CraftBukkit/Spigot
e714de6365
Fix excess slot updates
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By: AJ Ferguson <fergusonjva@gmail.com >
2025-06-21 13:16:55 +02:00
Owen
71b0c76861
Adds support for vanilla negative explosions ( #12705 )
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Fixes #10460
2025-06-21 00:54:53 -04:00
Owen
839c6a1845
Fix #11169 ( #12706 )
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This technically fixes the improperly updated patch, and also no longer checks canPickUpLoot.
2025-06-20 19:22:27 -04:00
Owen
6a51c44ec2
Cleanup Primed TNT Fix ( #12704 )
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This option should probably be removed as its a descendant of an option that allows "old tnt cannon" behavior before ~1.9 But this improves the fix so properly update the velocity/position rather than the questionable way it was doing it before.
2025-06-20 18:22:37 -04:00
Owen
4b3f967e49
Improve Fix MC-44654 ( #12703 )
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This more properly implement spigot's fix for teleportation area effect clouds, now however supporting many other entity types specified in this bug report.
Currently, this is not an issue for (all) hanging blocks since they have a fix identical to this inside of setPos. Note however the client does not nicely support moving these entities anyways.
2025-06-20 16:02:24 -04:00
Bjarne Koll
a24f9b204c
1.21.6 dev
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
David
320f25cb04
fix sponge-absorb deleting chest content ( #12647 )
2025-06-07 22:28:37 +01:00
Shane Freeder
4eda045b15
Backport fix for MC-296337 ( Fixes #12617 ) ( #12619 )
2025-06-06 19:05:30 +01:00
Newwind
84ee4249c9
Add Map filled event ( #12574 )
2025-05-24 22:45:32 +02:00
Pedro
220b57add4
Fixs and Improvements for EndermanEscapeEvent ( #12570 )
2025-05-24 21:53:02 +02:00
Pedro
87349c317f
Fix CombatTracker stale on death ( #12562 )
2025-05-21 18:19:08 +02:00
brickmonster
fa360aa836
Add some missing annotations and an incorrect one ( #12204 )
2025-05-18 18:31:49 -04:00
Pedro
cc38032bee
Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT ( #12546 )
2025-05-18 16:33:21 +02:00
Pedro
841d634230
Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component ( #12549 )
2025-05-17 16:13:08 +02:00
Namiu/うにたろう
d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
Nassim Jahnke
358e72ec0d
Remove simplify remote item matching stuff for now
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Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
David
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
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Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Mart
88a3a87015
Configurable xp orb merge group count ( #12503 )
2025-05-03 20:51:19 +02:00
Pedro
6f1f5b67e0
Fix ArmorStand items for canceled EntityDeathEvent ( #12288 )
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Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-05-02 23:19:15 +02:00
TonytheMacaroni
1074237311
Pass correct draw strength for EntityShootBowEvent ( #12308 )
2025-05-02 16:05:50 -04:00
Pedro
d637ae85dd
Fix NoSuchElementException in EntityTransformEvent for slimes ( #12510 )
2025-05-02 21:15:58 +02:00
Shane Freeder
cb3ffd0b4a
Don't store empty PDCs on raids
2025-05-02 20:02:34 +01:00
Shane Freeder
93246a0730
Fix errors when loading raid files without a PDC
2025-05-02 19:43:06 +01:00
Miles
2754d7c3b9
Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush ( #12133 )
2025-04-30 14:03:40 -04:00
Pedro
5acfdd6af4
Fix save/load NaN Entity Motion ( #12269 )
2025-04-30 19:53:32 +02:00
Illia Bondar
e663f99982
Add combat tracker API ( #11853 )
2025-04-30 19:24:33 +02:00
Dqu1J
646b80ca53
Fix unnecessary map data saves ( #12296 )
2025-04-30 11:51:13 -04:00
Bjarne Koll
b9d3147d3b
Use correct placed block position for sound ( #12410 )
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Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.
The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00
Warrior
f86b435228
Add vault change state event ( #12069 )
2025-04-26 16:34:12 +02:00
gecko10000
9cddf136d7
Fix portal create event block list ( #12373 )
2025-04-24 18:10:13 +02:00
Bjarne Koll
ed322043d0
Clone blockpos in InsideBlockEffectApplier record
2025-04-14 18:31:39 +02:00
David
33e8928f53
Add support for bonus chest configuration in WorldCreator ( #12344 )
2025-04-14 17:24:19 +02:00
Bjarne Koll
de410d13ef
Fix reobf mappings regression in GameRules.Type ( #12437 )
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The recent commit 121a7bf4eb
added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.
To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
DerEchtePilz
121a7bf4eb
Make GameRule a FeatureDependant ( #12429 )
2025-04-14 13:21:14 +02:00
KioProject
91bfb6fb7e
Fix freeze locked ( #12434 )
2025-04-14 11:47:27 +02:00
Bjarne Koll
8f62e0fb31
Correctly order getArmorContents
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Mojangs EQUIPMENT_SLOT_MAPPING uses an Int2ObjectArrayMap and hence
technically does provide iteration stability, however it is filled from
a MapN, which destroys the well order of the entries.
To iterate from smallest to largest inventory index correctly, this
commit introduces a sorted array based on the EQUIPMENT_SLOT_MAPPING.
2025-04-13 11:41:59 +02:00
Nassim Jahnke
f00727c57e
1.21.5
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
Nassim Jahnke
9b1798d643
Simplify custom payload handling ( #12347 )
2025-03-27 14:22:38 +01:00
Pedro
f225858235
Fix firework entity not being removed when FireworkExplodeEvent is cancelled ( #12268 )
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* Fix Firework not removed when FireworkExplodeEvent is canceled
* JUnit require pass null
* tweaks
2025-03-24 00:20:14 +01:00
Nassim Jahnke
9f00461456
Update a whole lot of deprecated annotations
2025-03-21 17:50:04 +01:00
Mart
bb1beda67b
feat: add event to wind charge explode ( #12248 )
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* feat: add event to wind charge explode
* fix: use correct parameters
* feat: allow setters to work
* fix: use consts
* Unify paper comments
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Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-03-17 10:54:49 +01:00
Nassim Jahnke
310f52293b
Add unsupported config option and internal API to simplify remote item matching
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This is important for 1.21.5 servers/clients and non-Vanilla clients that may not be able to match 1.21.5 data hashes anymore
2025-03-13 12:32:50 +01:00
Pedro
f0388e2f38
Call EntityPushedByEntityAttackEvent for Mace AoE ( #12257 )
2025-03-12 11:13:47 +01:00
Lulu13022002
2565497897
Cancel PlayerLaunchProjectileEvent properly for enderpearls ( #12223 )
2025-03-08 17:02:10 -05:00
Lulu13022002
df96f8a0fa
Correctly handle events for end portal ( #12246 )
2025-03-08 16:59:43 -05:00
Lulu13022002
a6ce734fd0
Fix zombie villager not dropping item once cured ( #12230 )
2025-03-07 23:13:25 -05:00
Vincenzo Reina
5538d24d72
Fix "DEFAULT" SpawnReason of fish spawned by bucket ( #12227 )
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* Add SpawnReason "Bucket". Fix "DEFAULT" SpawnReason for entity spawning from mob bucket
* Clarify SpawnReason description for bucket entity spawning
2025-03-05 13:28:25 +01:00
Dylan
8de7e356fa
Add null check to level ref in Entity constructor ( #12218 )
2025-03-03 17:46:20 +01:00
okx-code
0a6e7435b3
Fix invulnerability damage and armour ( #12190 )
2025-02-26 14:06:42 +01:00
Warrior
f63dbeafde
Fix cancelled HangingPlaceEvent inventory desync ( #12161 )
2025-02-25 22:33:35 +01:00