brickmonster
fa360aa836
Add some missing annotations and an incorrect one ( #12204 )
2025-05-18 18:31:49 -04:00
David
ce0fa4c438
Replace old version command with brigadier equivalent ( #12502 )
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Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
2025-05-18 16:24:02 -04:00
Reason
6f73e62ecd
Add getPickItemStack ( #12552 )
2025-05-18 20:42:14 +02:00
Pedro
cc38032bee
Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT ( #12546 )
2025-05-18 16:33:21 +02:00
Pedro
f1dbed072c
Implement BlocksAttack DamageReduction and ItemDamage ( #12538 )
2025-05-18 16:31:34 +02:00
Nassim Jahnke
28d7df75ac
Backport HeroesOfTheVillage datafixer fix
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Fixes #12515
2025-05-18 16:13:19 +02:00
Hjalmar Gunnarsson
c000b352ad
fix(bukkit-brig-forwarding-map): Invert isEmpty method ( #12555 )
2025-05-18 09:12:59 +02:00
Pedro
841d634230
Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component ( #12549 )
2025-05-17 16:13:08 +02:00
Bjarne Koll
369ad1706b
Cached tag parser for itemstack reading ( #12547 )
2025-05-17 13:42:51 +02:00
Namiu/うにたろう
d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
Bjarne Koll
a25258190b
Update mache
2025-05-11 22:28:25 +02:00
Nassim Jahnke
04ffca0b6b
Also remove CraftPlayer methods
2025-05-09 14:55:41 +02:00
Nassim Jahnke
358e72ec0d
Remove simplify remote item matching stuff for now
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Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
Spottedleaf
d2ad2e668d
Add missing EntityLookup#getAllMapped from Moonrise
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Not used but the sources should remain synced.
2025-05-07 18:31:25 -07:00
Owen
6c3964d2f5
Properly save level data async ( #12530 )
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Previously we added a parameter allowing for level data to be saved asynchronously which was then overriden by a vanilla parameter which does the opposite.
This reverts back to the previous behavior that we were doing before.
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-05-07 17:34:58 -04:00
David
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
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Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Jakub Zacek
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
Bert Towne
e2da5d2f0a
Registry API for supported Mob Variants ( #12417 )
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Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2025-05-06 17:13:00 -04:00
Pedro
753cff7c8a
Improvements for Dump paper commands ( #12512 )
2025-05-06 16:45:17 -04:00
Owen
42a2a6c2b5
Supports the ability for commands to be registered internally ( #12520 )
2025-05-06 16:05:00 -04:00
David
c98cd65802
Add configuration interface to expose certain config values ( #12273 )
2025-05-03 16:33:25 -04:00
Tamion
53d1d04ec5
Disable Item Obfuscation for entity related stacks ( #12297 )
2025-05-03 20:52:33 +02:00
Mart
88a3a87015
Configurable xp orb merge group count ( #12503 )
2025-05-03 20:51:19 +02:00
Pedro
6f1f5b67e0
Fix ArmorStand items for canceled EntityDeathEvent ( #12288 )
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Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-05-02 23:19:15 +02:00
Isaac - The456
2bd84f6f0e
Expand PotionMeta Api to allow getting effective potion colour and effects ( #12390 )
2025-05-02 22:31:39 +02:00
David
825685f82f
Add PlayerPickBlockEvent and PlayerPickEntityEvent ( #12425 )
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Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
TonytheMacaroni
1074237311
Pass correct draw strength for EntityShootBowEvent ( #12308 )
2025-05-02 16:05:50 -04:00
Pedro
d637ae85dd
Fix NoSuchElementException in EntityTransformEvent for slimes ( #12510 )
2025-05-02 21:15:58 +02:00
Shane Freeder
cb3ffd0b4a
Don't store empty PDCs on raids
2025-05-02 20:02:34 +01:00
Shane Freeder
93246a0730
Fix errors when loading raid files without a PDC
2025-05-02 19:43:06 +01:00
Bjarne Koll
51345a1cc8
Correct nullable fall location type
2025-05-02 18:57:18 +02:00
Epic
b9b3cd652e
Use components instead of ChatColor in more places ( #12507 )
2025-05-02 02:11:25 +02:00
Epic
1acf3b3837
Infer block entity data in brigadier blockstate argument ( #12197 )
2025-05-01 16:08:41 +02:00
Pedro
c9411bfb83
Fix min ItemStack amount check for asHoverEvent ( #12505 )
2025-05-01 16:00:23 +02:00
Glicz
835b955913
Add a method on InventoryView to get the MenuType ( #12193 )
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Since there is a new (better) way to create views for players using MenuType, it would be nice to also be able to get it back from InventoryView after creating.
2025-04-30 21:43:51 -04:00
Pedro
0e9b94d533
Fix ItemStack amount issues with Chat Components ( #12216 )
2025-04-30 21:24:49 -04:00
Lulu13022002
bc3d946fdf
Normalizes CraftEntity#toString/getHandle ( #12170 )
2025-04-30 21:21:04 -04:00
Lulu13022002
567f63ae34
Parity for respawn events ( #11792 )
2025-04-30 20:04:24 +02:00
Miles
2754d7c3b9
Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush ( #12133 )
2025-04-30 14:03:40 -04:00
Pedro
5acfdd6af4
Fix save/load NaN Entity Motion ( #12269 )
2025-04-30 19:53:32 +02:00
Illia Bondar
e663f99982
Add combat tracker API ( #11853 )
2025-04-30 19:24:33 +02:00
Dqu1J
646b80ca53
Fix unnecessary map data saves ( #12296 )
2025-04-30 11:51:13 -04:00
Warrior
1e930763d2
Fix ipv6 loopback addresses being able to get connection throttled ( #12155 )
2025-04-30 11:50:18 -04:00
Epic
a74400d92c
Update adventure to 4.21.0 ( #12499 )
2025-04-30 11:36:52 +02:00
Pedro
a7a76c8fc7
Add methods for Armadillo ( #12031 )
2025-04-29 15:44:37 +02:00
Shane Freeder
fc0c371761
Fix handling of resultant crafting container from craftItemResult ( #12307 )
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The result object of overhanging items is based upon a derived view
of the provided crafting slots, meaning that we need to consider this
when handing back the resultant slots.
2025-04-29 15:38:11 +02:00
Lulu13022002
9e873f50d3
Fix inconsistencies between offline/online spawn position getter ( #11960 )
2025-04-29 14:57:36 +02:00
David
02d20ff7eb
Fix NPE in Server#getMap before worlds are loaded ( #12492 )
2025-04-28 21:22:33 +02:00
David
d1810f241c
Allow Server#getDefaultGameMode before worlds are initialized ( #12490 )
2025-04-28 17:36:46 +02:00
Bjarne Koll
b9d3147d3b
Use correct placed block position for sound ( #12410 )
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Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.
The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00