Spottedleaf
b28d77b3e3
Update Moonrise to 1.21.6
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0451444abf
2025-06-17 09:46:59 -07:00
Nassim Jahnke
245b5473a0
Update base to 1.21.6
2025-06-17 17:17:44 +02:00
Nassim Jahnke
457a0a69bf
Bump version string and protocol version to 1.21.6 release
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Notably, this does not bump the world data version. This will be left for when the actual Vanilla base is updated, just in case. This early bump will likely be the exception for more ironed out update previews in the future.
2025-06-17 15:54:23 +02:00
Bjarne Koll
a24f9b204c
1.21.6 dev
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
Spottedleaf
519e4224b1
Fix infinite loop in RegionFile IO
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If an exception is thrown during decompress then the read process
would be started again, which of course would eventually throw in
the decompress process.
2025-06-09 02:46:34 -07:00
David
320f25cb04
fix sponge-absorb deleting chest content ( #12647 )
2025-06-07 22:28:37 +01:00
David Polt
03efecf0d3
Do not fire PlayerDropItemEvent for /give command
2025-06-07 12:22:48 +02:00
Shane Freeder
4eda045b15
Backport fix for MC-296337 ( Fixes #12617 ) ( #12619 )
2025-06-06 19:05:30 +01:00
Nassim Jahnke
a033e3b9ef
Fix ancient player custom name converter
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Who knows for how long it's been broken, but it only came up now given DataConverter isn't applied
Fixes #12565
Supersedes #12568
2025-05-25 09:24:49 +02:00
Newwind
84ee4249c9
Add Map filled event ( #12574 )
2025-05-24 22:45:32 +02:00
Bjarne Koll
ee3b405316
Replace spigot check with generation check
2025-05-24 22:43:48 +02:00
Bjarne Koll
b8fe22c9cd
Do not call EntityRemoveEvent during worldgen ( #12588 )
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Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
CraftBukkit: 3b4fd5b321f4440a2b3a67f3945739b45e6e687f
By: md_5 <git@md-5.net >
2025-05-24 22:17:42 +02:00
Pedro
220b57add4
Fixs and Improvements for EndermanEscapeEvent ( #12570 )
2025-05-24 21:53:02 +02:00
Md5Lukas
3efaf477c4
Add API for client-side signs ( #11903 )
2025-05-24 21:16:23 +02:00
Pedro
87349c317f
Fix CombatTracker stale on death ( #12562 )
2025-05-21 18:19:08 +02:00
brickmonster
fa360aa836
Add some missing annotations and an incorrect one ( #12204 )
2025-05-18 18:31:49 -04:00
Pedro
cc38032bee
Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT ( #12546 )
2025-05-18 16:33:21 +02:00
Nassim Jahnke
28d7df75ac
Backport HeroesOfTheVillage datafixer fix
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Fixes #12515
2025-05-18 16:13:19 +02:00
Pedro
841d634230
Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component ( #12549 )
2025-05-17 16:13:08 +02:00
Namiu/うにたろう
d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
Nassim Jahnke
358e72ec0d
Remove simplify remote item matching stuff for now
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Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
Spottedleaf
d2ad2e668d
Add missing EntityLookup#getAllMapped from Moonrise
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Not used but the sources should remain synced.
2025-05-07 18:31:25 -07:00
Owen
6c3964d2f5
Properly save level data async ( #12530 )
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Previously we added a parameter allowing for level data to be saved asynchronously which was then overriden by a vanilla parameter which does the opposite.
This reverts back to the previous behavior that we were doing before.
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-05-07 17:34:58 -04:00
David
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
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Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Jakub Zacek
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
Bert Towne
e2da5d2f0a
Registry API for supported Mob Variants ( #12417 )
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---------
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2025-05-06 17:13:00 -04:00
Owen
42a2a6c2b5
Supports the ability for commands to be registered internally ( #12520 )
2025-05-06 16:05:00 -04:00
Tamion
53d1d04ec5
Disable Item Obfuscation for entity related stacks ( #12297 )
2025-05-03 20:52:33 +02:00
Mart
88a3a87015
Configurable xp orb merge group count ( #12503 )
2025-05-03 20:51:19 +02:00
Pedro
6f1f5b67e0
Fix ArmorStand items for canceled EntityDeathEvent ( #12288 )
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Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-05-02 23:19:15 +02:00
David
825685f82f
Add PlayerPickBlockEvent and PlayerPickEntityEvent ( #12425 )
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Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
TonytheMacaroni
1074237311
Pass correct draw strength for EntityShootBowEvent ( #12308 )
2025-05-02 16:05:50 -04:00
Pedro
d637ae85dd
Fix NoSuchElementException in EntityTransformEvent for slimes ( #12510 )
2025-05-02 21:15:58 +02:00
Shane Freeder
cb3ffd0b4a
Don't store empty PDCs on raids
2025-05-02 20:02:34 +01:00
Shane Freeder
93246a0730
Fix errors when loading raid files without a PDC
2025-05-02 19:43:06 +01:00
Lulu13022002
567f63ae34
Parity for respawn events ( #11792 )
2025-04-30 20:04:24 +02:00
Miles
2754d7c3b9
Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush ( #12133 )
2025-04-30 14:03:40 -04:00
Pedro
5acfdd6af4
Fix save/load NaN Entity Motion ( #12269 )
2025-04-30 19:53:32 +02:00
Illia Bondar
e663f99982
Add combat tracker API ( #11853 )
2025-04-30 19:24:33 +02:00
Dqu1J
646b80ca53
Fix unnecessary map data saves ( #12296 )
2025-04-30 11:51:13 -04:00
Warrior
1e930763d2
Fix ipv6 loopback addresses being able to get connection throttled ( #12155 )
2025-04-30 11:50:18 -04:00
Bjarne Koll
b9d3147d3b
Use correct placed block position for sound ( #12410 )
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Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.
The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00
Gero
3e3b42cdf5
Update player chat session sync ( #12382 )
2025-04-26 23:26:20 +02:00
Warrior
f86b435228
Add vault change state event ( #12069 )
2025-04-26 16:34:12 +02:00
Bjarne Koll
3222985e43
[ci skip] Rebuild patches
2025-04-25 20:06:10 +02:00
SpigotRCE
a211ac2ec5
Remove unused warning ( #12478 )
2025-04-25 10:46:06 +02:00
gecko10000
9cddf136d7
Fix portal create event block list ( #12373 )
2025-04-24 18:10:13 +02:00
Nassim Jahnke
1410a22bb2
Fix passengers sending when riding players
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Fixes #12468
2025-04-24 13:59:28 +02:00
Pedro Aguiar
df429932ca
Fix floating warning log when the kick event is canceled ( #12374 )
2025-04-22 11:44:55 +02:00
Spottedleaf
5f0b82925e
Re-add chunk position check to regionfile recalculation patch
2025-04-19 12:40:59 -07:00