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Send the pong response packet immediately. This packet is similar to the keep alive packet and is processed async. (#12242)
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@@ -28,7 +28,7 @@ and then catch exceptions and close if they fire.
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Part of this commit was authored by: Spottedleaf, sandtechnology
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diff --git a/net/minecraft/network/Connection.java b/net/minecraft/network/Connection.java
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index 42f44c7cb0bd55ddfacd18acb0e596e7a953870e..161ee86d67b9a23368a18481fde9768c022d913d 100644
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index 42f44c7cb0bd55ddfacd18acb0e596e7a953870e..2040b9555c430420a8a8697cc131d42eafb96fa1 100644
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--- a/net/minecraft/network/Connection.java
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+++ b/net/minecraft/network/Connection.java
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@@ -85,7 +85,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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@@ -232,7 +232,7 @@ index 42f44c7cb0bd55ddfacd18acb0e596e7a953870e..161ee86d67b9a23368a18481fde9768c
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// Paper start - Add PlayerConnectionCloseEvent
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if (packetListener instanceof net.minecraft.server.network.ServerCommonPacketListenerImpl commonPacketListener) {
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/* Player was logged in, either game listener or configuration listener */
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@@ -797,4 +888,96 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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@@ -797,4 +888,97 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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public void setBandwidthLogger(LocalSampleLogger bandwithLogger) {
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this.bandwidthDebugMonitor = new BandwidthDebugMonitor(bandwithLogger);
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}
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@@ -293,7 +293,8 @@ index 42f44c7cb0bd55ddfacd18acb0e596e7a953870e..161ee86d67b9a23368a18481fde9768c
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundPlayerInfoRemovePacket ||
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundBossEventPacket;
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+ packet instanceof net.minecraft.network.protocol.game.ClientboundBossEventPacket ||
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+ packet instanceof net.minecraft.network.protocol.ping.ClientboundPongResponsePacket;
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+ }
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+ }
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+
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