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Re-add WorldLoadEvent lost in 314051580a0a8e4745d3a539f232b552916eb302 Fixes BUKKIT-5125
In the 1.4.2 update for CraftBukkit, a missed diff resulted in the WorldLoadEvent no longer being fired for the worlds loaded on startup.
This commit is contained in:
committed by
Nate Mortensen
parent
1460f250cf
commit
e6bccf6bfd
@@ -311,6 +311,10 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
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}
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}
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}
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for (WorldServer world : this.worlds) {
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this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(world.getWorld()));
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}
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// CraftBukkit end
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this.m();
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}
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