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Fixs and Improvements for EndermanEscapeEvent (#12570)
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@@ -27,7 +27,9 @@ public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
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}
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/**
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* @return The reason the enderman is trying to escape
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* Gets the reason the enderman is trying to escape.
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*
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* @return The reason
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*/
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public Reason getReason() {
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return this.reason;
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@@ -42,7 +44,8 @@ public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
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* Cancels the escape.
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* <p>
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* If this escape normally had resulted in damage avoidance such as indirect,
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* the enderman will now take damage.
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* the enderman will now take damage. However, this does not change the Enderman's
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* innate immunities or damage behavior like arrows where the damage never happens.
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*/
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@Override
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public void setCancelled(final boolean cancel) {
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@@ -76,7 +79,7 @@ public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
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*/
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STARE,
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/**
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* Specific case for {@link #CRITICAL_HIT} where the enderman is taking rain damage
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* Specific case for {@link #CRITICAL_HIT} where the enderman is taking damage by drowning (ex: rain)
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*/
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DROWN
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}
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@@ -56,7 +56,20 @@
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this.setTarget(null);
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this.teleport();
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}
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@@ -369,11 +_,13 @@
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@@ -359,21 +_,25 @@
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AbstractThrownPotion abstractThrownPotion1 = damageSource.getDirectEntity() instanceof AbstractThrownPotion abstractThrownPotion
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? abstractThrownPotion
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: null;
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- if (!damageSource.is(DamageTypeTags.IS_PROJECTILE) && abstractThrownPotion1 == null) {
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+ if (!damageSource.is(DamageTypeTags.IS_PROJECTILE) && abstractThrownPotion1 == null) { // Paper - EndermanEscapeEvent - diff on change - below logic relies on this path covering non-projectile damage.
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boolean flag = super.hurtServer(level, damageSource, amount);
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if (!(damageSource.getEntity() instanceof LivingEntity) && this.random.nextInt(10) != 0) {
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+ if (this.tryEscape(damageSource.is(net.minecraft.tags.DamageTypeTags.IS_DROWNING) ? com.destroystokyo.paper.event.entity.EndermanEscapeEvent.Reason.DROWN : com.destroystokyo.paper.event.entity.EndermanEscapeEvent.Reason.CRITICAL_HIT)) { // Paper - EndermanEscapeEvent
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this.teleport();
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+ } // Paper - EndermanEscapeEvent
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}
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return flag;
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} else {
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boolean flag = abstractThrownPotion1 != null && this.hurtWithCleanWater(level, damageSource, abstractThrownPotion1, amount);
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