69 lines
2.4 KiB
Markdown
69 lines
2.4 KiB
Markdown
# Changelog
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## 0.2.4 (2021-11-24)
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- Fix status response issues with missing server icon, fall back to default icon
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- Fix incorrect UUID for players in lobby logic
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- Make server directory relative to configuration file path
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- Assume SIGTERM exit code for server process to be successful on Unix
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- Update features in README
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- Update dependencies
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## 0.2.3 (2021-11-22)
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- Add support for `PROXY` header to notify Minecraft server of real client IP
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- Only enable RCON by default on Windows
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- Update dependencies
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## 0.2.2 (2021-11-18)
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- Add server favicon to status response
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## 0.2.1 (2021-11-17)
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- Add support for using host names in config address fields
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- Handle banned players within `lazymc` based on server `banned-ips.json`
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- Update dependencies
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## 0.2.0 (2021-11-15)
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- Add lockout feature, enable to kick all connecting clients with a message
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- Add option to configure list of join methods to occupy client with while server is starting (kick, hold, forward, lobby)
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- Add lobby join method, keeps client in lobby world on emulated server, teleports to real server when it is ready (highly experimental)
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- Add forward join method to forward (proxy) client to other host while server is starting
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- Restructure `lazymc.toml` configuration
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- Increase packet reading buffer size to speed things up
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- Add support for Minecraft packet compression
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- Show warning if config version is outdated or invalid
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- Various fixes and improvements
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## 0.1.3 (2021-11-15)
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- Fix binary release
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## 0.1.2 (2021-11-15)
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- Add Linux ARMv7 and aarch64 releases
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- RCON now works if server is running while server command already quit
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- Various RCON tweaks in an attempt to make it more robust and reliable (cooldown, exclusive lock, invocation spacing)
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- Increase server monitoring timeout to 20 seconds
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- Improve waiting for server logic when holding client
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- Various fixes and improvements
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## 0.1.1 (2021-11-14)
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- Make server sleeping errors more descriptive
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- Add server quit cooldown period, intended to prevent RCON errors due to RCON
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server thread something quitting after main server
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- Rewrite `enable-status = true` in `server.properties`
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- Rewrite `prevent-proxy-connections = false` in `server.properties` if
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Minecraft server has non-loopback address (other public IP)
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- Add compile from source instructions to README
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- Add Windows instructions to README
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- Update dependencies
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- Various fixes and improvements
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## 0.1.0 (2021-11-11)
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- Initial release
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