28 lines
1.0 KiB
Markdown
28 lines
1.0 KiB
Markdown
# TODO
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- Better organize code
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- Resolve TODOs in code
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- Don't drop errors, handle everywhere where needed (some were dropped while
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prototyping to speed up development)
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## Nice to have
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- Use server whitelist/blacklist
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- Console error if server already started on port, not through `lazymc`
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- Kick with message if proxy-to-server connection fails for new client.
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- Test configuration on start (server dir exists, command not empty)
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- Dynamically increase/decrease server polling interval based on server state
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- Server polling through query (`enable-query` in `server.properties`, uses GameSpy4 protocol)
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## Experiment
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- `io_uring` on Linux for efficient proxying (see `tokio-uring`)
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## Lobby join method
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- add support for more Minecraft versions (with changed protocols)
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- support online mode (encryption)
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- hold back packets (whitelist), forward to server at connect before joining
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- add support for forge (emulate mod list communication)
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- on login plugin request during login state, respond with empty payload, not supported
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