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SPIGOT-7066: Fix custom END worlds not generating DragonBattle
By: Doc <nachito94@msn.com>
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@@ -97,9 +97,10 @@
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this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), minecraftserver.getStructureManager(), resourcekey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer);
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- this.structureManager = new StructureManager(this, minecraftserver.getWorldData().worldGenSettings(), this.structureCheck);
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+ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenSettings(), structureCheck); // CraftBukkit
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if (this.dimension() == World.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
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- if (this.dimension() == World.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
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- this.dragonFight = new EnderDragonBattle(this, l, minecraftserver.getWorldData().endDragonFightData());
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+ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenSettings(), structureCheck); // CraftBukkit
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+ if ((this.dimension() == World.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END
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+ this.dragonFight = new EnderDragonBattle(this, this.serverLevelData.worldGenSettings().seed(), this.serverLevelData.endDragonFightData()); // CraftBukkit
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} else {
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this.dragonFight = null;
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