mirror of
https://github.com/PaperMC/Paper.git
synced 2025-07-31 04:02:06 -07:00
Only tick item frames if players can see it (#9377)
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Redned <redned235@gmail.com>
|
||||
Date: Mon, 19 Jun 2023 15:45:53 -0500
|
||||
Subject: [PATCH] Only tick item frames if players can see it
|
||||
|
||||
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
||||
@@ -0,0 +0,0 @@ public class ServerEntity {
|
||||
|
||||
Entity entity = this.entity;
|
||||
|
||||
- if (entity instanceof ItemFrame) {
|
||||
+ if (!this.trackedPlayers.isEmpty() && entity instanceof ItemFrame) { // Paper - Only tick item frames if players can see it
|
||||
ItemFrame entityitemframe = (ItemFrame) entity;
|
||||
|
||||
if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
|
Reference in New Issue
Block a user