Do not fire PlayerDropItemEvent for /give command

This commit is contained in:
David Polt
2025-06-07 12:22:48 +02:00
committed by GitHub
parent 94f2903584
commit 03efecf0d3

View File

@@ -8,6 +8,24 @@
int maxStackSize = itemStack.getMaxStackSize();
int i = maxStackSize * 100;
if (count > i) {
@@ -66,7 +_,7 @@
ItemStack itemStack1 = item.createItemStack(min, false);
boolean flag = serverPlayer.getInventory().add(itemStack1);
if (flag && itemStack1.isEmpty()) {
- ItemEntity itemEntity = serverPlayer.drop(itemStack, false);
+ ItemEntity itemEntity = serverPlayer.drop(itemStack, false, false, false, null); // Paper - do not fire PlayerDropItemEvent for /give command
if (itemEntity != null) {
itemEntity.makeFakeItem();
}
@@ -84,7 +_,7 @@
);
serverPlayer.containerMenu.broadcastChanges();
} else {
- ItemEntity itemEntity = serverPlayer.drop(itemStack1, false);
+ ItemEntity itemEntity = serverPlayer.drop(itemStack1, false, false, false, null); // Paper - do not fire PlayerDropItemEvent for /give command
if (itemEntity != null) {
itemEntity.setNoPickUpDelay();
itemEntity.setTarget(serverPlayer.getUUID());
@@ -95,11 +_,11 @@
if (targets.size() == 1) {