Spigot cc6e8ab703 Faster UUID for entities
It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.

By: md_5 <md_5@live.com.au>
2013-03-17 19:02:58 +11:00

Spigot

High performance Minecraft server implementation

Description
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
Readme 297 MiB
Languages
Java 100%