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If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again. By: md_5 <git@md-5.net>
Spigot 
High performance Minecraft server implementation
How To
Init a Craftbukkit and Bukkit module : git submodule update --init
Apply Patches : ./applyPatches.sh
Create patch for server
cd Spigot-Server
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Create patch for API
cd Spigot-API
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Compilation
We use maven to handle our dependencies.
- Install Maven 3
- Clone this repo and:
mvn clean install
Description
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
bukkithacktoberfestjavaminecraftminecraft-apiminecraft-performanceminecraft-serverpaperpaper-apipapermctacos
Readme
284 MiB
Languages
Java
100%