Spigot 67d52b3915 Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.

By: md_5 <git@md-5.net>
2014-04-13 14:41:33 +10:00
2014-04-12 14:18:37 +10:00
2014-04-12 14:18:37 +10:00
2014-03-20 20:15:36 +11:00
2013-08-19 22:21:12 +02:00

Spigot Build Status

High performance Minecraft server implementation

How To

Init a Craftbukkit and Bukkit module : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd Spigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Spigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install
Description
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
Readme 284 MiB
Languages
Java 100%