Bjarne Koll
f00d9bce79
Second part of diff
...
Tired.
2025-06-05 03:05:16 +02:00
Bjarne Koll
39ff9ed2c8
Pass hand to entity unleash event
2025-06-04 21:10:37 +02:00
Bjarne Koll
ec548f93dd
1.21.6-pre3
2025-06-04 16:22:28 +02:00
Lulu13022002
0c3879ac21
track block for lava/conduit damage
...
dropped diff
2025-06-02 22:02:52 +02:00
Bjarne Koll
4b6fae1079
1.21.6-pre2
2025-06-02 17:02:22 +02:00
Bjarne Koll
c34fb5f8b8
Test fixes
...
Mostly around the fact that player inventories now properly support
setting and getting the BODY and SADDLE equipment slot. The slots are
exposed to the API via the extra contents array.
2025-06-01 19:53:44 +02:00
Bjarne Koll
a1bfc19ab3
Some more compilation issues
2025-06-01 17:04:02 +02:00
Bjarne Koll
20136f71ca
Some initial adoption of ValueInput/Output
2025-06-01 16:34:59 +02:00
Owen1212055
df96454561
Fixup whatever happened here
2025-05-31 13:28:35 -04:00
Owen1212055
e49b5e88fa
Fix compile issues:
...
- Changes:
Turtle now included in the experience orb dropped
- Todo: See what spigot does for CraftEquippableComponent serialization
2025-05-31 13:21:48 -04:00
Bjarne Koll
4a903d8124
Readd dropped diff
...
Additionally, add some identifying messages to paper comments added by
our more junior developer during the update process.
2025-05-31 14:23:06 +02:00
Owen1212055
92ece7b625
Fix dropped diff
2025-05-29 23:42:18 -04:00
Owen1212055
2f152e015d
Fix some compile errors
2025-05-29 21:52:43 -04:00
Owen1212055
f44197c4da
net/minecraft/world/entity/item
...
random other server classes
Note: Scoreboards may need handling for the waypoints.
/net/minecraft/world/entity/animal/wolf
Also properly mark the item dropped when shearing as force drops
2025-05-29 21:32:46 -04:00
Owen1212055
6d71abd25f
Other random classes
...
net/minecraft/core/dispenser/
2025-05-29 21:32:46 -04:00
Owen1212055
4a82168542
ServerPlayer, ServerLevel, ServerEntity
...
net/minecraft/world/entity/vehicle/
Nothing much to note, reworked the loot table inventory serialization a bit
net/minecraft/world/level/
net/minecraft/world/entity/player
2025-05-29 21:32:46 -04:00
Owen1212055
62c4dda5f4
/net/minecraft/world/entity/monster
...
Some blocks
LayeredCauldronBlock.java.patch has strange diff-- the comment seems to be a red herring.
net/minecraft/network/protocol/login/
2025-05-29 17:15:45 -04:00
Owen1212055
d251511d35
net\minecraft\world\entity\projectile\
2025-05-29 16:33:59 -04:00
Owen1212055
e0437448dd
/net/minecraft/world/entity/decoration/
...
Note that a method was removed on Armorstand for a bug fix that makes literally zero sense, probably very old.
Also added and fixed the logic for leashes, as any entity can hold leashes but anything can be leashed.
Also very sad hack used to detect if the value was set.
/net/minecraft/world/level/block/entity/trialspawner/
/net/minecraft/server/network
2025-05-29 15:56:14 -04:00
Bjarne Koll
ca8da0e3ca
Commands
...
ExperienceOrb award methods were consolidated to avoid this large of a
conflict in future versions for what is a single override.
Callers are expected to now pass null to the 3rd overload param as well.
2025-05-29 17:46:55 +02:00
Bjarne Koll
0795cbed25
Entity
2025-05-28 22:36:46 +02:00
Noah van der Aa
912e35ba5e
work
2025-05-28 15:32:29 +02:00
Noah van der Aa
8fee18401c
patch batch
2025-05-28 15:08:46 +02:00
Bjarne Koll
b745ab65e6
Begin 1.21.6-pre1
...
Initial move of patches to rejected and non rejected source patches to
publish to patch-roulette.
2025-05-28 13:23:32 +02:00
Pedro
220b57add4
Fixs and Improvements for EndermanEscapeEvent ( #12570 )
2025-05-24 21:53:02 +02:00
Namiu/うにたろう
d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
David
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
...
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Mart
88a3a87015
Configurable xp orb merge group count ( #12503 )
2025-05-03 20:51:19 +02:00
Pedro
6f1f5b67e0
Fix ArmorStand items for canceled EntityDeathEvent ( #12288 )
...
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-05-02 23:19:15 +02:00
TonytheMacaroni
1074237311
Pass correct draw strength for EntityShootBowEvent ( #12308 )
2025-05-02 16:05:50 -04:00
Pedro
d637ae85dd
Fix NoSuchElementException in EntityTransformEvent for slimes ( #12510 )
2025-05-02 21:15:58 +02:00
Shane Freeder
cb3ffd0b4a
Don't store empty PDCs on raids
2025-05-02 20:02:34 +01:00
Shane Freeder
93246a0730
Fix errors when loading raid files without a PDC
2025-05-02 19:43:06 +01:00
Pedro
5acfdd6af4
Fix save/load NaN Entity Motion ( #12269 )
2025-04-30 19:53:32 +02:00
Bjarne Koll
ed322043d0
Clone blockpos in InsideBlockEffectApplier record
2025-04-14 18:31:39 +02:00
KioProject
91bfb6fb7e
Fix freeze locked ( #12434 )
2025-04-14 11:47:27 +02:00
Bjarne Koll
8f62e0fb31
Correctly order getArmorContents
...
Mojangs EQUIPMENT_SLOT_MAPPING uses an Int2ObjectArrayMap and hence
technically does provide iteration stability, however it is filled from
a MapN, which destroys the well order of the entries.
To iterate from smallest to largest inventory index correctly, this
commit introduces a sorted array based on the EQUIPMENT_SLOT_MAPPING.
2025-04-13 11:41:59 +02:00
Nassim Jahnke
f00727c57e
1.21.5
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
Pedro
f225858235
Fix firework entity not being removed when FireworkExplodeEvent is cancelled ( #12268 )
...
* Fix Firework not removed when FireworkExplodeEvent is canceled
* JUnit require pass null
* tweaks
2025-03-24 00:20:14 +01:00
Mart
bb1beda67b
feat: add event to wind charge explode ( #12248 )
...
* feat: add event to wind charge explode
* fix: use correct parameters
* feat: allow setters to work
* fix: use consts
* Unify paper comments
---------
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-03-17 10:54:49 +01:00
Lulu13022002
a6ce734fd0
Fix zombie villager not dropping item once cured ( #12230 )
2025-03-07 23:13:25 -05:00
Dylan
8de7e356fa
Add null check to level ref in Entity constructor ( #12218 )
2025-03-03 17:46:20 +01:00
okx-code
0a6e7435b3
Fix invulnerability damage and armour ( #12190 )
2025-02-26 14:06:42 +01:00
Lulu13022002
9b9f046f41
Remove broken code ( #12171 )
2025-02-25 22:14:21 +01:00
Tamion
60394c5b98
Fix PlayerReadyArrowEvent cancellation desync ( #12111 )
2025-02-16 21:44:08 +01:00
TonytheMacaroni
2a4a115432
Add EntityEquipmentChangedEvent ( #12011 )
2025-02-16 20:46:59 +01:00
Creeam
a3781ff3be
Separate tick count to ensure vanilla parity ( #12077 )
2025-02-16 20:46:37 +01:00
Lulu13022002
7bee99714a
Cleanup damage source a bit ( #12106 )
2025-02-16 20:14:00 +01:00
Pedro
cb25c0cf31
[ci skip] Fix annotation fields used in NMS getBukkitEntity ( #12120 )
2025-02-16 19:17:26 +01:00
Tamion
072a8317b2
Add proper attached blocks API to AbstractArrow ( #12099 )
2025-02-12 23:13:07 +01:00