Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
CraftBukkit/Spigot
2011-06-17 03:06:45 +01:00
parent c8b101b9de
commit a944350d16
2 changed files with 34 additions and 38 deletions

View File

@@ -475,7 +475,7 @@ public final class CraftServer implements Server {
return worlds.get(name.toLowerCase());
}
protected void addWorld(World world) {
public void addWorld(World world) {
worlds.put(world.getName().toLowerCase(), world);
}

View File

@@ -21,6 +21,7 @@ import org.bukkit.Chunk;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.Location;
import org.bukkit.TreeType;
@@ -30,23 +31,18 @@ import org.bukkit.generator.BlockPopulator;
public class CraftWorld implements World {
private final WorldServer world;
private Environment environment;
private final CraftServer server;
private final ChunkProviderServer provider;
private final CraftServer server = (CraftServer)Bukkit.getServer();
private HashMap<Integer, CraftChunk> unloadedChunks = new HashMap<Integer, CraftChunk>();
private final ChunkGenerator generator;
private final List<BlockPopulator> populators = new ArrayList<BlockPopulator>();
private static final Random rand = new Random();
public CraftWorld(WorldServer world, ChunkGenerator gen) {
public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) {
this.world = world;
this.server = world.getServer();
this.provider = world.chunkProviderServer;
this.generator = gen;
environment = Environment.getEnvironment(world.worldProvider.dimension);
server.addWorld(this);
environment = env;
}
public void preserveChunk(CraftChunk chunk) {
@@ -91,7 +87,7 @@ public class CraftWorld implements World {
}
public Chunk getChunkAt(int x, int z) {
return this.provider.getChunkAt(x, z).bukkitChunk;
return this.world.chunkProviderServer.getChunkAt(x, z).bukkitChunk;
}
public Chunk getChunkAt(Block block) {
@@ -99,11 +95,11 @@ public class CraftWorld implements World {
}
public boolean isChunkLoaded(int x, int z) {
return provider.isChunkLoaded(x, z);
return world.chunkProviderServer.isChunkLoaded(x, z);
}
public Chunk[] getLoadedChunks() {
Object[] chunks = provider.chunks.values().toArray();
Object[] chunks = world.chunkProviderServer.chunks.values().toArray();
org.bukkit.Chunk[] craftChunks = new CraftChunk[chunks.length];
for (int i = 0; i < chunks.length; i++) {
@@ -135,7 +131,7 @@ public class CraftWorld implements World {
return false;
}
provider.queueUnload(x, z);
world.chunkProviderServer.queueUnload(x, z);
return true;
}
@@ -145,18 +141,18 @@ public class CraftWorld implements World {
return false;
}
net.minecraft.server.Chunk chunk = provider.getOrCreateChunk(x, z);
net.minecraft.server.Chunk chunk = world.chunkProviderServer.getOrCreateChunk(x, z);
if (save) {
chunk.removeEntities();
provider.saveChunk(chunk);
provider.saveChunkNOP(chunk);
world.chunkProviderServer.saveChunk(chunk);
world.chunkProviderServer.saveChunkNOP(chunk);
}
preserveChunk((CraftChunk) chunk.bukkitChunk);
provider.unloadQueue.remove(x, z);
provider.chunks.remove(x, z);
provider.chunkList.remove(chunk);
world.chunkProviderServer.unloadQueue.remove(x, z);
world.chunkProviderServer.chunks.remove(x, z);
world.chunkProviderServer.chunkList.remove(chunk);
return true;
}
@@ -164,14 +160,14 @@ public class CraftWorld implements World {
public boolean regenerateChunk(int x, int z) {
unloadChunk(x, z, false, false);
provider.unloadQueue.remove(x, z);
world.chunkProviderServer.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = null;
if (provider.chunkProvider == null) {
chunk = provider.emptyChunk;
if (world.chunkProviderServer.chunkProvider == null) {
chunk = world.chunkProviderServer.emptyChunk;
} else {
chunk = provider.chunkProvider.getOrCreateChunk(x, z);
chunk = world.chunkProviderServer.chunkProvider.getOrCreateChunk(x, z);
}
chunkLoadPostProcess(chunk, x, z);
@@ -208,7 +204,7 @@ public class CraftWorld implements World {
for (Player player : players) {
Location loc = player.getLocation();
if (loc.getWorld() != provider.world.getWorld()) {
if (loc.getWorld() != world.chunkProviderServer.world.getWorld()) {
continue;
}
@@ -225,14 +221,14 @@ public class CraftWorld implements World {
public boolean loadChunk(int x, int z, boolean generate) {
if (generate) {
// Use the default variant of loadChunk when generate == true.
return provider.getChunkAt(x, z) != null;
return world.chunkProviderServer.getChunkAt(x, z) != null;
}
provider.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) provider.chunks.get(x, z);
world.chunkProviderServer.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) world.chunkProviderServer.chunks.get(x, z);
if (chunk == null) {
chunk = provider.loadChunk(x, z);
chunk = world.chunkProviderServer.loadChunk(x, z);
chunkLoadPostProcess(chunk, x, z);
}
@@ -241,26 +237,26 @@ public class CraftWorld implements World {
private void chunkLoadPostProcess(net.minecraft.server.Chunk chunk, int x, int z) {
if (chunk != null) {
provider.chunks.put(x, z, chunk);
provider.chunkList.add(chunk);
world.chunkProviderServer.chunks.put(x, z, chunk);
world.chunkProviderServer.chunkList.add(chunk);
chunk.loadNOP();
chunk.addEntities();
if (!chunk.done && provider.isChunkLoaded(x + 1, z + 1) && provider.isChunkLoaded(x, z + 1) && provider.isChunkLoaded(x + 1, z)) {
provider.getChunkAt(provider, x, z);
if (!chunk.done && world.chunkProviderServer.isChunkLoaded(x + 1, z + 1) && world.chunkProviderServer.isChunkLoaded(x, z + 1) && world.chunkProviderServer.isChunkLoaded(x + 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x, z);
}
if (provider.isChunkLoaded(x - 1, z) && !provider.getOrCreateChunk(x - 1, z).done && provider.isChunkLoaded(x - 1, z + 1) && provider.isChunkLoaded(x, z + 1) && provider.isChunkLoaded(x - 1, z)) {
provider.getChunkAt(provider, x - 1, z);
if (world.chunkProviderServer.isChunkLoaded(x - 1, z) && !world.chunkProviderServer.getOrCreateChunk(x - 1, z).done && world.chunkProviderServer.isChunkLoaded(x - 1, z + 1) && world.chunkProviderServer.isChunkLoaded(x, z + 1) && world.chunkProviderServer.isChunkLoaded(x - 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x - 1, z);
}
if (provider.isChunkLoaded(x, z - 1) && !provider.getOrCreateChunk(x, z - 1).done && provider.isChunkLoaded(x + 1, z - 1) && provider.isChunkLoaded(x, z - 1) && provider.isChunkLoaded(x + 1, z)) {
provider.getChunkAt(provider, x, z - 1);
if (world.chunkProviderServer.isChunkLoaded(x, z - 1) && !world.chunkProviderServer.getOrCreateChunk(x, z - 1).done && world.chunkProviderServer.isChunkLoaded(x + 1, z - 1) && world.chunkProviderServer.isChunkLoaded(x, z - 1) && world.chunkProviderServer.isChunkLoaded(x + 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x, z - 1);
}
if (provider.isChunkLoaded(x - 1, z - 1) && !provider.getOrCreateChunk(x - 1, z - 1).done && provider.isChunkLoaded(x - 1, z - 1) && provider.isChunkLoaded(x, z - 1) && provider.isChunkLoaded(x - 1, z)) {
provider.getChunkAt(provider, x - 1, z - 1);
if (world.chunkProviderServer.isChunkLoaded(x - 1, z - 1) && !world.chunkProviderServer.getOrCreateChunk(x - 1, z - 1).done && world.chunkProviderServer.isChunkLoaded(x - 1, z - 1) && world.chunkProviderServer.isChunkLoaded(x, z - 1) && world.chunkProviderServer.isChunkLoaded(x - 1, z)) {
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x - 1, z - 1);
}
}
}