (DRAGGINGWINDOW->m_bDraggingTiled) {
DRAGGINGWINDOW->m_bIsFloating = false;
changeWindowFloatingMode(DRAGGINGWINDOW);
@@ -494,8 +497,10 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
// Window invalid or drag begin size 0,0 meaning we rejected it.
if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW) || m_vBeginDragSizeXY == Vector2D())
if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW) || m_vBeginDragSizeXY == Vector2D()) {
g_pInputManager->currentlyDraggedWindow = nullptr;
return;
}
const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y);
const auto TICKDELTA = Vector2D(mousePos.x - m_vLastDragXY.x, mousePos.y - m_vLastDragXY.y);
@@ -545,11 +550,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
const auto PNODE = getNodeFromWindow(PWINDOW);
if (!PNODE) {
PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goalv() + pixResize);
PWINDOW->m_vRealSize.setValueAndWarp(Vector2D(std::clamp(PWINDOW->m_vRealSize.vec().x, (double)20, (double)999999), std::clamp(PWINDOW->m_vRealSize.vec().y, (double)20, (double)999999)));
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
PWINDOW->m_vRealSize = Vector2D(std::clamp((PWINDOW->m_vRealSize.goalv() + pixResize).x, (double)20, (double)999999), std::clamp((PWINDOW->m_vRealSize.goalv() + pixResize).y, (double)20, (double)999999));
return;
}
@@ -675,21 +676,24 @@ void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
g_pCompositor->moveWindowToTop(pWindow);
}
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode) {
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode, bool on) {
if (!g_pCompositor->windowValidMapped(pWindow))
return;
if (on == pWindow->m_bIsFullscreen)
return; // ignore
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
if (PWORKSPACE->m_bHasFullscreenWindow && !pWindow->m_bIsFullscreen) {
if (PWORKSPACE->m_bHasFullscreenWindow && on) {
// if the window wants to be fullscreen but there already is one,
// ignore the request.
return;
}
// otherwise, accept it.
pWindow->m_bIsFullscreen = !pWindow->m_bIsFullscreen;
pWindow->m_bIsFullscreen = on;
PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow;
if (!pWindow->m_bIsFullscreen) {
@@ -906,6 +910,11 @@ void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
if (!PNODE2 || !PNODE)
return;
if (PNODE->workspaceID != PNODE2->workspaceID) {
Debug::log(ERR, "Dwindle: Rejecting a swap between workspaces");
return;
}
// we will not delete the nodes, just fix the tree
if (PNODE2->pParent == PNODE->pParent) {
const auto PPARENT = PNODE->pParent;
@@ -992,4 +1001,20 @@ void CHyprDwindleLayout::toggleSplit(CWindow* pWindow) {
std::string CHyprDwindleLayout::getLayoutName() {
return "dwindle";
}
void CHyprDwindleLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) {
const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
if (!g_pCompositor->windowValidMapped(PWINDOW))
return;
if (!PWINDOW->m_bIsFloating) {
Debug::log(LOG, "Dwindle cannot move a tiled window in moveActiveWindow!");
return;
}
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + delta;
g_pHyprRenderer->damageWindow(PWINDOW);
}

View File

@@ -49,10 +49,11 @@ public:
virtual void changeWindowFloatingMode(CWindow*);
virtual void onBeginDragWindow();
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
virtual void onEndDragWindow();
virtual void onMouseMove(const Vector2D&);
virtual void onWindowCreatedFloating(CWindow*);
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode);
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool);
virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
virtual SWindowRenderLayoutHints requestRenderHints(CWindow*);
virtual void switchWindows(CWindow*, CWindow*);

View File

@@ -55,6 +55,12 @@ public:
Optional pWindow for a specific window
*/
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
/*
Called when a user requests a move of the current window by a vec
Vector2D holds pixel values
Optional pWindow for a specific window
*/
virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
/*
Called when a window is ended being dragged
(mouse up)
@@ -78,7 +84,7 @@ public:
The layout sets all the fullscreen flags.
It can either accept or ignore.
*/
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode) = 0;
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
/*
Called when a dispatcher requests a custom message

View File

@@ -23,20 +23,22 @@ void CAnimationManager::tick() {
bool animationsDisabled = false;
if (!g_pConfigManager->getInt("animations:enabled"))
static auto *const PANIMENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
if (!*PANIMENABLED)
animationsDisabled = true;
const float ANIMSPEED = g_pConfigManager->getFloat("animations:speed");
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
const auto BEZIERSTR = g_pConfigManager->getString("animations:curve");
static auto *const PANIMSPEED = &g_pConfigManager->getConfigValuePtr("animations:speed")->floatValue;
static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto *const BEZIERSTR = &g_pConfigManager->getConfigValuePtr("animations:curve")->strValue;
auto DEFAULTBEZIER = m_mBezierCurves.find(BEZIERSTR);
auto DEFAULTBEZIER = m_mBezierCurves.find(*BEZIERSTR);
if (DEFAULTBEZIER == m_mBezierCurves.end())
DEFAULTBEZIER = m_mBezierCurves.find("default");
for (auto& av : m_lAnimatedVariables) {
// get speed
const auto SPEED = *av->m_pSpeed == 0 ? ANIMSPEED : *av->m_pSpeed;
const auto SPEED = *av->m_pSpeed == 0 ? *PANIMSPEED : *av->m_pSpeed;
// window stuff
const auto PWINDOW = (CWindow*)av->m_pWindow;
@@ -45,28 +47,13 @@ void CAnimationManager::tick() {
wlr_box WLRBOXPREV = {0,0,0,0};
if (PWINDOW) {
WLRBOXPREV = {(int)PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, (int)PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, (int)PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, (int)PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
WLRBOXPREV = {(int)PWINDOW->m_vRealPosition.vec().x - (int)*PBORDERSIZE - 1, (int)PWINDOW->m_vRealPosition.vec().y - (int)*PBORDERSIZE - 1, (int)PWINDOW->m_vRealSize.vec().x + 2 * (int)*PBORDERSIZE + 2, (int)PWINDOW->m_vRealSize.vec().y + 2 * (int)*PBORDERSIZE + 2};
} else if (PWORKSPACE) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
} else if (PLAYER) {
WLRBOXPREV = PLAYER->geometry;
}
// check if it's disabled, if so, warp
if (av->m_pEnabled == 0 || animationsDisabled) {
av->warp();
g_pHyprRenderer->damageBox(&WLRBOXPREV);
if (PWINDOW) {
g_pHyprRenderer->damageWindow(PWINDOW);
// set size and pos if valid
if (g_pCompositor->windowValidMapped(PWINDOW))
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
}
continue;
}
// beziers are with a switch unforto
// TODO: maybe do something cleaner
@@ -78,6 +65,13 @@ void CAnimationManager::tick() {
switch (av->m_eVarType) {
case AVARTYPE_FLOAT: {
if (!deltazero(av->m_fValue, av->m_fGoal)) {
// for disabled anims just warp
if (av->m_pEnabled == 0 || animationsDisabled) {
av->warp();
break;
}
const auto DELTA = av->m_fGoal - av->m_fBegun;
const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
@@ -96,6 +90,13 @@ void CAnimationManager::tick() {
}
case AVARTYPE_VECTOR: {
if (!deltazero(av->m_vValue, av->m_vGoal)) {
// for disabled anims just warp
if (av->m_pEnabled == 0 || animationsDisabled) {
av->warp();
break;
}
const auto DELTA = av->m_vGoal - av->m_vBegun;
const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
@@ -114,6 +115,13 @@ void CAnimationManager::tick() {
}
case AVARTYPE_COLOR: {
if (!deltazero(av->m_cValue, av->m_cGoal)) {
// for disabled anims just warp
if (av->m_pEnabled == 0 || animationsDisabled) {
av->warp();
break;
}
const auto DELTA = av->m_cGoal - av->m_cBegun;
const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
@@ -152,8 +160,9 @@ void CAnimationManager::tick() {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
// damage only the border.
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size") + 1; // +1 for padding and shit
const auto ROUNDINGSIZE = g_pConfigManager->getInt("decoration:rounding") + 1;
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
const auto ROUNDINGSIZE = *PROUNDING + 1;
const auto BORDERSIZE = *PBORDERSIZE;
// damage for old box
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top

View File

@@ -105,9 +105,15 @@ void CEventManager::startThread() {
}
void CEventManager::postEvent(const SHyprIPCEvent event) {
if (m_bIgnoreEvents) {
Debug::log(WARN, "Suppressed (ignoreevents true) event of type %s, content: %s",event.event.c_str(), event.data.c_str());
return;
}
std::thread([&](const SHyprIPCEvent ev) {
eventQueueMutex.lock();
m_dQueuedEvents.push_back(ev);
eventQueueMutex.unlock();
}, event).detach();
}
}

View File

@@ -19,6 +19,8 @@ public:
void startThread();
bool m_bIgnoreEvents = false;
private:
std::mutex eventQueueMutex;

View File

@@ -1,5 +1,7 @@
#include "KeybindManager.hpp"
#include <regex>
CKeybindManager::CKeybindManager() {
// initialize all dispatchers
@@ -26,6 +28,10 @@ CKeybindManager::CKeybindManager() {
m_mDispatchers["togglespecialworkspace"] = toggleSpecialWorkspace;
m_mDispatchers["forcerendererreload"] = forceRendererReload;
m_mDispatchers["resizeactive"] = resizeActive;
m_mDispatchers["moveactive"] = moveActive;
m_mDispatchers["cyclenext"] = circleNext;
m_mDispatchers["focuswindowbyclass"] = focusWindowByClass;
m_mDispatchers["submap"] = setSubmap;
}
void CKeybindManager::addKeybind(SKeybind kb) {
@@ -68,13 +74,11 @@ bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const xkb_keysym_t
if (handleInternalKeybinds(key))
return true;
if (g_pCompositor->m_sSeat.exclusiveClient){
Debug::log(LOG, "Not handling keybinds due to there being an exclusive inhibited client.");
return false;
}
if (g_pCompositor->m_sSeat.exclusiveClient)
Debug::log(LOG, "Keybind handling only locked (inhibitor)");
for (auto& k : m_lKeybinds) {
if (modmask != k.modmask)
if (modmask != k.modmask || (g_pCompositor->m_sSeat.exclusiveClient && !k.locked) || k.submap != m_szCurrentSelectedSubmap)
continue;
// oMg such performance hit!!11!
@@ -137,11 +141,48 @@ void CKeybindManager::spawn(std::string args) {
args = "WAYLAND_DISPLAY=" + std::string(g_pCompositor->m_szWLDisplaySocket) + " " + args;
Debug::log(LOG, "Executing %s", args.c_str());
if (fork() == 0) {
execl("/bin/sh", "/bin/sh", "-c", args.c_str(), nullptr);
int socket[2];
if (pipe(socket) != 0) {
Debug::log(LOG, "Unable to create pipe for fork");
}
pid_t child, grandchild;
child = fork();
if (child < 0) {
close(socket[0]);
close(socket[1]);
Debug::log(LOG, "Fail to create the first fork");
return;
}
if (child == 0) {
// run in child
grandchild = fork();
if (grandchild == 0) {
// run in grandchild
close(socket[0]);
close(socket[1]);
execl("/bin/sh", "/bin/sh", "-c", args.c_str(), nullptr);
// exit grandchild
_exit(0);
}
close(socket[0]);
write(socket[1], &grandchild, sizeof(grandchild));
close(socket[1]);
// exit child
_exit(0);
}
// run in parent
close(socket[1]);
read(socket[0], &grandchild, sizeof(grandchild));
close(socket[0]);
// clear child and leave child to init
waitpid(child, NULL, 0);
if (child < 0) {
Debug::log(LOG, "Fail to create the second fork");
return;
}
Debug::log(LOG, "Process Created with pid %d", grandchild);
}
void CKeybindManager::killActive(std::string args) {
@@ -239,9 +280,7 @@ void CKeybindManager::changeworkspace(std::string args) {
// start anim on new workspace
PWORKSPACETOCHANGETO->startAnim(true, ANIMTOLEFT);
// Event ONLY if workspace is actually "changed" and we arent just focusing
if (!m_bSuppressWorkspaceChangeEvents)
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACETOCHANGETO->m_szName));
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACETOCHANGETO->m_szName));
}
// If the monitor is not the one our cursor's at, warp to it.
@@ -250,9 +289,6 @@ void CKeybindManager::changeworkspace(std::string args) {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, middle.x, middle.y);
}
// focus the first window
g_pCompositor->focusWindow(g_pCompositor->getFirstWindowOnWorkspace(workspaceToChangeTo));
// set active and deactivate all other in wlr
g_pCompositor->deactivateAllWLRWorkspaces(PWORKSPACETOCHANGETO->m_pWlrHandle);
PWORKSPACETOCHANGETO->setActive(true);
@@ -319,8 +355,7 @@ void CKeybindManager::changeworkspace(std::string args) {
g_pInputManager->refocus();
// Event
if (!m_bSuppressWorkspaceChangeEvents)
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACE->m_szName));
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACE->m_szName));
Debug::log(LOG, "Changed to workspace %i", workspaceToChangeTo);
}
@@ -331,15 +366,7 @@ void CKeybindManager::fullscreenActive(std::string args) {
if (!g_pCompositor->windowValidMapped(PWINDOW))
return;
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, args == "1" ? eFullscreenMode::FULLSCREEN_MAXIMIZED : eFullscreenMode::FULLSCREEN_FULL);
g_pXWaylandManager->setWindowFullscreen(PWINDOW, PWINDOW->m_bIsFullscreen && args == "0");
// make all windows on the same workspace under the fullscreen window
for (auto& w : g_pCompositor->m_lWindows) {
if (w.m_iWorkspaceID == PWINDOW->m_iWorkspaceID)
w.m_bCreatedOverFullscreen = false;
}
g_pCompositor->setWindowFullscreen(PWINDOW, !PWINDOW->m_bIsFullscreen, args == "1" ? FULLSCREEN_MAXIMIZED : FULLSCREEN_FULL);
}
void CKeybindManager::moveActiveToWorkspace(std::string args) {
@@ -413,6 +440,8 @@ void CKeybindManager::moveActiveToWorkspace(std::string args) {
for (auto& m : g_pCompositor->m_lMonitors)
m.specialWorkspaceOpen = false;
}
g_pInputManager->refocus();
}
void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
@@ -449,7 +478,7 @@ void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
const auto POLDWORKSPACEONMON = g_pCompositor->getWorkspaceByID(OLDWORKSPACEIDONMONITOR);
const auto POLDWORKSPACEIDRETURN = g_pCompositor->getWorkspaceByID(OLDWORKSPACEIDRETURN);
m_bSuppressWorkspaceChangeEvents = true;
g_pEventManager->m_bIgnoreEvents = true;
moveActiveToWorkspace(args);
@@ -468,7 +497,9 @@ void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
POLDWORKSPACEONMON->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(255.f);
m_bSuppressWorkspaceChangeEvents = false;
g_pEventManager->m_bIgnoreEvents = false;
g_pInputManager->refocus();
}
void CKeybindManager::moveFocusTo(std::string args) {
@@ -855,6 +886,37 @@ void CKeybindManager::resizeActive(std::string args) {
std::string x = args.substr(0, args.find_first_of(' '));
std::string y = args.substr(args.find_first_of(' ') + 1);
if (x == "exact") {
std::string newX = y.substr(0, y.find_first_of(' '));
std::string newY = y.substr(y.find_first_of(' ') + 1);
if (!isNumber(newX) || !isNumber(newY)) {
Debug::log(ERR, "resizeTiledWindow: exact args not numbers");
return;
}
const int X = std::stoi(newX);
const int Y = std::stoi(newY);
if (X < 10 || Y < 10) {
Debug::log(ERR, "resizeTiledWindow: exact args cannot be < 10");
return;
}
// calc the delta
if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow))
return; // ignore
const auto PWINDOW = g_pCompositor->m_pLastWindow;
const int DX = X - PWINDOW->m_vRealSize.goalv().x;
const int DY = Y - PWINDOW->m_vRealSize.goalv().y;
g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(Vector2D(DX, DY));
return;
}
if (!isNumber(x) || !isNumber(y)) {
Debug::log(ERR, "resizeTiledWindow: args not numbers");
return;
@@ -864,4 +926,108 @@ void CKeybindManager::resizeActive(std::string args) {
const int Y = std::stoi(y);
g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(Vector2D(X, Y));
}
}
void CKeybindManager::moveActive(std::string args) {
if (args.find_first_of(' ') == std::string::npos)
return;
std::string x = args.substr(0, args.find_first_of(' '));
std::string y = args.substr(args.find_first_of(' ') + 1);
if (x == "exact") {
std::string newX = y.substr(0, y.find_first_of(' '));
std::string newY = y.substr(y.find_first_of(' ') + 1);
if (!isNumber(newX) || !isNumber(newY)) {
Debug::log(ERR, "moveActive: exact args not numbers");
return;
}
const int X = std::stoi(newX);
const int Y = std::stoi(newY);
if (X < 0 || Y < 0) {
Debug::log(ERR, "moveActive: exact args cannot be < 0");
return;
}
// calc the delta
if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow))
return; // ignore
const auto PWINDOW = g_pCompositor->m_pLastWindow;
const int DX = X - PWINDOW->m_vRealPosition.goalv().x;
const int DY = Y - PWINDOW->m_vRealPosition.goalv().y;
g_pLayoutManager->getCurrentLayout()->moveActiveWindow(Vector2D(DX, DY));
return;
}
if (!isNumber(x) || !isNumber(y)) {
Debug::log(ERR, "moveActive: args not numbers");
return;
}
const int X = std::stoi(x);
const int Y = std::stoi(y);
g_pLayoutManager->getCurrentLayout()->moveActiveWindow(Vector2D(X, Y));
}
void CKeybindManager::circleNext(std::string) {
if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow))
return;
g_pCompositor->focusWindow(g_pCompositor->getNextWindowOnWorkspace(g_pCompositor->m_pLastWindow));
const auto MIDPOINT = g_pCompositor->m_pLastWindow->m_vRealPosition.goalv() + g_pCompositor->m_pLastWindow->m_vRealSize.goalv() / 2.f;
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, MIDPOINT.x, MIDPOINT.y);
}
void CKeybindManager::focusWindowByClass(std::string clazz) {
std::regex classCheck(clazz);
for (auto& w : g_pCompositor->m_lWindows) {
if (!w.m_bIsMapped || w.m_bHidden)
continue;
const auto windowClass = g_pXWaylandManager->getAppIDClass(&w);
if (!std::regex_search(windowClass, classCheck))
continue;
Debug::log(LOG, "Focusing to window name: %s", w.m_szTitle.c_str());
changeworkspace(std::to_string(w.m_iWorkspaceID));
g_pCompositor->focusWindow(&w);
const auto MIDPOINT = w.m_vRealPosition.goalv() + w.m_vRealSize.goalv() / 2.f;
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, MIDPOINT.x, MIDPOINT.y);
break;
}
}
void CKeybindManager::setSubmap(std::string submap) {
if (submap == "reset" || submap == "") {
m_szCurrentSelectedSubmap = "";
Debug::log(LOG, "Reset active submap to the default one.");
return;
}
for (auto& k : g_pKeybindManager->m_lKeybinds) {
if (k.submap == submap) {
m_szCurrentSelectedSubmap = submap;
Debug::log(LOG, "Changed keybind submap to %s", submap.c_str());
return;
}
}
Debug::log(ERR, "Cannot set submap %s, submap doesn't exist (wasn't registered!)", submap.c_str());
}

View File

@@ -11,6 +11,8 @@ struct SKeybind {
uint32_t modmask = 0;
std::string handler = "";
std::string arg = "";
bool locked = false;
std::string submap = "";
};
class CKeybindManager {
@@ -28,9 +30,9 @@ public:
private:
std::list<SKeybind> m_lKeybinds;
bool handleInternalKeybinds(xkb_keysym_t);
inline static std::string m_szCurrentSelectedSubmap = "";
inline static bool m_bSuppressWorkspaceChangeEvents = false;
bool handleInternalKeybinds(xkb_keysym_t);
// -------------- Dispatchers -------------- //
static void killActive(std::string);
@@ -56,6 +58,10 @@ private:
static void toggleSpecialWorkspace(std::string);
static void forceRendererReload(std::string);
static void resizeActive(std::string);
static void moveActive(std::string);
static void circleNext(std::string);
static void focusWindowByClass(std::string);
static void setSubmap(std::string);
friend class CCompositor;
};

View File

@@ -124,14 +124,8 @@ void CHyprXWaylandManager::sendCloseWindow(CWindow* pWindow) {
void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, const Vector2D& size) {
if (pWindow->m_bIsX11)
wlr_xwayland_surface_configure(pWindow->m_uSurface.xwayland, pWindow->m_vRealPosition.vec().x, pWindow->m_vRealPosition.vec().y, size.x, size.y);
else {
// I don't know if this is fucking correct, but the fucking idea of putting shadows into a window's surface is borderline criminal.
const auto XDELTA = pWindow->m_uSurface.xdg->current.geometry.width && pWindow->m_uSurface.xdg->current.geometry.height ? pWindow->m_uSurface.xdg->surface->current.width - pWindow->m_uSurface.xdg->current.geometry.width : 0;
const auto YDELTA = pWindow->m_uSurface.xdg->current.geometry.width && pWindow->m_uSurface.xdg->current.geometry.height ? pWindow->m_uSurface.xdg->surface->current.height - pWindow->m_uSurface.xdg->current.geometry.height : 0;
wlr_xdg_toplevel_set_size(pWindow->m_uSurface.xdg->toplevel, size.x - XDELTA, size.y - YDELTA);
}
else
wlr_xdg_toplevel_set_size(pWindow->m_uSurface.xdg->toplevel, size.x, size.y);
}
void CHyprXWaylandManager::setWindowStyleTiled(CWindow* pWindow, uint32_t edgez) {
@@ -152,8 +146,10 @@ bool CHyprXWaylandManager::shouldBeFloated(CWindow* pWindow) {
if (pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_DIALOG"] || pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_SPLASH"] ||
pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_TOOLBAR"] || pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_UTILITY"] ||
pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_TOOLTIP"] || pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_POPUP_MENU"] ||
pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_DOCK"] || pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_DROPDOWN_MENU"])
pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_DOCK"] || pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_DROPDOWN_MENU"] ||
pWindow->m_uSurface.xwayland->window_type[i] == HYPRATOMS["_NET_WM_WINDOW_TYPE_MENU"])
{
pWindow->m_bNoInitialFocus = true;
return true;
}

View File

@@ -1,8 +1,7 @@
#include "InputManager.hpp"
#include "../Compositor.hpp"
#include "../../Compositor.hpp"
void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
float sensitivity = g_pConfigManager->getFloat("general:sensitivity");
const auto DELTA = g_pConfigManager->getInt("input:force_no_accel") == 1 ? Vector2D(e->unaccel_dx, e->unaccel_dy) : Vector2D(e->delta_x, e->delta_y);
@@ -15,12 +14,16 @@ void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, DELTA.x * sensitivity, DELTA.y * sensitivity);
mouseMoveUnified(e->time_msec);
m_tmrLastCursorMovement.reset();
}
void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) {
wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->x, e->y);
mouseMoveUnified(e->time_msec);
m_tmrLastCursorMovement.reset();
}
void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
@@ -36,6 +39,8 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
Vector2D mouseCoords = getMouseCoordsInternal();
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
bool didConstraintOnCursor = false;
// constraints
// All constraints TODO: multiple mice?
if (g_pCompositor->m_sSeat.mouse->currentConstraint) {
@@ -51,23 +56,25 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec();
const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec();
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x, CONSTRAINTPOS.y + CONSTRAINTSIZE.y)) {
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0, CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0)) {
if (g_pCompositor->m_sSeat.mouse->constraintActive) {
Vector2D deltaToFit;
Vector2D newConstrainedCoords = mouseCoords;
if (mouseCoords.x < CONSTRAINTPOS.x)
deltaToFit.x = CONSTRAINTPOS.x - mouseCoords.x;
else if (mouseCoords.x > CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
deltaToFit.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - mouseCoords.x;
newConstrainedCoords.x = CONSTRAINTPOS.x;
else if (mouseCoords.x >= CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
newConstrainedCoords.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0;
if (mouseCoords.y < CONSTRAINTPOS.y)
deltaToFit.y = CONSTRAINTPOS.y - mouseCoords.y;
else if (mouseCoords.y > CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
deltaToFit.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - mouseCoords.y;
newConstrainedCoords.y = CONSTRAINTPOS.y;
else if (mouseCoords.y >= CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
newConstrainedCoords.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0;
wlr_cursor_move(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, deltaToFit.x, deltaToFit.y);
wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, newConstrainedCoords.x, newConstrainedCoords.y);
mouseCoords = mouseCoords + deltaToFit;
mouseCoords = newConstrainedCoords;
didConstraintOnCursor = true;
}
} else {
if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) {
@@ -85,6 +92,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// focus
wlr_surface* foundSurface = nullptr;
if (didConstraintOnCursor)
return; // don't process when cursor constrained
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor) {
g_pCompositor->m_pLastMonitor = PMONITOR;
@@ -117,7 +127,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
if (((w->m_bIsFloating && w->m_bIsMapped && w->m_bCreatedOverFullscreen) || (w->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden) {
pFoundWindow = &(*w);
if (!pFoundWindow->m_bIsX11) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
} else {
@@ -153,7 +163,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords);
if (!foundSurface) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
@@ -167,20 +176,30 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos;
if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) {
// calc for oversized windows... fucking bullshit.
wlr_box geom;
wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom);
surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y);
}
if (pFoundWindow) {
if (g_pConfigManager->getInt("input:follow_mouse") == 0 && !refocus) {
static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
if (*PFOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating)) {
// enter if change floating style
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
} else if (*PFOLLOWMOUSE == 2) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
return; // don't enter any new surfaces
return; // don't enter any new surfaces
} else {
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
}
}
else
} else
g_pCompositor->focusSurface(foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
@@ -190,8 +209,15 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
m_tmrLastCursorMovement.reset();
const auto PKEYBOARD = wlr_seat_get_keyboard(g_pCompositor->m_sSeat.seat);
if (!PKEYBOARD) { // ???
Debug::log(ERR, "No active keyboard in onMouseButton??");
return;
}
switch (e->state) {
case WLR_BUTTON_PRESSED:
if (!g_pCompositor->m_sSeat.mouse->currentConstraint)
@@ -251,7 +277,7 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) {
m_pActiveKeyboard->active = false;
m_pActiveKeyboard = PNEWKEYBOARD;
setKeyboardLayout();
applyConfigToKeyboard(PNEWKEYBOARD);
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, keyboard->keyboard);
@@ -259,41 +285,55 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) {
}
void CInputManager::setKeyboardLayout() {
for (auto& k : m_lKeyboards)
applyConfigToKeyboard(&k);
}
const auto RULES = g_pConfigManager->getString("input:kb_rules");
const auto MODEL = g_pConfigManager->getString("input:kb_model");
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
ASSERT(pKeyboard);
const auto RULES = g_pConfigManager->getString("input:kb_rules");
const auto MODEL = g_pConfigManager->getString("input:kb_model");
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
if (RULES != "" && RULES == pKeyboard->currentRules.rules && MODEL == pKeyboard->currentRules.model && LAYOUT == pKeyboard->currentRules.layout && VARIANT == pKeyboard->currentRules.variant && OPTIONS == pKeyboard->currentRules.options) {
Debug::log(LOG, "Not applying config to keyboard, it did not change.");
return;
}
xkb_rule_names rules = {
.rules = RULES.c_str(),
.model = MODEL.c_str(),
.layout = LAYOUT.c_str(),
.variant = VARIANT.c_str(),
.options = OPTIONS.c_str()
};
.options = OPTIONS.c_str()};
pKeyboard->currentRules = rules;
const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
const auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!CONTEXT) {
Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??");
return;
}
Debug::log(LOG, "Attempting to create a keymap for layout %s with variant %s (rules: %s, model: %s, options: %s)", rules.layout, rules.variant, rules.rules, rules.model, rules.options);
auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!KEYMAP) {
Debug::log(ERR, "Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model, rules.options);
xkb_context_unref(CONTEXT);
return;
memset(&rules, 0, sizeof(rules));
pKeyboard->currentRules = rules;
KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
const auto PLASTKEEB = m_pActiveKeyboard->keyboard->keyboard;
if (!PLASTKEEB) {
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(ERR, "No Seat Keyboard???");
return;
}
wlr_keyboard_set_keymap(PLASTKEEB, KEYMAP);
wlr_keyboard_set_keymap(pKeyboard->keyboard->keyboard, KEYMAP);
wlr_keyboard_modifiers wlrMods = {0};
@@ -306,14 +346,14 @@ void CInputManager::setKeyboardLayout() {
}
if (wlrMods.locked != 0) {
wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &wlrMods);
wlr_keyboard_notify_modifiers(pKeyboard->keyboard->keyboard, 0, 0, wlrMods.locked, 0);
}
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s", rules.layout, rules.variant);
}
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name);
}
void CInputManager::newMouse(wlr_input_device* mouse) {
m_lMice.emplace_back();
@@ -324,11 +364,30 @@ void CInputManager::newMouse(wlr_input_device* mouse) {
if (wlr_input_device_is_libinput(mouse)) {
const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse);
if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop)
libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED);
if (g_pConfigManager->getInt("input:touchpad:clickfinger_behavior") == 0) // toggle software buttons or clickfinger
libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS);
else
libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER);
if (libinput_device_config_middle_emulation_is_available(LIBINPUTDEV)) { // middleclick on r+l mouse button pressed
if (g_pConfigManager->getInt("input:touchpad:middle_button_emulation") == 1)
libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED);
else
libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED);
}
if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV))
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getInt("input:natural_scroll"));
if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop)
if (g_pConfigManager->getInt("input:touchpad:tap-to-click") == 1)
libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED);
if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) {
double w = 0, h = 0;
if (libinput_device_has_capability(LIBINPUTDEV, LIBINPUT_DEVICE_CAP_POINTER) && libinput_device_get_size(LIBINPUTDEV, &w, &h) == 0) // pointer with size is a touchpad
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getInt("input:touchpad:natural_scroll"));
else
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getInt("input:natural_scroll"));
}
if (libinput_device_config_dwt_is_available(LIBINPUTDEV)) {
const auto DWT = static_cast<enum libinput_config_dwt_state>(g_pConfigManager->getInt("input:touchpad:disable_while_typing") != 0);
@@ -342,6 +401,8 @@ void CInputManager::newMouse(wlr_input_device* mouse) {
g_pCompositor->m_sSeat.mouse = PMOUSE;
m_tmrLastCursorMovement.reset();
Debug::log(LOG, "New mouse created, pointer WLR: %x", mouse);
}
@@ -500,3 +561,23 @@ void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* co
void Events::listener_commitConstraint(void* owner, void* data) {
//g_pInputManager->recheckConstraint((SMouse*)owner);
}
void CInputManager::updateCapabilities(wlr_input_device* pDev) {
// TODO: this is dumb
switch (pDev->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
m_uiCapabilities |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
m_uiCapabilities |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
m_uiCapabilities |= WL_SEAT_CAPABILITY_TOUCH;
break;
default:
break;
}
wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, m_uiCapabilities);
}

View File

@@ -1,9 +1,10 @@
#pragma once
#include "../defines.hpp"
#include "../../defines.hpp"
#include <list>
#include "../helpers/WLClasses.hpp"
#include "../Window.hpp"
#include "../../helpers/WLClasses.hpp"
#include "../../Window.hpp"
#include "../../helpers/Timer.hpp"
class CInputManager {
public:
@@ -28,6 +29,7 @@ public:
void setKeyboardLayout();
void updateDragIcon();
void updateCapabilities(wlr_input_device*);
// for dragging floating windows
@@ -40,11 +42,28 @@ public:
std::list<SKeyboard> m_lKeyboards;
std::list<SMouse> m_lMice;
// tablets
std::list<STablet> m_lTablets;
std::list<STabletTool> m_lTabletTools;
std::list<STabletPad> m_lTabletPads;
void newTabletTool(wlr_input_device*);
void newTabletPad(wlr_input_device*);
void focusTablet(STablet*, wlr_tablet_tool*, bool motion = false);
SKeyboard* m_pActiveKeyboard = nullptr;
private:
CTimer m_tmrLastCursorMovement;
private:
uint32_t m_uiCapabilities = 0;
void mouseMoveUnified(uint32_t, bool refocus = false);
STabletTool* ensureTabletToolPresent(wlr_tablet_tool*);
void applyConfigToKeyboard(SKeyboard*);
};
inline std::unique_ptr<CInputManager> g_pInputManager;

View File

@@ -0,0 +1,229 @@
#include "InputManager.hpp"
#include "../../Compositor.hpp"
void CInputManager::newTabletTool(wlr_input_device* pDevice) {
const auto PNEWTABLET = &m_lTablets.emplace_back();
PNEWTABLET->wlrTablet = pDevice->tablet;
PNEWTABLET->wlrDevice = pDevice;
PNEWTABLET->wlrTabletV2 = wlr_tablet_create(g_pCompositor->m_sWLRTabletManager, g_pCompositor->m_sSeat.seat, pDevice);
PNEWTABLET->wlrTablet->data = PNEWTABLET;
Debug::log(LOG, "Attaching tablet to cursor!");
wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, pDevice);
PNEWTABLET->hyprListener_Destroy.initCallback(&pDevice->events.destroy, [](void* owner, void* data) {
const auto PTAB = (STablet*)owner;
g_pInputManager->m_lTablets.remove(*PTAB);
Debug::log(LOG, "Removed a tablet");
}, PNEWTABLET, "Tablet");
PNEWTABLET->hyprListener_Axis.initCallback(&pDevice->tablet->events.axis, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_tool_axis_event*)data;
const auto PTAB = (STablet*)owner;
switch (EVENT->tool->type) {
case WLR_TABLET_TOOL_TYPE_MOUSE:
wlr_cursor_move(g_pCompositor->m_sWLRCursor, PTAB->wlrDevice, EVENT->dx, EVENT->dy);
g_pInputManager->refocus();
break;
default:
double x = (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_X) ? EVENT->x : NAN;
double y = (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_Y) ? EVENT->y : NAN;
wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, PTAB->wlrDevice, x, y);
g_pInputManager->refocus();
break;
}
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(EVENT->tool);
// TODO: this might be wrong
if (PTOOL->active) {
g_pInputManager->refocus();
g_pInputManager->focusTablet(PTAB, EVENT->tool, true);
}
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE)
wlr_tablet_v2_tablet_tool_notify_pressure(PTOOL->wlrTabletToolV2, EVENT->pressure);
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_DISTANCE)
wlr_tablet_v2_tablet_tool_notify_distance(PTOOL->wlrTabletToolV2, EVENT->distance);
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_ROTATION)
wlr_tablet_v2_tablet_tool_notify_rotation(PTOOL->wlrTabletToolV2, EVENT->rotation);
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_SLIDER)
wlr_tablet_v2_tablet_tool_notify_slider(PTOOL->wlrTabletToolV2, EVENT->slider);
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_WHEEL)
wlr_tablet_v2_tablet_tool_notify_wheel(PTOOL->wlrTabletToolV2, EVENT->wheel_delta, 0);
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_X)
PTOOL->tiltX = EVENT->tilt_x;
if (EVENT->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_Y)
PTOOL->tiltY = EVENT->tilt_y;
if (EVENT->updated_axes & (WLR_TABLET_TOOL_AXIS_TILT_X | WLR_TABLET_TOOL_AXIS_TILT_Y))
wlr_tablet_v2_tablet_tool_notify_tilt(PTOOL->wlrTabletToolV2, PTOOL->tiltX, PTOOL->tiltY);
}, PNEWTABLET, "Tablet");
PNEWTABLET->hyprListener_Tip.initCallback(&pDevice->tablet->events.tip, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_tool_tip_event*)data;
const auto PTAB = (STablet*)owner;
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(EVENT->tool);
// TODO: this might be wrong
if (EVENT->state == WLR_TABLET_TOOL_TIP_DOWN) {
g_pInputManager->refocus();
g_pInputManager->focusTablet(PTAB, EVENT->tool);
wlr_send_tablet_v2_tablet_tool_down(PTOOL->wlrTabletToolV2);
}
else {
wlr_send_tablet_v2_tablet_tool_up(PTOOL->wlrTabletToolV2);
}
}, PNEWTABLET, "Tablet");
PNEWTABLET->hyprListener_Button.initCallback(&pDevice->tablet->events.button, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_tool_button_event*)data;
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(EVENT->tool);
wlr_tablet_v2_tablet_tool_notify_button(PTOOL->wlrTabletToolV2, (zwp_tablet_pad_v2_button_state)EVENT->button, (zwp_tablet_pad_v2_button_state)EVENT->state);
}, PNEWTABLET, "Tablet");
PNEWTABLET->hyprListener_Proximity.initCallback(&pDevice->tablet->events.proximity, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_tool_proximity_event*)data;
const auto PTAB = (STablet*)owner;
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(EVENT->tool);
if (EVENT->state == WLR_TABLET_TOOL_PROXIMITY_OUT) {
PTOOL->active = false;
if (PTOOL->pSurface) {
wlr_tablet_v2_tablet_tool_notify_proximity_out(PTOOL->wlrTabletToolV2);
PTOOL->pSurface = nullptr;
}
} else {
PTOOL->active = true;
g_pInputManager->refocus();
g_pInputManager->focusTablet(PTAB, EVENT->tool);
}
}, PNEWTABLET, "Tablet");
}
STabletTool* CInputManager::ensureTabletToolPresent(wlr_tablet_tool* pTool) {
if (pTool->data == nullptr) {
const auto PTOOL = &m_lTabletTools.emplace_back();
Debug::log(LOG, "Creating tablet tool v2 for %x", pTool);
PTOOL->wlrTabletTool = pTool;
pTool->data = PTOOL;
PTOOL->wlrTabletToolV2 = wlr_tablet_tool_create(g_pCompositor->m_sWLRTabletManager, g_pCompositor->m_sSeat.seat, pTool);
PTOOL->hyprListener_TabletToolDestroy.initCallback(&pTool->events.destroy, [](void* owner, void* data) {
const auto PTOOL = (STabletTool*)owner;
PTOOL->wlrTabletTool->data = nullptr;
g_pInputManager->m_lTabletTools.remove(*PTOOL);
}, PTOOL, "Tablet Tool V1");
//TODO: set cursor request
}
return (STabletTool*)pTool->data;
}
void CInputManager::newTabletPad(wlr_input_device* pDevice) {
const auto PNEWPAD = &m_lTabletPads.emplace_back();
PNEWPAD->wlrTabletPadV2 = wlr_tablet_pad_create(g_pCompositor->m_sWLRTabletManager, g_pCompositor->m_sSeat.seat, pDevice);
PNEWPAD->hyprListener_Button.initCallback(&pDevice->tablet_pad->events.button, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_pad_button_event*)data;
const auto PPAD = (STabletPad*)owner;
wlr_tablet_v2_tablet_pad_notify_mode(PPAD->wlrTabletPadV2, EVENT->group, EVENT->mode, EVENT->time_msec);
wlr_tablet_v2_tablet_pad_notify_button(PPAD->wlrTabletPadV2, EVENT->button, EVENT->time_msec, (zwp_tablet_pad_v2_button_state)EVENT->state);
}, PNEWPAD, "Tablet Pad");
PNEWPAD->hyprListener_Strip.initCallback(&pDevice->tablet_pad->events.strip, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_pad_strip_event*)data;
const auto PPAD = (STabletPad*)owner;
wlr_tablet_v2_tablet_pad_notify_strip(PPAD->wlrTabletPadV2, EVENT->strip, EVENT->position, EVENT->source == WLR_TABLET_PAD_STRIP_SOURCE_FINGER, EVENT->time_msec);
}, PNEWPAD, "Tablet Pad");
PNEWPAD->hyprListener_Ring.initCallback(&pDevice->tablet_pad->events.strip, [](void* owner, void* data) {
const auto EVENT = (wlr_tablet_pad_ring_event*)data;
const auto PPAD = (STabletPad*)owner;
wlr_tablet_v2_tablet_pad_notify_ring(PPAD->wlrTabletPadV2, EVENT->ring, EVENT->position, EVENT->source == WLR_TABLET_PAD_RING_SOURCE_FINGER, EVENT->time_msec);
}, PNEWPAD, "Tablet Pad");
PNEWPAD->hyprListener_Attach.initCallback(&pDevice->tablet_pad->events.strip, [](void* owner, void* data) {
const auto TABLET = (wlr_tablet_tool*)data;
const auto PPAD = (STabletPad*)owner;
PPAD->pTabletParent = (STablet*)TABLET->data;
if (!PPAD->pTabletParent)
Debug::log(ERR, "tabletpad got attached to a nullptr tablet!! this might be bad.");
}, PNEWPAD, "Tablet Pad");
PNEWPAD->hyprListener_Destroy.initCallback(&pDevice->events.destroy, [](void* owner, void* data) {
const auto PPAD = (STabletPad*)owner;
g_pInputManager->m_lTabletPads.remove(*PPAD);
Debug::log(LOG, "Removed a tablet pad");
}, PNEWPAD, "Tablet Pad");
}
void CInputManager::focusTablet(STablet* pTab, wlr_tablet_tool* pTool, bool motion) {
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(pTool);
if (const auto PWINDOW = g_pCompositor->m_pLastWindow; g_pCompositor->windowValidMapped(PWINDOW)) {
const auto CURSORPOS = g_pInputManager->getMouseCoordsInternal();
const auto LOCAL = CURSORPOS - PWINDOW->m_vRealPosition.goalv();
if (PTOOL->pSurface != g_pCompositor->m_pLastFocus)
wlr_tablet_v2_tablet_tool_notify_proximity_out(PTOOL->wlrTabletToolV2);
if (g_pCompositor->m_pLastFocus) {
PTOOL->pSurface = g_pCompositor->m_pLastFocus;
wlr_tablet_v2_tablet_tool_notify_proximity_in(PTOOL->wlrTabletToolV2, pTab->wlrTabletV2, g_pCompositor->m_pLastFocus);
}
if (motion)
wlr_tablet_v2_tablet_tool_notify_motion(PTOOL->wlrTabletToolV2, LOCAL.x, LOCAL.y);
} else {
if (PTOOL->pSurface)
wlr_tablet_v2_tablet_tool_notify_proximity_out(PTOOL->wlrTabletToolV2);
}
}

25
src/meson.build Normal file
View File

@@ -0,0 +1,25 @@
globber = run_command('find', '-name', '*.cpp', check: true)
src = globber.stdout().strip().split('\n')
executable('Hyprland', src,
cpp_args: ['-DWLR_USE_UNSTABLE'],
dependencies: [
server_protos,
dependency('wayland-server'),
dependency('wayland-client'),
wlroots.get_variable('wlroots'),
dependency('cairo'),
dependency('pango'),
dependency('pangocairo'),
dependency('libdrm'),
dependency('egl'),
dependency('xkbcommon'),
dependency('libinput'),
xcb_dep,
dependency('pixman-1'),
dependency('GL'),
dependency('threads')
],
install : true
)

View File

@@ -75,6 +75,18 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() {
m_shBLUR2.posAttrib = glGetAttribLocation(prog, "pos");
m_shBLUR2.texAttrib = glGetAttribLocation(prog, "texcoord");
prog = createProgram(QUADVERTSRC, FRAGSHADOW);
m_shSHADOW.program = prog;
m_shSHADOW.proj = glGetUniformLocation(prog, "proj");
m_shSHADOW.posAttrib = glGetAttribLocation(prog, "pos");
m_shSHADOW.texAttrib = glGetAttribLocation(prog, "texcoord");
prog = createProgram(QUADVERTSRC, FRAGBORDER1);
m_shBORDER1.program = prog;
m_shBORDER1.proj = glGetUniformLocation(prog, "proj");
m_shBORDER1.posAttrib = glGetAttribLocation(prog, "pos");
m_shBORDER1.texAttrib = glGetAttribLocation(prog, "texcoord");
Debug::log(LOG, "Shaders initialized successfully.");
// End shaders
@@ -240,6 +252,10 @@ void CHyprOpenGLImpl::scissor(const int x, const int y, const int w, const int h
}
void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
renderRectWithDamage(box, col, m_RenderData.pDamage, round);
}
void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixman_region32_t* damage, int round) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
@@ -264,12 +280,14 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
const auto BOTTOMRIGHT = Vector2D(box->width - round, box->height - round);
const auto FULLSIZE = Vector2D(box->width, box->height);
static auto *const PMULTISAMPLEEDGES = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
// Rounded corners
glUniform2f(glGetUniformLocation(m_shQUAD.program, "topLeft"), (float)TOPLEFT.x, (float)TOPLEFT.y);
glUniform2f(glGetUniformLocation(m_shQUAD.program, "bottomRight"), (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
glUniform2f(glGetUniformLocation(m_shQUAD.program, "fullSize"), (float)FULLSIZE.x, (float)FULLSIZE.y);
glUniform1f(glGetUniformLocation(m_shQUAD.program, "radius"), round);
glUniform1i(glGetUniformLocation(m_shQUAD.program, "primitiveMultisample"), (int)(g_pConfigManager->getInt("decoration:multisample_edges") == 1 && round != 0));
glUniform1i(glGetUniformLocation(m_shQUAD.program, "primitiveMultisample"), (int)(*PMULTISAMPLEEDGES == 1 && round != 0));
glVertexAttribPointer(m_shQUAD.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glVertexAttribPointer(m_shQUAD.texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
@@ -277,8 +295,8 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
glEnableVertexAttribArray(m_shQUAD.posAttrib);
glEnableVertexAttribArray(m_shQUAD.texAttrib);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
if (pixman_region32_not_empty(damage)) {
PIXMAN_DAMAGE_FOREACH(damage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
@@ -297,15 +315,15 @@ void CHyprOpenGLImpl::renderTexture(wlr_texture* tex, wlr_box* pBox, float alpha
renderTexture(CTexture(tex), pBox, alpha, round);
}
void CHyprOpenGLImpl::renderTexture(const CTexture& tex, wlr_box* pBox, float alpha, int round, bool discardopaque, bool border) {
void CHyprOpenGLImpl::renderTexture(const CTexture& tex, wlr_box* pBox, float alpha, int round, bool discardopaque, bool allowPrimary) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
renderTextureInternalWithDamage(tex, pBox, alpha, m_RenderData.pDamage, round, discardopaque, border);
renderTextureInternalWithDamage(tex, pBox, alpha, m_RenderData.pDamage, round, discardopaque, false, allowPrimary);
scissor((wlr_box*)nullptr);
}
void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_box* pBox, float alpha, pixman_region32_t* damage, int round, bool discardOpaque, bool border, bool noAA) {
void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_box* pBox, float alpha, pixman_region32_t* damage, int round, bool discardOpaque, bool noAA, bool allowPrimary) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!");
@@ -355,33 +373,35 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
// so we need to do some maf
const auto TOPLEFT = Vector2D(round, round);
const auto BOTTOMRIGHT = Vector2D(tex.m_vSize.x - round, tex.m_vSize.y - round);
const auto FULLSIZE = tex.m_vSize;
const auto BOTTOMRIGHT = Vector2D(pBox->width - round, pBox->height - round);
const auto FULLSIZE = Vector2D(pBox->width, pBox->height);
static auto *const PMULTISAMPLEEDGES = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
// Rounded corners
glUniform2f(glGetUniformLocation(shader->program, "topLeft"), (float)TOPLEFT.x, (float)TOPLEFT.y);
glUniform2f(glGetUniformLocation(shader->program, "bottomRight"), (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
glUniform2f(glGetUniformLocation(shader->program, "fullSize"), (float)FULLSIZE.x, (float)FULLSIZE.y);
glUniform1f(glGetUniformLocation(shader->program, "radius"), round);
glUniform1i(glGetUniformLocation(shader->program, "primitiveMultisample"), (int)(g_pConfigManager->getInt("decoration:multisample_edges") == 1 && round != 0 && !border && !noAA));
glUniform1i(glGetUniformLocation(shader->program, "primitiveMultisample"), (int)(*PMULTISAMPLEEDGES == 1 && round != 0 && !noAA));
glVertexAttribPointer(shader->posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glVertexAttribPointer(shader->texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
if (allowPrimary && m_RenderData.renderingPrimarySurface && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) {
const float verts[] = {
m_RenderData.primarySurfaceUVBottomRight.x, m_RenderData.primarySurfaceUVTopLeft.y, // top right
m_RenderData.primarySurfaceUVTopLeft.x, m_RenderData.primarySurfaceUVTopLeft.y, // top left
m_RenderData.primarySurfaceUVBottomRight.x, m_RenderData.primarySurfaceUVBottomRight.y, // bottom right
m_RenderData.primarySurfaceUVTopLeft.x, m_RenderData.primarySurfaceUVBottomRight.y, // bottom left
};
glVertexAttribPointer(shader->texAttrib, 2, GL_FLOAT, GL_FALSE, 0, verts);
} else {
glVertexAttribPointer(shader->texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
}
glEnableVertexAttribArray(shader->posAttrib);
glEnableVertexAttribArray(shader->texAttrib);
// stencil for when we want a border
if (border) {
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);
glEnable(GL_STENCIL_TEST);
glStencilFunc(GL_ALWAYS, 1, -1);
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
}
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
@@ -390,27 +410,10 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
}
}
if (border) {
glStencilFunc(GL_EQUAL, 1, -1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
}
glDisableVertexAttribArray(shader->posAttrib);
glDisableVertexAttribArray(shader->texAttrib);
glBindTexture(tex.m_iTarget, 0);
// if border draw
// we dont disable stencil here if we havent touched it.
// some other func might be using it.
if (border) {
auto BORDERCOL = m_pCurrentWindow->m_cRealBorderColor.col();
BORDERCOL.a *= alpha / 255.f;
renderBorder(pBox, BORDERCOL, g_pConfigManager->getInt("general:border_size"), round);
glStencilMask(-1);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
glDisable(GL_STENCIL_TEST);
}
}
// This probably isn't the fastest
@@ -434,14 +437,14 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
wlr_matrix_transpose(glMatrix, glMatrix);
// get the config settings
const auto BLURSIZE = g_pConfigManager->getInt("decoration:blur_size");
const auto BLURPASSES = g_pConfigManager->getInt("decoration:blur_passes");
static auto *const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
static auto *const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
// prep damage
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, originalDamage);
wlr_region_expand(&damage, &damage, pow(2, BLURPASSES) * BLURSIZE);
wlr_region_expand(&damage, &damage, pow(2, *PBLURPASSES) * *PBLURSIZE);
// helper
const auto PMIRRORFB = &m_mMonitorRenderResources[m_RenderData.pMonitor].mirrorFB;
@@ -466,7 +469,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
// prep two shaders
glUniformMatrix3fv(pShader->proj, 1, GL_FALSE, glMatrix);
glUniform1f(glGetUniformLocation(pShader->program, "radius"), BLURSIZE * (a / 255.f)); // this makes the blursize change with a
glUniform1f(glGetUniformLocation(pShader->program, "radius"), *PBLURSIZE * (a / 255.f)); // this makes the blursize change with a
if (pShader == &m_shBLUR1)
glUniform2f(glGetUniformLocation(m_shBLUR1.program, "halfpixel"), 0.5f / (m_RenderData.pMonitor->vecPixelSize.x / 2.f), 0.5f / (m_RenderData.pMonitor->vecPixelSize.y / 2.f));
else
@@ -510,12 +513,12 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
drawPass(&m_shBLUR1, &tempDamage);
// and draw
for (int i = 1; i < BLURPASSES; ++i) {
for (int i = 1; i < *PBLURPASSES; ++i) {
wlr_region_scale(&tempDamage, &damage, 1.f / (1 << (i + 1)));
drawPass(&m_shBLUR1, &tempDamage); // down
}
for (int i = BLURPASSES - 1; i >= 0; --i) {
for (int i = *PBLURPASSES - 1; i >= 0; --i) {
wlr_region_scale(&tempDamage, &damage, 1.f / (1 << i)); // when upsampling we make the region twice as big
drawPass(&m_shBLUR2, &tempDamage); // up
}
@@ -532,11 +535,14 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
return currentRenderToFB;
}
void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round, bool border) {
void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
if (g_pConfigManager->getInt("decoration:blur") == 0) {
renderTexture(tex, pBox, a, round, false, border);
static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
static auto* const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) {
renderTexture(tex, pBox, a, round, false, true);
return;
}
@@ -558,8 +564,10 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
pixman_region32_copy(&inverseOpaque, &damage);
}
if (!pixman_region32_not_empty(&damage))
return; // if its empty, reject.
if (!pixman_region32_not_empty(&inverseOpaque)) {
renderTexture(tex, pBox, a, round, false); // reject blurring a fully opaque window
return;
}
// blur the main FB, it will be rendered onto the mirror
const auto POUTFB = blurMainFramebufferWithDamage(a, pBox, &inverseOpaque);
@@ -590,34 +598,20 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
if (pixman_region32_not_empty(&damage)) {
// render our great blurred FB
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, g_pConfigManager->getInt("decoration:blur_ignore_opacity") ? 255.f : a, &damage);
static auto *const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, 0, false, false, true);
// render the window, but clear stencil
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);
// and write to it
glStencilFunc(GL_ALWAYS, 1, -1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
// draw window
glDisable(GL_STENCIL_TEST);
renderTextureInternalWithDamage(tex, pBox, a, &damage, round, false, false, true);
// then stop
glStencilFunc(GL_EQUAL, 1, -1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
}
// disable the stencil (if no border), finalize everything
if (!border) {
glStencilMask(-1);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
} else {
auto BORDERCOL = m_pCurrentWindow->m_cRealBorderColor.col();
BORDERCOL.a *= a / 255.f;
renderBorder(pBox, BORDERCOL, g_pConfigManager->getInt("general:border_size"), round);
}
glDisable(GL_STENCIL_TEST);
glStencilMask(-1);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
pixman_region32_fini(&damage);
scissor((wlr_box*)nullptr);
}
@@ -629,23 +623,67 @@ void pushVert2D(float x, float y, float* arr, int& counter, wlr_box* box) {
counter++;
}
void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int thick, int round) {
void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
// this method assumes a set stencil and scaled box
box->x -= thick;
box->y -= thick;
box->width += 2 * thick;
box->height += 2 * thick;
static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto *const PMULTISAMPLE = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
round += thick * m_RenderData.pMonitor->scale; // cuz yeah
// adjust box
box->x -= *PBORDERSIZE;
box->y -= *PBORDERSIZE;
box->width += 2 * *PBORDERSIZE;
box->height += 2 * *PBORDERSIZE;
// only draw on non-stencild.
glStencilFunc(GL_NOTEQUAL, 1, -1);
round += *PBORDERSIZE;
// draw a rounded rect
renderRect(box, col, round);
float matrix[9];
wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glUseProgram(m_shBORDER1.program);
glUniformMatrix3fv(m_shBORDER1.proj, 1, GL_FALSE, glMatrix);
glUniform4f(glGetUniformLocation(m_shBORDER1.program, "color"), col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
const auto TOPLEFT = Vector2D(round, round);
const auto BOTTOMRIGHT = Vector2D(box->width - round, box->height - round);
const auto FULLSIZE = Vector2D(box->width, box->height);
glUniform2f(glGetUniformLocation(m_shBORDER1.program, "topLeft"), (float)TOPLEFT.x, (float)TOPLEFT.y);
glUniform2f(glGetUniformLocation(m_shBORDER1.program, "bottomRight"), (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
glUniform2f(glGetUniformLocation(m_shBORDER1.program, "fullSize"), (float)FULLSIZE.x, (float)FULLSIZE.y);
glUniform1f(glGetUniformLocation(m_shBORDER1.program, "radius"), round);
glUniform1f(glGetUniformLocation(m_shBORDER1.program, "thick"), *PBORDERSIZE);
glUniform1i(glGetUniformLocation(m_shBORDER1.program, "primitiveMultisample"), *PMULTISAMPLE);
glVertexAttribPointer(m_shBORDER1.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glVertexAttribPointer(m_shBORDER1.texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glEnableVertexAttribArray(m_shBORDER1.posAttrib);
glEnableVertexAttribArray(m_shBORDER1.texAttrib);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
glDisableVertexAttribArray(m_shBORDER1.posAttrib);
glDisableVertexAttribArray(m_shBORDER1.texAttrib);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
@@ -814,6 +852,68 @@ void CHyprOpenGLImpl::renderSnapshot(SLayerSurface** pLayer) {
pixman_region32_fini(&fakeDamage);
}
void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, float a) {
RASSERT(m_RenderData.pMonitor, "Tried to render shadow without begin()!");
RASSERT((box->width > 0 && box->height > 0), "Tried to render shadow with width/height < 0!");
static auto *const PSHADOWCOL = &g_pConfigManager->getConfigValuePtr("decoration:col.shadow")->intValue;
static auto *const PSHADOWPOWER = &g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power")->intValue;
static auto *const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue;
const auto SHADOWPOWER = std::clamp((int)*PSHADOWPOWER, 1, 4);
const auto col = CColor(*PSHADOWCOL);
float matrix[9];
wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glUseProgram(m_shSHADOW.program);
glUniformMatrix3fv(m_shSHADOW.proj, 1, GL_FALSE, glMatrix);
glUniform4f(glGetUniformLocation(m_shSHADOW.program, "color"), col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f * a);
const auto TOPLEFT = Vector2D(range + round, range + round);
const auto BOTTOMRIGHT = Vector2D(box->width - (range + round), box->height - (range + round));
const auto FULLSIZE = Vector2D(box->width, box->height);
// Rounded corners
glUniform2f(glGetUniformLocation(m_shSHADOW.program, "topLeft"), (float)TOPLEFT.x, (float)TOPLEFT.y);
glUniform2f(glGetUniformLocation(m_shSHADOW.program, "bottomRight"), (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
glUniform2f(glGetUniformLocation(m_shSHADOW.program, "fullSize"), (float)FULLSIZE.x, (float)FULLSIZE.y);
glUniform1f(glGetUniformLocation(m_shSHADOW.program, "radius"), range + round);
glUniform1f(glGetUniformLocation(m_shSHADOW.program, "range"), range);
glUniform1f(glGetUniformLocation(m_shSHADOW.program, "shadowPower"), SHADOWPOWER);
glUniform1i(glGetUniformLocation(m_shSHADOW.program, "ignoreWindow"), *PSHADOWIGNOREWINDOW);
glVertexAttribPointer(m_shSHADOW.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glVertexAttribPointer(m_shSHADOW.texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glEnableVertexAttribArray(m_shSHADOW.posAttrib);
glEnableVertexAttribArray(m_shSHADOW.texAttrib);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
glDisableVertexAttribArray(m_shSHADOW.posAttrib);
glDisableVertexAttribArray(m_shSHADOW.texAttrib);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");

View File

@@ -34,6 +34,10 @@ struct SCurrentRenderData {
float projection[9];
pixman_region32_t* pDamage = nullptr;
bool renderingPrimarySurface = false;
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);
};
struct SMonitorRenderData {
@@ -53,9 +57,12 @@ public:
void end();
void renderRect(wlr_box*, const CColor&, int round = 0);
void renderRectWithDamage(wlr_box*, const CColor&, pixman_region32_t* damage, int round = 0);
void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0);
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false);
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool border = false);
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool allowPrimary = false);
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0);
void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
void renderBorder(wlr_box*, const CColor&, int round);
void makeWindowSnapshot(CWindow*);
void makeLayerSnapshot(SLayerSurface*);
@@ -101,6 +108,8 @@ private:
CShader m_shEXT;
CShader m_shBLUR1;
CShader m_shBLUR2;
CShader m_shSHADOW;
CShader m_shBORDER1;
//
GLuint createProgram(const std::string&, const std::string&);
@@ -110,8 +119,7 @@ private:
// returns the out FB, can be either Mirror or MirrorSwap
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false, bool noAA = false);
void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false, bool allowPrimary = false);
};
inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL;

View File

@@ -19,10 +19,22 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
}
scaleBox(&windowBox, RDATA->output->scale);
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? g_pConfigManager->getInt("decoration:rounding") : RDATA->rounding;
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
if (RDATA->surface && surface == RDATA->surface)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding, RDATA->decorate);
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
g_pHyprOpenGL->m_RenderData.renderingPrimarySurface = false;
if (RDATA->surface && surface == RDATA->surface) {
g_pHyprOpenGL->m_RenderData.renderingPrimarySurface = true;
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding);
if (RDATA->decorate) {
auto col = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor.col();
col.a *= RDATA->fadeAlpha * RDATA->alpha / 255.f;
g_pHyprOpenGL->renderBorder(&windowBox, col, rounding);
}
}
else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, false, false);
@@ -140,6 +152,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
static const auto PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
@@ -147,7 +161,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
renderdata.dontRound = pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL;
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
renderdata.alpha = pWindow->m_bIsFullscreen ? g_pConfigManager->getFloat("decoration:fullscreen_opacity") : pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders;
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true);
renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding;
// apply window special data
@@ -160,16 +174,33 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
// render window decorations first
for (auto& wd : pWindow->m_dWindowDecorations)
wd->draw(pMonitor);
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f);
if (!pWindow->m_bIsX11) {
// To everyone who makes apps with improperly aligned surfaces,
// For example chromium, or GTK devs who allow shadows on windows,
// a sincere FUCK YOU.
wlr_box geom;
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D((double)geom.x / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)geom.y / (double)pWindow->m_uSurface.xdg->surface->current.height);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D((double)(geom.width + geom.x) / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)(geom.y + geom.height) / (double)pWindow->m_uSurface.xdg->surface->current.height);
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
// No special UV mods needed
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
}
}
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
if (pWindow->m_bIsX11) {
if (pWindow->m_uSurface.xwayland->surface) {
wlr_surface_for_each_surface(pWindow->m_uSurface.xwayland->surface, renderSurface, &renderdata);
}
}
else {
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
if (!pWindow->m_bIsX11) {
renderdata.dontRound = false; // restore dontround
renderdata.pMonitor = pMonitor;
wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
@@ -533,7 +564,9 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
pixman_region32_fini(&damageBox);
if (g_pConfigManager->getInt("debug:log_damage"))
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1, damageBox.extents.y2 - damageBox.extents.y1);
}
@@ -542,7 +575,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
// damage by size & pos
// TODO TEMP: revise when added shadows/etc
wlr_box damageBox = {pWindow->m_vRealPosition.vec().x, pWindow->m_vRealPosition.vec().y, pWindow->m_vRealSize.vec().x, pWindow->m_vRealSize.vec().y};
wlr_box damageBox = pWindow->getFullWindowBoundingBox();
for (auto& m : g_pCompositor->m_lMonitors) {
wlr_box fixedDamageBox = damageBox;
fixedDamageBox.x -= m.vecPosition.x;
@@ -551,12 +584,13 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
wlr_output_damage_add_box(m.damage, &fixedDamageBox);
}
if (g_pConfigManager->getInt("debug:log_damage"))
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Window floated (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
} else {
// damage by real size & pos + border size * 2 (JIC)
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
wlr_box damageBox = { pWindow->m_vRealPosition.vec().x - BORDERSIZE - 1, pWindow->m_vRealPosition.vec().y - BORDERSIZE - 1, pWindow->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, pWindow->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
wlr_box damageBox = pWindow->getFullWindowBoundingBox();
for (auto& m : g_pCompositor->m_lMonitors) {
wlr_box fixedDamageBox = damageBox;
fixedDamageBox.x -= m.vecPosition.x;
@@ -565,7 +599,9 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
wlr_output_damage_add_box(m.damage, &fixedDamageBox);
}
if (g_pConfigManager->getInt("debug:log_damage"))
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Window tiled (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
}
}
@@ -574,7 +610,9 @@ void CHyprRenderer::damageMonitor(SMonitor* pMonitor) {
wlr_box damageBox = {0, 0, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y};
wlr_output_damage_add_box(pMonitor->damage, &damageBox);
if (g_pConfigManager->getInt("debug:log_damage"))
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Monitor %s", pMonitor->szName.c_str());
}
@@ -585,7 +623,9 @@ void CHyprRenderer::damageBox(wlr_box* pBox) {
wlr_output_damage_add_box(m.damage, &damageBox);
}
if (g_pConfigManager->getInt("debug:log_damage"))
static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Box: xy: %d, %d wh: %d, %d", pBox->x, pBox->y, pBox->width, pBox->height);
}
@@ -719,3 +759,38 @@ void CHyprRenderer::applyMonitorRule(SMonitor* pMonitor, SMonitorRule* pMonitorR
// frame skip
pMonitor->framesToSkip = 1;
}
void CHyprRenderer::ensureCursorRenderingMode() {
static auto *const PCURSORTIMEOUT = &g_pConfigManager->getConfigValuePtr("general:cursor_inactive_timeout")->intValue;
const auto PASSEDCURSORSECONDS = g_pInputManager->m_tmrLastCursorMovement.getSeconds();
if (*PCURSORTIMEOUT > 0) {
if (*PCURSORTIMEOUT < PASSEDCURSORSECONDS && m_bHasARenderedCursor) {
m_bHasARenderedCursor = false;
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, nullptr, 0, 0); // hide
Debug::log(LOG, "Hiding the cursor (timeout)");
for (auto& m : g_pCompositor->m_lMonitors)
g_pHyprRenderer->damageMonitor(&m); // TODO: maybe just damage the cursor area?
} else if (*PCURSORTIMEOUT > PASSEDCURSORSECONDS && !m_bHasARenderedCursor) {
m_bHasARenderedCursor = true;
if (!m_bWindowRequestedCursorHide)
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
Debug::log(LOG, "Showing the cursor (timeout)");
for (auto& m : g_pCompositor->m_lMonitors)
g_pHyprRenderer->damageMonitor(&m); // TODO: maybe just damage the cursor area?
}
} else {
m_bHasARenderedCursor = true;
}
}
bool CHyprRenderer::shouldRenderCursor() {
return m_bHasARenderedCursor;
}

View File

@@ -31,6 +31,10 @@ public:
void applyMonitorRule(SMonitor*, SMonitorRule*, bool force = false);
bool shouldRenderWindow(CWindow*, SMonitor*);
bool shouldRenderWindow(CWindow*);
void ensureCursorRenderingMode();
bool shouldRenderCursor();
bool m_bWindowRequestedCursorHide = false;
DAMAGETRACKINGMODES damageTrackingModeFromStr(const std::string&);
@@ -41,6 +45,8 @@ private:
void renderLayer(SLayerSurface*, SMonitor*, timespec*);
void renderDragIcon(SMonitor*, timespec*);
bool m_bHasARenderedCursor = true;
friend class CHyprOpenGLImpl;
};

View File

@@ -1,341 +1,5 @@
#pragma once
#include <string>
inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVarName) -> std::string {
return R"#(
if (pixCoord[0] < topLeft[0]) {
// we're close left
if (pixCoord[1] < topLeft[1]) {
// top
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(topLeft, pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(topLeft, pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(topLeft, pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(topLeft, pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(topLeft, pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
} else if (pixCoord[1] > bottomRight[1]) {
// bottom
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(vec2(topLeft[0], bottomRight[1]), pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
}
}
else if (pixCoord[0] > bottomRight[0]) {
// we're close right
if (pixCoord[1] < topLeft[1]) {
// top
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(vec2(bottomRight[0], topLeft[1]), pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
} else if (pixCoord[1] > bottomRight[1]) {
// bottom
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(bottomRight, pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(bottomRight, pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(bottomRight, pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(bottomRight, pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(bottomRight, pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
}
}
)#";
};
inline const std::string QUADVERTSRC = R"#(
uniform mat3 proj;
uniform vec4 color;
attribute vec2 pos;
attribute vec2 texcoord;
varying vec4 v_color;
varying vec2 v_texcoord;
void main() {
gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);
v_color = color;
v_texcoord = texcoord;
})#";
inline const std::string QUADFRAGSRC = R"#(
precision mediump float;
varying vec4 v_color;
varying vec2 v_texcoord;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
if (radius == 0.0) {
gl_FragColor = v_color;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("v_color") + R"#(
gl_FragColor = v_color;
})#";
inline const std::string TEXVERTSRC = R"#(
uniform mat3 proj;
attribute vec2 pos;
attribute vec2 texcoord;
varying vec2 v_texcoord;
void main() {
gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);
v_texcoord = texcoord;
})#";
inline const std::string TEXFRAGSRCRGBA = R"#(
precision mediump float;
varying vec2 v_texcoord; // is in 0-1
uniform sampler2D tex;
uniform float alpha;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int discardOpaque;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
vec4 pixColor = texture2D(tex, v_texcoord);
if (discardOpaque == 1 && pixColor[3] * alpha == 1.0) {
discard;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") +
R"#(
gl_FragColor = pixColor * alpha;
})#";
inline const std::string TEXFRAGSRCRGBX = R"#(
precision mediump float;
varying vec2 v_texcoord;
uniform sampler2D tex;
uniform float alpha;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int discardOpaque;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
if (discardOpaque == 1 && alpha == 1.0) {
discard;
return;
}
vec4 pixColor = vec4(texture2D(tex, v_texcoord).rgb, 1.0);
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
})#";
inline const std::string FRAGBLUR1 = R"#(
#version 100
precision mediump float;
varying mediump vec2 v_texcoord; // is in 0-1
uniform sampler2D tex;
uniform float radius;
uniform vec2 halfpixel;
void main() {
vec2 uv = v_texcoord * 2.0;
vec4 sum = texture2D(tex, uv) * 4.0;
sum += texture2D(tex, uv - halfpixel.xy * radius);
sum += texture2D(tex, uv + halfpixel.xy * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, -halfpixel.y) * radius);
sum += texture2D(tex, uv - vec2(halfpixel.x, -halfpixel.y) * radius);
gl_FragColor = sum / 8.0;
}
)#";
inline const std::string FRAGBLUR2 = R"#(
#version 100
precision mediump float;
varying mediump vec2 v_texcoord; // is in 0-1
uniform sampler2D tex;
uniform float radius;
uniform vec2 halfpixel;
void main() {
vec2 uv = v_texcoord / 2.0;
vec4 sum = texture2D(tex, uv + vec2(-halfpixel.x * 2.0, 0.0) * radius);
sum += texture2D(tex, uv + vec2(-halfpixel.x, halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(0.0, halfpixel.y * 2.0) * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(halfpixel.x * 2.0, 0.0) * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, -halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(0.0, -halfpixel.y * 2.0) * radius);
sum += texture2D(tex, uv + vec2(-halfpixel.x, -halfpixel.y) * radius) * 2.0;
gl_FragColor = sum / 12.0;
}
)#";
inline const std::string TEXFRAGSRCEXT = R"#(
#extension GL_OES_EGL_image_external : require
precision mediump float;
varying vec2 v_texcoord;
uniform samplerExternalOES texture0;
uniform float alpha;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int discardOpaque;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
vec4 pixColor = texture2D(texture0, v_texcoord);
if (discardOpaque == 1 && pixColor[3] * alpha == 1.0) {
discard;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
})#";
#include "shaders/Textures.hpp"
#include "shaders/Shadow.hpp"
#include "shaders/Border.hpp"

View File

@@ -0,0 +1,66 @@
#include "CHyprDropShadowDecoration.hpp"
#include "../../Compositor.hpp"
CHyprDropShadowDecoration::CHyprDropShadowDecoration(CWindow* pWindow) {
m_pWindow = pWindow;
}
CHyprDropShadowDecoration::~CHyprDropShadowDecoration() {
updateWindow(m_pWindow);
}
SWindowDecorationExtents CHyprDropShadowDecoration::getWindowDecorationExtents() {
static auto *const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
if (*PSHADOWS != 1)
return {{}, {}};
return m_seExtents;
}
eDecorationType CHyprDropShadowDecoration::getDecorationType() {
return DECORATION_SHADOW;
}
void CHyprDropShadowDecoration::damageEntire() {
static auto *const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
if (*PSHADOWS != 1)
return; // disabled
wlr_box dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x, m_vLastWindowSize.y + m_seExtents.topLeft.y + m_seExtents.bottomRight.y};
g_pHyprRenderer->damageBox(&dm);
}
void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) {
damageEntire();
}
void CHyprDropShadowDecoration::draw(SMonitor* pMonitor, float a) {
if (!g_pCompositor->windowValidMapped(m_pWindow))
return;
static auto *const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
static auto *const PSHADOWSIZE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_range")->intValue;
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
if (*PSHADOWS != 1)
return; // disabled
// update the extents if needed
if (*PSHADOWSIZE != m_seExtents.topLeft.x)
m_seExtents = {{*PSHADOWSIZE + 2, *PSHADOWSIZE + 2}, {*PSHADOWSIZE + 2, *PSHADOWSIZE + 2}};
m_vLastWindowPos = m_pWindow->m_vRealPosition.vec();
m_vLastWindowSize = m_pWindow->m_vRealSize.vec();
// draw the shadow
wlr_box fullBox = {m_vLastWindowPos.x - m_seExtents.topLeft.x + 2, m_vLastWindowPos.y - m_seExtents.topLeft.y + 2, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x - 4, m_vLastWindowSize.y + m_seExtents.topLeft.y + m_seExtents.bottomRight.y - 4};
fullBox.x -= pMonitor->vecPosition.x;
fullBox.y -= pMonitor->vecPosition.y;
g_pHyprOpenGL->renderRoundedShadow(&fullBox, *PROUNDING, *PSHADOWSIZE, a);
}

View File

@@ -0,0 +1,27 @@
#pragma once
#include "IHyprWindowDecoration.hpp"
class CHyprDropShadowDecoration : public IHyprWindowDecoration {
public:
CHyprDropShadowDecoration(CWindow*);
virtual ~CHyprDropShadowDecoration();
virtual SWindowDecorationExtents getWindowDecorationExtents();
virtual void draw(SMonitor*, float a);
virtual eDecorationType getDecorationType();
virtual void updateWindow(CWindow*);
virtual void damageEntire();
private:
SWindowDecorationExtents m_seExtents;
CWindow* m_pWindow = nullptr;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
};

View File

@@ -68,7 +68,7 @@ void CHyprGroupBarDecoration::damageEntire() {
g_pHyprRenderer->damageBox(&dm);
}
void CHyprGroupBarDecoration::draw(SMonitor* pMonitor) {
void CHyprGroupBarDecoration::draw(SMonitor* pMonitor, float a) {
// get how many bars we will draw
int barsToDraw = m_dwGroupMembers.size();
@@ -88,6 +88,7 @@ void CHyprGroupBarDecoration::draw(SMonitor* pMonitor) {
break;
CColor color = m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? CColor(g_pConfigManager->getInt("dwindle:col.group_border_active")) : CColor(g_pConfigManager->getInt("dwindle:col.group_border"));
color.a *= a;
g_pHyprOpenGL->renderRect(&rect, color);
xoff += PAD + BARW;

View File

@@ -10,7 +10,7 @@ public:
virtual SWindowDecorationExtents getWindowDecorationExtents();
virtual void draw(SMonitor*);
virtual void draw(SMonitor*, float a);
virtual eDecorationType getDecorationType();

View File

@@ -4,7 +4,8 @@
enum eDecorationType {
DECORATION_NONE = -1,
DECORATION_GROUPBAR
DECORATION_GROUPBAR,
DECORATION_SHADOW
};
struct SWindowDecorationExtents {
@@ -21,7 +22,7 @@ public:
virtual SWindowDecorationExtents getWindowDecorationExtents() = 0;
virtual void draw(SMonitor*) = 0;
virtual void draw(SMonitor*, float a) = 0;
virtual eDecorationType getDecorationType() = 0;

View File

@@ -0,0 +1,91 @@
#pragma once
#include <string>
// makes a stencil without corners
inline const std::string FRAGBORDER1 = R"#(
precision mediump float;
varying vec4 v_color;
varying vec2 v_texcoord;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform float thick;
uniform int primitiveMultisample;
float getOpacityForPixAndCorner(vec2 pix, vec2 corner) {
if (primitiveMultisample == 0) {
float dis = distance(pix + vec2(0.5, 0.5), corner);
return dis < radius && dis > radius - thick ? 1.0 : 0.0;
}
float distance1 = distance(pix + vec2(0.25, 0.25), corner);
float distance2 = distance(pix + vec2(0.75, 0.25), corner);
float distance3 = distance(pix + vec2(0.25, 0.75), corner);
float distance4 = distance(pix + vec2(0.75, 0.75), corner);
float v1 = distance1 < radius && distance1 > radius - thick ? 1.0 : 0.0;
float v2 = distance2 < radius && distance2 > radius - thick ? 1.0 : 0.0;
float v3 = distance3 < radius && distance3 > radius - thick ? 1.0 : 0.0;
float v4 = distance4 < radius && distance4 > radius - thick ? 1.0 : 0.0;
return (v1 + v2 + v3 + v4) / 4.0;
}
void main() {
vec2 pixCoord = fullSize * v_texcoord;
vec4 pixColor = v_color;
bool done = false;
// check for edges
if (pixCoord[0] < topLeft[0]) {
if (pixCoord[1] < topLeft[1]) {
// top left
pixColor[3] = pixColor[3] * getOpacityForPixAndCorner(pixCoord, topLeft + vec2(1,1));
done = true;
} else if (pixCoord[1] > bottomRight[1]) {
// bottom left
pixColor[3] = pixColor[3] * getOpacityForPixAndCorner(pixCoord, vec2(topLeft[0] + 1.0, bottomRight[1]));
done = true;
}
} else if (pixCoord[0] > bottomRight[0]) {
if (pixCoord[1] < topLeft[1]) {
// top right
pixColor[3] = pixColor[3] * getOpacityForPixAndCorner(pixCoord, vec2(bottomRight[0], topLeft[1] + 1.0));
done = true;
} else if (pixCoord[1] > bottomRight[1]) {
// bottom right
pixColor[3] = pixColor[3] * getOpacityForPixAndCorner(pixCoord, bottomRight);
done = true;
}
}
// now check for other shit
if (!done) {
// distance to all straight bb borders
float distanceT = pixCoord[1];
float distanceB = fullSize[1] - pixCoord[1];
float distanceL = pixCoord[0];
float distanceR = fullSize[0] - pixCoord[0];
// get the smallest
float smallest = min(min(distanceT, distanceB), min(distanceL, distanceR));
if (smallest > thick) {
discard; return;
}
}
if (pixColor[3] == 0.0) {
discard; return;
}
gl_FragColor = pixColor;
}
)#";

View File

@@ -0,0 +1,83 @@
#pragma once
#include <string>
inline const std::string FRAGSHADOW = R"#(
precision mediump float;
varying vec4 v_color;
varying vec2 v_texcoord;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform float range;
uniform float shadowPower;
uniform int ignoreWindow;
float pixAlphaRoundedDistance(float distanceToCorner) {
if (distanceToCorner > radius) {
return 0.0;
}
if (distanceToCorner > radius - range) {
return pow((range - (distanceToCorner - radius + range)) / range, shadowPower); // i think?
}
return 1.0;
}
void main() {
vec4 pixColor = v_color;
float originalAlpha = pixColor[3];
bool done = false;
vec2 pixCoord = fullSize * v_texcoord;
// ok, now we check the distance to a border.
if (pixCoord[0] < topLeft[0]) {
if (pixCoord[1] < topLeft[1]) {
// top left
pixColor[3] = pixColor[3] * pixAlphaRoundedDistance(distance(pixCoord, topLeft));
done = true;
} else if (pixCoord[1] > bottomRight[1]) {
// bottom left
pixColor[3] = pixColor[3] * pixAlphaRoundedDistance(distance(pixCoord, vec2(topLeft[0], bottomRight[1])));
done = true;
}
} else if (pixCoord[0] > bottomRight[0]) {
if (pixCoord[1] < topLeft[1]) {
// top right
pixColor[3] = pixColor[3] * pixAlphaRoundedDistance(distance(pixCoord, vec2(bottomRight[0], topLeft[1])));
done = true;
} else if (pixCoord[1] > bottomRight[1]) {
// bottom right
pixColor[3] = pixColor[3] * pixAlphaRoundedDistance(distance(pixCoord, bottomRight));
done = true;
}
}
if (!done) {
// distance to all straight bb borders
float distanceT = pixCoord[1];
float distanceB = fullSize[1] - pixCoord[1];
float distanceL = pixCoord[0];
float distanceR = fullSize[0] - pixCoord[0];
// get the smallest
float smallest = min(min(distanceT, distanceB), min(distanceL, distanceR));
if (smallest < range) {
pixColor[3] = pixColor[3] * pow((smallest / range), shadowPower);
}
}
if (pixColor[3] == 0.0 || (ignoreWindow == 1 && pixColor[3] == originalAlpha)) {
discard; return;
}
gl_FragColor = pixColor;
})#";

View File

@@ -0,0 +1,341 @@
#pragma once
#include <string>
inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVarName) -> std::string {
return R"#(
if (pixCoord[0] < topLeft[0]) {
// we're close left
if (pixCoord[1] < topLeft[1]) {
// top
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(topLeft, pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(topLeft, pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(topLeft, pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(topLeft, pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(topLeft, pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
} else if (pixCoord[1] > bottomRight[1]) {
// bottom
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(vec2(topLeft[0], bottomRight[1]), pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
}
}
else if (pixCoord[0] > bottomRight[0]) {
// we're close right
if (pixCoord[1] < topLeft[1]) {
// top
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(vec2(bottomRight[0], topLeft[1]), pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
} else if (pixCoord[1] > bottomRight[1]) {
// bottom
if (ignoreCorners == 1) {
discard;
return;
}
float topLeftDistance = distance(bottomRight, pixCoord);
if (topLeftDistance > radius - 1.0) {
if (primitiveMultisample == 0 && topLeftDistance > radius) {
discard;
return;
} else if (primitiveMultisample == 1) {
float distances = 0.0;
if (distance(bottomRight, pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(bottomRight, pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; }
if (distance(bottomRight, pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; }
if (distance(bottomRight, pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; }
if (distances == 0.0) {
discard;
return;
}
distances = distances / 4.0;
gl_FragColor = )#" + colorVarName + R"#( * distances;
return;
}
}
}
}
)#";
};
inline const std::string QUADVERTSRC = R"#(
uniform mat3 proj;
uniform vec4 color;
attribute vec2 pos;
attribute vec2 texcoord;
varying vec4 v_color;
varying vec2 v_texcoord;
void main() {
gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);
v_color = color;
v_texcoord = texcoord;
})#";
inline const std::string QUADFRAGSRC = R"#(
precision mediump float;
varying vec4 v_color;
varying vec2 v_texcoord;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
if (radius == 0.0) {
gl_FragColor = v_color;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("v_color") + R"#(
gl_FragColor = v_color;
})#";
inline const std::string TEXVERTSRC = R"#(
uniform mat3 proj;
attribute vec2 pos;
attribute vec2 texcoord;
varying vec2 v_texcoord;
void main() {
gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);
v_texcoord = texcoord;
})#";
inline const std::string TEXFRAGSRCRGBA = R"#(
precision mediump float;
varying vec2 v_texcoord; // is in 0-1
uniform sampler2D tex;
uniform float alpha;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int discardOpaque;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
vec4 pixColor = texture2D(tex, v_texcoord);
if (discardOpaque == 1 && pixColor[3] * alpha == 1.0) {
discard;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") +
R"#(
gl_FragColor = pixColor * alpha;
})#";
inline const std::string TEXFRAGSRCRGBX = R"#(
precision mediump float;
varying vec2 v_texcoord;
uniform sampler2D tex;
uniform float alpha;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int discardOpaque;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
if (discardOpaque == 1 && alpha == 1.0) {
discard;
return;
}
vec4 pixColor = vec4(texture2D(tex, v_texcoord).rgb, 1.0);
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
})#";
inline const std::string FRAGBLUR1 = R"#(
#version 100
precision mediump float;
varying mediump vec2 v_texcoord; // is in 0-1
uniform sampler2D tex;
uniform float radius;
uniform vec2 halfpixel;
void main() {
vec2 uv = v_texcoord * 2.0;
vec4 sum = texture2D(tex, uv) * 4.0;
sum += texture2D(tex, uv - halfpixel.xy * radius);
sum += texture2D(tex, uv + halfpixel.xy * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, -halfpixel.y) * radius);
sum += texture2D(tex, uv - vec2(halfpixel.x, -halfpixel.y) * radius);
gl_FragColor = sum / 8.0;
}
)#";
inline const std::string FRAGBLUR2 = R"#(
#version 100
precision mediump float;
varying mediump vec2 v_texcoord; // is in 0-1
uniform sampler2D tex;
uniform float radius;
uniform vec2 halfpixel;
void main() {
vec2 uv = v_texcoord / 2.0;
vec4 sum = texture2D(tex, uv + vec2(-halfpixel.x * 2.0, 0.0) * radius);
sum += texture2D(tex, uv + vec2(-halfpixel.x, halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(0.0, halfpixel.y * 2.0) * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(halfpixel.x * 2.0, 0.0) * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, -halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(0.0, -halfpixel.y * 2.0) * radius);
sum += texture2D(tex, uv + vec2(-halfpixel.x, -halfpixel.y) * radius) * 2.0;
gl_FragColor = sum / 12.0;
}
)#";
inline const std::string TEXFRAGSRCEXT = R"#(
#extension GL_OES_EGL_image_external : require
precision mediump float;
varying vec2 v_texcoord;
uniform samplerExternalOES texture0;
uniform float alpha;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
uniform int discardOpaque;
uniform int primitiveMultisample;
uniform int ignoreCorners;
void main() {
vec4 pixColor = texture2D(texture0, v_texcoord);
if (discardOpaque == 1 && pixColor[3] * alpha == 1.0) {
discard;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha;
})#";

View File

@@ -2,7 +2,7 @@
#include "../includes.hpp"
#include "../helpers/MiscFunctions.hpp"
#include "../../ext-workspace-unstable-v1-protocol.h"
#include "ext-workspace-unstable-v1-protocol.h"
#include <assert.h>
#include <string.h>

1
subprojects/wlroots Submodule

Submodule subprojects/wlroots added at b89ed9015c

Submodule wlroots deleted from 75d31509db